GM ZD Presents: Eyes of the Ten (Inactive)

Game Master Z...D...

Silver Crusade and Libety's Edge:

1 success condition


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Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

is a boon an option?

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

I just replied to our last Eyes of the Ten dayjob block, which had a boon roll... not sure this time, so I included it again just in case. I would assume so as it's a multipart game that began during that last online con...


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When we started, we were under the Online RSP. I guess we are still playing under the most recent RSP.

If you wish to roll for boons, go ahead. a 19-20 gains a boon. Followed by a d6.

In the meantime, you all will be receiving 10,796 gold, not including any day jobs and 1 exp point.

Silver Crusade

Human Paladin of Iomedae Lvl 13 | HP 108/108 | AC 3229 (FF 3028 T 1613) CMD 3330| Init+3| Saves F +20,R +15,W +19 | Per +2, SenMot +15| Spd 20'/30|Immune charm, disease, fear
Spells:
1st 5 -End Elem, Hero's Def, Lib Cmmnd, Lesser Rest, Word Resolve| 2nd 4 -Fire of Entan, Remve Paralysis, Resist Energy, Zone Truth| 3rd 3 -Daylight, Mass Ghostbane Dirge, Remve Blind| 4th 1 -Grtr Angelic Aspect
Tracked Resources:
Smite Evil 5/5, Lay on Hands 13/15, Channel Pos Energy 7/7, DivWpn Bond 3/3, Boots of Speed 8/10, Freedom of Movement 1/1, Feather Fall 1/1, A Sure Thing 1/1, Channel Revival 2/2

Day Job Profession (solider): 1d20 + 5 ⇒ (2) + 5 = 7
Boon: 1d20 ⇒ 2

So I forget do we level up for the last 2 parts or are we suppose to play the last 2 parts at Level 12?

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

We should all hit level 13 now. (was 2 xp, for Part I, and 1 xp for Part II)

Now I have access to cast 6th level wizard spells, and no actual 6th level spells. 8(

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

30504-1, yep this is my actual -1
Liberty's Edge
Dayjob Caravan (Bluff): 1d20 + 13 ⇒ (16) + 13 = 29
boon: 1d20 ⇒ 5

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

Forgot to mention, I'm buying several things.
Aegis of Recovery
Belt +2 dex con
Circlet of Persuasion
Robe of Arcane Heritage
Sleeves of Many Garments
Traveler's Anytool

And I may buy a few alchemical power components

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox
Dr. Strang wrote:
We should all hit level 13 now. (was 2 xp, for Part I, and 1 xp for Part II)

My Part 1 was only marked at 1 XP, 1 PP and half gold, taking me from 34 XP to 35 XP. Now Part 2 will take me from 35 XP to 36 XP, so I should be 13.0 like everyone else yes? (I forget why I opted for slow rate on part 1, if Part 3 and 4 are 1 XP... hmm...)

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

Its because you were not supposed to start this arc with 34 xp, which you had. (it requires 33 to start)
So you went slow track on the one, to make up for it after the fact.

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Ok cool. Knew there was a reaaaaaaaason! :) :P

Liberty's Edge

Tiefling Spy 13 | Immune to Cold, Sleep, Non-lethal damage and Paralysis | Resilient to negative energy | Res. Fire 5 | | HP: 100/82 | DR/- 50/50 | AC: 28 | T: 18 | FF: 22 | CMD: 27 | Fort: +14 | Ref: +19 | Will: +13 [+2 vs EX or SU undead abilities] | Init: +6 | Perc: +22 | SM: +10 | 30ft |
Tracked resources:
Bombs: 18/22 ; Extracts: 1st - 7/7 ; 2nd - 5/7 ; 3rd - 5/6 ; 4th - 5/5 ; Wizard spells: 1st - 3/3 ; Spontaneous Healing 5: 6/6 ; Dex mutagen: 1/1

Name: Zinou
PC name: Voros
PFS#: 93583-1
Faction: liberty's edge
Dayjob: Craft alchemy: 1d20 + 30 ⇒ (6) + 30 = 36

Boon?: 1d20 ⇒ 15

The Exchange

Resources:
Animal Focus: 12/12; Spells: 1st 5/6, 2nd 6/6, 3rd 3/4, 4th 2/3, 5th 1/1
HP 58/70, AC 29/T 16/F 23, Init +7, Perc +18, Fort +11, Ref +18, Will +11, CMB +16/31
Active:
Haste; Bless; Gravity Bow (13 min); Animal Aspect (Bull [str], Tiger [dex]); echolocation (65 min)

Craft (bows): 1d20 + 7 ⇒ (11) + 7 = 18


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Chronicles

Will began part 3 by the end of this week. In the meantime, level up your characters.


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Had some free time tonight so I went ahead and posted the opening to part 3, as well as the faction missions for you prestige points.

Please do not rush, will not move on to the fun stuff until everyone is ready.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

Avatar is update, except one thing.
I took Grasping Tentacles as my new 3rd level spell. But do you guys think I should take Tongues instead?

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

Tongues? Seems like you should be getting something you will use more frequently for your initial free spells.

I just wish I got free spells upon leveling. /whine.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

Yeah, I probably won't usually use tongues all that often. But do you think the author of the scenario will have the people on another planet speak common?

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

Shrug. Still no reason. Practice your pantomiming =)

I can leave a 4th level cleric slot open, in case we do, if you want. Can pick it up in a few minutes if needed.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

Ok, I will stick with the grasping tentacles.

Lavode is poor again, but ready to go.

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

All updated and ready to roll here!

Upgraded the cloak of resistance to +2.
Upgraded the headband of mental prowess to +6.

Am now effectively broke. =)

Silver Crusade

Human Paladin of Iomedae Lvl 13 | HP 108/108 | AC 3229 (FF 3028 T 1613) CMD 3330| Init+3| Saves F +20,R +15,W +19 | Per +2, SenMot +15| Spd 20'/30|Immune charm, disease, fear
Spells:
1st 5 -End Elem, Hero's Def, Lib Cmmnd, Lesser Rest, Word Resolve| 2nd 4 -Fire of Entan, Remve Paralysis, Resist Energy, Zone Truth| 3rd 3 -Daylight, Mass Ghostbane Dirge, Remve Blind| 4th 1 -Grtr Angelic Aspect
Tracked Resources:
Smite Evil 5/5, Lay on Hands 13/15, Channel Pos Energy 7/7, DivWpn Bond 3/3, Boots of Speed 8/10, Freedom of Movement 1/1, Feather Fall 1/1, A Sure Thing 1/1, Channel Revival 2/2

Boswick is updated and ready to go:

Purchases:
Talisman of Lesser Life's Breath (3,500 gp)
upgrade to Headband of Alluring Charisma +6 (20,000 gp)
upgrade to Plate to +3 (7,000 gp)
an extra Bottle Yeti Fur (800 gp)
replace Potion of Feather Step (50 gp)
Potion Neutralize Poison (2 PP)

Liberty's Edge

Tiefling Spy 13 | Immune to Cold, Sleep, Non-lethal damage and Paralysis | Resilient to negative energy | Res. Fire 5 | | HP: 100/82 | DR/- 50/50 | AC: 28 | T: 18 | FF: 22 | CMD: 27 | Fort: +14 | Ref: +19 | Will: +13 [+2 vs EX or SU undead abilities] | Init: +6 | Perc: +22 | SM: +10 | 30ft |
Tracked resources:
Bombs: 18/22 ; Extracts: 1st - 7/7 ; 2nd - 5/7 ; 3rd - 5/6 ; 4th - 5/5 ; Wizard spells: 1st - 3/3 ; Spontaneous Healing 5: 6/6 ; Dex mutagen: 1/1

Voros is ready to go as well!

Purchase:
Upgrade mithral chainmail +5 24'000
Ring of protection +2 8'000

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Upgraded armor and shield; ready to roll!

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

In regards to those faction missions.

The one for Part I, and apparently now this one, for Part III, involve a spy in Eliza's household.

I've been trying to stay out of these missions, so as not to mess over any actual Liberty's Edge types... but Strang's first instinct would be to go rat these guys out to Eliza. Not do what the note from Maldris says to do.


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If you don't think your character feels comfortable with that one. You can take a look at the one for Scarab Sages, Concordance, Grand lodge one.

The Exchange

Resources:
Animal Focus: 12/12; Spells: 1st 5/6, 2nd 6/6, 3rd 3/4, 4th 2/3, 5th 1/1
HP 58/70, AC 29/T 16/F 23, Init +7, Perc +18, Fort +11, Ref +18, Will +11, CMB +16/31
Active:
Haste; Bless; Gravity Bow (13 min); Animal Aspect (Bull [str], Tiger [dex]); echolocation (65 min)

upgraded a few things and ready to roll. I got a couple of spells for camping safely either underground or in a tree if we need a secure shelter to sleep in.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

Sorry for the delay. Nightmare week at work.


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I've been saddled with a trainee for the foreseeable future. So my posting may slow down. Will try to get in a post once per 24 hours and more on my days off.

Sorry for the slow down.

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Accursed "Trainee"... more like Unholy Preventor of Paizo Boards Screen Time During Breaks!

We shall offer a prayer to Abadar (or Brigh, or Nethys, or whoever fits best) so that his training proceeds at a lightning pace!

:)


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Luckily my trainee has some common sense and is picking up rather quickly. So shouldn't be too long.

Silver Crusade

Human Paladin of Iomedae Lvl 13 | HP 108/108 | AC 3229 (FF 3028 T 1613) CMD 3330| Init+3| Saves F +20,R +15,W +19 | Per +2, SenMot +15| Spd 20'/30|Immune charm, disease, fear
Spells:
1st 5 -End Elem, Hero's Def, Lib Cmmnd, Lesser Rest, Word Resolve| 2nd 4 -Fire of Entan, Remve Paralysis, Resist Energy, Zone Truth| 3rd 3 -Daylight, Mass Ghostbane Dirge, Remve Blind| 4th 1 -Grtr Angelic Aspect
Tracked Resources:
Smite Evil 5/5, Lay on Hands 13/15, Channel Pos Energy 7/7, DivWpn Bond 3/3, Boots of Speed 8/10, Freedom of Movement 1/1, Feather Fall 1/1, A Sure Thing 1/1, Channel Revival 2/2

Out of town this weekend...will try to post, but no guarantees, if you needed bot Bos...I'm back late Monday.

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Question about obscuring mist (obscuring rusty hairs?): is the stuff settling on the floor or basically just puffed up in a 20' radius sphere centered on the ground (i.e. 20' tall hemisphere?)

Just asking for next rounds as I have Air Walk from the Good Doctor... (tm)


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It is more of a dust cloud. And not it is not settling.

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Is it a 40' tall golf ball resting on the ground or a 20' bowl that's upside down? Are the rust girallons inside the clouds or above them?


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its the first option. They are within the clouds. They can also see through them perfectly.

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Thanks!

Silver Crusade

LN Cleric 3/Wizard 1/Mystic Theurge 10

GM: where on the map are the prisoners chained to the posts?


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Dr. Strang wrote:
GM: where on the map are the prisoners chained to the posts?

Since there are 15 of them, I was not going to add them to an already chaotic map. They are tied to the large poles.

The scenario does not really give me a mechanic to free them. And the map does nor really provide me with space to add more poles to it.

If you wish to free them somehow, just let me know what you intend to do and we can work something out.

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

I was told by one of the local venture captains/lieutenants that it had been ruled to work. Basically that 'A creature isn't really a 15'x15' cube, so it can actually still fit in the pit.'
I never saw the ruling myself.

But no big deal either way, I got's plenty of other spells to use. Though to me it seems even more silly that a huge giant can make a DC 26 reflex save. But that's the game as it is. It's all good. =)

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Hey is the giant rock fist with blue lining a creature/target? not sure what to have Theodric do...

The Exchange

Resources:
Animal Focus: 12/12; Spells: 1st 5/6, 2nd 6/6, 3rd 3/4, 4th 2/3, 5th 1/1
HP 58/70, AC 29/T 16/F 23, Init +7, Perc +18, Fort +11, Ref +18, Will +11, CMB +16/31
Active:
Haste; Bless; Gravity Bow (13 min); Animal Aspect (Bull [str], Tiger [dex]); echolocation (65 min)
Theodric de LaMontagne wrote:
Hey is the giant rock fist with blue lining a creature/target? not sure what to have Theodric do...

Not sure what it is, but it hit me when we came in. So assuming it is a bad guy thing to attack. At least I'm probably shooting it next round because it hit me.

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Hey guys, are we still waiting for one of us to do their turn? just making sure you're not waiting after me here... I think I moved an attacked the fist last week.

Liberty's Edge

Tiefling Spy 13 | Immune to Cold, Sleep, Non-lethal damage and Paralysis | Resilient to negative energy | Res. Fire 5 | | HP: 100/82 | DR/- 50/50 | AC: 28 | T: 18 | FF: 22 | CMD: 27 | Fort: +14 | Ref: +19 | Will: +13 [+2 vs EX or SU undead abilities] | Init: +6 | Perc: +22 | SM: +10 | 30ft |
Tracked resources:
Bombs: 18/22 ; Extracts: 1st - 7/7 ; 2nd - 5/7 ; 3rd - 5/6 ; 4th - 5/5 ; Wizard spells: 1st - 3/3 ; Spontaneous Healing 5: 6/6 ; Dex mutagen: 1/1

Hey everyone! Sorry for the absence. Having the schedule set up took my wife and I a bit longer than expected. It should be back to "normal" now.

Liberty's Edge

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1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19

I'm actually pleasantly surprised and impressed. This scenario is as well written as I had been told. The fights aren't as 'meaty' as they could have been. But I suspect a lot of that is power-creep over time with all the books. I think several of them would have been much more difficult with just Core campaign characters like when it was first published. But all-in-all the story and set-ups are pretty darn good.

Plus We've got a great GM, which always makes a difference. ;)

Silver Crusade

1 person marked this as a favorite.
Human Paladin of Iomedae Lvl 13 | HP 108/108 | AC 3229 (FF 3028 T 1613) CMD 3330| Init+3| Saves F +20,R +15,W +19 | Per +2, SenMot +15| Spd 20'/30|Immune charm, disease, fear
Spells:
1st 5 -End Elem, Hero's Def, Lib Cmmnd, Lesser Rest, Word Resolve| 2nd 4 -Fire of Entan, Remve Paralysis, Resist Energy, Zone Truth| 3rd 3 -Daylight, Mass Ghostbane Dirge, Remve Blind| 4th 1 -Grtr Angelic Aspect
Tracked Resources:
Smite Evil 5/5, Lay on Hands 13/15, Channel Pos Energy 7/7, DivWpn Bond 3/3, Boots of Speed 8/10, Freedom of Movement 1/1, Feather Fall 1/1, A Sure Thing 1/1, Channel Revival 2/2

Agree really enjoying it! I ran this years ago for my home group, we did it all over one weekend at a Castle themed B&B...it was a blur and a whirlwind. So I forget most of the plot points. I do remember as I prepped it being very excited about all of it and I see why as we play through. Funny how many things you forget, like I knew that was the real Adril, but I couldn't for the life of me remember it was Simulacrum!

Thanks GM and fellow Pathfinders for a memorable time so far!!

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

@GM: Simulacrum is the most questioned spell in the game. Your interpretation is as good as anyone else! See links below for some of the things they can do, as per James Jacobs, LOL!

It can do the hanky panky real good!

It 'feels' like the real thing too! :)

They have hot lips.

They can't heal magically or naturally...

It does not detect as magic, and only reverts to snow upon death... but True Seeing sees it as the Frozen Olaf that it is...

If the simulacrum is a humanoid, hold person works on it.

Not canon, but JJ does not allow construct or undead simulacrums.

You can't break their prime directive of obeying their creator via protection from evil: their prime directive is NOT mind-control.

Why some of these questions focused on the... ahem... 'non-combat' aspects of the spell... I do not know... :P

Liberty's Edge

1/2E Sorc 13, HP:93 of 93, AC:16, Touch:12, Flat Footed:14, with mage armor 13hrs F:+12, R:+11, W:+15, Init:+2, Perc:+19
Boswick Bumbleberry wrote:
... Castle themed B&B...

Was it the one in south eastern ohio called Ravenwood? I've been there and it is pretty cool. They used to have a small gamers con there in winter/spring, I don't know if they still do it or not.

Silver Crusade

Human Paladin of Iomedae Lvl 13 | HP 108/108 | AC 3229 (FF 3028 T 1613) CMD 3330| Init+3| Saves F +20,R +15,W +19 | Per +2, SenMot +15| Spd 20'/30|Immune charm, disease, fear
Spells:
1st 5 -End Elem, Hero's Def, Lib Cmmnd, Lesser Rest, Word Resolve| 2nd 4 -Fire of Entan, Remve Paralysis, Resist Energy, Zone Truth| 3rd 3 -Daylight, Mass Ghostbane Dirge, Remve Blind| 4th 1 -Grtr Angelic Aspect
Tracked Resources:
Smite Evil 5/5, Lay on Hands 13/15, Channel Pos Energy 7/7, DivWpn Bond 3/3, Boots of Speed 8/10, Freedom of Movement 1/1, Feather Fall 1/1, A Sure Thing 1/1, Channel Revival 2/2

Yep Ravenwood! Fun place and yeah they still have a couple cons. One in Late Feb and another in early July. I haven't been to either, but one of my best buds always goes to both and loves them.


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Thanks for all of the kudos guys.

And yes, power creep is real and does make the adventure a bit easy. I know of some GMs will only run it four characters at a time. Even in core setting, more than four players can be rough on the scenario.

In reference to the spell, i did not look too far in it. I was just started with, could it be dispelled and then it led me to the illusion aspect of it.

And since you all figured it out, I may just end up calling this scenario, skipping act 4, and then starting the final scenario of the series.

Any objections?

Sovereign Court

Male CG Human (Taldan) Fighter (Rondelero Duelist) 18 - Init +3, Senses: All-Around Vision, Perception +20, AC 45/ touch 19/ ff 42; hp202/202 CMD (CE: add +5) 45 (63 vs. grap, 58 dis, 68 sund, 49 trip, 49 bull); F+21, R+14, W+15 (+3r vs poison/+1 vs. mind-control/possession), Speed 40 ft. Buffs: Fly, HuntBless, Hrsm, MndBlk, ProEvil, Hst (Sp 60 ft.), EnlPers), Antiplg/tox

Nope, but I'd love if you could sum up the plot/story for the rest of the scenario!

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