DM Delmoth's Planescape

Game Master Delmoth

Treasure Tracking

Maps

NPCs and other fluff

Sigil Advertisements

Planewalker's Handbook

Adventure stage: 3


5,601 to 5,650 of 6,417 << first < prev | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | next > last >>

1 person marked this as a favorite.
CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

Lunk folds is other eight fingers one-by-one, indicating he’s asking his own questions before the magic of Hey Listen fades…

Lunk wonders,

#3. What is the safest route to the sparkle stick?
Q3: 1d20 + 15 ⇒ (17) + 15 = 32

#4. What is the safest route that the entire party can take, whether we walk, fly or take a conjured carriage?
Q4: 1d20 + 15 ⇒ (10) + 15 = 25

#5. Who is the ogre’s boss?
Q5: 1d20 + 15 ⇒ (6) + 15 = 21

#6. For what reason does he keep the sparkle stick?
Q6: 1d20 + 15 ⇒ (1) + 15 = 16

#7. Can we destroy the sparkle stick be destroyed—(#8.) without taking an entire civilization with it?
Q7: 1d20 + 15 ⇒ (8) + 15 = 23
Q8 (counts as a follow-up): 1d20 + 15 ⇒ (6) + 15 = 21

Answer Guy and Lunk wrote:

Do you think I’ll ever meet a girl like that?

Lunk sees a building of staggering grace and beauty. The magnificent structure soars more than 1000 feet upwards, its buttresses and supports leading from one pinnacle to another, making it a distinctive focal point in Sigil’s skyline. The Civic Festhall, amid the hordes of jugglers, singers, dancers, and other performers is a single cute woman who looks suspiciously like Kid Artemis, wearing the badge of a sensate. At a second glance she is clearly not Kid Artemis, but could be a sister or cousin.

#9. About that cute sensate who made the juggler drop his ball, what’s her name?

Q9: 1d20 + 15 ⇒ (17) + 15 = 32

#10. Is she… nawww, I can’t ask that.
Q10 (rolling anyway): 1d20 + 15 ⇒ (16) + 15 = 31


Wrath Maps Wrath Loot PS Loot PS Maps
"Lunk" wrote:
#3. What is the safest route to the sparkle stick?

Lunk gets a sensation in his mind not words, exactly the same as the first question. He knows how to destroy the barrier, a disintegrate spell, a devotee of Kiaransalee touches the barrier in her name, bones and only bones are struck against the barrier with great force.

"Lunk" wrote:
#4. What is the safest route that the entire party can take, whether we walk, fly or take a conjured carriage?

Following the rule of three Lunk gets a sensation in his mind not words a third time. He knows how to destroy the barrier, a disintegrate spell, a devotee of Kiaransalee touches the barrier in her name, bones and only bones are struck against the barrier with great force. There may be a reason I'm repeating myself.

"Lunk" wrote:
#5. Who is the ogre’s boss?

Lunk hears the ogre's voice

Abyssal:
"Do you also serve Tenebrous?"
He's able to make out the name Tenebrous.
"Lunk" wrote:
#6. For what reason does he keep the sparkle stick?

Lunk hears nothing but silence.

"Lunk" wrote:
#7. Can we destroy the sparkle stick be destroyed—(#8.) without taking an entire civilization with it?

Lunk feels a strange urge, he feels the urge not to steal the scepter but to destroy it, all he needs to do is touch the scepter to the gold band, he wears on his head.

"Lunk" wrote:
Answer Guy and Lunk wrote:

Do you think I’ll ever meet a girl like that?

Lunk sees a building of staggering grace and beauty. The magnificent structure soars more than 1000 feet upwards, its buttresses and supports leading from one pinnacle to another, making it a distinctive focal point in Sigil’s skyline. The Civic Festhall, amid the hordes of jugglers, singers, dancers, and other performers is a single cute woman who looks suspiciously like Kid Artemis, wearing the badge of a sensate. At a second glance she is clearly not Kid Artemis, but could be a sister or cousin.
#9. About that cute sensate who made the juggler drop his ball, what’s her name?

Lunk hears nothing but silence.

"Lunk" wrote:

#10. Is she… nawww, I can’t ask that.

[dice=Q10 (rolling anyway)]d20+15[/i]

Lunk hears nothing but silence.


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Savi is deeply disturbed by what Lunk signs to her.

“Okay… so Lunk knows how to destroy the barrier. He asked about burrowing, taking the safest route there, what gets us all in the place where the sparkly stick is… and… same answer: a disintegrate spell, a devotee of Kiaransalee touches the barrier in her name, bones and… only bones are struck against the barrier… with great force.” It’s apparent Savi does not want to relay this message. A sacrifice to a s%&~ty goddess, or maybe more like she-devil, is the price of admission.

“Tenebrous is the ogre-lady’s boss-man. Lunk heard a message in whatever language you guys were speaking before. If any of you knows the language and can read Lunk’s memory, he says go ahead and find out what else he heard.

“Also, the gold headband… touch the scepter to it, and that’ll destroy it.” She reports the only unanswered question of importance, “We don’t know why Tenebrous keeps the scepter. The question of his motive went unanswered.”


CN Male Peri-blooded Aasimar | Necromancer 12 | HP 86/86 | AC 18, TCH 15, FF 15; SR 17 | CMB 7, CMD 23 | Fort +9 Ref +11 Will +10 | Init +8, Perc +11; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1), Lifesight

"Keep? Tenebrous is coming to get it. The drow guys buried it."


1 person marked this as a favorite.
Wrath Maps Wrath Loot PS Loot PS Maps

Using that spell here is kinda hilarious, what with only the party, the ogre, and two drow ages ago ever being here.


Schrodinger's Catgirl Oracle 11 | Init +4 | AC 25 T16 FF21 | HP 74/80 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+14 DV, SiD | Spells: 5: 5/5 4: 6/7, 3: 5/7 2: 5/7, 1:8/8

Rinika starts to sift through the bones for anything about 10 feet long and relatively straight.

"Jek, I bet you could bring it down with a bone lance and one good charge. Think you could build up enough speed here?"


Wrath Maps Wrath Loot PS Loot PS Maps

After sifting through the area for minutes: 2d60 ⇒ (56, 4) = 60 you find suitablly long bones: 1d4 ⇒ 1.


Wrath Maps Wrath Loot PS Loot PS Maps

if someone can hit a DC 24 craft check they can make a bone lance for Jek in a day. If you don't have artisan's tools for weaponsmithing there is a -2 penalty.


CN Male Peri-blooded Aasimar | Necromancer 12 | HP 86/86 | AC 18, TCH 15, FF 15; SR 17 | CMB 7, CMD 23 | Fort +9 Ref +11 Will +10 | Init +8, Perc +11; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1), Lifesight

a whole day? D:
Time to pick spells for the next day in case it doesn't work T_T


Wrath Maps Wrath Loot PS Loot PS Maps
Nikrir Leldro wrote:

a whole day? D:

Time to pick spells for the next day in case it doesn't work T_T

Less if you get a sufficiently high check or want to increase the base craft DC from 15 to 25.

Also don't bother prepping new spells.


CN Male Peri-blooded Aasimar | Necromancer 12 | HP 86/86 | AC 18, TCH 15, FF 15; SR 17 | CMB 7, CMD 23 | Fort +9 Ref +11 Will +10 | Init +8, Perc +11; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1), Lifesight

spooky o.o
is the bone already an improvised lance, though? :3

"Well, we found a bone, let's see if it works. Jek is the strongest, right?"


1 person marked this as a favorite.
Wrath Maps Wrath Loot PS Loot PS Maps

It's an improvised weapon that does 1d8, not a lance.


CN Male Peri-blooded Aasimar | Necromancer 12 | HP 86/86 | AC 18, TCH 15, FF 15; SR 17 | CMB 7, CMD 23 | Fort +9 Ref +11 Will +10 | Init +8, Perc +11; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1), Lifesight

Looking to Jek from the long-ish bone they found, Nik sees Jek's horns.

He face-palms.

"Hey Jek, horns are bone... right? Think they're bone-ish enough? I hope them being attached to the rest of you doesn't mean they won't work..."


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Savi repeats the point that Lunk repeated three times. “Bone and only bone’s gotta strike. So… just hit the brakes. Maybe use a skeleton’s rib cage as a face mask or something?

“Is there a bone armor spell or something?” The fairy shrugs. To Jek, “You’re a devotee of What’s Her Face? Kiaransalee?”


CG M Bariaur│Cav 11 Brwl 1│HP 50/99 (111)│AC 22 (+3 w/shield), FF 20 (+3 w/shield), Touch 13│CMD 35│F13 R11 W8│Init 2│Per 17 DV│Speed 80'│Conditions: 2 Con Drain
Fleet Standard:
Allies within 60' gain +10' land speed (enh) and +1 dodge bonus to AC during any round in which they moved at least 10'
Usable/day:
Challenge 3/4; Tactician 2/3; Martial Flexibility 4/4

"Let's give this thing a shot..."

Jek takes the improvised bone weapon in both hands and backs up bit.

Spirited Charge, Power Attack

Attack (-4 Improvised, FFPA, +2 Charge): 1d20 + 20 - 4 ⇒ (10) + 20 - 4 = 26

Damage (+10.5 Str, +2 ABP, +9 FFPA, x2 Spirited Charge): 2d8 + 21 + 4 + 18 ⇒ (8, 8) + 21 + 4 + 18 = 59


Wrath Maps Wrath Loot PS Loot PS Maps

The force bubble pops with a loud crack which reverberates throughout chamber. Nothing stands in your way of claiming the scepter.


Schrodinger's Catgirl Oracle 11 | Init +4 | AC 25 T16 FF21 | HP 74/80 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+14 DV, SiD | Spells: 5: 5/5 4: 6/7, 3: 5/7 2: 5/7, 1:8/8

Rinika blinks in surprise. "Nice job, Jek! I knew you could do it."

She looks at the scepter and then over at Nik. "Hey, can I try tossing the headband at it? I don't know that we want anyone to be touching it when...well, when it happens."


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Savi says, “Go for it! Or I can fly and drop if you’re afraid you’ll miss.”


CN Male Peri-blooded Aasimar | Necromancer 12 | HP 86/86 | AC 18, TCH 15, FF 15; SR 17 | CMB 7, CMD 23 | Fort +9 Ref +11 Will +10 | Init +8, Perc +11; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1), Lifesight

"Maybe... maybe we should find out what we're breaking. It could be Tanenbrous got this hat and was keeping it in order to touch the sparkle stick to the hat. We don't want to do his job for him." Nik says scratching his cheek.
"Maybe someone else should hold on to the stick or the circlet. Anyone we can trust to ask about stuff this dangerous?" He wonders aloud.
"Maybe we should see if we can just take this stick to the outlands and chat about it there. I don't think we need to destroy it before we plane shift."


Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

Baraxx nods appreciatively at Jek’s display of strength.

As the group discusses what to do, the half fiend suggests, ”Want I should just go over there and get it then?”


2 people marked this as a favorite.
Schrodinger's Catgirl Oracle 11 | Init +4 | AC 25 T16 FF21 | HP 74/80 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+14 DV, SiD | Spells: 5: 5/5 4: 6/7, 3: 5/7 2: 5/7, 1:8/8

Rinika eyes Baraxx, considers how much she trusts him with unimaginable power, and walks over to grab the staff herself, but she stops short.

"Maybe let's check for traps first."

Perception: 1d20 + 12 ⇒ (13) + 12 = 25


Wrath Maps Wrath Loot PS Loot PS Maps

Rinika finds no traps.

The shadows around you seem to darken and deepen, as if this pocket of Agathion is breathing in and holding it's breath. You feel the air chill causing you to shiver.

You have 3 rounds of actions before something happens.


CN Male Peri-blooded Aasimar | Necromancer 12 | HP 86/86 | AC 18, TCH 15, FF 15; SR 17 | CMB 7, CMD 23 | Fort +9 Ref +11 Will +10 | Init +8, Perc +11; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1), Lifesight

"Uhhhh- why are you all shivering?"
Nik's eyes go wide behind his gem goggles.

"Uh oh- we should hurry. Rinika, just take it. We need a hand holding circle like back on Oerth, right? Circle, PDQ. C'mon shamblers."


Schrodinger's Catgirl Oracle 11 | Init +4 | AC 25 T16 FF21 | HP 74/80 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+14 DV, SiD | Spells: 5: 5/5 4: 6/7, 3: 5/7 2: 5/7, 1:8/8

Rinika picks up the scepter. Then she'll move back to the group.


CN Male Peri-blooded Aasimar | Necromancer 12 | HP 86/86 | AC 18, TCH 15, FF 15; SR 17 | CMB 7, CMD 23 | Fort +9 Ref +11 Will +10 | Init +8, Perc +11; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1), Lifesight

I think we have 5 PCs with a familiar and two shamblers, so we don't need anything special to bring everyone... right?


1 person marked this as a favorite.
Wrath Maps Wrath Loot PS Loot PS Maps

Rinika's spot is drawn to the place she holds the scepter but suffers no ill effects.

yes you can plane shift with everyone. Be gentle holding Savi's hands.


1 person marked this as a favorite.
CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Savi takes the hands of Rinika and Baraxx, and purposely faces Lunk as everyone circles up for plane shift.

“Be gentle with me, haha.”


2 people marked this as a favorite.
CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

Lunk can’t sign what he’s thinking because his hands are too busy holding hands. Male hands.

F$++ you, Savi. This spell should only work if you hold hands boy-girl-boy-girl… s+$&, Jek’s hand is warm!


1 person marked this as a favorite.
Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

”Huh, we’re holding hands now?” Baraxx asks, confused as usual but just going with it, as usual, and also being careful to not crush Savi’s hand while fumbling his shield to his back before grabbing (… hmmm) Nik’s hand.


CN Male Peri-blooded Aasimar | Necromancer 12 | HP 86/86 | AC 18, TCH 15, FF 15; SR 17 | CMB 7, CMD 23 | Fort +9 Ref +11 Will +10 | Init +8, Perc +11; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1), Lifesight

Nik gives Baraxx a sideways glance.
"You got rough hands." he explains, while holding on the claw of a shambler that's holding onto Lunk's other hand.

Somehow the other shambler ends up between Jek and Rinika.

that makes
Savi-Baraxx-Nik-Shambler-Lunk-Jek-Shambler-Rinika-Savi again xD


1 person marked this as a favorite.
Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

Baraxx simply grins at Nik’s comment, showing all his teeth (all 1d6 + 6 damage worth of them)


Wrath Maps Wrath Loot PS Loot PS Maps

Where now?: 5d100 ⇒ (13, 6, 3, 41, 81) = 144

Assuming Outlands somewhere.

You arrive on the Outlands in a vast and untouched savannah. Strange cat like creatures laze about in the sun.

I need a will save from whomever is holding the scepter DC 27


Schrodinger's Catgirl Oracle 11 | Init +4 | AC 25 T16 FF21 | HP 74/80 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+14 DV, SiD | Spells: 5: 5/5 4: 6/7, 3: 5/7 2: 5/7, 1:8/8

Will (+2 if Mind-Affecting): 1d20 + 11 ⇒ (12) + 11 = 23

If possession/domination:
Oracle curse lets me roll twice and take the better
Will (+2 if Mind-Affecting): 1d20 + 11 ⇒ (1) + 11 = 12


Wrath Maps Wrath Loot PS Loot PS Maps

It is not possession or domination.

In the distance you hear the screeching of some kind of bird.

What's the plan?


CG M Bariaur│Cav 11 Brwl 1│HP 50/99 (111)│AC 22 (+3 w/shield), FF 20 (+3 w/shield), Touch 13│CMD 35│F13 R11 W8│Init 2│Per 17 DV│Speed 80'│Conditions: 2 Con Drain
Fleet Standard:
Allies within 60' gain +10' land speed (enh) and +1 dodge bonus to AC during any round in which they moved at least 10'
Usable/day:
Challenge 3/4; Tactician 2/3; Martial Flexibility 4/4

"Bars. Ale houses. Taverns. Let's destroy it before he gets us already!"


CN Male Peri-blooded Aasimar | Necromancer 12 | HP 86/86 | AC 18, TCH 15, FF 15; SR 17 | CMB 7, CMD 23 | Fort +9 Ref +11 Will +10 | Init +8, Perc +11; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1), Lifesight

Nik sighs.
"Yeah, I guess you're right. Stupid stick, we don't need you anyway." he explains as he takes the circlet off his head and tosses it a dozen feet away.

He crosses his arms and turns his back on the relic.

Reverse ring toss, anyone? xD


Wrath Maps Wrath Loot PS Loot PS Maps

Perception DC 27:
You feel like you're being watched. You may make the check below.

Spellcraft DC 22

Spoiler:
The Scepter is being scried on.


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Savi says, “I love how you guys think! Make a plan, scrap it, scrap scrapping! Men plan and gods laugh, y’know?”

Perc: 1d20 + 13 ⇒ (7) + 13 = 20
Oblivious!


CG Male Half Elf: Eldritch Guardian 2, Magical Child 7 | 76/76♥️ | 22AC~15t~19ff | Fort+10~Ref+11~Will+8 /+1v.Fey/+1v.Fear/+2v.Enchant | CMD:24 | Perc+13/17.LL | Init+2 | 1st:5/5, 2nd:4/4, 3rd:1/1, SongBird:1/1, HeyListen:1/1

Perc: 1d20 + 13 ⇒ (6) + 13 = 19
Oblivious and still weirded out by the hand-holding.


CN Male Peri-blooded Aasimar | Necromancer 12 | HP 86/86 | AC 18, TCH 15, FF 15; SR 17 | CMB 7, CMD 23 | Fort +9 Ref +11 Will +10 | Init +8, Perc +11; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1), Lifesight

perception: 1d20 + 9 ⇒ (6) + 9 = 15

"Just hurry up and scrap the stick." Nik huffs, unaware of anything strange going on.


Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

Perception: 1d20 + 15 ⇒ (15) + 15 = 30

Baraxx glares around at the surroundings. ”Something is watching us.” he growls.


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

“Of course,” Savi grumbles. She turns invisible but it’s a knee-jerk reaction.

“So whatever we’re doing, suggest we do it NOW, and then immediately GTFO. G for Gate. Destination: Surprise Me.”


CN Male Peri-blooded Aasimar | Necromancer 12 | HP 86/86 | AC 18, TCH 15, FF 15; SR 17 | CMB 7, CMD 23 | Fort +9 Ref +11 Will +10 | Init +8, Perc +11; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1), Lifesight

"Wouldn't that be GDSM?"


Schrodinger's Catgirl Oracle 11 | Init +4 | AC 25 T16 FF21 | HP 74/80 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+14 DV, SiD | Spells: 5: 5/5 4: 6/7, 3: 5/7 2: 5/7, 1:8/8

Perception: 1d20 + 11 ⇒ (17) + 11 = 28

Rinika's hair stands on end and her tail stands up and she lightly hisses at the spying. She quickly tosses the scepter at the headband.


2 people marked this as a favorite.
Wrath Maps Wrath Loot PS Loot PS Maps

Attack vs AC 5: 1d20 ⇒ 5

The skull atop the scepter bursts in a flash of bright light as the circlet and ground around it crumbles to dust. The iron rod, however, remains.

In your minds eye you see:

A shadowy form races through strange landscapes with frantic speed. Suddenly, it stops, and the toothy mouth of its gray, wraith-like face opens wide and lets out a terrible soul wrenching scream. The ethereal figure begins to grow in size and substance, quickly taking on the appearance of stone. In moments, it completely petrifies into the shape of a bloated ram-headed humanoid contorted in horror and pain. Then it slowly fades away.


CN Male Peri-blooded Aasimar | Necromancer 12 | HP 86/86 | AC 18, TCH 15, FF 15; SR 17 | CMB 7, CMD 23 | Fort +9 Ref +11 Will +10 | Init +8, Perc +11; Darkvision 60' | Speed 30' | Spells etc | ammo 48/48(S/CI) | Conditions: Deathwatch (CL1), Lifesight

that's a big boom

"Yeah, let's get out of here." Nik agrees.

"Skellington the Eleventh, grab the iron rod." he orders.

"We can sell it or stick it into a museum." he explains with a shrug.


CG Tiny Female Fairy Prankster | 38/42♥️ | (26)22AC~16t~(22)18ff | DR5/ColdIron, SR13 | Fort+9~Ref+10~Will+8 | Perc+13 | Init+7 | Invisibility:3/3, Repartée(2d4):3/3, SlapStick:1/1 | Feat: Improved Dirty Trick

Savi says to Skellington XI, “That belongs in a museum.” Then she points to the other shambler and says, “So do you!”


Male Tiefling Kinetic Knight 11| Effective HP: 102 | HP 135/135 157/157| Init +1, Perception +17, Darkvision 60' | AC 30/13/29 (+10 Armor, +3 Shield, +1 Dex, +2 Deflection, +4 Natural) Fort +17, Ref +12, Will +10|
Defenses:
DR 7/Adamantine, 25% miss chance for physical ranged attacks, Resist Fire: 5, Constant: Fly, Life Bubble, Feather Fall
| Burn: 5| NL Damage: 55| Overflow: 5| Internal Buffer 2/2 | Resolve:3/4 | Conditions: +3 to hit,+2 DEX +2 STR, +4 CON DR/7, Stage 1 Grumpies

”Ha!” Baraxx barks out a laugh and short clap at the boom and the mental image. ”That was fun. Though I do wonder if we waited longer if we’d have gotten to fight that thing, looked like it would have made for a good scrap.”

Savi missed her calling as an archaeologist bard (one of my favorite bards)


1 person marked this as a favorite.
Schrodinger's Catgirl Oracle 11 | Init +4 | AC 25 T16 FF21 | HP 74/80 | Fort +8 Ref +10, Will +11 (+2 disease, mind affecting) | Perception+14 DV, SiD | Spells: 5: 5/5 4: 6/7, 3: 5/7 2: 5/7, 1:8/8

Rinika looks on a bit bleakly as her eyes refocus on the present. "I think it's...it's done. Whatever it was, it was trying to get to us, like some enormous version of those undead that nearly took over Crux. But as soon as the relics were gone, it turned to stone and then just...dust."

She looks around a bit then cracks a smile. "Which is just the way of things, I suppose."

5,601 to 5,650 of 6,417 << first < prev | 108 | 109 | 110 | 111 | 112 | 113 | 114 | 115 | 116 | 117 | 118 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DM_Delmoth's Planescape Gameplay All Messageboards

Want to post a reply? Sign in.