Vlad the Heretic
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This AP could be pretty tricky on treasure and division thereof. As Coral points out, it may be hard to buy/sell items, and some of the treasure we've received at very low level is incredibly expensive.
I have the mithral breastplate and an adamantine warhammer, so it's going to take a while before I receive much else.
But we'll figure it out. Go ahead and use it until we can find somewhere to sell items, and we can revisit it then.
| Feena |
Meant to add this as an edit to my last post but had to handle some calls at work before I could post it:
Any way you go it would be good to have some kind of weapon for Feena should she run out of spells or have to fend some nasty up close so I'll keep it for now at least. We can discuss selling it later. I know Feena will be against the idea for her own personal reasons but she won't stop everyone if that is the decision.
| Lola Aguilar-Vargas |
Yeah, it seems like it's hard to buy and sell.
Someone might want to invest in item creation, as a result, if they've got feats to burn. Lola could do one at higher levels, if needed (though until 10 my feats are reserved).
| Coral of Lastwall |
Item creation still runs into the problem of needing to buy components and, crucially, needing the down-time to craft. Many APs have some sort of time pressure, and I think this one very likely will, given the "survival horror" idea.
We'll see how things go, but I wouldn't expect to get a lot of mileage out of crafting. A few low-cost (and therefore quick to produce) items like Talismans might be all we get.
| Feena |
I can pick up a feat or two, I won't need too many for what I am building for. I mostly need greater energy focus fire and maybe a metamagic or two. I wouldn't mind weapon finesse as well. I can pick up one of the feats, maybe two. If we can space them out and maybe each caster take one we shouldn't hurt ourselves too much. Between Lola, Damien, and Feena we should be able to get the big two of arms/armor and wondrous item in fairly short order.
| Feena |
So who wats to take the lead here? I've got a+7 but if I'm not the highest then it might be best for another to take the lead. I know what Feena more or less will say, I just have to get it typed up.
| Coral of Lastwall |
I believe Damien has the best Diplomacy.
I think it is rather fuzzy whether not failing a check to Aid Another by 5 or more can worsen attitude or impose a penalty. I would think that it should. Accordingly, Coral will keep her mouth shut here.
| Feena |
Good god you aren't kidding. It'd downright nasty to aid another until you can make that DC 20 iirc? Penalties will be had if you miss it by enough.
| Feena |
As a note, somewhere in there Feena stated she can only speak for herself in this agreement she proposes. It was supposed to be in there anyway but may have gotten removed by mistake. She is saying she will do this, it will be up to each person to decide if they are willing to accept the agreement she is proposing.
| Marya Ilyinichna Belova |
I'll post an aid as well when I have the opportunity.
I personally hate aiding having a chance of giving a penalty. I'd rather cap the number of aids. Especially for new players playing with high system-mastery players, aiding is a way for them to still feel like they are contributing. I also just like anything that reinforces that this is a team game and that we are working together. Penalizing cooperation goes against that.
| Feena |
Well, that looks to be a 30 or 32 assuming we were going with me as the primary. Figners crossed people.
Vlad the Heretic
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FYI, I'm going on an RV trip for a week tomorrow (visiting Glacier National Park).
I AM taking my laptop and plan to keep up (at least to the best I can) on posting, and I know we're supposed to have WIFI, but no guarantees. Feel free to bot if I haven't posted.
| Coral of Lastwall |
Coral hates trying to persuade people, but given her Helpful trait, maybe she should get over that. And put a few ranks in Diplomacy and Bluff, once she can spare the skill points.
| Coral of Lastwall |
Can I just say how awesome it is that talking like reasonable people worked?
Kudos to the AP writers for including the possibility of negotiation given that Mictena (and her crew) were not truly enemies but just trying to do their job.
| Feena |
Yep, WOOT!
I looked through that bit after we succeeded and holy crap! Four or five checks in a row, one for each step starting at hostile is crazy! I'm glad we made it though.
| Coral of Lastwall |
Coral's level-up:
+1 level of Fighter (Weapon Master, Short Sword)
+1d10+2 HP (+8)
FCB: +1 CMD vs Trip, Grapple
+1 Ref, Will
Feat: Barroom Brawler
Weapon Training (Short Sword): +1 to hit and damage
Skills (3): Perception, Disable Device, Diplomacy
Background Skills: Appraise, Sleight of Hand
| Damian Catus |
Level 5: paladin
Lay on Hands
Divine Grace (CHA bonus to all saving throws)
+9 HP (1d10 + 3)
Skills: Diplomacy, Knowledge Religion, Sense Motive, Knowledge History, Craft Bows
Feat: Precise Shot
| Marya Ilyinichna Belova |
Marya’s Level Up:
HP+7
Channel 3d6
Feat: Deific Obedience (Iomedae) +4 sacred bonus on diplomacy and knowledge (nobility)
+1 skill point heal, knowledge (religion), sense motive, linguistics, knowledge (history)
1 3rd level spell slot, 1 bonus 3rd level slot, and a 3rd level domain slot
Standard 3rd level spell loadout: Discovery Torch, Prayer, Heroism(d)
Since Discovery Torch is a 3rd level spell for clerics, it counters deeper darkness when she casts it. She’ll probably be using it as a standard buff from now on, which will help other peoples’ perceptions and monster ID checks as well. Once she can get some ruby dust, she’ll start supplying everyone with level 3 continual flames.
| Lola Aguilar-Vargas |
Lola's level up
HP: +6
Bardic Performance +2 rounds per day
1 2nd level slot, 1 1st level slot
New Spell Known (Versatile Weapon)
Feats: Celestial Obedience Ashava
New Abilities: Loremaster (can take 10 on knowledge, 1/day take 20)
Inspire Courage becomes +2 competence bonus on attack and weapon damage, as well as +2 morale against stuff.
Skills: +1 Perform Strings, +1 Linguistics, +1 Perception +1 Intimidate, +1 acrobatics +2 Know (planes) +2 know (religion).
Lola takes 10 on knowledge unless otherwise noted. With Heightened awareness and discovery torch, to ID an indead, she has 10+14+2+2+2 or 30 without rolling, which ID's almost every undead in existence, and gives her a +1 to attack/damage against them.
| Feena |
LVL 5 Sor
HP +4
Saves No Change
BAB No Change
Skills
Skills
Diplomacy +9=+4+5+0
Knowledge (arcana) +10=+2+5+3
Knowledge (local) +6=+2+1+3+1
Knowledge (planes)+6=+2+4+0
Perception +5=+0+5+0
Sense Motive +5=+0+5+0
Spellcraft +10=+2+5+3
Background Skills
Knowledge (history) +11=+2+5+3+1
Linguistics +7=+2+5+0
Feats: tbd
Spells:
1st +1 known: mage armor
2nd +1 per day; +1 known: glitterdust ; BSP: see invis
Do we want to look at picking up any crafting feats? I can pick something up now if you all wish.
| Coral of Lastwall |
Like I said, I am skeptical we will have much downtime for crafting.
And we would still need to find a place to buy components.
I would not suggest taking a crafting feat, but do as you wish.
| Feena |
We'll wait and see what happens then. Hmm, now to pick my feat.
Think I'll just go with Spell Focus Evo
Vlad the Heretic
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Leveled up!
Level 5:
Class Taken: Barbarian
Class Feature Gained: rage power
Hit points Gained: 1d12, +2 Con
Skill Points (3 + 2 background): intimidate (1), heal (1), knowledge (engineering)(1), knowledge (history)(1), perception (1)
Favored Class Bonus add +⅓ to the bonus from the superstition rage power
Rage Power: Lesser Beast Totem
Feat: extra rage power (witch hunter)
| Coral of Lastwall |
Sorry Lola! Coral probably should have spoken up but I in my head had moved on to the next scene. Chalk it up to Coral's general uncertainty about the situation and not wanting to mess things up by saying the wrong thing.
A situation made a bit better by her since putting a rank into Diplomacy.
Still, sorry about that.
| Lola Aguilar-Vargas |
She’s an outsider, it’s to be expected.
It will send her on a darker path than I had envisioned. Mortal Ushers just have to have some neutral component - no reason she has to stay NG forever. :)
| Coral of Lastwall |
Perhaps that might turn around (if you wish).
Lola is rather mysterious and Coral's curiosity will eventually prompt her to ask just what is going on. But it's all rather overwhelming to her at the moment.
I do think we'd do well as a mostly-Good group; Vlad's perspective adds enough darkness. So if in the future I can give Lola a nudge back to the light with some empathy, that is what I would do.
Unless you really want to do the dark path.
| Marya Ilyinichna Belova |
I’m going to justify my ooc oversight, as mentioned in discord, by saying pessimist cynic Marya is hesitant to speak up for someone who is keeping so many secrets that are relevant to what’s going on
I also would be happy to nudge you back the other way.
| Coral of Lastwall |
And I'm going to say Coral was overwhelmed and not really aware of what was going on, being sent back to Golarion before she got a chance to speak.
| Feena |
*Glares sternly at Marya and Coral*
I expect this kind of behavior from Vlad but not you two!
| Marya Ilyinichna Belova |
We all make mistakes. Full disclosure: I’m more than a bit distracted because I am currently unemployed due to covid and am looking for new work because we are kinda screwed otherwise once the extra CARES act unemployment money is gone at the end of the month.
| Damian Catus |
Starting to think that we should just try and save the half-orc and make a run for it. I don't think we're going to win this fight. It's not even evil, so I can't smite it. =/
| Marya Ilyinichna Belova |
I disagree. We don't know how fast it is and we don't have any convenient escape moves. It being blind has made a big difference. We've just gotten unlucky on the fortification
| Damian Catus |
I did not actually Detect Evil on the yaoguai, so perhaps that is something that I should do next turn as well. And Marya is correct, if it's not evil then I cannot smite it.
Just gotta hope for more crits that get through fortification!
| Coral of Lastwall |
I've always had it run that it takes the -2 to AC because it is blind and attackers get an extra +2 to hit because they are essentially attacking from invisibility. *shrug*
I have never seen that interpretation before.
I don't see how being invisible would provide any benefit against a blinded foe - if they can't see you, they can't see you. That is why the Invisible condition specifies you get +2 to hit sighted opponents. To avoid double-counting that modifier.
Denied Dex and then an additional -2 AC, with 50% miss chance on all attacks, is still an incredibly potent debuff for a no-SR AOE 2nd-level spell that affects almost everything.
| Marya Ilyinichna Belova |
That's how I've always had it run and how I've run it in turn. Never knew about that line specifying "sighted" before.
The logic I was told behind it was that the AC penalty represents your inability to defend yourself properly and the attack bonus represents the attacker having an easier time picking apart your defenses.
If that's not how it goes, that's fine. Just saying that I didn't pull it out of nowhere. I will say that I started Pathfinder 1st ed with PFS in a region notorious for killer GMs, and there are a number of their rulings that I have steadily learned were quite suspect over the years since leaving there.
| Coral of Lastwall |
When we get some time away from this guy, we can have the discussion in-character.
But basically, Coral is terrified that spreading our story, beyond drawing the attention of the Whispering Way, will also make people who are not bad guys want to kill us. Most especially Pharasman inquisitors or warpriests seeing us as abominations in need of smiting.
Ours is a very dangerous story to tell.
| Damian Catus |
I figured as much, but Damian is a very honest person, and overly optimistic about people. :)
With regards to continuing, I don't have much left (some Lay on Hands, 1 level 1 spell, Smite Evil), but I can continue if the rest of the group is good to go.
@GM, please note that Damian included Jando in his healing, so he also gets 15 HP.
| Coral of Lastwall |
I love these logic puzzles.
Bracelet, Earrings, and Brooch are the middle three in some order. Bracelet is to the left of Earrings. So the middle 3 are either:
1) Bracelet-Earrings-Brooch, or
2) Brooch-Bracelet-Earrings.
But because we know the Bracelet is to the right of a ruby piece, and the brooch is emerald, that rules out option 2.
The Bracelet is to the right of a ruby piece that is not the Necklace.
So the order then resolves as Ring-Bracelet-Earrings-Brooch-Necklace. From there, it is pretty easy to fill in the gems as Ruby-Amethyst-Diamond-Emerald-Sapphire.
The Emerald Brooch is the second-to-last item (left to right).
| Feena |
This fight is getting good, I have the glimmerings of a post in mind but I can't do anything with it since I can't access the maps from work.
;_;
Guess I'll have to type it up and save it before the idea gets lost.