| Ragabash Lupo |
Rags steps out and away from the group, reaching up and seizing the mote of light by head head. The light coalesces in the shape of a longsword of white light that crackles with electric energy. With a thought, his shield flies from his back to his other hand. He takes a moment to regard the undead before him, to see if he can recall anything about them. Then he points the tip of his longsword at green as a gout of white hot flame and electricity arc across the open space between him and his foes.
move + draw weapon, swift action call shield, attempt to identify, ranged attack
Mysticism: 1d20 + 12 ⇒ (1) + 12 = 13
Range vs EAC: 1d20 + 6 ⇒ (13) + 6 = 19
Fire/Electricty/Holy Damage: 2d4 + 4 ⇒ (4, 3) + 4 = 11
| Bepo Baloo |
Bepo is just going to chuckle. Well I knew this was gonna happen eventually.
Bepo holds out his hand and his Curved Blade appears in his hand. Then he slowly runs his other hand over the blade and it starts to pulse with energy and he takes a different stance than you saw before.
Swift action for Called Weapon, Standard to cast Supercharge. Free action to activate Lunge
GM_MG
|
Overclock
Bepo (AoO Needed, Fort Save Needed, -11 SP)
Ragabash
Talek (Fort Save Needed)
Red
B-Bop (Fort Save Needed)
L
Jax
Blue
Green (-23)
Yeah, that's totally fine, Matt. If you need to remind me that I said this or to tell you how high the ceilings are because I'm really bad about remembering to do that, I won't get mad.
Uh-oh, Bepo got a spell now.
Tiktik's shot glances off the steel deck, but Elliot and Rags hit home, blowing parts of spacesuit and decaying flesh from the creature.
The red creature scrabbles forward with surprising speed. This will draw an AoO from Bepo--in the future, if you set up an AoO on purpose with Lunge feel free to post your attack roll in that post, spoilered.
It swipes out at Bepo with its claw.
vs. KAC: 1d20 + 14 ⇒ (11) + 14 = 25 Narrow hit.
Bludgeoning damage: 1d6 + 10 ⇒ (1) + 10 = 11
As it approaches, you find the creature's gaze to be unnerving. Fort Saves for B-Bop, Talek, and Bepo only. You an communicate to the others that the creatures have a gaze attack.
B-Bop, L, and Jax are up!
| Ellison "L" Wreg’lich |
Moving forward slightly, L pulls his Liquidator pistol and squeezes off a shot at red
Acid vs EAC: 1d20 + 6 ⇒ (8) + 6 = 14
Acid Damage: 1d6 + 2 ⇒ (5) + 2 = 7
| Bepo Baloo |
Bepo slashes at Red.
AoO Attack: 1d20 + 11 ⇒ (12) + 11 = 23
Damage: 1d10 + 13 + 4d6 ⇒ (8) + 13 + (2, 2, 5, 4) = 34
Fort Save: 1d20 + 8 ⇒ (2) + 8 = 10
GM_MG
|
L's shot misses, but Bepo hits the red creature with a massive blow.
Failed Save: 1d4 + 3 ⇒ (3) + 3 = 6
On failing the save, Bepo begins feeling the effects of vacuum decompression, with his blood vessels and lungs swelling. Just damage, no other effect despite the description.
B-Bop
|
Hah! I bet dis ain't some random muggin'! Word must'a got back to da Mayor dat we're lookin' fer him so he sent some'a his crew after us!
Whoa, I don't like how dis sprocker is lookin' at me, I feel kinda... unnervered... like dat time I ate dat piece'a pie dat was stuck in da pilot seat but we ain't had no pie fer a few weeks!
fort save: 1d20 + 3 ⇒ (9) + 3 = 12
Move action to draw holy static arc pistol, damage from the weapon bypasses DR/good and ignores the energy resistance of evil dragons, evil outsiders, and evil undead, fire on red with Bepo's coordinated shot
holy arc pistol vs red EAC + coordinated shot: 1d20 + 9 + 1 ⇒ (6) + 9 + 1 = 16
electric damage: 1d6 + 3 ⇒ (1) + 3 = 4
Battery 18/20
Jax "Boots" Wolfwood 2.0
|
Get'em on red.
Coordinated barrage on Bepo.
Looking to Bepo, "Heh, show off." Jax says with a smirk.
Jax switches his subwoofers on with some battle tunes to set the mood. I totally forgot I mentioned Jax having this all the way back in our first encounter, lol. Just some flavor I'm attempting to bring back.
Alrighty. Just switch that on and... yep. That sounds good. "Alrighty mates! You know the drill! Put those bones back in the ground where they belong!"
GM_MG
|
Overclock
Bepo (Fort Save Needed, -11 SP)
Ragabash
Talek (Fort Save Needed, -5)
Red (Get 'em, -34)
B-Bop (Fort Save Needed, -5)
L (Fort Save Needed)
Jax (Fort Save Needed)
Blue
Green (-23)
Talek: 1d4 + 3 ⇒ (2) + 3 = 5
B-Bop: 1d4 + 3 ⇒ (2) + 3 = 5B-Bop misses.
Blue moves toward Bepo, while Green charges at Jax.
Blue: 1d20 + 14 ⇒ (2) + 14 = 16
Bepo easily dodges Blue's attack.
Green: 1d20 + 14 - 2 ⇒ (2) + 14 - 2 = 14
And Green's attack misses the Pahtra.
I need Fort saves from Jax, Talek, Bepo and L.
Damage on a fail: 1d4 + 3 ⇒ (2) + 3 = 5
Overclock, Bepo, Rags and Talek are up!
| Talek112 |
fort save: 1d20 + 4 ⇒ (2) + 4 = 6 talek clutches at his chest with an expression of pain on his face before realizing he doesnt breathe. Activates his laser sight and fires on red laser rifle: 1d20 + 10 ⇒ (15) + 10 = 251d8 + 6 ⇒ (5) + 6 = 114d6 ⇒ (2, 4, 4, 2) = 12
| Ellison "L" Wreg’lich |
Fortitude: 1d20 + 4 ⇒ (11) + 4 = 15
completely forgot to try and identify using my new chips >.< I’ll add the roll now, but it can wait until my turn comes up again if you want
Mysticism to identify: 1d20 + 11 ⇒ (17) + 11 = 28
| Bepo Baloo |
fort save: 1d20 + 8 ⇒ (17) + 8 = 25
Bepo is going to full attack, starting with Red then going to Blue.
Attack 1: 1d20 + 7 ⇒ (2) + 7 = 9
Attack 2: 1d20 + 7 ⇒ (8) + 7 = 15
Damage 1: 1d10 + 13 ⇒ (7) + 13 = 20
Damage 2: 1d10 + 13 ⇒ (5) + 13 = 18
| Ragabash Lupo |
Rags, taking direction from Jax, switches targets to red. He takes a five foot step back and to the right to avoid green.
Range vs. Red EAC: 1d20 + 6 + 1 ⇒ (9) + 6 + 1 = 16
F/E, Holy Damage: 2d4 + 5 ⇒ (1, 1) + 5 = 7
Attunement 1
I forgot to declare I was entering photon mode last round so I am this round. Guarded step, range attack.
| Tiktik "Overclock" |
Tiktik cocks his head to the side, curious what his friends are all choked up about. With a shrug, he and Elliot continue firing.
Looks like I have a clear shot at Green, so I will take an overcharged shot at it. Elliot will do a braced full attack at Red. Tiktik's battery: 14/20. Elliot's: 17/20
overcharged vs green: 1d20 + 10 ⇒ (1) + 10 = 111d8 + 1d6 + 6 ⇒ (4) + (1) + 6 = 11
braced, get em full #1: 1d20 + 9 - 2 + 1 ⇒ (17) + 9 - 2 + 1 = 251d8 + 6 ⇒ (6) + 6 = 12
braced, get em full #2: 1d20 + 9 - 2 + 1 ⇒ (8) + 9 - 2 + 1 = 161d8 + 6 ⇒ (3) + 6 = 9
GM_MG
|
Overclock
Bepo (Fort Save Needed, -24 SP)
Ragabash
Talek (Fort Save Needed, -10)
Red (Get 'em, -69niiiice)
B-Bop (Fort Save Needed, -5)
L (Fort Save Needed)
Jax (-5)
Blue
Green (-23)
Talek hits, Bepo and Rags miss, Tiktik misses but Elliot hits with the first shot. Red looks quite badly damaged.
Red swings again at the big bear, because he doesn't know what armor is.
vs. KAC: 1d20 + 14 ⇒ (19) + 14 = 33
Damage: 1d6 + 10 ⇒ (3) + 10 = 13
L identifies the creatures, and knows that they have a decompression gaze ability that deals light damage to anyone within 15' that meets their gaze and fails a DC 15 fort save. He knows they can create a local field of gravity around them, allowing them to easily move in Zero G. And he knows that they have about 72 hit points and no RP.
B-Bop, L, and Jax are up!
| Talek112 |
Talek concentrates his fire on red snapping of a pair of shots
laser rifle: 1d20 + 6 ⇒ (14) + 6 = 201d8 + 6 ⇒ (6) + 6 = 12
laser rifle: 1d20 + 6 ⇒ (10) + 6 = 161d8 + 6 ⇒ (8) + 6 = 14
| Ellison "L" Wreg’lich |
looks like i succeeded at my fort save for the last round, going to guess i'm good? i'll make another, as i intend on looking at blue this round
"For those that it matters to... um, try not to meet their gaze if you can help it."
Inspiring Boost on Bepo, 16 SP restored.
Get 'Em on Blue
Fort: 1d20 + 4 ⇒ (18) + 4 = 22
Jax "Boots" Wolfwood 2.0
|
"Guess I'll just have to stare at their feet then, but we wont have to worry about that if we take'em out!"
Get'em on Green
Coordinated Barrage on Bepo
B-Bop
|
B-Bop coughs violently as the enemy looks at him.
It...cough, cough, feels just like when I..... huuukk, huuuooo, got dat pie stuck in my throat...
fort save: 1d20 + 3 ⇒ (15) + 3 = 18
He slips forward and takes a route avoiding contact with the undead.
Full round action for trick attack on red
stealth check for trick: 1d20 + 18 ⇒ (1) + 18 = 19
holy arc pistol vs red EAC + Bepo coordinated shot: 1d20 + 9 + 1 ⇒ (5) + 9 + 1 = 15
electric damage: 1d6 + 3 ⇒ (4) + 3 = 7
trick damage: 3d8 ⇒ (7, 5, 6) = 18
If trick attack is successful, make red flat footed, gun battery 16/20
GM_MG
|
Overclock
Bepo (Fort Save Needed, Coordinated Barrage -8 SP)
Ragabash (Fort save needed, -11)
Talek (Fort Save Needed, -10)
B-Bop (Fort Save Needed, -5)
L
Jax (Fort save needed, -5)
Blue (Get 'em)
Green (Get 'em-23)
B-Bop misses, so distracted by the deep conflict inherent in his memory--pain at choking on the pie, and pleasure at having eaten a pie.
Blue swings at Bepo.
vs. KAC: 1d20 + 14 ⇒ (8) + 14 = 22
Damage: 1d6 + 10 ⇒ (3) + 10 = 13
Once again, the unintelligent undead fails to connect with the well-armored Starfinder.
Green steps forward and swings at Rags (not Jax--got my Canidae and Felidae mixed up.)
vs. KAC: 1d20 + 14 ⇒ (12) + 14 = 26
damage: 1d6 + 10 ⇒ (1) + 10 = 11
Need more Fort saves from Bepo, Talek, Jax, and Rags. DC 15, fail and you take very minor damage, and possibly have a Proustian memory of meals past.
Talek went a bit out of order but I'll have his action go off here.
Talek unleashes a barrage of fire on the red undead, and blasts it to pieces.
Everyone but Talek is up!
| Bepo Baloo |
Fort Save: 1d20 + 8 ⇒ (16) + 8 = 24
Bepo is going to take full action attack vs Blue.
Attack 1: 1d20 + 7 ⇒ (6) + 7 = 13
Attack 2: 1d20 + 7 ⇒ (1) + 7 = 8
damage 1: 1d10 + 13 ⇒ (3) + 13 = 16
damage 2: 1d10 + 13 ⇒ (6) + 13 = 19
| Tiktik "Overclock" |
Tiktik claps his little paws together with glee as the first zombie explodes on the battlefield.
He and his drone unleash a flurry of laser fire at green taking advantage of Jax's Get Em.
Tiktik overcharge: 1d20 + 10 + 1 ⇒ (8) + 10 + 1 = 191d8 + 1d6 + 6 ⇒ (2) + (1) + 6 = 9
Elliot braced, full 1: 1d20 + 9 - 2 + 1 ⇒ (1) + 9 - 2 + 1 = 91d8 + 6 ⇒ (2) + 6 = 8
Elliot braced, full 2: 1d20 + 9 - 2 + 1 ⇒ (11) + 9 - 2 + 1 = 191d8 + 6 ⇒ (3) + 6 = 9
| Ellison "L" Wreg’lich |
"Here goes nothing."
Full attack on blue
Attack vs EAC: 1d20 + 6 - 4 + 1 - 2 + 1 ⇒ (16) + 6 - 4 + 1 - 2 + 1 = 18
Acid Damage: 1d10 + 2 ⇒ (8) + 2 = 10
Attack vs EAC: 1d20 + 6 - 4 + 1 - 2 + 1 ⇒ (17) + 6 - 4 + 1 - 2 + 1 = 19
Acid Damage: 1d10 + 2 ⇒ (7) + 2 = 9
full attack, coordinated shot, range penalties, get em
B-Bop
|
B-Bop shakes away the arresting mental closure of his throat and slips forward toward the adversary attacking Rags.
Are all'a ya pansies from Blight such dumb dinguses or just da ones da Mayor hires, messin' wit' us?!
full round action trick attack on green, make them off target if successful
stealth for trick: 1d20 + 18 ⇒ (19) + 18 = 37
holy static arc pistol vs green EAC + get em: 1d20 + 9 + 1 ⇒ (20) + 9 + 1 = 30
electric damage: 1d6 + 3 ⇒ (4) + 3 = 7
trick damage: 3d8 ⇒ (8, 4, 1) = 13
battery 14/20
crit damage: 1d6 + 3 ⇒ (1) + 3 = 4
| Ragabash Lupo |
Fort: 1d20 + 3 ⇒ (2) + 3 = 5
Is this a save vs the gaze attack or something new? I thought Rags was immune to gaze attacks.
Rag takes a guarded step and then retreats back towards the rest of the group.
GM_MG
|
Overclock
Bepo (Fort Save Needed, Coordinated Barrage -8 SP)
Ragabash (-11)
Talek (Fort Save Needed, -10)
B-Bop (, -5)
L
Jax (Fort save needed, -5)
Blue (Get 'em, -19)
A flurry of successes this round, and green is no more.
Blue swings at Bepo, twicely.
vs. KAC: 1d20 + 14 - 4 ⇒ (9) + 14 - 4 = 19
vs. KAC: 1d20 + 14 - 4 ⇒ (3) + 14 - 4 = 13
Up next, everybody!
| Ragabash Lupo |
Rags moves around Bepo, behind the large bear. He lines up a shot on blue and launched his attack.
Range vs. EAC: 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10
E/F,Holy Damage: 2d4 + 5 ⇒ (4, 3) + 5 = 12
Fully Attuned Photon
| Bepo Baloo |
Bepo is going to take 2 more swings.
Attack 1: 1d20 + 7 ⇒ (5) + 7 = 12
Attack 2: 1d20 + 7 ⇒ (18) + 7 = 25
Damage 1: 1d10 + 13 ⇒ (5) + 13 = 18
Damage 2: 1d10 + 13 ⇒ (10) + 13 = 23
Fort Save: 1d20 + 8 ⇒ (15) + 8 = 23
| Talek112 |
fort save: 1d20 + 4 ⇒ (11) + 4 = 15
laser rifle: 1d20 + 7 ⇒ (16) + 7 = 231d8 + 6 ⇒ (2) + 6 = 8
laser rifle: 1d20 + 7 ⇒ (12) + 7 = 191d8 + 6 ⇒ (2) + 6 = 8
| Tiktik "Overclock" |
same actions as last round, except I'll conserve ammo and not do overcharge this time. Obviously directed at blue now. Elliot still braced. Both get Get Em and Coordinated Shots bumps now. Tiktik 10/20 battery, Elliot 13/20.
Tiktik regular shot: 1d20 + 10 + 1 + 1 ⇒ (5) + 10 + 1 + 1 = 171d8 + 6 ⇒ (4) + 6 = 10
Elliot attack 1: 1d20 + 9 + 1 + 1 - 2 ⇒ (13) + 9 + 1 + 1 - 2 = 221d8 + 6 ⇒ (1) + 6 = 7
Elliot attack 2: 1d20 + 9 + 1 + 1 - 2 ⇒ (4) + 9 + 1 + 1 - 2 = 131d8 + 6 ⇒ (5) + 6 = 11
| Ellison "L" Wreg’lich |
L moves forward and blasts at the remaining enemy.
Liquidator vs EAC: 1d20 + 4 + 1 + 1 ⇒ (9) + 4 + 1 + 1 = 15
Acid: 1d10 + 2 ⇒ (9) + 2 = 11
B-Bop
|
B-Bop slips carefully to a more clearer shot on the last enemy.
Hey, ya sprockin' rot-head! Ya gonna give up an' spill on yer boss or get slice an' diced, huh?
Full round action for trick attack; if successful, make green flat footed
stealth check for trick: 1d20 + 18 ⇒ (7) + 18 = 25
holy arc pistol vs blue EAC + coordinated shot +get em: 1d20 + 9 + 1 + 1 ⇒ (9) + 9 + 1 + 1 = 20
electric damage: 1d6 + 3 ⇒ (2) + 3 = 5
trick damage: 3d8 ⇒ (5, 6, 2) = 13
battery 12/20
| Ellison "L" Wreg’lich |
Fort: 1d20 + 4 ⇒ (1) + 4 = 5
forgot earlier and oof....
GM_MG
|
Damage for L: 1d4 + 3 ⇒ (3) + 3 = 6
B-Bop's trick shot brings down the last of the undead.
Out of combat!
B-Bop
|
D'oh! Didn't mean ta zap da dude's face off before he could tell us where ta find da Mayor.
Dey got any restaurants around dis neighborhood? Who wants pie?
| Tiktik "Overclock" |
Tiktik raises his hand.
| Tiktik "Overclock" |
A little dejected when nobody acknowledged his vote for getting pie, Tiktik sadly lowers his hand. Then seeing interesting corpses to rifle through, quickly cheers up again.
perception: 1d20 + 10 ⇒ (8) + 10 = 18
Elliot surveys the area, watching for other hostiles or suspicious activity.
perception: 1d20 + 9 ⇒ (5) + 9 = 14
[
GM_MG
|
The undead have nothing identifying who they are--or who may have sent them. They do each have a credstick carrying 2,920 credits, however.
The streets of the splice are quiet and empty.
B-Bop
|
Viewing the credstick values, B-Bop licks his lips.
That'd buy a lotta sprockin' pies.
| Ragabash Lupo |
Rags take a moment to regard the quiet surroundings. This was clearly not a random act. We are on the right track. He ruffles the fur on Tiktiks head and says, Maybe we can get some pie to go, once we're free of this place. We should follow up on our next lead. It would be wise not to linger here. Whoever arranged this ambush will be wondering where their agents went and come looking.
| Tiktik "Overclock" |
As his friend ruffled his head, Tiktik suddenly starting thumping his leg like a rabbit. After a moment he caught himself, the mortified ysoki quickly looked around to check to see if anyone noticed.
”So... umm... yeah. We should go get pie... Oh, wait! These things seem to just have been shuffling along. It probably won’t be hard to track where they came from!”
survival to aid: 1d20 + 3 ⇒ (20) + 3 = 23
| Ellison "L" Wreg’lich |
"I'm not sure I'm cravings pie from a local shop if we're being honest. Perhaps some place not on Eox might be more appealing. At any rate, getting jumped on the streets does indeed make it seem like we're heading in the right direction to puzzling this thing out, because it seems too coincidental otherwise."
Jax "Boots" Wolfwood 2.0
|
"Yeah, I'm with L on this one. Something tells me the mincemeat pie is more likely to be mixed meat pie and if I had to guess, some of the meat has been long dead." Jax shakes his head in disgust.
After a moment of pause Jax mentions to L, "By the way L, that was some nice shootin'! I'm a little surprised, ha ha."
| Ellison "L" Wreg’lich |
”Thanks. It’s not usually my thing, but, may as well use the fancy gun once in a while”
GM_MG
|
I believe the plan after talking to the vigilante hero of Cumberbatch County the worker at the flesh vats was to ask around about marrowblights? I'll need a diplomacy check to gather information.