Doomsday Dawn (Inactive)

Game Master DoubleGold

Map is up



DungeonMaster

Dot in here, I need PFS numbers too for when I report the game.

Liberty's Edge

Male Historian/Curator

Dot PFS# 2859


Paladin 1 (HP: xx/xx) | AC: xx, TAC: xx, (Shield for +2) | Perception +x, F: +x, R: +x, W: +x | Spell Pool: xx | Hero Points: 1/11

PFS #1824-1501


”Mogmurch” Male NE goblin expert 1 | HP 0/7 | AC 14 T 13 FF 12 | CMB -3, CMD 9 | F +1, R +2, W +1 | Init +2 | darkvision 60ft; Perc +3 | Speed 30ft | Active conditions: None

PFS # is 150618-1501. Good to be here!


"Fumbus"
Skills:
Acrobt +4, Arcan +5, Athlet -3 , Craft +5, Decpt +2, Diplo -2, Intim -2, Lore (Underworld, Path Society) +5, Lore (Other) +1, Med -3, Nature +1, Occlt+1, Perfrm -2, , Relig -3, Society +5, , Surv +1, Theivery +4
|HP 15/15 |AC 15, TAC 14 | F:+3 R:+5 W:+1 | Perc +1 (darkvision), Stealth +4 | Speed 25 ft. | Resonance 1/5

PFS# 90900-1501

Planning to play Fumbus for Doomsday.


Male Half-Elf Rogue 1 | HP: 17/17 | Spd: 30 | AC: 15 | TAC: 14 | Fort: +2 | Ref: +5 | Will: +3 | Perc: +2 | Low-Light Vision | Resonance: 3/3 | Hero Points: 1/1

I don't have a PFS number. Is that a problem?


Caelryl Elf Ranger 4 | HP 28/54 | AC 20 TAC 17| F +5 R +7 W +6 | Perc +7, Low-light vision 60', Hearing 60' | Speed 30'

PFS# 106385-1501

Oops, I didn't see that Daniel was playing a ranger. I'll tweak mine a bit before we start. Maybe a melee focused ranger or switch to a bard if it's not too complicated.


DungeonMaster

You can always register and get a PFS number Atlas. My first gameplay update will be later tonight.


Male Half-Elf Rogue 1 | HP: 17/17 | Spd: 30 | AC: 15 | TAC: 14 | Fort: +2 | Ref: +5 | Will: +3 | Perc: +2 | Low-Light Vision | Resonance: 3/3 | Hero Points: 1/1

I mean, are you requiring a PFS number?


PFS# 2357669-1501


Caelryl Elf Ranger 4 | HP 28/54 | AC 20 TAC 17| F +5 R +7 W +6 | Perc +7, Low-light vision 60', Hearing 60' | Speed 30'

OK, with the barbarian dropping out, I figured we could use another melee, so I adjusted my ranger to use twf.


DungeonMaster
Atlas Baneblade wrote:
I mean, are you requiring a PFS number?

You can choose not to take the Playtest credit, but you're missing out.


Male Half-Elf Rogue 1 | HP: 17/17 | Spd: 30 | AC: 15 | TAC: 14 | Fort: +2 | Ref: +5 | Will: +3 | Perc: +2 | Low-Light Vision | Resonance: 3/3 | Hero Points: 1/1

I don't do PFS, so I'm not really missing anything.


Well you can stick to ranged because zig is a melee character buts it’s your decision.


Maybe we can work together...having been trained together?? Just a thought.


Caelryl Elf Ranger 4 | HP 28/54 | AC 20 TAC 17| F +5 R +7 W +6 | Perc +7, Low-light vision 60', Hearing 60' | Speed 30'

Were the skeletons in the oval room where our tokens are now? I don't see stairs on the map so I'm a little confused.


DungeonMaster

Yes, they were in that oval room. The map doesn't show stairs, but in a sense, those are stairs from the hallway to the oval.


Caelryl Elf Ranger 4 | HP 28/54 | AC 20 TAC 17| F +5 R +7 W +6 | Perc +7, Low-light vision 60', Hearing 60' | Speed 30'

Can someone help me understand twf in this edition? Is the attack with the off-hand weapon considered a second action or part of the first?


”Mogmurch” Male NE goblin expert 1 | HP 0/7 | AC 14 T 13 FF 12 | CMB -3, CMD 9 | F +1, R +2, W +1 | Init +2 | darkvision 60ft; Perc +3 | Speed 30ft | Active conditions: None

When you're just fighting with two weapons, there's nothing to it - just attack in whatever combination you want and the multiple attack penalty applies normally. More advanced/effective TWF requires certain feats like the fighter or ranger's Double Slice (replaced for the latter with Twin Takedown). Stuff like that allows you to make more attacks, if a penalty.


DungeonMaster

I'm going to report part 1, but who will be here for part II?
Split the loot, buy stuff, and level up to level 2.


Paladin 1 (HP: xx/xx) | AC: xx, TAC: xx, (Shield for +2) | Perception +x, F: +x, R: +x, W: +x | Spell Pool: xx | Hero Points: 1/11

I'll need to step down I think. Too much to do between now and release, though I really appreciate the run!


Caelryl Elf Ranger 4 | HP 28/54 | AC 20 TAC 17| F +5 R +7 W +6 | Perc +7, Low-light vision 60', Hearing 60' | Speed 30'

Am I reading this correctly that we can only add 1 skill point to each of my current skills at level 2 and have to wait until I get a skill increase at level 3 if I want to learn a new skill? Alternatively, instead of becoming trained in a new skill with the skill increase, I can become an expert in a skill I'm already trained in? Is that the only way to move up the skill chain (trained - expert - master - legendary)?

Edit: Is looks like I can also become trained in a new skill by using my skill feat to take skill training, correct?


"Fumbus"
Skills:
Acrobt +4, Arcan +5, Athlet -3 , Craft +5, Decpt +2, Diplo -2, Intim -2, Lore (Underworld, Path Society) +5, Lore (Other) +1, Med -3, Nature +1, Occlt+1, Perfrm -2, , Relig -3, Society +5, , Surv +1, Theivery +4
|HP 15/15 |AC 15, TAC 14 | F:+3 R:+5 W:+1 | Perc +1 (darkvision), Stealth +4 | Speed 25 ft. | Resonance 1/5

I am up for continuing.


DungeonMaster

Pathfinder version 2 works differently with skill. You are trained in a certain number of skills. All your trained skill is will have a modifier of your level+stat modifier. All your untrained skills will have a modifier of your level-4+stat modifier. Everything goes up automatically. BAB is always equal to your level.


I’ll stick around


”Mogmurch” Male NE goblin expert 1 | HP 0/7 | AC 14 T 13 FF 12 | CMB -3, CMD 9 | F +1, R +2, W +1 | Init +2 | darkvision 60ft; Perc +3 | Speed 30ft | Active conditions: None

I'm still here.


Caelryl Elf Ranger 4 | HP 28/54 | AC 20 TAC 17| F +5 R +7 W +6 | Perc +7, Low-light vision 60', Hearing 60' | Speed 30'

Looks like just 4 of us left. Does anyone want any of the items? Other than the potion of healing, I don't think I can use them. I'm not sure how many players we are dividing up between. Edit: Seems the other ranger has disappeared so I could take the light arrows.

I'm going to buy an minor elixir of life, 2 minor potions of healing, 2 Silversheen, Holy Water, Oil of Potency for 20 gp total. I'll adjust if I don't have enough gold.

Not really sure what skill feat to take. I'll take Trick magic item so maybe I can activate a healing wand if we find one.


DungeonMaster

I'll give everyone time to divide up what they need and level up to level 2. I'll start part 2 Monday, therefore you won't be busy with Mother's Day in the way.


”Mogmurch” Male NE goblin expert 1 | HP 0/7 | AC 14 T 13 FF 12 | CMB -3, CMD 9 | F +1, R +2, W +1 | Init +2 | darkvision 60ft; Perc +3 | Speed 30ft | Active conditions: None

I've finished my leveling, took a multiclass into rogue. I bought some studded leather with my own money. I'll hold the scroll of magic weapon, likely to use on someone else. Should no one else want it, I wouldn't mind the crossbow.


Paladin 1 (HP: xx/xx) | AC: xx, TAC: xx, (Shield for +2) | Perception +x, F: +x, R: +x, W: +x | Spell Pool: xx | Hero Points: 1/11

Doublegold, when you get some time, if you wouldn't mind deactivating me from the thread. Thank you!


I’ll take the scroll of bless, I’ll start on the leveling and buying of items tonight. I’ve haven't had the time with just graduating from college and all the trappings that come with it.


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Caelryl Elf Ranger 4 | HP 28/54 | AC 20 TAC 17| F +5 R +7 W +6 | Perc +7, Low-light vision 60', Hearing 60' | Speed 30'

Zig - congrats on graduating college

Looks like it will take us 5 days to walk there or 3 if we ride, but I don't think we can afford to buy ponies or horses. Make sure we all have food. I can forage for myself and maybe one other with a critical success.


"Fumbus"
Skills:
Acrobt +4, Arcan +5, Athlet -3 , Craft +5, Decpt +2, Diplo -2, Intim -2, Lore (Underworld, Path Society) +5, Lore (Other) +1, Med -3, Nature +1, Occlt+1, Perfrm -2, , Relig -3, Society +5, , Surv +1, Theivery +4
|HP 15/15 |AC 15, TAC 14 | F:+3 R:+5 W:+1 | Perc +1 (darkvision), Stealth +4 | Speed 25 ft. | Resonance 1/5

Series of rainstorms has flooded my basement. May be another day or two before I can get a post out.


Caelryl Elf Ranger 4 | HP 28/54 | AC 20 TAC 17| F +5 R +7 W +6 | Perc +7, Low-light vision 60', Hearing 60' | Speed 30'

I'm at 16 hp currently. Where is everyone with spells? If we're tapped after the elementals combat, we should probably do a long rest before taking on the boss. Assuming that wouldn't cause any problems.


I am out of spells a long rest would be fantastic.


”Mogmurch” Male NE goblin expert 1 | HP 0/7 | AC 14 T 13 FF 12 | CMB -3, CMD 9 | F +1, R +2, W +1 | Init +2 | darkvision 60ft; Perc +3 | Speed 30ft | Active conditions: None

Agreed! I pretty much only have the spells we got from leveling.


Caelryl Elf Ranger 4 | HP 28/54 | AC 20 TAC 17| F +5 R +7 W +6 | Perc +7, Low-light vision 60', Hearing 60' | Speed 30'

I'm working on leveling up. Looking at taking an animal companion. Given that only fighters get an AoO, it seems to me the only benefit of taking a wolf to trip is that the opponent needs to use an action to stand or am I missing something?


Same, I need a quick moment to level up might be delayed with my post.

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