[PFS][RD] The Guantlet -- SPELLS Table (Inactive)

Game Master Andrew Harasty

SPELL Maps


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Silver Crusade

Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 100/115; 7 non-lethal) | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: Haste, Delay Poison, Defending Bone (45/45) |

Tull joins Menas in keeping the first watch. "In a place like this, we'd best have at least two people on each watch."

Tull is fine with continuing on but will go along if the group wishes to rest.

@Jeras (and others), Tull can use your wand for healing in the future - just go ahead and make the rolls and assume that he was doing it.

Silver Crusade

Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 100/115; 7 non-lethal) | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: Haste, Delay Poison, Defending Bone (45/45) |
GM Gustavef wrote:

The room is safe and can be secured. You have the option of resting as long as you like. Or just pressing on.

Sounds like you are going to take a full rest. Let me know what buffs you want to recast

Assuming that we make it through a full rest without any problems, when the group is ready to get going again Tull will again cast Defending Bone (7 hours duration, 35 hp) and Delay Poison Communal (7 hours divided by 6 recipients). He'll also use another War Spirit Pouch (10 minutes).

Temp hp from War Spirit pouch: 1d4 + 1 ⇒ (3) + 1 = 4

Grand Lodge

Male CN Elf Rogue 12 | HP 111/111 | AC 26 T 17 FF 20 | CMB +8, CMD 26 | F: +14, R: +21; +4 for traps W: +13; +2 vs. enchantment | Init: +9 | Senses low-light vision; Perc: +23 (+29 to locate traps), SM: +6 | Speed 40ft | / | | Active conditions: None.

Jeras is ready to continue.

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Periel is also ready!

Liberty's Edge

Male LG Human Unchained Monk 4/ Paladin 3 (Tortured Crusader)/Champion of Irori 10 | HP 181/181 | AC 31 T 24 FF 26 | CMB +25, CMD 37 | F: +24, R: +21, W: +21 | Init: +6 | Perc: +34, SM: +23 | Speed 70ft Fly 70ft (Good) | Stunning Fist 14/14 DC 22 | Ki Pool 20/20| Active conditions: Immune to Disease, Immune to Fear, Does not eat, drink, or breathe

Once everyone wakes back up, Menas spends a point of ki to harden his skin.

Barkskin for 90 minutes

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

I have reset the time counter: Enora you can reroll your false life as well.

Spells Table Status Card wrote:

Room 9 -- Current Time (0:00) + 8:20

Group Conditions: ; '

Thoriel - dmg ; Heroism (1:40);
Enora - dmg; False life: 15 temp hp (7:00);
Jeras - dmg;
Tull - dmg; war spirit: 4 temp hp (0:15) ; Defending the bone (35/35 DR 5/B);
Menas - dmg; Mage armor (1:00); Barkskin (1:30);
Periel - dmg


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

Enora uses her wand of mage armor on herself. She then casts 'false life'.

False life, temp HP, 7 hours: 1d10 + 7 ⇒ (9) + 7 = 16

"I am ready!" she says with great excitement after a good night sleep.

Silver Crusade

Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 100/115; 7 non-lethal) | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: Haste, Delay Poison, Defending Bone (45/45) |

Tull looks around with distaste. "The sooner we get out of this dungeon, the better! I ain't seen a butterfly the whole time we 'bin here!"

Sovereign Court

Female Elf CN Magus (Spelldancer) 11 | HP: 69/69| AC: 32 | T: 21 | FF: 25| CMD: 29| Fort: +10| Ref: +12| Will: +8 (+10 enchant) | Init: +9 | Perc: +11| Sense Motive: -1 | Arcane Pool: 9/10 | Reroll: 1/1

Thoriel also indicates she's keen for a rest, replenishing her spells and arcane power.

She'll recast Heroism on herself at the start of the day.

Grand Lodge

Male CN Elf Rogue 12 | HP 111/111 | AC 26 T 17 FF 20 | CMB +8, CMD 26 | F: +14, R: +21; +4 for traps W: +13; +2 vs. enchantment | Init: +9 | Senses low-light vision; Perc: +23 (+29 to locate traps), SM: +6 | Speed 40ft | / | | Active conditions: None.

After resting Jeras looks in next room.

perception: 1d20 + 15 ⇒ (13) + 15 = 28 +4 for traps

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Room 10

Deeper into the cavern, its walls fade to the color of pitch black night. The darkness drips down the walls, like an oily resin coating the place from some unknown source. The air is oppressive and pungent. Whatever lines the cavern emits a strong alchemical smell.

The surface of this chamber are lined with a viscous, unholy alchemical substance, Any flame—whether open, contained in a lantern, and even continuous flame—sputters in this room, causing it to emit only dim light within its normal bright light radius. The ebon goo also automatically counters any light spell or supernatural effect cast or used within this chamber, causing that light to sputter and end if it is already in effect. Lastly, the goo radiates strong evil.

Silver Crusade

Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 100/115; 7 non-lethal) | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: Haste, Delay Poison, Defending Bone (45/45) |

@GM, just to be clear: we can still see in the room, but the light is automatically dim? Or, if we enter the room, magical light sources (such as from a wayfinder) are negated?

Tull will use his shining wayfinder to see if he can identify any particular source of evil in the room and he will also, before entering the room, use it to cast protection from evil upon himself. Before the group enters the room, he will also use a wand of Bless on the party.

Also, forgot to mention earlier, Tull slathers himself with Alchemical Grease after the group gets up from its rest. 4 hours duration.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Light sources are reduced in level so normal becomes dim light and dim is dark. Darkvision still works as normal so you can make out the size and shape of the chamber, but the dim light provides concealment.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Moving cautiously in you make out a small side passage opening out to a worked room covered with sandstone tiles. The tiles are scrawled with writing, diagrams, and pictograms. The writing and pictures are a scrambled mess. While chunks of writing seem to detail some complex messages or ideas, the chaos of the room’s decor disorients the senses. And then some of the writing moves.


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

Enora casts detect magic and studies the writing carefully.

linguistics : 1d20 + 10 ⇒ (10) + 10 = 20
kn arcana : 1d20 + 15 ⇒ (13) + 15 = 28

Silver Crusade

Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 100/115; 7 non-lethal) | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: Haste, Delay Poison, Defending Bone (45/45) |

As the writing begins to move, Tull gawks in disbelief. "Uh oh! I got a bad feelin' about this!"

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Those looking at the writing will need to be in the chamber with the red dot. Everyone else can place themselves in the adjoining chambers.

Silver Crusade

Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 100/115; 7 non-lethal) | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: Haste, Delay Poison, Defending Bone (45/45) |

Tull moves in to examine the evil letters.

Grand Lodge

Male CN Elf Rogue 12 | HP 111/111 | AC 26 T 17 FF 20 | CMB +8, CMD 26 | F: +14, R: +21; +4 for traps W: +13; +2 vs. enchantment | Init: +9 | Senses low-light vision; Perc: +23 (+29 to locate traps), SM: +6 | Speed 40ft | / | | Active conditions: None.

Jeras follows Tull and looks around for traps.

perception: 1d20 + 15 + 4 ⇒ (13) + 15 + 4 = 32

Sovereign Court

Female Elf CN Magus (Spelldancer) 11 | HP: 69/69| AC: 32 | T: 21 | FF: 25| CMD: 29| Fort: +10| Ref: +12| Will: +8 (+10 enchant) | Init: +9 | Perc: +11| Sense Motive: -1 | Arcane Pool: 9/10 | Reroll: 1/1

Thoriel remains behind to guard the flank, confident that there was enough magical knowledge and sharp pairs of eyes to find out what was going on in the room.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Evil things???:

Fort, Tull: 1d20 + 14 ⇒ (6) + 14 = 20
Fort,Enora ,: 1d20 + 6 ⇒ (5) + 6 = 11
Fort, Jeras: 1d20 + 9 ⇒ (12) + 9 = 21

Random: 3d5 ⇒ (5, 1, 4) = 10
Ooooo!: 1d8 + 1 ⇒ (8) + 1 = 9

Spending a minute reading the words. For Tull and Jeras, the insane and chaotic words cause them to be sickened, but they are unable to get any sense of the words.

However, reading the walls, Enora's perception of the world around her shifts by 5 degrees, and she is seeing about a second in to the future. She too is also sickened, and the slightly out of tilt world reduces her movement by 5 feet, but she gains a level of preternatural awareness. She gains a +6 to initiative and perception for 24 hours

The Sickened effects also will last for 24 hours unless dealt with

Would like to read more?

Spells Table Status Card wrote:

Room 10/11 -- Current Time (0:02) + 8:20

Group Conditions: ; '

Thoriel - dmg ; Heroism (1:40);
Enora - dmg; False life: 15 temp hp (7:00); Sickened ; -5 movement, +6 Init and Perception
Jeras - dmg; Sickened
Tull - dmg; war spirit: 4 temp hp (0:15) ; Defending the bone (35/35 DR 5/B); Sickened
Menas - dmg; Mage armor (1:00); Barkskin (1:30);
Periel - dmg

Grand Lodge

Male CN Elf Rogue 12 | HP 111/111 | AC 26 T 17 FF 20 | CMB +8, CMD 26 | F: +14, R: +21; +4 for traps W: +13; +2 vs. enchantment | Init: +9 | Senses low-light vision; Perc: +23 (+29 to locate traps), SM: +6 | Speed 40ft | / | | Active conditions: None.

Jeras didn't read. He was just looking for traps.

Since there are no traps in the room Jeras comes out.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Noted. Jeras is not currently sickened.

Liberty's Edge

Male LG Human Unchained Monk 4/ Paladin 3 (Tortured Crusader)/Champion of Irori 10 | HP 181/181 | AC 31 T 24 FF 26 | CMB +25, CMD 37 | F: +24, R: +21, W: +21 | Init: +6 | Perc: +34, SM: +23 | Speed 70ft Fly 70ft (Good) | Stunning Fist 14/14 DC 22 | Ki Pool 20/20| Active conditions: Immune to Disease, Immune to Fear, Does not eat, drink, or breathe

Menas has no interest in reading anything in this room so he instead looks for any way to continue onwards.

Is the red dot something in the map or just to use as a reference point?

Grand Lodge

Male CN Elf Rogue 12 | HP 111/111 | AC 26 T 17 FF 20 | CMB +8, CMD 26 | F: +14, R: +21; +4 for traps W: +13; +2 vs. enchantment | Init: +9 | Senses low-light vision; Perc: +23 (+29 to locate traps), SM: +6 | Speed 40ft | / | | Active conditions: None.

"Guys, I think that will be best for all of us, that we move on. It seems to me that there is another passage there."

Jeras will look in other room. If there is other room.

perception: 1d20 + 15 ⇒ (9) + 15 = 24 +4 for traps

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Just a reference.


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

Enora suddenly throws up.

”I .. I don’t feel so well!“

Sovereign Court

Female Elf CN Magus (Spelldancer) 11 | HP: 69/69| AC: 32 | T: 21 | FF: 25| CMD: 29| Fort: +10| Ref: +12| Will: +8 (+10 enchant) | Init: +9 | Perc: +11| Sense Motive: -1 | Arcane Pool: 9/10 | Reroll: 1/1

Seeing Jeras starting to look for new rooms, Thoriel moves up to join him, helping his scout ahead.

Perception (aid): 1d20 + 9 ⇒ (10) + 9 = 19

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Sneaking Things:

hiding: 1d20 ⇒ 13 +??

Although you suspected something lurking the in the chamber you are not able to see them before they jump from the shadowy ichor.

One each of the decaying creatures attack Thoriel and Jeras

Jeras
Unarmed strike stunning fist: 1d20 + 12 ⇒ (19) + 12 = 31
Unarmed damage: 1d10 + 5 ⇒ (8) + 5 = 13 plus Wis: 1d4 ⇒ 2 Fort negate

Stun: Fort, Jeras: 1d20 + 9 ⇒ (16) + 9 = 25
Wis: Fort, Jeras: 1d20 + 9 ⇒ (15) + 9 = 24
Jeras shrugs off the stun and the additional Wisdom damage

Thoriel
Unarmed strike stunning fist: 1d20 + 12 ⇒ (2) + 12 = 14
Unarmed damage: 1d10 + 5 ⇒ (1) + 5 = 6 plus Wis: 1d4 ⇒ 2 Fort negate

Stun: Fort, Thoriel: 1d20 + 8 ⇒ (20) + 8 = 28
Wis: Fort, Thoriel: 1d20 + 8 ⇒ (5) + 8 = 13
Thoriel isn't stunned, but is damaged of Wisdom.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Initative:

Init, Jeras: 1d20 + 7 ⇒ (8) + 7 = 15
Init, Periel: 1d20 + 0 ⇒ (18) + 0 = 18
Init, Menas: 1d20 + 2 ⇒ (9) + 2 = 11
Init, Enora: 1d20 + 2 + 6 ⇒ (19) + 2 + 6 = 27
Init, Tull: 1d20 + 1 ⇒ (19) + 1 = 20
Init, Thoriel: 1d20 + 8 ⇒ (7) + 8 = 15

Init, undead: 1d20 + 8 ⇒ (5) + 8 = 13

Everyone but Menas can react to the creatures that appeared.

Spells Table Status Card wrote:

Room 10/11 -- Current Time (0:03) + 8:20

Group Conditions: ; '

Thoriel - 6 dmg ; Heroism (1:40);
Enora - dmg; False life: 15 temp hp (7:00); Sickened ; -5 movement, +6 Init and Perception
Jeras - 13 dmg; Sickened
Tull - dmg; war spirit: 4 temp hp (0:15) ; Defending the bone (35/35 DR 5/B); Sickened
Menas - dmg; Mage armor (1:00); Barkskin (1:30);
Periel - dmg

Sovereign Court

Female Elf CN Magus (Spelldancer) 11 | HP: 69/69| AC: 32 | T: 21 | FF: 25| CMD: 29| Fort: +10| Ref: +12| Will: +8 (+10 enchant) | Init: +9 | Perc: +11| Sense Motive: -1 | Arcane Pool: 9/10 | Reroll: 1/1

Didn't the strike on Thoriel miss her completely with a 14, or does the wisdom damage occur regardless of whether the attack hits?

Grand Lodge

Male CN Elf Rogue 12 | HP 111/111 | AC 26 T 17 FF 20 | CMB +8, CMD 26 | F: +14, R: +21; +4 for traps W: +13; +2 vs. enchantment | Init: +9 | Senses low-light vision; Perc: +23 (+29 to locate traps), SM: +6 | Speed 40ft | / | | Active conditions: None.

fortitude: 1d20 + 9 ⇒ (13) + 9 = 22

When someone comes in FLANK with blue

Jeras steps closer to blue creature. 5ft

Then he tries to stab creature next to him.

Improved Two-Weapon Fighting, Improved Uncanny Dodge

+3 dagger adamantine-FLANK: 1d20 + 12 + 2 ⇒ (16) + 12 + 2 = 30
damage: 1d4 + 9 ⇒ (1) + 9 = 10
sneak attack: 5d6 ⇒ (3, 4, 6, 1, 1) = 15

mwk dagger cold iron-FLANK: 1d20 + 10 + 2 ⇒ (12) + 10 + 2 = 24
damage: 1d4 + 9 ⇒ (4) + 9 = 13
sneak attack: 5d6 ⇒ (2, 6, 6, 2, 3) = 19

+3 dagger adamantine-FLANK: 1d20 + 7 + 2 ⇒ (11) + 7 + 2 = 20
damage: 1d4 + 9 ⇒ (3) + 9 = 12
sneak attack: 5d6 ⇒ (3, 3, 4, 6, 1) = 17

mwk dagger cold iron-FLANK: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
damage: 1d4 + 9 ⇒ (4) + 9 = 13
sneak attack: 5d6 ⇒ (6, 4, 2, 3, 4) = 19

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Yes. the attack on Thoriel in the surprise round missed comletely. I think I was looking up Enora

Blue is on the wall so there isn't a flank from it is right now.

Grand Lodge

Male CN Elf Rogue 12 | HP 111/111 | AC 26 T 17 FF 20 | CMB +8, CMD 26 | F: +14, R: +21; +4 for traps W: +13; +2 vs. enchantment | Init: +9 | Senses low-light vision; Perc: +23 (+29 to locate traps), SM: +6 | Speed 40ft | / | | Active conditions: None.

If Jeras can't reach blue one he will attack red one

Silver Crusade

Male Chaotic Good Half-Orc Warpriest 9/Bloodrager 1 | HP 85/85 (rage: 100/115; 7 non-lethal) | AC 21 T 11 FF 20 (rage: -2) | CMB +13, CMD 24 | F +16(19), R +9, W +14(18) | | Init +1 | Perc +10 SM +8 | Speed 40' |Fervor 9/9 |Bloodrage 16/16 | Blessings 7/7 | Sacred Weapon 9/9 | Sacred Armor 9/9 | Active Conditions: Haste, Delay Poison, Defending Bone (45/45) |

Tull is sickened from reading the evil writing. Bless has expired (only 1 minute from when we entered the room), but I believe Protection From Evil is still up on Tull (3 minutes duration from when we entered the room)

Hearing the cries of his comrades, Tull hurries back into the other room to engage Red.

Swift action to spend 1 fervor to swiftcast Divine Favor. Free action to enter bloodrage. Move action to move 30' while drawing butchering axe. Standard action to vital strike attack Red.

+1 butchering axe, sickened, rage, divine favor: 1d20 + 18 ⇒ (11) + 18 = 29
magical S dmg, vital strike: 6d6 + 14 ⇒ (6, 3, 2, 6, 3, 5) + 14 = 39
concealment from dim light? high is good for me: 1d100 ⇒ 100

Current AC is 19, or 21 if they are evil


Enora, Female LN Halfling | Arcanist 7 | Arcane Reservoir: 6/6 | Prescience: 6/6 | HP 45/45 | Temp HP 16/16 | AC 15 T 15 FF 12) | CMB +1, CMD 14 | F: +6, R: +7, W: +7 (+9 fear) | Init: +2 | Perc: +1, SM: -1 | Speed 30ft | Spells: 1st: 5/6, 2nd: 2/5, 3rd: 2/4 | Staff charges 10/10 | Wand CLW 9/10 | Wand Mage Armor 4/5 | Rod of extend 3/3 | Reroll 1/1 | Active conditions: Mage armor, 5 mirror images, prot. evil. |

Enora starts casting ‘enlarge person’ on Tull.

Sovereign Court

Female Elf CN Magus (Spelldancer) 11 | HP: 69/69| AC: 32 | T: 21 | FF: 25| CMD: 29| Fort: +10| Ref: +12| Will: +8 (+10 enchant) | Init: +9 | Perc: +11| Sense Motive: -1 | Arcane Pool: 9/10 | Reroll: 1/1

"Jeras, let's deal with the one with the red stained rags first. I'll try and get in behind it and distract it so you can sneak in and attack from behind." Thoriel calls out as she charges her blade up with familiar sparks.

Assuming Jeras will be moving to attack red not blue, given blue's back to the wall status at present.

The agile elf then weaves her way at speed through the melee, her incredibly light steps like a dance as she steps behind, past and around friend and foe alike to take up a spot behind one of the creatures. Her electrified blade then swings down towards it.

Cast Defensively DC 17: 1d20 + 15 ⇒ (7) + 15 = 22
Swift Action: Spell Dance to increase speed to 60' and AC by +6 to 35 (Touch 25) against AoO for 1 minute.
Acro to move through threatened squares: 1d20 + 16 + 2 ⇒ (9) + 16 + 2 = 27
Spell Strike. Standard: Cast Shocking Grasp. Move. Deliver spell
Shocking Grasp Scimitar +1, Heroism: 1d20 + 14 + 2 ⇒ (13) + 14 + 2 = 29 Damage: 1d6 + 7 + 5d6 ⇒ (5) + 7 + (5, 3, 1, 3, 3) = 27

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Thorie tumbles in to position and allows Jeras to strike with deadly accuracy. Though not enough by himself, Thoriel finishes off the undead with an explosion of electricity.

Tull, woozy from the effects of the dark writing, comes around seeing that the red tinted monk is dispatched swings and takes a chunk out of the blue undead.

It then lashes out at Tull

Unarmed strike, stunning: 1d20 + 13 ⇒ (18) + 13 = 31
Unarmed strike: 1d20 + 13 ⇒ (7) + 13 = 20
Unarmed strike: 1d20 + 8 ⇒ (4) + 8 = 12
Unarmed strike: 1d20 + 8 ⇒ (14) + 8 = 22

Unarmed damage: 1d10 + 5 ⇒ (4) + 5 = 9 plus Wis: 1d4 ⇒ 1 Fort negate
Unarmed damage: 1d10 + 5 ⇒ (7) + 5 = 12 plus Wis: 1d4 ⇒ 1

Stun: Fort, Rage Tull: 1d20 + 17 ⇒ (8) + 17 = 25
Wis 1:Fort, Rage Tull: 1d20 + 17 ⇒ (7) + 17 = 24
Wis 2:Fort, Rage Tull: 1d20 + 17 ⇒ (6) + 17 = 23

Bludgeoning past your DR.

Everyone is back up

Spells Table Status Card wrote:

Room 10/11 -- Current Time (0:03) + 8:20

Group Conditions: ; '

Thoriel - dmg ; Heroism (1:40);
Enora - dmg; False life: 15 temp hp (7:00); Sickened ; -5 movement, +6 Init and Perception
Jeras - 13 dmg; Sickened
Tull - 17 dmg; Defending the bone (35/35 DR 5/B); Sickened; divine favor; bloodrage
Menas - dmg; Mage armor (1:00); Barkskin (1:30);
Periel - dmg

Kurobozu, Red -- Destroyed
Kurobozu, Blue -- 39 dmg

Liberty's Edge

Male LG Human Unchained Monk 4/ Paladin 3 (Tortured Crusader)/Champion of Irori 10 | HP 181/181 | AC 31 T 24 FF 26 | CMB +25, CMD 37 | F: +24, R: +21, W: +21 | Init: +6 | Perc: +34, SM: +23 | Speed 70ft Fly 70ft (Good) | Stunning Fist 14/14 DC 22 | Ki Pool 20/20| Active conditions: Immune to Disease, Immune to Fear, Does not eat, drink, or breathe

Menas rushes over, missing most of what has already happened in the combat. He adopts his kraken style before attempting to grab the undead creature.

grapple: 1d20 + 27 ⇒ (6) + 27 = 33 5 automatic damage if successful

Grand Lodge

Male CN Elf Rogue 12 | HP 111/111 | AC 26 T 17 FF 20 | CMB +8, CMD 26 | F: +14, R: +21; +4 for traps W: +13; +2 vs. enchantment | Init: +9 | Senses low-light vision; Perc: +23 (+29 to locate traps), SM: +6 | Speed 40ft | / | | Active conditions: None.

Can Jeras reach the blue one?

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

You could tumble though to the back corner, or wait for Tull to act and step back.

Menas moves up and around, but for once, something is just as trained as he is and deftly avoids the grapple. But Menas has its attention as it looks hungrily at him

Liberty's Edge

Male LG Human Unchained Monk 4/ Paladin 3 (Tortured Crusader)/Champion of Irori 10 | HP 181/181 | AC 31 T 24 FF 26 | CMB +25, CMD 37 | F: +24, R: +21, W: +21 | Init: +6 | Perc: +34, SM: +23 | Speed 70ft Fly 70ft (Good) | Stunning Fist 14/14 DC 22 | Ki Pool 20/20| Active conditions: Immune to Disease, Immune to Fear, Does not eat, drink, or breathe

Did it seem like it magically avoided the grapple or just physical skill? Asking because I can suppress freedom of movement and magical bonuses to CMD/escape artist next round.

Scarab Sages

Maplinks PFS2 2-00 King In Thorn *-* SFS 1-05 First Mandate *-* PFS2 1-02 Mosquito Witch

Skill. As if they have had similar training before becoming undead

Grand Lodge

Male CN Elf Rogue 12 | HP 111/111 | AC 26 T 17 FF 20 | CMB +8, CMD 26 | F: +14, R: +21; +4 for traps W: +13; +2 vs. enchantment | Init: +9 | Senses low-light vision; Perc: +23 (+29 to locate traps), SM: +6 | Speed 40ft | / | | Active conditions: None.

Jeras steps to the side and then he throws two cold iron daggers, trying to hit the enemy.

cold iron dagger: 1d20 + 11 ⇒ (17) + 11 = 28
damage: 1d4 + 6 ⇒ (2) + 6 = 8
sneak attack: 5d6 ⇒ (3, 3, 2, 1, 2) = 11

cold iron dagger: 1d20 + 6 ⇒ (13) + 6 = 19
damage: 1d4 + 6 ⇒ (3) + 6 = 9
sneak attack: 5d6 ⇒ (1, 1, 6, 6, 6) = 20

Sovereign Court

Female Elf CN Magus (Spelldancer) 11 | HP: 69/69| AC: 32 | T: 21 | FF: 25| CMD: 29| Fort: +10| Ref: +12| Will: +8 (+10 enchant) | Init: +9 | Perc: +11| Sense Motive: -1 | Arcane Pool: 9/10 | Reroll: 1/1

Thoriel, having helped dispatch the first undead horror, charges up her sword once again and then rushes across the room once more, gracefully twisting and turning back past the blue tinged creature and into the corner. She again delivers a sizzling strike towards this next monster.

Spell Strike. Standard: Cast Shocking Grasp. Move. Deliver spell
Acro to move through threatened squares: 1d20 + 16 + 2 ⇒ (10) + 16 + 2 = 28
Shocking Grasp Scimitar +1, Heroism: 1d20 + 14 + 2 ⇒ (13) + 14 + 2 = 29 Damage: 1d6 + 7 + 5d6 ⇒ (2) + 7 + (5, 3, 2, 3, 4) = 26

Silver Crusade

Male Asimar Angel Born Paladin8
Spoiler:
AC 22/T10/FF18 HP 76/76 F+13 R+7 W+11 Init +0 Perception +0 CMD 22

Periel moves in and attacks himself smiting the enemy.
Attack: 1d20 + 18 ⇒ (3) + 18 = 211d8 + 27 ⇒ (1) + 27 = 28
Attack: 1d20 + 12 ⇒ (4) + 12 = 161d8 + 27 ⇒ (5) + 27 = 32

Scarab Sages

Thoriel tumbles in and shocks the undead monk. Jeras is able to quickly step in and finis the creature off.

Combat over.

Spells Table Status Card wrote:

Room 10/11 -- Current Time (0:04) + 8:20

Group Conditions: ; '

Thoriel - dmg ; Heroism (1:40);
Enora - dmg; False life: 15 temp hp (7:00); Sickened ; -5 movement, +6 Init and Perception
Jeras - 13 dmg; Sickened
Tull - 17 dmg; Defending the bone (35/35 DR 5/B); Sickened; divine favor; bloodrage
Menas - dmg; Mage armor (1:00); Barkskin (1:30);
Periel - dmg

Grand Lodge

Male CN Elf Rogue 12 | HP 111/111 | AC 26 T 17 FF 20 | CMB +8, CMD 26 | F: +14, R: +21; +4 for traps W: +13; +2 vs. enchantment | Init: +9 | Senses low-light vision; Perc: +23 (+29 to locate traps), SM: +6 | Speed 40ft | / | | Active conditions: None.

clw: 1d8 + 1 ⇒ (4) + 1 = 5
clw: 1d8 + 1 ⇒ (7) + 1 = 8

After all are ready to continue Jeras looks in another room.

1d20 + 15 ⇒ (7) + 15 = 22 +4 for traps

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