[PBP RetroCon] [PACG] Cosmic Captive by Yewstance [Tier 2] (Inactive)

Game Master Yewstance

Summonable Henchmen:
Ancient Skeleton
Spoiler:
Henchman B
Type: Monster
Traits: Skeleton Undead
To Defeat: Combat 8
The Skeleton is immune to the Mental and Poison traits. If your check to defeat the Skeleton has the Slashing or Piercing trait, the difficulty to defeat the Skeleton is increased by 3. If defeated, you may immediately attempt to close this location.

Bandit

Spoiler:
Henchman B
Type: Monster
Traits:
Human
Bandit
To Defeat:
Combat 8

Before the encounter, recharge a card of your choice from your hand.
If defeated, you may immediately attempt to close this location.

Goblin Raider

Spoiler:
Henchman 1
Type: Monster
Traits:
Goblin
To Defeat:
Combat 8

If undefeated, bury 1 item or weapon of your choice from your discard pile.
If defeated, you may immediately attempt to close your location.

Zombie Minion

Spoiler:
Henchman 2
Type: Monster
Traits: Undead Zombie
To Defeat: Combat 9
The Zombie Minion is immune to the Mental and Poison traits. Damage dealt by the Zombie Minion is reduced by half (round up). If defeated, you may immediately attempt to close this location.

Skinsaw Cultist
Spoiler:
Henchman 2
Type: Monster
Traits: Cultist Human
To Defeat: Combat 11
If undefeated, shuffle to top card of the blessings deck into this location deck. If defeated, you may immediately attempt to close this location.

Turn Order:
1 - Aric/AbrahamZ
2 - Korundo/Bigguyinblack
3 - Raheli/NathanDavis
4 - Seoni/EmpTyger

Party Sheet


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Deck Handler Preferred upgrades: Ally 1, Item 1, Blessing 1, Spell 0, Armor 2

boon?: 1d20 ⇒ 9

Card feat will be blessing.

Tiering up and for my upgrade I would like one of the spell 2s.

Cauterize
For your combat check, discard this card to use your Arcane or Divine skill +2d8; a character at your location is dealt 1 Fire damage.

Discard this card and choose a character at your location. That character discards a card, then shuffles 1d4+1 cards from his discard pile into his deck.

After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane or Divine 11 check to recharge this card instead of discarding it.

Chosen upgrade for Hot Path will be Angelstep.


8-00B2/8-00C1 reward: 1d20 ⇒ 6
Nope


Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

Bonus Upgrade for Next Scenario

Ally 2 Wolf


I could take the Item 1 if no one else wants it, to upgrade Bestiary of Garund into Binder's Tome. Makes me a little worse at random noncombat checks, but the trade off in CHA/combat support is probably worth it. But, I'll defer to anyone else who wants the Item 1.
No interest in any other upgrades (besides my preselected bonus Blessing 2 of Nethys).


Also, while I don't usually get excited by deckbuilding, that Cauterize... If it is confirmed to be a nonrandom cure effect, it's so perfect for WotR Seoni that I'm really very tempted to replay her as a Sorcerer + Ultimate Wilderness (which I don't own and know nothing else about) for that card alone. It's 1) an arcane healing spell which 2) I don't need to worry about having it randomly cure away a vital spell from my discard at an inopportune time 3) whose drawback is mitigated since I typically don't care if I drop a spell into my discard and 4) will automatically recharge since it's an Attack spell that 5) will scale post-role to be +4 and no longer harm me with 1 Fire damage.


Play PACG Play-by-Post? Feel free to use my custom Deck Handler. An index of my other Deck Handlers can be found here.

I will make a small warning that even if Cauterize is confirmed to be nonrandom; if you have 4 cards in your discard pile and you roll a 3 or higher on its 1d4+1 healing, you must heal all of them - it's not optional to heal up to a given number of cards if not stated.


Deck Handler Preferred upgrades: Ally 1, Item 1, Blessing 1, Spell 0, Armor 2

Skill feat +1 to wisdom.
Replaced Wintervine with Angelstep.

Not taking any upgrades.

And I'm fine with waiting until the next part starts.


Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

Upgrades
Replacing Item 1 Embalming Fluid with Item B Board Game.

Board Game:
Traits
Object

Powers
Reveal this card to shuffle any number of character decks and/or location decks, then you may recharge, discard, or bury this card.

Taking the Bonus Upgrade, replacing Ally 1 Old Salt with Ally 2 Wolf.

Wolf:
Traits
Animal

Powers
Recharge this card to examine the top card of your location deck.

Discard this card to explore your location.


Vigilante 4.0 | Looking for: not sure Aric/Red Raven deck handler |

Sounds like no one else wants the Armor 2?


Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

All yours


For reference, this is the current list of Acquired Cards, by my count...

===================

Burglar (Ally B)
Merchant (Ally 2)
Standard Bearer (Ally B)
Archer (Ally B)
Brodert Quink (Ally 2)
Night Watch (Ally B)
Sheriff Hemlock (Ally B) (Accidental acquire by me)
Ven Vinder (Ally 1) (Banished)
Maester Grump (Ally 2)
Acolyte (Ally B)
Toad (Ally 1)
Sage (Ally B)
Guard (Ally B)
Troubadour (Ally B)
Night Watch (Ally B)
Night Watch (Ally B)
Grizzled Mercenary (Ally 1)
Aldern Foxglove (Ally 1)
Soldier (Ally B)
Crow (Ally B)
Sage (Ally B)
Standard Bearer (Ally B)
Blessing of the Gods (Blessing B)
Blessing of Abadar (Blessing 2)
Potion of Healing (Item B) (Banished)
Arcane Armor (Spell B)
Flaming Mace +1 (Weapon B)
Heavy Crossbow (Weapon B)
Longbow (Weapon B)
Warhammer (Weapon B)


Vigilante 4.0 | Looking for: not sure Aric/Red Raven deck handler |

I think I'm supposed to be back here now? I dropped out of the hangout (oops) so can someone invite me back? abezab at gmail dot com. Thanks!


Deck Handler // Searching for: Item 5 > Spell 5 > Blessing 5

Taking no Upgrades

Scenario Reward:
Choosing a Random Spell. There are 20 remaining tier B-2 spells in my box and only one I'm interested in keeping Augury. I'll call that 20 and roll a d20.

Is it Augury?: 1d20 ⇒ 12

Is it Boon?: 1d20 ⇒ 14

Nope x2

Card Feat:
Spell 3 [X]4 [ ]5 [ ]6

Good Omen is coming back into my deck.

Good Omen:
Traits
Magic
Arcane
Divine
Mental
Veteran

Powers
Discard this card to add 1 plus the scenario's adventure deck number to any check to acquire or any check to close a location.

After playing this card, if you do not have either the Arcane or Divine skill, banish it; otherwise, you may succeed at an Arcane or Divine 8 check to recharge this card instead of discarding it.

And of course Tier 3 now!


Remaining B-2 Sorcerer/Ultimate Magic Items:
1) Blast Stone
2) Bracers of Protection
3) Caltrops
4) Cape of Escape
5) Codex
6) Token of Remembrance
7) Bestiary of Garund
8) Flame Staff
9) Staff of the Scholar
10) Token of Remembrance
11) Crown of Charisma
12) Wand of Shield
13) Riffle Scrolls
14) Wand of Detect Magic
15) Boots of Elvenkind
16) Ivory Dice
17) Anathemic Volume
18) Byzantine Lexicon
19) Gem of Mental Acuity

Bonus Item: 1d19 ⇒ 14
Wand of Detect Magic. Sure.

8-00C2/8-00D reward: 1d20 ⇒ 13
Nope.


Ah, yes; and do be sure to make your boon rolls! Sorry for forgetting that.


Deck Handler Preferred upgrades: Ally 1, Item 1, Blessing 1, Spell 0, Armor 2

Picking item Hunter/UW

random item: 1d19 ⇒ 17 Angelstep. Presumably I reroll if I already have it.

random item: 1d19 ⇒ 18 Draughtcap Fungus. I'm actually fine with upgrading Cloud Puff to this.

Draughtcap Fungus: On a character at your location's combat check, bury or banish this card to add 1d12 and the Poison trait. After the check, you may succeed at a Craft 7 or Survival 8 check to recharge this card instead.

There are a lot of monsters in this that are not undead. And adding the poison trait means Blessing of the Elements can be used if the extra d12 isn't enough.

Power feat will be +1 hand size again. Since +1d4 to animal trait is the only useful feat left that will be be my default feat choice each turn.

And I'm fine running up the score if the rest of the table wants to.


Deck Handler Preferred upgrades: Ally 1, Item 1, Blessing 1, Spell 0, Armor 2

boon?: 1d20 ⇒ 2

Card upgrade will be Item. Adding Compass.


I also forgot to mention; by completing an Adventure you all earn a die bump, too.

I'll need a boon roll from Aric, but that's otherwise the only necessity. Once I've reported everything in, I'm happy to run the
"Continue the Scenario" with any players who wish to do so. I'll be PMing you all Chronicle Sheets within the week, I'm hopeful.


Aric/Red Raven deck handler | Looking for: not sure

boon?: 1d20 ⇒ 6

Unfortunately, I'm *not* going to be continuing playing. My father is sick and I'm going to be cutting way back on my PbP while his situation unfolds.

Many thanks to the BR and all the players - it's been a blast - and I look forward to further PACG fun when I have more bandwidth.

I'll post about upgrades and stuff later when I have more time.

thanks.


Apparently I should've also been rolling for the Convention Boons, despite that not really being listed in the instructions I saw.

8-00B1 Boon (BR): 1d20 ⇒ 20
8-00C1 Boon (BR): 1d20 ⇒ 2
8-00D Boon (BR): 1d20 ⇒ 9

I earn one Amateur Swashbuckler Player Boon. If anyone on the table really cares for it (for example, they intend to play Jirelle soon), let me know, because it's not that interesting to me and I'll give it away if someone was really looking for it.


Congratulations to all! I'm waiting on Aric's deck upgrades before writing up the Chronicle Sheets and closing this table. Sorry that we didn't get to do the 'continuing the scenario' option, EmpTyger (I could still run one quick go at it if there's an interest).

I understand that Abraham may not get the chance to do so; would anyone else like to bot a Deck Upgrade for him?


Deck Handler Preferred upgrades: Ally 1, Item 1, Blessing 1, Spell 0, Armor 2

He actually lists what upgrades he wants.

https://paizo.com/people/RedRavenZ

He wants 2 tier 2 weapon upgrades and we only got Bs so I'll pick Weapon for the random.

random weapon from UI+PT: 1d20 ⇒ 10

Cornerstone Crossbow is not one of his desired upgrades so pass on that.

We got plenty of allies and he mentions wanting an ally next so how about Shy Ratani.


Aric/Red Raven deck handler | Looking for: not sure

Sorry for the delay in posting. Getting caught up now.

* Scenario Reward: Looks like Kurundo already rolled a random weapon for me and it wasn't something that I wanted, so this is moot. Thanks, Kurundo.

* Aric Power Feat:
When you would discard an ally that has Diplomacy in its check to acquire as damage ([X] or for its power), you may instead recharge it.

* Red Raven Power Feat:
At the end of your move step ([X] or turn), you may examine the top card of your location deck.

* Card Feat: Ally 7

* Card Upgrade: Ally 2 (Shy Ratani, going in the new open Ally slot)

* Card replacement: Clockwork Spy was banished - just replace it with itself.

I think that's everything. Let me know if I left anything out and good luck to everyone going forward.

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