The Free City of Muluk takes it name from the long, unbroken line ofrulers whose history predates the Enlightened Throne in Huzuz It isknown for its exquisite regal purple dyes produced from local indigo plants.Muluk lies along the shore of the Great Sea at the mouth of the River Al-Zalim. Like most of the Free Cities, Muluk is a fiercely independent martialstate, engaged in unrelenting, low-grade conflict with the savage hill tribes ofthe nearby Furrowed Mountains, the ravaging pirates from the Corsair Isles,and the hostile armies of Umara and Qadib, both neighboring Free Cities
You follow them and it is to the next door to the inn you had stayed at when you started your journey to Al-Anwahr. You knock on the door and a woman wearing a chador with intricate patterns of flowers and apricots greets you. She says, "Blessed be the Loregiver that you have made it back. Please come in, ladies would you like to have tea with me? Gentlemen, please wait whilst I inform him of your arrival."
Male High Elf Desert Rider 5 (AC: 3| HP: 47/47 | THAC0: 16 | Infravision 60')
Paritosh raises an eyebrow as the woman motions for the men to wait outside. He glances at Frackit and then back at the door, his expression a mixture of confusion and bemusement.
"Well, I suppose I could see it, but a fine cup of tea is surely not a reason to leave us out here in the cold," he says, shaking his head with a grin. "Perhaps they’re keeping us out so they can discuss... matters of great importance. Or maybe they're just saving us from the wrath of a good brew!"
He steps back slightly, looking up at the sky as if contemplating the decision. "I do wonder, though... Could it be the scenery? I highly doubt it. The desert has its charm, but I think the company inside is the main attraction."
With a sigh, he mutters, "The things we do for a cup of tea."
About a minute after the women go inside, a burly old man with a long salt and pepper beard wearing a long red robe with black trousers and a yak fur tall hat and he says, "May the Loregiver forgive me, I was deep in the house and could not get to you soone. My name is Parahat and please, please come in."
Ladies
Spoiler:
You notice that in her portion of the home it is adorned with built-in shelves these intricate shelves display books, teaware, and dishware. The outer frame is made of wood and painted to match the wall. Which is deep yellow color.
Tapchans These fabrics and their use represent a way of life and a household's social status. In traditional families, quilted kurpachas were an important part of a girl's dowry. These tapestries are decorated with the fruit and different kinds of Zakharan birds.
Ozodo has you sit down on some very plush cushions intricately embroidered and she says claps her hands and the woman says, "Apricot or fig tea?"
Fellas
Spoiler:
The man brings you into the courtyard of his home and there is a wooden framed yurt with a red band around the middle frame. Inside are large cushions and he points for you to sit down as he offers pomegrate tea and asks, "Would you like some apple shisha?"
Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving ThrowsParalyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10
Fadilah accompanies her division of the companions.
You share your tea with Ozodo or Parahat and they tell you about what has happened since you last visited the town and how they are happy that Mahara is back in his vale. Having a healer who can cure the local folks is a gods' send.
The evening you stay at the local inn. It is sure nice to sleep indoors for once.
Is there anything you would like to do in the town before you make your three day journey back to Muluk.
The next morning after staying in the inn, you walk over to the caravanserai and assemble your camels for the three day trek back to Muluk. You cross the bridge and follow the river westwards and you can see the farms that grow all sorts of crops for the locals to eat. The river is much wider than it was when you were here before.
GM Rolls
Spoiler:
1d12 ⇒ 3
By around noon you reach the fork where the river splits north-easterly and the tong you took from Talv/Tarv. By evening you figure to stop and rest. Sakina Falls should be reached around noon the next day, you figure.
GM ROlls
Spoiler:
1d8 ⇒ 11d5 ⇒ 51d100 ⇒ 18
You all go to bed and keep up your guard shifts.
Zairiah [spoiler] During your shift, off in the distance you hear the sound of caterwalling hyenas and a meek roar, coming from the desert north of where you are camped.
Maps | Loot | Female Elf Thief (Merchant-Rogue) 7 | HP 19/30 | AC 4 | THAC0: 17 | Saves: PPD 12 / RSW 12 / PoP 11 / Breath 15 / Spell 13 | Con Save Bonus +3 | Infravision 60 feet | Station: 6 | Reaction Adjustments: Dex +1 / Charisma +5 | Red Sash (Immune to Normal Fire)
Zairiah won't go herself to see what is up, but if one of those genies that is following us around is willing to check it out, she will send one of them to report back and see if there is anything they need to intervene in.
Diliram flies off in the direction of the sound and she comes back shortly afterwards. She says, "Mistress, Zairiah it seems as though a small clan of hyenas are attacking a lion and the lion is in flight towards your camp. At current speed, three minutes."
Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving ThrowsParalyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10
As has become a recurring theme, Fadilah is asleep while the action happens.
Gnome Male Glitterbtight 6th |HP 25/25|AC:4 (6)|THAC0:18|1st-4/4 2nd-3/3 1st-2/2|Station 5
"...five more...minutes..." He says as he snores a bit kore until a kick comes and he snorts coughs and says a series of explitives in gnome about your Mother was a Dung licking Kobold.
You watch as the majestic male lion running at full steam turns and mauls the closes hyena chasing him, taking a large chunk out of the hyena's throat. The lion unleashes a blood curdling roar.
Male High Elf Desert Rider 5 (AC: 3| HP: 47/47 | THAC0: 16 | Infravision 60')
Zairiah wrote:
I don't get it... I wake you all up and you just choose to sleep on even though we are in danger?
That's not my take at all. I asked the GM if I was awake, and I didn't interest the response as "yes." It sounded to me like we were in a tense situation, and you couldn't kick us all awake immediately at the same time.
Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving ThrowsParalyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10
Fadilah comes to with a start when Zairiah's boot finds her ribs.
"Ah! What did I do?" she exclaims as she wakes up suddenly. She looks back and forth, her hair askew and messy, looking confused.
Female Human Wizard (Sha'ir) 6 | 3/14 HP | AC 9 | Saving ThrowsParalyzation, Poison, or Death Magic 13 Rod, Staff, or Wand 9 Petrification or Polymorph 11 Breath Weapon 13 Spell 10
Fadilah rises quickly to her feet, gently shakes her gen awake, and requests a sleep spell.
Male High Elf Desert Rider 5 (AC: 3| HP: 47/47 | THAC0: 16 | Infravision 60')
Paritosh charges forward, his heart pounding in his chest as his boots pound the sand beneath him. Sword in hand, he keeps his eyes on the chaotic scene ahead. The sounds of hyenas and lions roaring fill the air, and the tension is palpable.
"Alright, we’re running headlong into this mess!" he calls over to his companions, his voice steady despite the urgency in his movements. "But what's the plan once we reach them? We can't just charge in blindly!"
He glances ahead at the battle unfolding, watching the lion tear into the hyenas with brutal efficiency. "Do we engage the hyenas first? Or focus on the big cat?" Paritosh asks, his grip tightening on his sword. "I can’t just charge in without knowing where we’re going to hit."
His breath comes faster now, excitement and adrenaline building. "We need a solid plan if we’re going to survive this!"