Wrath of the Righteous - W2 (Inactive)

Game Master Lucendar

The Worldwound tore reality apart at the dawn of the Age of Lost Omens, murdering the nation of Sarkoris and unleashing a ravenous demonic horde upon the world. Good luck!


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Male Human Ranger (Urban) 2 | HP: 22 | AC: 17, T: 13, FF: 14 | Fort: +5, Ref: +7, Will: +2 | CMB:+3, CMD: 17 | Init: +4

Ok..I think I lost a post somewhere..sorry Sana I did ask you about your religion and such..will re-post now...I have been loosing posts in other games as well...don't know why

As they follow the dwarf further into the ruins, Tomas asks Sana, "If it is not too much to ask, could you tell me a little about your beliefs? I am sure Iomedae will watch over us, but I must confess seeing the dragon slain by that demon...well it has shaken me up!"


Male Dwarf Paladin (Stonelord) 1| HP: 12/21| AC: 17/10/17| Fort: +5| Ref: +0| Will: +5| Init: +0 Perc: +3| CMB: +5| CMD: 15| Mwk Warhammer: +6; 1d8+3| Javelin: +1;1d6+3| Long Hammer: +5; 2d6+4|
Skills:
Acrobatics-3| Appraise +0| Climb -1| Diplomacy+3| Heal +2| Intimidate -1|K.Nobility +0| K.Religion +4| Sense Motive +2| Survival +2|

Are the others following?

Goron glances back to ensure that the rest are close as he leads the way. A rather solemn group they make, their spirits must be low but he's not much for encouraging words. The least he could do was try as Levelle's companion Cao comes up next to him.

Diplomacy, attempt to encourage the NPCs. 1d20 + 3 ⇒ (19) + 3 = 22
"Chin up people, We're getting out of here and that's that. Just a little stroll underground and then bright sunlight will be greeting us before you know it."


Female Aasimar Oracle 2 | HP: 13 | AC: 11, T: 11, FF: 10 | Fort: +0, Ref: +1, Will: +5 | BAB: +1, CMB: +1, CMD: 11 | Init: +1 | Perception: +5 |

A dwarf looking forward to the sunlight. There was... something vaguely wrong about that. Sana lightly slapped her cheeks, focusing her attention. "No demon is a match for the gods." she said firmly, apparently finding some comfort in the topic. "But the gods rarely intervene personally, so we must do our best while trusting that there will be a way through. The important thing is to remember that we are not alone, and the gods have given us the gift of magic to help us overcome trials too great for normal efforts." Mortal races with no magic would... not do so well against the forces of evil. The bravest heart was of limited use when fiery rocks rained down on your head. She was quite happy to put her modest gifts to use against beings of evil, though, considering how much trouble they caused her.

Sana jumped slightly as a noise came from behind her, but stalked forward, apparently trying to ignore it. Under her breath, she added, "But it would be nice if they made themselves a bit more helpful at times like this..."


1d100 ⇒ 14
1d100 ⇒ 9
1d6 ⇒ 1


You walk for some time after the viper, Avevia and Aravashnial remain diligence through out.

"Yes Dwarf, you are right we'll make it out of here." Aravashnial says and Anevia nods. Even Horgus seems cheered some by the Dwarf's words. Despite his cheer however, he does manage to complain about ever scratch and bruise that he gains in the caves. After a while you come across a strange body, but we'll get to that in a moment. Chewing on the body is a giant rat. Having it's meal disturbed is bares it's teeth and begins to lunge at Goron (I am assuming that Goron is leading).

Init: 1d20 + 3 ⇒ (5) + 3 = 8

You each earn a total of 100 XP from the NPCs. In addition this to save time, I'm going to skip using the map for this fight, but the rats stats are there


Female Aasimar Oracle 2 | HP: 13 | AC: 11, T: 11, FF: 10 | Fort: +0, Ref: +1, Will: +5 | BAB: +1, CMB: +1, CMD: 11 | Init: +1 | Perception: +5 |

Initiative: 1d20 + 1 ⇒ (17) + 1 = 18

Sana had noticed the rat as it chewed - and she jumped slightly as it moved, but otherwise remained where she was - among other things, she seriously doubted that their dwarven defender would have any problems (judging by his past performance), and she was quite ready to leave the matter to him. Instead, she looked around the room, just in case there was anything else there. Rats might travel in groups, after all, and she didn't want Goron to be surprised if there was anything else in the chamber.

Perception: 1d20 + 4 ⇒ (8) + 4 = 12


Male Human Ranger (Urban) 2 | HP: 22 | AC: 17, T: 13, FF: 14 | Fort: +5, Ref: +7, Will: +2 | CMB:+3, CMD: 17 | Init: +4

Initiative: 1d20 + 1 ⇒ (14) + 1 = 15

Sighing at the sight of the poor deceased, Tomas sends off a pair of magic missiles to kill the rat.

Damage: 2d4 + 4 ⇒ (4, 1) + 4 = 9


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

Levelle warns Cao to simply hold as the.dearf and wuzard would appear to have.thing s in hand


Male Dwarf Paladin (Stonelord) 1| HP: 12/21| AC: 17/10/17| Fort: +5| Ref: +0| Will: +5| Init: +0 Perc: +3| CMB: +5| CMD: 15| Mwk Warhammer: +6; 1d8+3| Javelin: +1;1d6+3| Long Hammer: +5; 2d6+4|
Skills:
Acrobatics-3| Appraise +0| Climb -1| Diplomacy+3| Heal +2| Intimidate -1|K.Nobility +0| K.Religion +4| Sense Motive +2| Survival +2|

Goron turns his head slightly to look at Aravashnial, Anevia and Horgus just as a rat lunges to bite him and Thomas sends a pair of magic missles to greet it.
"We'll get to that entrance. Never ye worry. We'll all get there by Torag's blessing and the aid of the other gods. Might take abit of digging an' abit of walking but we'll get there."

Perception to notice Rat. 1d20 + 3 ⇒ (8) + 3 = 11 Yep didn't notice a rat getting fried. No siree.
Intiative, No bonus (sigh) 1d20 ⇒ 7
Diplomacy, to assure the NPCS 1d20 + 3 ⇒ (3) + 3 = 6 Typical Dwarven assurance
Warhammer 1d20 + 4 ⇒ (10) + 4 = 141d8 + 4 ⇒ (2) + 4 = 6

Absentmindly blugeoning a rat if it survived getting fried by Thomas, Goron walks on as if nothing else had happened until he stumbles over the body.


The path ahead of you forks to the left and right.

"Good job Tomas!" cries Anevia as Tomas blasts the snake apart.

The body itself is rather strange. The head is an Elf's head but it has the long beard of a Dwarf. It has one goat leg and one lion leg, with a crab's claw for its left arm and a shriveled stub (which appears to have been like that from birth) for a right arm.

"By the gods! What is that thing! It is worse than most demons!" cries Horgus when he sees the body.


Female Aasimar Oracle 2 | HP: 13 | AC: 11, T: 11, FF: 10 | Fort: +0, Ref: +1, Will: +5 | BAB: +1, CMB: +1, CMD: 11 | Init: +1 | Perception: +5 |

"...I think demons are still worse. This is just a bunch of normal parts." She had some rather specific opinions on what was weird and what asn't. Sana crouched down by the odd creature and looked at it for a few moments, trying to recall if it matched the descriptions of any creatures she knew of. Actually, on a closer look, it was fairly tame compared to some things her faith described... "Lw'nafh kadishtu." she whispered, seeking guidance from her gods on the matter. They might be helpful... or they might not. It was kind of hard to tell the difference, too...

Cast: Sign of Discovery. Taking 10 + 8 (18) on Knowledge (Religion) to try and identify the body.


Male Dwarf Paladin (Stonelord) 1| HP: 12/21| AC: 17/10/17| Fort: +5| Ref: +0| Will: +5| Init: +0 Perc: +3| CMB: +5| CMD: 15| Mwk Warhammer: +6; 1d8+3| Javelin: +1;1d6+3| Long Hammer: +5; 2d6+4|
Skills:
Acrobatics-3| Appraise +0| Climb -1| Diplomacy+3| Heal +2| Intimidate -1|K.Nobility +0| K.Religion +4| Sense Motive +2| Survival +2|

Goron knows nothing about the creature and goes to the subject expert he think is on hand.

"Master Aravashnial, there seems to be a creature here but doesn't look demonic." Goron continues describing the creature to Aravashnial and waits for his answer.


Male Human Ranger (Urban) 2 | HP: 22 | AC: 17, T: 13, FF: 14 | Fort: +5, Ref: +7, Will: +2 | CMB:+3, CMD: 17 | Init: +4

Tomas takes a look at the creature as well.

Will Know-Planes or Arcana help?


Dungeon


Male Human Ranger (Urban) 2 | HP: 22 | AC: 17, T: 13, FF: 14 | Fort: +5, Ref: +7, Will: +2 | CMB:+3, CMD: 17 | Init: +4

ok...dont have that one....unfortunately!

Tomas looks at the mismatched creature and shakes his head.

"I have no ideal what this creature is."


Male Dwarf Paladin (Stonelord) 1| HP: 12/21| AC: 17/10/17| Fort: +5| Ref: +0| Will: +5| Init: +0 Perc: +3| CMB: +5| CMD: 15| Mwk Warhammer: +6; 1d8+3| Javelin: +1;1d6+3| Long Hammer: +5; 2d6+4|
Skills:
Acrobatics-3| Appraise +0| Climb -1| Diplomacy+3| Heal +2| Intimidate -1|K.Nobility +0| K.Religion +4| Sense Motive +2| Survival +2|

Goron while describing the creature to Aravashnial also checks to see if the two know what this is.


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

Levelle frowns at the creature and shakes her head. I don't know this either... The tiefling compels the eidolon to stay close as she stares overly long at the misshapen body.


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

*pokes the thread gently*


1d20 + 8 ⇒ (16) + 8 = 24

"No, I have no idea what this is..." says Aravashnial.

"I do though!" Anevia gets exciting knowing something that the elf doesn't! "It's a Mongleman. A type of mutation to make it look like a bunch of different creatures!"


Male Human Ranger (Urban) 2 | HP: 22 | AC: 17, T: 13, FF: 14 | Fort: +5, Ref: +7, Will: +2 | CMB:+3, CMD: 17 | Init: +4

"A truly hideous amalgamation! Lets move on..perhaps our salvation is just beyond the next bend!"

The wizard tries to sound more chipper than he actually feels.


Female Aasimar Oracle 2 | HP: 13 | AC: 11, T: 11, FF: 10 | Fort: +0, Ref: +1, Will: +5 | BAB: +1, CMB: +1, CMD: 11 | Init: +1 | Perception: +5 |

Despite herself, Sana laughed a bit at Tomas' words, and she did feel rather better. She still didn't really know anything about Monglemen, but on the other hand, she was rather used to dealing with things she had no ability to understand. Sana lightly began to pat it down, both to get a better sense of what the creature was like and see if there was anything useful on it.

"...So we know that something mutated was here, and we know that there was something here capable of killing it." she mused as she performed the check, looking around once she was done to see if she could spot anything that would help explain what had killed the Mongleman. If its death wasn't natural, they'd probably need to be much more on their guard while moving forward...

Perception: 1d20 + 4 ⇒ (10) + 4 = 14


Male Dwarf Paladin (Stonelord) 1| HP: 12/21| AC: 17/10/17| Fort: +5| Ref: +0| Will: +5| Init: +0 Perc: +3| CMB: +5| CMD: 15| Mwk Warhammer: +6; 1d8+3| Javelin: +1;1d6+3| Long Hammer: +5; 2d6+4|
Skills:
Acrobatics-3| Appraise +0| Climb -1| Diplomacy+3| Heal +2| Intimidate -1|K.Nobility +0| K.Religion +4| Sense Motive +2| Survival +2|

Heal check to determine cause of death 1d20 + 2 ⇒ (5) + 2 = 7
Perception check to look out for unusual things, not including +4 for stonecunning. 1d20 + 3 ⇒ (1) + 3 = 4
Survival Check to check for direction and time. 1d20 + 2 ⇒ (20) + 2 = 22

"Thank you, Anevia for that information. Now let's us see what killed it. It may give us a clue what to expect."


Goron:
You are able to determine that he was heading the same way you are now and not long ago. There is a large cut running down his back which was clearly the source of death (no heal check needed) but your not sure what kind of weapon it came form.

Sana:
You spot a small piece of iron. It looks like a holy symbol but it has been broken in half.

An inspection of the mouth reveals sharp and long teeth, broken and bloody.

Sana again:
a continuation from your perception check, you find bits of metal in the creatures mouth.


Female Aasimar Oracle 2 | HP: 13 | AC: 11, T: 11, FF: 10 | Fort: +0, Ref: +1, Will: +5 | BAB: +1, CMB: +1, CMD: 11 | Init: +1 | Perception: +5 |

Making a check to try and determine which deity the symbol was for. Taking 10 + 6 (16) on Knowledge (Religion).

Sana carefully pulled out a few of the bits of metal and examined them, seeming quite interested in what she'd found. But then, she was a girl of faith, so perhaps that wasn't too surprising. It seemed like the symbol had been put into the creature's mouth somehow, and it had been chewing on it or something? Well, if the focus had been used as a channel for divine energy, it's possible that it might have had an effect on the monster. She carefully gathered what she could of what seemed to be the symbol's pieces, trying to arrange them into something that better resembled a semblance of the whole, working silently the entire time.


Male Dwarf Paladin (Stonelord) 1| HP: 12/21| AC: 17/10/17| Fort: +5| Ref: +0| Will: +5| Init: +0 Perc: +3| CMB: +5| CMD: 15| Mwk Warhammer: +6; 1d8+3| Javelin: +1;1d6+3| Long Hammer: +5; 2d6+4|
Skills:
Acrobatics-3| Appraise +0| Climb -1| Diplomacy+3| Heal +2| Intimidate -1|K.Nobility +0| K.Religion +4| Sense Motive +2| Survival +2|

"What's you found lass?"
Goron asks noticing Sana playing with bits of metal.


Want me to keep going or do you want to keep up the roleplay? Sana?


Female Aasimar Oracle 2 | HP: 13 | AC: 11, T: 11, FF: 10 | Fort: +0, Ref: +1, Will: +5 | BAB: +1, CMB: +1, CMD: 11 | Init: +1 | Perception: +5 |

You're certainly welcome to proceed if that's what you'd like! If nothing else, they can talk on the way. ^^


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

Having not noticed that Sana had found something Levelle pays half attention to the conversation as the summoner urges Cao forward to help scout the way as they move on...


Eliciter 3 | HP: 24 | AC: 16, T: 14, FF: 12 | Fort: +1, Ref: +3, Will: +4 | CMB: +3, CMD: 15 | Init: +2 | Perception +3 |Bluff +11, Climb +6, Diplomacy +12, Disguise +7, Intimidate +11, Kno: Local +6, Kno: Nobility +6, Linguist +7, Perform [Oratory] +8, Sense Motive +9, Spellcraft +8, Stealth +7, UMD +10

The eidolon moves ahead and sniffs around as the group moves onward.

Perception!: 1d20 + 4 ⇒ (10) + 4 = 14


the rat is worth 33 XP per character
Sana, your above religion check is not enough to identify the symbol.

Feel free to continue to grovle over the mongle man before repsonding to this posted part below
After about half an hour of walking (you must move slower because of Anevia's leg) you arive in a large cavern. A single sizaable 20-foot-tall building remains in the center of this 30-foot-high cave, a bunkerlike structure with no windows and walls of worked stone bloacks. A 10-foot-long carving of a hammer decorates the building's facade. The ruins of collapsed outbuildings stand to either side.

Religion 10 and Goron:
Torag's symbol...duh

Perception = 14:
You can hear the sound of giant bug wings buzzing from behind the temple, and they are coming for you. Init= 13.

My internet is crazy these last few days, im suprised I even got on Paizo. I can't get to the spread sheet to imput the stats of the monster here but go ahead and attack, ill update the stats and map when my internet allows.


Male Dwarf Paladin (Stonelord) 1| HP: 12/21| AC: 17/10/17| Fort: +5| Ref: +0| Will: +5| Init: +0 Perc: +3| CMB: +5| CMD: 15| Mwk Warhammer: +6; 1d8+3| Javelin: +1;1d6+3| Long Hammer: +5; 2d6+4|
Skills:
Acrobatics-3| Appraise +0| Climb -1| Diplomacy+3| Heal +2| Intimidate -1|K.Nobility +0| K.Religion +4| Sense Motive +2| Survival +2|

I'm having the same problem with Pazio as well.
Initative 1d20 ⇒ 18
Knowledge (Religion), Just in case. 1d20 + 5 ⇒ (14) + 5 = 19
Perception 1d20 + 3 ⇒ (6) + 3 = 9
Slam Buzz with warhammer on my turn 1d20 + 4 ⇒ (2) + 4 = 61d8 + 3 ⇒ (4) + 3 = 7


Male Human Ranger (Urban) 2 | HP: 22 | AC: 17, T: 13, FF: 14 | Fort: +5, Ref: +7, Will: +2 | CMB:+3, CMD: 17 | Init: +4

Initiative: 1d20 + 1 ⇒ (15) + 1 = 16
Perception: 1d20 + 2 ⇒ (13) + 2 = 15

Action on my Initiative: Cast a forcebolt at the buzz 1d4 + 1 ⇒ (1) + 1 = 2


Female Aasimar Oracle 2 | HP: 13 | AC: 11, T: 11, FF: 10 | Fort: +0, Ref: +1, Will: +5 | BAB: +1, CMB: +1, CMD: 11 | Init: +1 | Perception: +5 |

Knowledge (Religion): 1d20 + 6 ⇒ (19) + 6 = 25
Perception: 1d20 + 4 ⇒ (18) + 4 = 22
Initiative: 1d20 + 1 ⇒ (12) + 1 = 13

It had taken Sana a little bit of time to consider things, but eventually, she'd noted, "I'm not really sure." The holy symbol was too broken for her to make out, though she did hope to study it in more detail later. She did stop moving as the others exploded into sudden violence, though, standing back to allow them to take care of... whatever was coming at them.


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

Init: 1d20 + 2 ⇒ (5) + 2 = 7
Perception: 1d20 ⇒ 13

Too slow to move, too blind to see...


Eliciter 3 | HP: 24 | AC: 16, T: 14, FF: 12 | Fort: +1, Ref: +3, Will: +4 | CMB: +3, CMD: 15 | Init: +2 | Perception +3 |Bluff +11, Climb +6, Diplomacy +12, Disguise +7, Intimidate +11, Kno: Local +6, Kno: Nobility +6, Linguist +7, Perform [Oratory] +8, Sense Motive +9, Spellcraft +8, Stealth +7, UMD +10

Init: 1d20 + 2 ⇒ (4) + 2 = 6
Perception: 1d20 + 4 ⇒ (12) + 4 = 16

Cao notices the buzzing but also proves too slow to act in time...


Internet is letting me mess with the sheet. so it is updating. Im not going to mess with the map for one creature though.

A giant fly comes from behind the temple and dive bombs the one in front!

Attacking Goron I believe: 1d20 + 2 ⇒ (8) + 2 = 101d6 + 1 ⇒ (2) + 1 = 3


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

Clikcing her tongue Levelle spits and lobs acid at the fly

Attack!: 1d20 + 3 ⇒ (2) + 3 = 5

Levelle's acid flies very wide. Levelle winces as she sees her attack miss.


Eliciter 3 | HP: 24 | AC: 16, T: 14, FF: 12 | Fort: +1, Ref: +3, Will: +4 | CMB: +3, CMD: 15 | Init: +2 | Perception +3 |Bluff +11, Climb +6, Diplomacy +12, Disguise +7, Intimidate +11, Kno: Local +6, Kno: Nobility +6, Linguist +7, Perform [Oratory] +8, Sense Motive +9, Spellcraft +8, Stealth +7, UMD +10

Can shifts forward near the dwarf, keening in a low tone like a surreal mix of growling and a bird call. Th eidolon tries to snap at the fly.

Not sure it can reach but in case it can...

Attack: 1d20 + 3 ⇒ (1) + 3 = 4


Eliciter 3 | HP: 24 | AC: 16, T: 14, FF: 12 | Fort: +1, Ref: +3, Will: +4 | CMB: +3, CMD: 15 | Init: +2 | Perception +3 |Bluff +11, Climb +6, Diplomacy +12, Disguise +7, Intimidate +11, Kno: Local +6, Kno: Nobility +6, Linguist +7, Perform [Oratory] +8, Sense Motive +9, Spellcraft +8, Stealth +7, UMD +10

Can shifts forward near the dwarf, keening in a low tone like a surreal mix of growling and a bird call. Th eidolon tries to snap at the fly.

Not sure it can reach but in case it can...

Attack: 1d20 + 3 ⇒ (19) + 3 = 22
Damaage: 1d8 + 3 ⇒ (1) + 3 = 4


Eliciter 3 | HP: 24 | AC: 16, T: 14, FF: 12 | Fort: +1, Ref: +3, Will: +4 | CMB: +3, CMD: 15 | Init: +2 | Perception +3 |Bluff +11, Climb +6, Diplomacy +12, Disguise +7, Intimidate +11, Kno: Local +6, Kno: Nobility +6, Linguist +7, Perform [Oratory] +8, Sense Motive +9, Spellcraft +8, Stealth +7, UMD +10

Oh weird...uh I guess a miss, PAizo has been doing weird stuff with my dice lately!


Male Human Ranger (Urban) 2 | HP: 22 | AC: 17, T: 13, FF: 14 | Fort: +5, Ref: +7, Will: +2 | CMB:+3, CMD: 17 | Init: +4

Seeing the giant fly still buzzing around, Tomas fires another force bolt at the insect.

Damage: 1d4 + 1 ⇒ (4) + 1 = 5


Female Aasimar Oracle 2 | HP: 13 | AC: 11, T: 11, FF: 10 | Fort: +0, Ref: +1, Will: +5 | BAB: +1, CMB: +1, CMD: 11 | Init: +1 | Perception: +5 |

Watching everyone else work to get rid of the monsters made her feel... kind of guilty, actually, that they were all so good at doing things and she was barely able to cower and hide. Carefully, the girl focused her mind, stretching out for the mysteries beyond human comprehension... and seized them. "Uln ah." she whispered, and a sudden downpour appeared right over the bug. Maybe that would stop it from flying around so much...?

Cast: Create Water


Male Dwarf Paladin (Stonelord) 1| HP: 12/21| AC: 17/10/17| Fort: +5| Ref: +0| Will: +5| Init: +0 Perc: +3| CMB: +5| CMD: 15| Mwk Warhammer: +6; 1d8+3| Javelin: +1;1d6+3| Long Hammer: +5; 2d6+4|
Skills:
Acrobatics-3| Appraise +0| Climb -1| Diplomacy+3| Heal +2| Intimidate -1|K.Nobility +0| K.Religion +4| Sense Motive +2| Survival +2|

Attack with warhammer 1d20 + 4 ⇒ (18) + 4 = 221d8 + 3 ⇒ (3) + 3 = 6

Goron once more brings up hs hammer in the hopes of squashing that fly.


The fly buzzes around, wounded and wet. It tries to escape the way you came!

You get the XP either way, but you can make AoO against the fly if you REALLY want to kill it


Female Aasimar Oracle 2 | HP: 13 | AC: 11, T: 11, FF: 10 | Fort: +0, Ref: +1, Will: +5 | BAB: +1, CMB: +1, CMD: 11 | Init: +1 | Perception: +5 |

Sana quietly clutched her bag as the bug started to fly off, gazing thoughtfully down the hall now that, once again, things seemed to be safe. Well, as safe as they could be when it was possible the whole city was being flattened by the forces of evil... and to be honest, that rather annoyed her. She'd put in a lot of time and effort to try and help everyone understand, but this was just... tch. Slowly, however, the girl forced herself to relax and take a deep breath. Sure, they were underground, and possibly in more danger than they knew about, but... the darkness didn't bother her very much, there were nice people around her, and she was certain the gods hadn't abandoned them. She just needed to keep that in mind and she'd be just fine.


Female Elf Hunter 6 [HP 42 | AC/Touch/Flat 17/13/14 | Fort/Ref/Will +5/+8/+4 | Init +3 | CMB +8; CMD 22] Handle Animal (11) Intimidate (6) Perception (13) Spellcraft (11) Stealth (12) Survival (13*) Track (16*) Wild Empathy (7)

Levelle shakes her head This place is filled with strange creatures, was it always this way or sudden because of what happened?


Male Dwarf Paladin (Stonelord) 1| HP: 12/21| AC: 17/10/17| Fort: +5| Ref: +0| Will: +5| Init: +0 Perc: +3| CMB: +5| CMD: 15| Mwk Warhammer: +6; 1d8+3| Javelin: +1;1d6+3| Long Hammer: +5; 2d6+4|
Skills:
Acrobatics-3| Appraise +0| Climb -1| Diplomacy+3| Heal +2| Intimidate -1|K.Nobility +0| K.Religion +4| Sense Motive +2| Survival +2|

"Yar fly. Shoo. Ye not be liking thar taste of me hammer will ya?"

Goron is less than pleased as his strong dwarvish brogue indicates. He calms down soon enough as he continues leading the party forward, praying to the gods above he doesn't get them all lost.

"This here is a temple sacred to Torag. Should be a good place to be."


Male Human Ranger (Urban) 2 | HP: 22 | AC: 17, T: 13, FF: 14 | Fort: +5, Ref: +7, Will: +2 | CMB:+3, CMD: 17 | Init: +4

Tomas will, as needed, recast his light spell.


Inside the temple

A stone bench lines the southern wall of this chamber. At the far side of the room, a basin of water sits atop a stone pedestal. A stone door engraved with an image of a hammer stands to the north.

Anevia sits down on one of the benches and rubs her broken leg, "My leg is giving me trouble, if we could rest for just a moment?"

Horgus turn on Anevia, "You are doing nothing but slowing us down with that broken leg of yours! We don't have forever to get out of here! And we will run out of food soon! And you want to rest?!

The fly grants 100 XP to each of you


Female Aasimar Oracle 2 | HP: 13 | AC: 11, T: 11, FF: 10 | Fort: +0, Ref: +1, Will: +5 | BAB: +1, CMB: +1, CMD: 11 | Init: +1 | Perception: +5 |

"...I don't think rushing ahead is a good idea." Sana said quietly, hoping to calm Horgus down.

Diplomacy: 1d20 + 10 ⇒ (17) + 10 = 27

"I have enough food to last everyone for a little while in my pack, and the darkness down here isn't a problem for us. The monsters are. If we rush ahead too quickly, we could miss something important along the way... and if you're afraid, then you're probably going to move faster than you should. It's true that we'd be faster without her, but by slowing us down, she's helping us make sure we don't run head-first into danger." the girl lightly clasped her hands together and bowed her head a little - she'd continued to keep her hood up, but a movement that obvious was easily visible, obscured features or not. "Besides, I'm sure that the gods are guiding us and won't abandon us down here."

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