
Na'shok |

Na'shok feels a bit better after experiencing the pseudo-succubus’s healing touch. He rears back and pummels the Templar again!
Punch (heroism, inspire, haste, Barda): 1d20 + 16 + 4 + 2 + 1 + 2 ⇒ (20) + 16 + 4 + 2 + 1 + 2 = 45
Damage plus lightning: 1d3 + 17 + 4 + 2 + 1d6 + 3 ⇒ (1) + 17 + 4 + 2 + (6) + 3 = 33
Iterative: 1d20 + 11 + 4 + 2 + 1 + 2 ⇒ (12) + 11 + 4 + 2 + 1 + 2 = 32
Damage plus lightning: 1d3 + 17 + 4 + 2 + 1d6 + 3 ⇒ (3) + 17 + 4 + 2 + (1) + 3 = 30
Haste: 1d20 + 16 + 4 + 2 + 1 + 2 ⇒ (6) + 16 + 4 + 2 + 1 + 2 = 31
Damage plus lightning: 1d3 + 17 + 4 + 2 + 1d6 + 3 ⇒ (2) + 17 + 4 + 2 + (3) + 3 = 31
Edit:
Confirming: 1d20 + 16 + 4 + 2 + 1 + 2 ⇒ (10) + 16 + 4 + 2 + 1 + 2 = 35
Extra Damage: 1d3 + 17 + 4 + 2 + 3 ⇒ (1) + 17 + 4 + 2 + 3 = 27

Varda Beardedheart |

Barda bards.
Pew (PBS, rapid shot, haste, WC): 1d20 + 18 + 1 - 2 + 1 + 4 ⇒ (6) + 18 + 1 - 2 + 1 + 4 = 28
Damage: 1d8 + 8 + 1 + 5 ⇒ (2) + 8 + 1 + 5 = 16
Pew (PBS, rapid shot, haste, WC): 1d20 + 18 + 1 - 2 + 1 + 4 ⇒ (13) + 18 + 1 - 2 + 1 + 4 = 35
Damage: 1d8 + 8 + 1 + 5 ⇒ (8) + 8 + 1 + 5 = 22
Pew (PBS, rapid shot, haste, WC): 1d20 + 18 + 1 - 2 + 1 + 4 ⇒ (6) + 18 + 1 - 2 + 1 + 4 = 28
Damage: 1d8 + 8 + 1 + 5 ⇒ (2) + 8 + 1 + 5 = 16
Pew (PBS, rapid shot, haste, WC): 1d20 + 13 + 1 - 2 + 1 + 4 ⇒ (6) + 13 + 1 - 2 + 1 + 4 = 23
Pew (PBS, rapid shot, haste, WC): 1d20 + 8 + 1 - 2 + 1 + 4 ⇒ (9) + 8 + 1 - 2 + 1 + 4 = 21

Aenthurien |

Rapid, Inspire, Haste, PBS, Barda: 1d20 + 22 - 2 + 2 + 1 + 1 + 2 ⇒ (11) + 22 - 2 + 2 + 1 + 1 + 2 = 37
Damage: 1d8 + 6 + 2 + 1 + 3 ⇒ (2) + 6 + 2 + 1 + 3 = 14
Rapid, Inspire, Haste, PBS, Barda: 1d20 + 22 - 2 + 2 + 1 + 1 + 2 ⇒ (7) + 22 - 2 + 2 + 1 + 1 + 2 = 33
Damage: 1d8 + 6 + 2 + 1 + 3 ⇒ (6) + 6 + 2 + 1 + 3 = 18
Iterative Rapid, Inspire, Haste, PBS, Barda: 1d20 + 17 - 2 + 2 + 1 + 1 + 2 ⇒ (14) + 17 - 2 + 2 + 1 + 1 + 2 = 35
Damage: 1d8 + 6 + 2 + 1 + 3 ⇒ (7) + 6 + 2 + 1 + 3 = 19
Hasted Rapid, Inspire, Haste, PBS, Barda: 1d20 + 22 - 2 + 2 + 1 + 1 + 2 ⇒ (13) + 22 - 2 + 2 + 1 + 1 + 2 = 39
Damage: 1d8 + 6 + 2 + 1 + 3 ⇒ (7) + 6 + 2 + 1 + 3 = 19
Aen keeps firing arrows at the demon.

DM Amazing Red |

Gorn attempts to regrapple the demoness.
Grapple: 1d20 + 42 ⇒ (15) + 42 = 57
Pin: 1d20 + 42 + 5 ⇒ (16) + 42 + 5 = 63
Arueshalae will heal Gorn.
CSW: 3d8 + 7 ⇒ (6, 2, 3) + 7 = 18
The Templar continues to help his mistress.
Main vs Gorn: 1d20 + 23 ⇒ (20) + 23 = 43
Confirming Main vs Gorn: 1d20 + 23 + 4 ⇒ (18) + 23 + 4 = 45
2d6 + 32 ⇒ (3, 2) + 32 = 37
Main vs Gorn: 1d20 + 18 ⇒ (11) + 18 = 29
Main vs Gorn: 1d20 + 13 ⇒ (3) + 13 = 16
Hasted Main vs Gorn: 1d20 + 23 ⇒ (4) + 23 = 27
Off vs Gorn: 1d20 + 23 ⇒ (19) + 23 = 42
Confirming Off vs Gorn: 1d20 + 23 + 4 ⇒ (14) + 23 + 4 = 41
2d6 + 32 ⇒ (5, 1) + 32 = 38
Off vs Gorn: 1d20 + 18 ⇒ (12) + 18 = 30
Off vs Gorn: 1d20 + 13 ⇒ (1) + 13 = 14
The demoness attempts to break free.
CMB: 1d20 + 30 ⇒ (18) + 30 = 48
Party! Can someone tell me how much HP Gorn has left?

Varda Beardedheart |

Mythic point to use Stand Tall, allowing everyone to use my save.
Will: 1d20 + 18 ⇒ (19) + 18 = 37
And since that's successful, I'll expend a mythic point to cause the demoness to become staggered for four rounds (can be reduced to one round by making a DC 18 Will save).
Varda continues pewpewing.
Pew (PBS, rapid shot, haste, WC): 1d20 + 18 + 1 - 2 + 1 + 4 ⇒ (8) + 18 + 1 - 2 + 1 + 4 = 30
Damage: 1d8 + 8 + 1 + 5 ⇒ (2) + 8 + 1 + 5 = 16
Pew (PBS, rapid shot, haste, WC): 1d20 + 18 + 1 - 2 + 1 + 4 ⇒ (3) + 18 + 1 - 2 + 1 + 4 = 25
Damage: 1d8 + 8 + 1 + 5 ⇒ (5) + 8 + 1 + 5 = 19
Pew (PBS, rapid shot, haste, WC): 1d20 + 18 + 1 - 2 + 1 + 4 ⇒ (7) + 18 + 1 - 2 + 1 + 4 = 29
Damage: 1d8 + 8 + 1 + 5 ⇒ (2) + 8 + 1 + 5 = 16
Pew (PBS, rapid shot, haste, WC): 1d20 + 13 + 1 - 2 + 1 + 4 ⇒ (10) + 13 + 1 - 2 + 1 + 4 = 27
Damage: 1d8 + 8 + 1 + 5 ⇒ (5) + 8 + 1 + 5 = 19
Pew (PBS, rapid shot, haste, WC): 1d20 + 8 + 1 - 2 + 1 + 4 ⇒ (17) + 8 + 1 - 2 + 1 + 4 = 29
Damage: 1d8 + 8 + 1 + 5 ⇒ (3) + 8 + 1 + 5 = 17

Aenthurien |

Rapid, PBS, Haste, Inspire, WC: 1d20 + 22 - 2 + 1 + 1 + 2 + 2 ⇒ (16) + 22 - 2 + 1 + 1 + 2 + 2 = 42
Damage: 1d8 + 6 + 1 + 2 + 3 ⇒ (4) + 6 + 1 + 2 + 3 = 16
Rapid, PBS, Haste, Inspire, WC: 1d20 + 22 - 2 + 1 + 1 + 2 + 2 ⇒ (18) + 22 - 2 + 1 + 1 + 2 + 2 = 44
Damage: 1d8 + 6 + 1 + 2 + 3 ⇒ (1) + 6 + 1 + 2 + 3 = 13
Iterative Rapid, PBS, Haste, Inspire, WC: 1d20 + 17 - 2 + 1 + 1 + 2 + 2 ⇒ (2) + 17 - 2 + 1 + 1 + 2 + 2 = 23
Damage: 1d8 + 6 + 1 + 2 + 3 ⇒ (7) + 6 + 1 + 2 + 3 = 19
Rapid, PBS, Haste, Inspire, WC: 1d20 + 22 - 2 + 1 + 1 + 2 + 2 ⇒ (15) + 22 - 2 + 1 + 1 + 2 + 2 = 41
Damage: 1d8 + 6 + 1 + 2 + 3 ⇒ (1) + 6 + 1 + 2 + 3 = 13
Aen keeps firing.

Na'shok |

Protected from the demon’s spell by Varda’s protective aura, Nash is free to bring Soulshear to bear.
Chop (heroism, inspire, haste): 1d20 + 17 + 4 + 2 + 1 ⇒ (8) + 17 + 4 + 2 + 1 = 32
Damage: 1d10 + 26 + 4 + 2 ⇒ (5) + 26 + 4 + 2 = 37
Iterative: 1d20 + 12 + 4 + 2 + 1 ⇒ (2) + 12 + 4 + 2 + 1 = 21
Damage: 1d10 + 26 + 4 + 2 ⇒ (10) + 26 + 4 + 2 = 42
Haste Attack: 1d20 + 17 + 4 + 2 + 1 ⇒ (7) + 17 + 4 + 2 + 1 = 31
Damage: 1d10 + 26 + 4 + 2 ⇒ (3) + 26 + 4 + 2 = 35

DM Amazing Red |

Will: 1d20 + 11 ⇒ (3) + 11 = 14
Varda lands an arrow on the demoness while Aen lands three. Nash slashes with Soulshear and drops the Coloxus. Arueshalae's eyes widen as Gorn is downed. She snarls and fires her bow.
Pew: 1d20 + 20 ⇒ (10) + 20 = 30
1d8 + 22 ⇒ (1) + 22 = 23
Pew: 1d20 + 20 ⇒ (5) + 20 = 25
Surge: 1d8 ⇒ 5
1d8 + 22 ⇒ (6) + 22 = 28
Pew: 1d20 + 20 ⇒ (4) + 20 = 24
Pew: 1d20 + 15 ⇒ (8) + 15 = 23
Pew: 1d20 + 10 ⇒ (9) + 10 = 19
The Templar steps forward slashing at Nash.
Main vs Nash: 1d20 + 23 ⇒ (5) + 23 = 28
1d6 + 16 ⇒ (1) + 16 = 17
Main vs Nash: 1d20 + 18 ⇒ (14) + 18 = 32
1d6 + 16 ⇒ (6) + 16 = 22
Main vs Nash: 1d20 + 13 ⇒ (3) + 13 = 16
1d6 + 16 ⇒ (2) + 16 = 18
Hasted Main vs Nash: 1d20 + 23 ⇒ (2) + 23 = 25
1d6 + 16 ⇒ (2) + 16 = 18
Main vs Nash: 1d20 + 23 ⇒ (17) + 23 = 40
Confirming Main vs Nash: 1d20 + 23 + 4 ⇒ (16) + 23 + 4 = 43
Fort: 1d100 ⇒ 84
1d6 + 16 ⇒ (6) + 16 = 22
Main vs Nash: 1d20 + 18 ⇒ (4) + 18 = 22
1d6 + 16 ⇒ (3) + 16 = 19
Main vs Nash: 1d20 + 13 ⇒ (17) + 13 = 30
Confirming Main vs Nash: 1d20 + 13 + 4 ⇒ (6) + 13 + 4 = 23
1d6 + 16 ⇒ (2) + 16 = 18
Party is up.

Aenthurien |

Rapid, PBS, Haste, Inspire: 1d20 + 22 - 2 + 1 + 1 + 2 ⇒ (14) + 22 - 2 + 1 + 1 + 2 = 38
Damage: 1d8 + 6 + 1 + 2 ⇒ (2) + 6 + 1 + 2 = 11
Rapid, PBS, Haste, Inspire: 1d20 + 22 - 2 + 1 + 1 + 2 ⇒ (20) + 22 - 2 + 1 + 1 + 2 = 44
Damage: 1d8 + 6 + 1 + 2 + 3 ⇒ (4) + 6 + 1 + 2 + 3 = 16
Iterative Rapid, PBS, Haste, Inspire: 1d20 + 17 - 2 + 1 + 1 + 2 ⇒ (13) + 17 - 2 + 1 + 1 + 2 = 32
Damage: 1d8 + 6 + 1 + 2 ⇒ (3) + 6 + 1 + 2 = 12
Haste Rapid, PBS, Haste, Inspire: 1d20 + 22 - 2 + 1 + 1 + 2 ⇒ (10) + 22 - 2 + 1 + 1 + 2 = 34
Damage: 1d8 + 6 + 1 + 2 ⇒ (4) + 6 + 1 + 2 = 13
Rapid, PBS, Haste, Inspire: 1d20 + 22 - 2 + 1 + 1 + 2 ⇒ (13) + 22 - 2 + 1 + 1 + 2 = 37
Extra Damage: 2d8 + 12 + 2 + 4 ⇒ (6, 6) + 12 + 2 + 4 = 30
Aen keeps firing.

Varda Beardedheart |

Aen, don't forget your +2/+3 from Weal's Champion.
Pew (PBS, rapid shot, haste, WC, inspire): 1d20 + 18 + 1 - 2 + 1 + 4 + 2 ⇒ (14) + 18 + 1 - 2 + 1 + 4 + 2 = 38
Damage: 1d8 + 8 + 1 + 5 + 2 ⇒ (3) + 8 + 1 + 5 + 2 = 19
Pew (PBS, rapid shot, haste, WC, inspire): 1d20 + 18 + 1 - 2 + 1 + 4 + 2 ⇒ (5) + 18 + 1 - 2 + 1 + 4 + 2 = 29
Damage: 1d8 + 8 + 1 + 5 + 2 ⇒ (4) + 8 + 1 + 5 + 2 = 20
Pew (PBS, rapid shot, haste, WC, inspire): 1d20 + 18 + 1 - 2 + 1 + 4 + 2 ⇒ (5) + 18 + 1 - 2 + 1 + 4 + 2 = 29
Damage: 1d8 + 8 + 1 + 5 + 2 ⇒ (7) + 8 + 1 + 5 + 2 = 23
Pew (PBS, rapid shot, haste, WC, inspire): 1d20 + 13 + 1 - 2 + 1 + 4 + 2 ⇒ (19) + 13 + 1 - 2 + 1 + 4 + 2 = 38
Damage: 1d8 + 8 + 1 + 5 + 2 ⇒ (7) + 8 + 1 + 5 + 2 = 23
Pew (PBS, rapid shot, haste, WC, inspire): 1d20 + 8 + 1 - 2 + 1 + 4 + 2 ⇒ (8) + 8 + 1 - 2 + 1 + 4 + 2 = 22
Damage?: 1d8 + 8 + 1 + 5 + 2 ⇒ (1) + 8 + 1 + 5 + 2 = 17

Na'shok |

Na'shok douses the prince's wounds with curative potions.
CCW: 3d8 + 10 ⇒ (3, 1, 7) + 10 = 21
CCW: 3d8 + 10 ⇒ (6, 8, 1) + 10 = 25
CCW: 3d8 + 10 ⇒ (8, 3, 3) + 10 = 24
CCW: 3d8 + 10 ⇒ (6, 4, 4) + 10 = 24
CCW: 3d8 + 10 ⇒ (7, 4, 5) + 10 = 26
CCW: 3d8 + 10 ⇒ (2, 1, 5) + 10 = 18
CCW: 3d8 + 10 ⇒ (1, 5, 5) + 10 = 21
And then guzzles a few himself.
CCW: 3d8 + 10 ⇒ (1, 7, 6) + 10 = 24
CCW: 3d8 + 10 ⇒ (4, 4, 3) + 10 = 21
CCW: 3d8 + 10 ⇒ (7, 8, 2) + 10 = 27

Gorn-Rel |

Gorn-Rel groggily shakes his head as he comes back to awareness. He nods his thanks to Na'shok.
"Thank you. We should press onwards while our wards hold, or we should rest briefly and renew our strength."
We all have the use Mythic energy to regain our abilities.

Varda Beardedheart |

I've only got one more use of Weal's Champion, but I've only got four more mythic points... I'm thinking I'd rather have mythic points than extra Weal's Champion.

DM Amazing Red |

Moving west into the next room..
The northern third of this long room of this room contains a stove, a firepit, and a table. An open door leads to a well-stocked pantry. In the central part of the room sits a long wooden table surrounded by stools, while to the south stand three long bookcases and a pair of writing desks. There are four cultists here, all women dressed in robes. Two are reading while one is knitting while the last one seems to be cooking. They notice you barge in and stop their activities. "Intruders!"
A: 1d20 + 6 ⇒ (6) + 6 = 12
AR: 1d20 + 6 ⇒ (7) + 6 = 13
B: 1d20 + 2 ⇒ (20) + 2 = 22
G: 1d20 + 8 ⇒ (6) + 8 = 14
N: 1d20 + 3 ⇒ (19) + 3 = 22
V: 1d20 + 5 ⇒ (7) + 5 = 12
Nash is up!

DM Amazing Red |

The quartet move forward, fire forming in the palms of their hands before they launch them!
B2 Empowered Scorching Ray vs Flat-Footed Touch: 1d20 + 9 ⇒ (9) + 9 = 18
4d6 ⇒ (2, 4, 4, 5) = 15
B2 Empowered Scorching Ray vs Flat-Footed Touch: 1d20 + 9 ⇒ (12) + 9 = 21
4d6 ⇒ (1, 5, 6, 4) = 16
B4 Empowered Scorching Ray vs Flat-Footed Touch: 1d20 + 9 ⇒ (14) + 9 = 23
4d6 ⇒ (6, 4, 3, 2) = 15
B4 Empowered Scorching Ray vs Flat-Footed Touch: 1d20 + 9 ⇒ (7) + 9 = 16
4d6 ⇒ (4, 3, 1, 6) = 14
Looks like 90 fire damage after the empowered.
B2 Empowered Scorching Ray vs Touch: 1d20 + 9 ⇒ (1) + 9 = 10
4d6 ⇒ (1, 1, 1, 5) = 8
B2 Empowered Scorching Ray vs Touch: 1d20 + 9 ⇒ (8) + 9 = 17
4d6 ⇒ (2, 3, 3, 2) = 10
B4 Empowered Scorching Ray vs Touch: 1d20 + 9 ⇒ (18) + 9 = 27
4d6 ⇒ (5, 2, 3, 5) = 15
B4 Empowered Scorching Ray vs Touch: 1d20 + 9 ⇒ (20) + 9 = 29
B4 Empowered Scorching Ray vs Touch, Confirming: 1d20 + 9 ⇒ (7) + 9 = 16
4d6 ⇒ (6, 2, 4, 4) = 16
Fort: 1d100 ⇒ 75
Looks like 61 after the empowered.
Arueshalae will inspire! Party is up!

Gorn-Rel |

Gorn-Rel is engulfed in flames; he looks horribly burned and close to death, but he fights through the terrible pain.
He moves forward to attack one of the cultists who lit him aflame.
Power Flurry: 1d20 + 19 + 1 ⇒ (14) + 19 + 1 = 34
Damage: 2d8 + 21 ⇒ (5, 4) + 21 = 30
Power Flurry: 1d20 + 19 + 1 ⇒ (1) + 19 + 1 = 21
Damage: 2d8 + 21 ⇒ (6, 5) + 21 = 32
Power Flurry (Haste): 1d20 + 19 + 1 ⇒ (18) + 19 + 1 = 38
Damage: 2d8 + 21 ⇒ (8, 2) + 21 = 31
Power Flurry: 1d20 + 14 + 1 ⇒ (3) + 14 + 1 = 18
Damage: 2d8 + 21 ⇒ (2, 3) + 21 = 26
Power Flurry: 1d20 + 14 + 1 ⇒ (19) + 14 + 1 = 34
Damage: 2d8 + 21 ⇒ (7, 2) + 21 = 30
Power Flurry: 1d20 + 9 + 1 ⇒ (15) + 9 + 1 = 25
Damage: 2d8 + 21 ⇒ (3, 7) + 21 = 31

Aenthurien |

Knowledge? : 1d20 ⇒ 13
Aen steps into Gorn's previous position and begins firing arrows at southernmost woman. (B3)
Rapid, PBS, Haste, Inspire: 1d20 + 22 - 2 + 1 + 1 + 2 ⇒ (14) + 22 - 2 + 1 + 1 + 2 = 38
Damage: 1d8 + 6 + 1 + 2 ⇒ (6) + 6 + 1 + 2 = 15
Rapid, PBS, Haste, Inspire: 1d20 + 22 - 2 + 1 + 1 + 2 ⇒ (9) + 22 - 2 + 1 + 1 + 2 = 33
Damage: 1d8 + 6 + 1 + 2 ⇒ (5) + 6 + 1 + 2 = 14
Iterative Rapid, PBS, Haste, Inspire: 1d20 + 17 - 2 + 1 + 1 + 2 ⇒ (7) + 17 - 2 + 1 + 1 + 2 = 26
Damage: 1d8 + 6 + 1 + 2 ⇒ (7) + 6 + 1 + 2 = 16
Haste Rapid, PBS, Haste, Inspire: 1d20 + 22 - 2 + 1 + 1 + 2 ⇒ (6) + 22 - 2 + 1 + 1 + 2 = 30
Damage: 1d8 + 6 + 1 + 2 ⇒ (1) + 6 + 1 + 2 = 10

Na'shok |

Nash howls in pain as the fiery rays scar his hide. He combines the demonic magics at his call with his own mythic power to conjure a protective ward.
Resist Energy Communal to give everyone resist 30 fire

Varda Beardedheart |

Sorry, busy weekend.
Varda repeats Na'shok's offer. "Surrender!" she exclaims. "We would rather not kill you, but if you resist you give us no choice."
If they don't surrender...
PEW (PBS, rapid shot, haste, inspire): 1d20 + 18 + 1 - 2 + 1 + 2 ⇒ (19) + 18 + 1 - 2 + 1 + 2 = 39
Damage: 1d8 + 8 + 1 + 2 ⇒ (1) + 8 + 1 + 2 = 12
PEW (PBS, rapid shot, haste, inspire): 1d20 + 18 + 1 - 2 + 1 + 2 ⇒ (6) + 18 + 1 - 2 + 1 + 2 = 26
Damage: 1d8 + 8 + 1 + 2 ⇒ (2) + 8 + 1 + 2 = 13
PEW (PBS, rapid shot, haste, inspire): 1d20 + 18 + 1 - 2 + 1 + 2 ⇒ (16) + 18 + 1 - 2 + 1 + 2 = 36
Damage: 1d8 + 8 + 1 + 2 ⇒ (4) + 8 + 1 + 2 = 15
PEW (PBS, rapid shot, haste, inspire): 1d20 + 13 + 1 - 2 + 1 + 2 ⇒ (11) + 13 + 1 - 2 + 1 + 2 = 26
Damage: 1d8 + 8 + 1 + 2 ⇒ (3) + 8 + 1 + 2 = 14
PEW (PBS, rapid shot, haste, inspire): 1d20 + 8 + 1 - 2 + 1 + 2 ⇒ (11) + 8 + 1 - 2 + 1 + 2 = 21
Damage: 1d8 + 8 + 1 + 2 ⇒ (5) + 8 + 1 + 2 = 16

DM Amazing Red |

They seemingly disregard Varda's offer of surrender and get filled with arrows for their trouble, one dropping down to unconsciousness with her first shot while her next four arrows wound another cultist greatly. They both easily identify Marduk's spell and switch tactics, each producing gouts of pure ice that wash over the party.
Cone of Cold Reflex DC20 for half: 10d6 ⇒ (3, 1, 1, 3, 1, 5, 6, 2, 6, 1) = 29
Cone of Cold Reflex DC20 for half: 10d6 ⇒ (5, 4, 4, 6, 5, 5, 1, 2, 3, 5) = 40
Party is up again!

Varda Beardedheart |

Reflex (haste): 1d20 + 14 + 1 ⇒ (20) + 14 + 1 = 35
Reflex (haste): 1d20 + 14 + 1 ⇒ (5) + 14 + 1 = 20
HP: 95/108
Varda shakes off the worst of the ice and unloads into the cultists once more.
PEW (PBS, rapid shot, haste, inspire): 1d20 + 18 + 1 - 2 + 1 + 2 ⇒ (15) + 18 + 1 - 2 + 1 + 2 = 35
Damage: 1d8 + 8 + 1 + 2 ⇒ (6) + 8 + 1 + 2 = 17
PEW (PBS, rapid shot, haste, inspire): 1d20 + 18 + 1 - 2 + 1 + 2 ⇒ (5) + 18 + 1 - 2 + 1 + 2 = 25
Damage: 1d8 + 8 + 1 + 2 ⇒ (3) + 8 + 1 + 2 = 14
PEW (PBS, rapid shot, haste, inspire): 1d20 + 18 + 1 - 2 + 1 + 2 ⇒ (8) + 18 + 1 - 2 + 1 + 2 = 28
Damage: 1d8 + 8 + 1 + 2 ⇒ (5) + 8 + 1 + 2 = 16
PEW (PBS, rapid shot, haste, inspire): 1d20 + 13 + 1 - 2 + 1 + 2 ⇒ (9) + 13 + 1 - 2 + 1 + 2 = 24
Damage: 1d8 + 8 + 1 + 2 ⇒ (7) + 8 + 1 + 2 = 18
PEW (PBS, rapid shot, haste, inspire): 1d20 + 8 + 1 - 2 + 1 + 2 ⇒ (14) + 8 + 1 - 2 + 1 + 2 = 24
Damage: 1d8 + 8 + 1 + 2 ⇒ (4) + 8 + 1 + 2 = 15

Na'shok |

Reflex: 1d20 + 10 + 4 + 2 ⇒ (13) + 10 + 4 + 2 = 29
Reflex: 1d20 + 10 + 4 + 2 ⇒ (20) + 10 + 4 + 2 = 36
Nash easily avoids the blasts of frost but still suffers some injury.
He digs around for more healing salves.
CSW: 3d8 + 5 ⇒ (2, 7, 7) + 5 = 21
CMW x3: 4d8 + 20 ⇒ (3, 6, 7, 8) + 20 = 44
And then hands some off to Gorn.
CMW: 2d8 + 10 ⇒ (2, 3) + 10 = 15
CLW: 1d8 + 5 ⇒ (3) + 5 = 8
CSW: 3d8 + 5 ⇒ (5, 1, 3) + 5 = 14
We are perilously low on potions.

Gorn-Rel |

Ref: 1d20 + 15 + 1 ⇒ (8) + 15 + 1 = 24
Ref: 1d20 + 15 + 1 ⇒ (18) + 15 + 1 = 34
Gorn-Rel easily dodges the icy blasts, and watches as Varda lays the cultists low.
"Should we take a short break to rest or should I use these new potions? Their fires were dangerous."

Na'shok |

Discovering more potions, Nash drinks one.
CCW: 4d8 + 7 ⇒ (6, 7, 4, 6) + 7 = 30
Topped off!
"We should press on. If we rest the cult's leaders may try to escape."
You should drink those remaining potions Gorn. They've got your name on them.

Gorn-Rel |

CCW: 4d8 + 7 ⇒ (2, 6, 4, 8) + 7 = 27
CCW: 4d8 + 7 ⇒ (6, 2, 1, 6) + 7 = 22
"Then we must make haste!

DM Amazing Red |

The party searches the rest of the sanctum finding little until you come upon a closed room guarded by two humanoid shaped constructs that seem to be made of a polished silvery metal. Arcana
A: 1d20 + 6 ⇒ (3) + 6 = 9
G: 1d20 + 8 ⇒ (20) + 8 = 28
M: 1d20 + 7 ⇒ (14) + 7 = 21
N: 1d20 + 3 ⇒ (19) + 3 = 22
V: 1d20 + 5 ⇒ (4) + 5 = 9
Gorn and Nash!

Gorn-Rel |

The prince rushes forward to deliver a series of punches against the flat-footed constructs.
Power Flurry: 1d20 + 19 ⇒ (17) + 19 = 36
Damage: 2d8 + 21 ⇒ (3, 6) + 21 = 30
Power Flurry: 1d20 + 19 ⇒ (18) + 19 = 37
Damage: 2d8 + 21 ⇒ (6, 3) + 21 = 30
Power Flurry (MW): 1d20 + 19 ⇒ (18) + 19 = 37
Damage: 2d8 + 21 ⇒ (7, 1) + 21 = 29
Power Flurry (MW): 1d20 + 19 ⇒ (7) + 19 = 26
Damage: 2d8 + 21 ⇒ (4, 5) + 21 = 30
Power Flurry: 1d20 + 14 ⇒ (12) + 14 = 26
Damage: 2d8 + 21 ⇒ (7, 4) + 21 = 32
Power Flurry: 1d20 + 14 ⇒ (5) + 14 = 19
Damage: 2d8 + 21 ⇒ (3, 7) + 21 = 31
Power Flurry: 1d20 + 9 ⇒ (11) + 9 = 20
Damage: 2d8 + 21 ⇒ (1, 3) + 21 = 25

DM Amazing Red |

Gorn moves up, hitting all but two of his strikes on the construct before it could react. His strikes aren't nearly as effective as normal though. The construct next to Gorn turns into what can only be described as liquid silver and it oozes away from Gorn and towards Varda. Provoking an AOO.
With lightning quick speed it slams into the dorfadin twice.
Boop: 1d20 + 33 ⇒ (5) + 33 = 38
4d10 + 11 ⇒ (4, 5, 1, 2) + 11 = 23
Boop: 1d20 + 33 ⇒ (11) + 33 = 44
4d10 + 11 ⇒ (9, 3, 5, 8) + 11 = 36
The other construct moves up and does the same to Gorn.
Boop: 1d20 + 33 ⇒ (20) + 33 = 53
Confirming: 1d20 + 33 ⇒ (15) + 33 = 48
Critical Booping: 8d10 + 22 ⇒ (7, 7, 9, 6, 9, 8, 7, 10) + 22 = 85
Boop: 1d20 + 33 ⇒ (9) + 33 = 42
4d10 + 11 ⇒ (2, 5, 8, 1) + 11 = 27
Party is up!

Varda Beardedheart |

Hay, dat's no fair! You can't boop dorfadins!
Varda's eyes widen as the boopy thing boops her. With a dorfy frown she steps back and boops it back!
Boop (PBS, rapid shot, haste): 1d20 + 18 + 1 - 2 + 1 ⇒ (2) + 18 + 1 - 2 + 1 = 20
Damage: 1d8 + 8 + 1 ⇒ (7) + 8 + 1 = 16
Boop (PBS, rapid shot, haste): 1d20 + 18 + 1 - 2 + 1 ⇒ (4) + 18 + 1 - 2 + 1 = 22
Damage: 1d8 + 8 + 1 ⇒ (4) + 8 + 1 = 13
Boop (PBS, rapid shot, haste): 1d20 + 18 + 1 - 2 + 1 ⇒ (8) + 18 + 1 - 2 + 1 = 26
Damage: 1d8 + 8 + 1 ⇒ (3) + 8 + 1 = 12
Boop (PBS, rapid shot, haste): 1d20 + 13 + 1 - 2 + 1 ⇒ (13) + 13 + 1 - 2 + 1 = 26
Damage: 1d8 + 8 + 1 ⇒ (4) + 8 + 1 = 13
Boop (PBS, rapid shot, haste): 1d20 + 8 + 1 - 2 + 1 ⇒ (16) + 8 + 1 - 2 + 1 = 24
Damage: 1d8 + 8 + 1 ⇒ (7) + 8 + 1 = 16
The dice hate me. :(

Na'shok |

Nash'ok delivers three crushing blows with Soulshear's edge.
Chop (heroism, haste): 1d20 + 17 + 4 + 1 ⇒ (2) + 17 + 4 + 1 = 24
Damage: 1d10 + 26 + 4 ⇒ (6) + 26 + 4 = 36
Iterative: 1d20 + 12 + 4 + 1 ⇒ (15) + 12 + 4 + 1 = 32
Damage: 1d10 + 26 + 4 ⇒ (7) + 26 + 4 = 37
Haste Attack: 1d20 + 17 + 4 + 1 ⇒ (20) + 17 + 4 + 1 = 42
Damage: 1d10 + 26 + 4 ⇒ (2) + 26 + 4 = 32
Haste Attack: 1d20 + 17 + 4 + 1 ⇒ (12) + 17 + 4 + 1 = 34
Extra Damage: 2d10 + 60 ⇒ (4, 10) + 60 = 74

Aenthurien |

KN: arcana: 1d20 + 16 + 1d8 ⇒ (7) + 16 + (1) = 24
Aen begins firing off arrows.
Rapid, Haste, PBS: 1d20 + 22 - 2 + 1 + 1 ⇒ (11) + 22 - 2 + 1 + 1 = 33
Damage: 1d8 + 6 + 1 ⇒ (4) + 6 + 1 = 11
Rapid, Haste, PBS: 1d20 + 22 - 2 + 1 + 1 ⇒ (10) + 22 - 2 + 1 + 1 = 32
Damage: 1d8 + 6 + 1 ⇒ (2) + 6 + 1 = 9
Iterative Rapid, Haste, PBS: 1d20 + 17 - 2 + 1 + 1 ⇒ (17) + 17 - 2 + 1 + 1 = 34
Damage: 1d8 + 6 + 1 ⇒ (3) + 6 + 1 = 10
Haste Rapid, Haste, PBS: 1d20 + 22 - 2 + 1 + 1 ⇒ (15) + 22 - 2 + 1 + 1 = 37
Damage: 1d8 + 6 + 1 ⇒ (7) + 6 + 1 = 14

Gorn-Rel |

AoO: 1d20 + 19 + 1 ⇒ (7) + 19 + 1 = 27
damage: 2d8 + 21 ⇒ (2, 8) + 21 = 31
Gorn-Rel clips the golem who moved bast him and then staggers at the other golem's mighty blow.
"I cannot take another of those blows!"
Power Flurry: 1d20 + 19 + 1 ⇒ (10) + 19 + 1 = 30
damage: 2d8 + 21 ⇒ (1, 6) + 21 = 28
Power Flurry: 1d20 + 19 + 1 ⇒ (2) + 19 + 1 = 22
damage: 2d8 + 21 ⇒ (3, 2) + 21 = 26
Power Flurry (Haste): 1d20 + 19 + 1 ⇒ (19) + 19 + 1 = 39
damage: 2d8 + 21 ⇒ (2, 5) + 21 = 28
Power Flurry: 1d20 + 14 + 1 ⇒ (19) + 14 + 1 = 34
damage: 2d8 + 21 ⇒ (8, 5) + 21 = 34
Power Flurry: 1d20 + 14 + 1 ⇒ (7) + 14 + 1 = 22
damage: 2d8 + 21 ⇒ (5, 2) + 21 = 28
Power Flurry: 1d20 + 9 + 1 ⇒ (10) + 9 + 1 = 20
damage: 2d8 + 21 ⇒ (2, 4) + 21 = 27