Wonders in the Weave - Part I: The Dog Pharaoh's Tomb (Inactive)

Game Master Warped

On an isolated demiplane, the Pathfinders explore an Osirian ruin transported from Golarion by a powerful sorcerer centuries ago. And though the Pathfinder Society believes the fruits of their delve to be ripe for the picking, the unnatural landscape surrounding the tomb and a run-in with an unexpected guest make getting out with the treasure a tough task for the PCs.

Wonder in the Weave Map

Initiatives:
[dice=Al Suresh]d20+2[/dice]
[dice=Natalia]d20+1[/dice]
[dice=Rodrigo]d20+2[/dice]
[dice=Shandor]d20+12[/dice]
[dice=Sharna]d20+4[/dice]
[dice=Zaquielle]d20+6[/dice]

Perceptions:
[dice=Al Suresh]d20+3[/dice]
[dice=Natalia]d20+9[/dice]
[dice=Rodrigo]d20+10[/dice]
[dice=Shandor]d20+11[/dice]
[dice=Sharna]d20+8[/dice]
[dice=Ra]d20+17[/dice]
[dice=Zaquielle]d20+11[/dice]


A Pathfinder Society Scenario designed for Levels 5–9.

On an isolated demiplane, the Pathfinders explore an Osirian ruin transported from Golarion by a powerful sorcerer centuries ago. And though the Pathfinder Society believes the fruits of their delve to be ripe for the picking, the unnatural landscape surrounding the tomb and a run-in with an unexpected guest make getting out with the treasure a tough task for the PCs.

"The Dog Pharaoh's Tomb" is the first scenario in the two-part Wonders in the Weave campaign arc. The story concludes in Pathfinder Society Scenario #3–14: Wonders in the Weave—Part II: Snakes in the Fold. Both chapters are intended to be played in order.

Written by Jonathan H. Keith.