foggy1 |
My War Priest has chosen her Heavy Crossbow as her sacred weapon. Frustrated it requires her to put down her mead to reload she added the Shadowshooting weapon enchantment.
What happens to damage? Does the shadow bolt do minimum damage on a DC 16 save or may she choose to treat her Crossbow firing a shadow bolt as a sacred weapon granting her sacred weapon damage?
foggy1 |
Unsatisfied with that I've added the Good Blessing on the weapon and the shock enhancement.
Holy Strike (minor): At 1st level, you can touch one weapon and bless it with the power of purity and goodness. For 1 minute, this weapon glows green, white, or yellow-gold and deals an additional 1d6 points of damage against evil creatures. During this time, it’s treated as good for the purposes of overcoming damage reduction. This additional damage doesn’t stack with the additional damage from the holy weapon special ability.
Upon command, a shock weapon is sheathed in crackling electricity that deals an extra 1d6 points of electricity damage on a successful hit. The electricity does not harm the wielder. The effect remains until another command is given.
A failed Will saving throw means the weapon deals damage normally, while success means the weapon deals minimum damage against that opponent for 1 round.
My Crossbow now is doing 2d6+12 + 1d6 Good + 1d6 Shock. Is my damage with a shadow bolt minimum for all die rolls: 2d1+12 + 1d1 + 1d1 = 16 or do any of these die rolls break through due to their nature?
Now how does my medium sized War Priest shrink down to diminutive or fine to take advantage of this disadvantage?
CMantle |
Rules as Written, both Good Blessing and Shock do minimum damage. Both of those effects are being delivered by your "quasi-real" ammunition. However, talk to your GM about it. There is an incredible amount of wiggle-room when it comes to how multiple magic/supernatural things work with one another. In my mind it makes sense that you roll your d6 for good and shock normally, but as written you do min damage, because it's all part of your "weapon damage"
foggy1 |
And finally
Gravity bow significantly increases the weight and density of arrows or bolts fired from your bow or crossbow the instant before they strike their target and then return them to normal a few moments later. Any arrow fired from a bow or crossbow you are carrying when the spell is cast deals damage as if one size larger than it actually is. For instance, an arrow fired from a Medium longbow normally deals 1d8 points of damage, but it would instead deal 2d6 points of damage if fired from a gravity bow
Gravity bow + shadow bolt = +1 damage, not 2d6. Let me know if I've got that wrong.
LordKailas |
And finally
Gravity bow + shadow bolt = +1 damage, not 2d6. Let me know if I've got that wrong.
A heavy crossbow normally does 1d10 damage. Gravity bow increases it from 1d10 to 2d8. A warpriest between levels 15-19 can have their weapon deal whatever the weapon "normally" deals or 2d6 whichever is higher. In this case 2d8 is higher then 2d6, so gravity bow would increase your damage to 2d8.
A successful save against Shadowshooting would mean that you do minimum damage of 2d8 (2 dmg) or 2d6 (2 dmg) depending if you have gravity bow active or not.
edit: This is because gravity bow is a virtual size increase. If your character actually became large via enlarge person and then picked up a large heavy crossbow. You would have your choice between 2d8 (2 dmg) or 3d6 (3 dmg) because you're now a large war priest.