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Basic concept is still there. Werewolves= spiritual police. It's fine if you have limited or no grasp of the game. I actually want to start you prior to the first change. And I will be more than happy to help you through the creation process.
Step 1 is your concept(as always)
Step 2 is your virtue and vice (nature and demeanor). When you fulfill your virtue you regain all spent willpower. When you give into your vice you regain 1 willpower. There are merits (backgrounds) that allow you to gain a second virtue and vice.
I want you to think of what auspice you want to change under
Full moon the Ahrouns are now called Rahu. They are still the warriors
Gibbous moon, Galliards, are now Cahalith and are still the lore keepers and dreamers
Half moon, Philodox, are now Elodoth they have become more mediators to the spirit realms
Crescent moon, Theurge, are now Itheaur and are still ritualistic
New moon, Ragabash, are now Irraka. They are less trickster more stalker.
There are aspects of the auspice that we can go into later. Think about them like archetypes to the classes.
The old tribes are out. (They will still exist as lodges in the game ... Read that as a mixture of a camp and prestige class) the tribes are
Blood Talons ... The warrior tribe
Bone Shadows ... The mystery/occult tribe
Hunters-in-Darkness ... The Nature Tribe
Iron Masters ... The city wolves
Storm Lords ... The leadership tribe
Like I said all I really want is a solid concept and what auspice/tribe you think you want to do.

PhilOfCalth |

I'm very new to the WoD system and my copy of the Forsaken won't arrive until mid Feb. I understand the old WoD system and I have Wraith and Werewolf the Apocalypse. I might be able to get my hands on a PDF of the Forsaken, but it still means you'll have to deal with a very new player.
If you're OK with that I'm in!

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I'm totally okay with that. Please note that I don't care if I have to take the time to work with new players. I just want good well balanced characters. I really won't abide power gamers for a storytelling game.
Anyways. That's five if everyone who said they have interests sticks.
Please play the auspice/ tribe combo you want. Do not worry if another character is the same. That's the beauty of the system. You can have the same aspects but be totally different character.

PhilOfCalth |

Don't worry I'm not a power gamer.
I'm thinking of playing a homeless orphan child who is given work by a gang to do dirty jobs he doesn't understand for food. I like the idea of Theurge.
I'll look into getting the pdf tonight and I'll refresh my memory on the rules and on Character creation.
When do you want us to start making characters?

PhilOfCalth |

Alias is here but in no way complete!
I'm going Itheaur and Iron Masters for my street urchant. Where will the game be based?

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I would prefer a PM or an email for your character sheet rather than it be contained in the alias. That way the other players have to learn about your character. So only put in the fluff of your character.
Remember to build mortal characters. I will take you through the first change. Might as well start the story at the beginning right?
My email is dalewr81@yahoo.com

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Just updating
(AbsoluteGroundZero): Zelda Maria Jacobs-Donovon - Irraka Iron Master
please bring the character down to being inline with a mortal
(Algar Lysandris): ? - Irraka Blood Talons
(Lord Zekk): Mike Stone - Rahu Blood Talon
so far so good
(katataban): ? - Cahalith or Elodoth Storm Lord
(PhilofCalth): Sean Fitzpatric - Itheaur Iron Master
I was planning to mainly run this as a Small Town outside a big city pack but if you prefer I can move it to the home location being Seattle itself
Also please feel free to use the discussion tab since this looks like the core group.

Aeolar |

Hey, I'm really intrigued with this campaign and if you have some spaces still open I'd love to hop in.
I'm looking to be a Cahalith Bone Shadow. I have a cool character concept to bring to compensate for my total lack of campaign knowness :)
I found the wiki and can get the PDF of the core, so no worries there. My hours are a bit wonky seeing as I live in New Zealand but it shouldn't be too hard to deal with, I hope!
My email is urbanuncia@gmail.com if you can send me some starter materials that would be cool.

PhilOfCalth |

I took danger sense instead. I needed my specialties for more in character stuff for a young hobo. Not that a certain understanding of animals doesn't make sense. I may get it with XP if this game works like that...
Anyway DM I sent you a PM with some more questions that should allow me to finish off my crunch.

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I am interested... I never got to play...except In Vampire larps...
I have the image of a youngish teen girl...a misfit...having visions, and long blackouts... so she's run away. Maybe 15 years old...a seer...have to do some thinking about her, but you want her pre-change, so maybe not having it all figured out could be a bonus. ;)

Aeolar |

I spent half an hour working out a lovely, nasty, angst filled profile, and Paizo ate it. I hope it tasted putrid. :p
So...what all do you want on the profile? I have the .PDF, so I can do basic stats stuff...you wan that PMed?
EldonG.
looks like your attributes, skills and specializations, meets and flaws and your derived skills (defense, HP, willpower, etc) and yeah pm it to DaWay