To face a God of iron. (Inactive)

Game Master DBH

When the alien fire that gives it it's name goes out and the disappearance of a local leader, the town of Torch calls for heroes to save the town and end their peril.

Iron gods folder

Loot

Found devices

New tech

Choking tower tech

Palace

Palace 2nd floor

League basement full

League basement 1

League basement 2

Subbasement

Subbasement 2

Combat:

The Party <========== May act!

Red, Yellow & Orange.


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F Human Evangelist Cleric 15. hp 131/131 AC 29 /FF24 /T21. CMD: 28. Init + 10 (roll twice). Perc.+ 30. Saves (/w buffs): f +21, R +20, w +25. Att (Current buffs) +21, 1d6+13. Conditions: Always see invis/Ethereal, Alter self (dex), Good Hope +3 (4 on self), Untold Wonder, Greater magic weapon +3 , Freedom of Movement, Resist energy fire + electricity, Shield of faith +4, lucky horseshoe.

"I agree... let's go and see what tries to fight us. We'll respond in kind!" Elrys replies, and puts the brain container back in her pack.


Stats:
Hp's 150/150; AC: 30/22(24 vs. Firearms)/20; Int: +9; Per: +33; Fort: +15/Ref: +18/Will: +14; CMD: 38/28FF, 43 vs. trip
Human Gunslinger(Techslinger) 15th

Checking to make sure his musket is loaded, "Ready to move."


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Knowledge Dungeoneering: 1d20 + 6 ⇒ (3) + 6 = 9 Can no one else roll?

limpia looks unsure. Those 4 guards, they are Kasatha, like Isuma. They may be controlled and used against their will. I would not kill them unless it is necessary. I fear more the brains that can move about. I do not think they will be idle while we fight their guardians.


Are you sure you want to do that?

So what is your plan? Assault and take them out. Try to restrain them? Someone please have Knowledge Dungeoneering. :(


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

Nope, just Olimpia by the looks of the character sheets.

"We don't know what we're facing, but we have not choice except to face it anyway," Raktar says resignedly. "We're not doing anything useful just standing here, I say we protect ourselves as best we can and react quickly to whatever happens once we move inside." With that, he readies his chainsaw and moves towards the next room.


F Human Evangelist Cleric 15. hp 131/131 AC 29 /FF24 /T21. CMD: 28. Init + 10 (roll twice). Perc.+ 30. Saves (/w buffs): f +21, R +20, w +25. Att (Current buffs) +21, 1d6+13. Conditions: Always see invis/Ethereal, Alter self (dex), Good Hope +3 (4 on self), Untold Wonder, Greater magic weapon +3 , Freedom of Movement, Resist energy fire + electricity, Shield of faith +4, lucky horseshoe.

This book has been knowledge: dungeoneering: the AP thusfar. Are all technology related checks dungeoneering? I've been strongly considering somehow picking up the skill from somewhere.


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Slipping back on her ring with a determined look on her face Olimpia nods to Raktar as she fades from view. Her disembodied voice implores Do not kill the guards if you do not have to. Instead of her second blade she arms her off hand with a sap.

I can boost that skill when we next level as well. A quick way to gain that skill is to buy an headband if Int with that skill "installed". Poof, your level in skill points in that skill.


Are you sure you want to do that?

Please be clear how you are doing this. Are you entering the room as a group, or letting Olimpia act first? What is your goal here?


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

Raktar's plan is for everyone to go in at once. We don't know what we're facing so having everyone's abilities on hand simultaneously is going to be safer and more effective than putting Olimpia or anyone else at risk on their own.


F Human Evangelist Cleric 15. hp 131/131 AC 29 /FF24 /T21. CMD: 28. Init + 10 (roll twice). Perc.+ 30. Saves (/w buffs): f +21, R +20, w +25. Att (Current buffs) +21, 1d6+13. Conditions: Always see invis/Ethereal, Alter self (dex), Good Hope +3 (4 on self), Untold Wonder, Greater magic weapon +3 , Freedom of Movement, Resist energy fire + electricity, Shield of faith +4, lucky horseshoe.

I think we're entering as a group with the plan of attacking whatever attacks us. If Elrys could, she would try to spare the brains unless they attack us too. I'm afraid we simply lack the knowledge required for a better plan as Raktar said. However, as we see the fight coming, Elrys will use a charge of her heightened awareness wand for an extra +4 init this combat. That would make her init roll +12/x2.


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

At least let Olimpia move in a round before the group to give her a chance to be able to sap one or more of the guards. Hmm. MIghty be better to take the -4 to do nonlethal with a blade. Will look at that before the attack.


Status: Mage Armor 15 Hours | Witch 15 | HP 89/89 | AC 18 | T 14 | F 15 | Per +2 | Init +9 | Fort +9 Ref +13 Will +13 | CMB +7 | CMD 21 | +6 Inferno Pistol 1d6 20x2 | Sickle +7 1d6 x2
hex:
Evil Eye (-4 DC25), Cackle (move), Misfortune (2 rnd, DC 24), Slumber (15 Rounds DC24) Flight (15/15 minutes)
CLW Wand 40/50 | 2/2 CLW Potion | Ray of Enfeeblement 33/34 (CL1 - DC15) | Ray of exhaustion 16/18 (CL5 - DC16)

First off I am sorry I am so slow. Crushed with life crap. Second, although it is not a class still I will put a lot of points in Know Dungeon next level. Even not being a class skill it should get it up there enough.

Dilana looks at Olimpia "Wait, just in case." and casts see invisibility on the android. With that she takes to the air staying behind everyone else.


Are you sure you want to do that?

OK. Olimpia tell me which one you're trying to knock out and make your attack. The rest of you give me your actions as you enter. They will attack on sight!


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Olimpia will cast Shield on herself and move into position.

Is that to be a surprise attack or a full attack? And I do not see the enemy on the map to choose from?


F Human Evangelist Cleric 15. hp 131/131 AC 29 /FF24 /T21. CMD: 28. Init + 10 (roll twice). Perc.+ 30. Saves (/w buffs): f +21, R +20, w +25. Att (Current buffs) +21, 1d6+13. Conditions: Always see invis/Ethereal, Alter self (dex), Good Hope +3 (4 on self), Untold Wonder, Greater magic weapon +3 , Freedom of Movement, Resist energy fire + electricity, Shield of faith +4, lucky horseshoe.

Elrys cast Divine favor and begins inspire courage +3 as a move action. She lingers behind for now, outside the room, and waits for more information on their enemies during her first turn. Everyone should still have +4 good hope and the +3 bonus from inspire courage now.


Stats:
Hp's 150/150; AC: 30/22(24 vs. Firearms)/20; Int: +9; Per: +33; Fort: +15/Ref: +18/Will: +14; CMD: 38/28FF, 43 vs. trip
Human Gunslinger(Techslinger) 15th

Luthor readies to fire his musket if everything goes south after they enter.


Are you sure you want to do that?

Olimpia. No surprise. They know you are there even if they can't see you. So a Full attack.


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Olimpia takes a round to slowly and quietly get into position so she can full attack orange. Using Stun Baton instead of sap for electrical damage and an extra d8 electrical. Here's hoping they are not immune.

+3 adamantine wakizashi: 1d20 + 20 + 7 - 2 ⇒ (12) + 20 + 7 - 2 = 371d8 + 11 + 3 + 6d6 ⇒ (5) + 11 + 3 + (2, 2, 2, 6, 6, 1) = 38

stun baton: 1d20 + 16 + 7 - 2 ⇒ (11) + 16 + 7 - 2 = 321d6 + 8 + 3 + 1d8 + 6d6 ⇒ (6) + 8 + 3 + (2) + (4, 4, 6, 6, 5, 1) = 45 Non-lethal

+3 adamantine wakizashi: 1d15 + 20 + 7 - 2 ⇒ (8) + 20 + 7 - 2 = 331d8 + 11 + 3 + 6d6 ⇒ (4) + 11 + 3 + (3, 3, 6, 6, 1, 1) = 38

Note that if the enemy were to drop after the second attack she does not take the third.


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

Raktar uses his magic to quicken and protect his friends, a brief muttered prayer to Brigh causing a flash of silver light from his scars, before he moves into the room to back up Olimpia while keeping out of Luthor's line of fire. He engages his chainsaw and the roar of the motor echoes from the room's hard surfaces.

Standard Action to cast blessing of fervor on everyone, Move Action to move into the room, Swift Action to activate my chainsaw.

Stats:

HP 149/150, DR 2/-
AC 24, touch 15, flat-footed 23 (+7 armour, +1 Dex, +2 natural armour, +4 shield of faith)
Speed: 50ft
Fort: +19, Ref: +14, Will: +17 (+4 all prayer, +4 all good hope)
Conditions: keen edge, shield of faith, lead blades, greater shield of fortification, untold wonder, inspiring good hope, life bubble, inspire courage, delay poison, blessing of fervor
Melee attack (+3 chainsaw): +21/+16 (+9/+4 BAB, +5 Str, +3 enhancement, -3 Power Attack, +3 inspire courage, +4 good hope)
Melee Damage (+3 chainsaw): 4d6+26 15-20/x2 (+7 Str, +3 enhancement, +9 Power Attack, +3 inspire courage, +4 good hope)


Are you sure you want to do that?

Olimpia attacks Orange and strikes him three times, but fails to surprise him.

They have Blindsight and Rogue levels. So no sneak attack.

Initiatives:

init Red: 1d20 + 2 ⇒ (13) + 2 = 15
init Orange: 1d20 + 2 ⇒ (5) + 2 = 7
init Yellow: 1d20 + 2 ⇒ (14) + 2 = 16
init Green: 1d20 + 2 ⇒ (8) + 2 = 10
init Raktar: 1d20 + 6 ⇒ (16) + 6 = 22
init Olimpia: 1d20 + 10 ⇒ (4) + 10 = 14
init Dilana: 1d20 + 9 ⇒ (3) + 9 = 12
init Elerys: 1d20 + 12 ⇒ (15) + 12 = 27
init Elerys: 1d20 + 12 ⇒ (16) + 12 = 28
init Luthor: 1d20 + 9 ⇒ (4) + 9 = 13

Surprise round is over, we go to initiatives.

Elrys & Raktar may now act


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Yikes! lol


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

As Olimpia engages one of the guards Raktar moves into the room to engage the other one. Emboldened by his magic, and keen to prevent the group from being surrounded, he tries to hold the line against any reinforcements that might come. His chainsaw roars as he swings it towards one of the blank-looking kasathas.

Taking the +2s from blessing of fervor.
Move Action to move 30ft (activating Dance of the Blades), Standard Action to attack red.

Chainsaw attack: 1d20 + 21 + 2 + 2 ⇒ (17) + 21 + 2 + 2 = 42
Damage: 4d6 + 26 ⇒ (6, 5, 5, 3) + 26 = 45
Confirm?: 1d20 + 21 + 2 + 2 ⇒ (12) + 21 + 2 + 2 = 37
Extra Damage?: 4d6 + 26 ⇒ (5, 2, 4, 5) + 26 = 42

Stats:

HP 149/150, DR 2/-
AC 24, touch 15, flat-footed 23 (+7 armour, +1 Dex, +2 natural armour, +4 shield of faith)
Speed: 50ft
Fort: +19, Ref: +14, Will: +17 (+4 all prayer, +4 all good hope)
Conditions: keen edge, shield of faith, lead blades, greater shield of fortification, untold wonder, inspiring good hope, life bubble, inspire courage, delay poison, blessing of fervor
Melee attack (+3 chainsaw): +21/+16 (+9/+4 BAB, +5 Str, +3 enhancement, -3 Power Attack, +3 inspire courage, +4 good hope)
Melee Damage (+3 chainsaw): 4d6+26 15-20/x2 (+7 Str, +3 enhancement, +9 Power Attack, +3 inspire courage, +4 good hope)


F Human Evangelist Cleric 15. hp 131/131 AC 29 /FF24 /T21. CMD: 28. Init + 10 (roll twice). Perc.+ 30. Saves (/w buffs): f +21, R +20, w +25. Att (Current buffs) +21, 1d6+13. Conditions: Always see invis/Ethereal, Alter self (dex), Good Hope +3 (4 on self), Untold Wonder, Greater magic weapon +3 , Freedom of Movement, Resist energy fire + electricity, Shield of faith +4, lucky horseshoe.

Elrys follows up close behind, and once she sees the long hallway properly, an idea forms in her mind. She prays to Iomedae and the crusaders who went before her, and a wall of slashing longswords forms to the west over the reddish guard - and hopefully cutting the two far guards off of the combat. Unless they walked through and injured themselves...

Elrys casts blade barrier over the second guard from the left, and tries to cut off overland access for the third and fourth to the left. Cant move Elrys atm but she'd be behind Raktar in the east of the room, facing west.

Blade barrier damage, dc 23 reflex: 12d6 ⇒ (4, 5, 1, 2, 4, 6, 4, 4, 2, 2, 5, 4) = 43


Are you sure you want to do that?

Raktar steps in and with a roar of his chainsaw cuts one of the Kasathas completely in half, as the two sections drop the the ground its head bulges obscenely and a creature squirms out to stand on the floor!

Devoid of a head, or any features at all save for four short, clawed legs, this creature’s body looks like a large, glistening brain.

Knowledge Dungeoneering DC18:

Elrys drops her spell over Yellow

ref save vs Blade barrier: 1d20 + 7 ⇒ (8) + 7 = 15

It is badly torn by the shimmering blades. Showing no reaction to the pain it must be feeling it hurries towards the party.

Red losses its initiative as it pops out of the head it was living in.

Olimpia & Dilana may now act!


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Taking the +2 to attack and defense from blessing of fervor

Olimpia pales to see the Kasathas cut down and then pales a shade further when the brain crawls out of its body.

Knowledge Dungeoneering DC18: 1d20 + 6 ⇒ (15) + 6 = 21

Its a intellect devourer! With that roll do I know the entire stat block of the creature?

Ignoring the wounded but still hopefully flat footed Orange enemy Olimpia spring attacks intellect devourer, flanking with Raktar, before spring away. If orange or yellow are not flat footed of if they have combat reflexes they can take aoos on Olimpia but with Mobility and the buff her AC is +6 vs aoos, so 35.

+3 adamantine wakizashi: 1d20 + 20 + 2 + 2 ⇒ (5) + 20 + 2 + 2 = 291d8 + 11 + 3 + 6d6 ⇒ (7) + 11 + 3 + (2, 4, 2, 4, 2, 5) = 40


Are you sure you want to do that?

@Olimpia. Yes you know all about the revolting things.


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

As she attacks she notes a few important traits of these new small enemies. We face tiny casters that require enchanted adamantine weapons to do full damage. They are magic resistant, immune to fire, and resist cold, lightning, and sonic. And a protection from evil spell will block them as if they were outsiders.


Are you sure you want to do that?

Dilana?


Status: Mage Armor 15 Hours | Witch 15 | HP 89/89 | AC 18 | T 14 | F 15 | Per +2 | Init +9 | Fort +9 Ref +13 Will +13 | CMB +7 | CMD 21 | +6 Inferno Pistol 1d6 20x2 | Sickle +7 1d6 x2
hex:
Evil Eye (-4 DC25), Cackle (move), Misfortune (2 rnd, DC 24), Slumber (15 Rounds DC24) Flight (15/15 minutes)
CLW Wand 40/50 | 2/2 CLW Potion | Ray of Enfeeblement 33/34 (CL1 - DC15) | Ray of exhaustion 16/18 (CL5 - DC16)

Not liking one of the creatures being in the back of the group she focuses and casts suffocation on the orange attacker.

Spell Resistance: 1d20 + 11 ⇒ (11) + 11 = 22

suffocation (DC 21 Fort)


Are you sure you want to do that?

Olimpia wounds the Intellect devourer deeply.

fort save vs Suffocation: 1d20 + 4 ⇒ (8) + 4 = 12

Dilana steals the air from Orange's lungs.

fort save vs Suffocation: 1d20 + 4 ⇒ (14) + 4 = 18

Orange would have acted, but on his turn he drops to the ground unconscious!

Green advances and eyes the Blade barrier warily this turn.

Luthor may act, followed by Elrys & Rakar.

Orange is down but unconscious not dead this round. Nothing has crawled out of his head yet. :)


Stats:
Hp's 150/150; AC: 30/22(24 vs. Firearms)/20; Int: +9; Per: +33; Fort: +15/Ref: +18/Will: +14; CMD: 38/28FF, 43 vs. trip
Human Gunslinger(Techslinger) 15th

Luthor moves over toward the fallen creature(orange) with determination and puts the barrel of his rifle up against its head before pulling the trigger.

Move 25'; Attack orange; Taking the multiple +2's

vs. touch
+1 Musket w/DA: 1d20 + 21 ⇒ (20) + 21 = 41 BOOM! :)
Damage: 1d12 + 17 ⇒ (12) + 17 = 29

Crit confirm
vs. touch
+1 Musket w/DA: 1d20 + 21 ⇒ (2) + 21 = 23
Damage: 3d12 + 51 ⇒ (6, 8, 1) + 51 = 66

Possible 95? That 2 was pathetic but at least it wasn't a 1(which is what I REALLY thought it was going to be).

AC 31; Hp's 120/120


Are you sure you want to do that?

Actually it would be a Coup de grace as Orange is unable to defend himself or move being unconscious. So yes his head coats the floor and walls.

I'm going to rule that the Intellect Devourer inside the head takes some damage as well. Dilana's spell took Orange's HP to 0, so there was little left to soak up the damage.

Luthor blasts Orange's head off completely with a point black shot. The Intellect devourer inside the head stumbles onto the floor in shock, already wounded.

Orange is now a badly wounded Intellect Devourer.


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Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

Raktar takes an involuntary step back as a walking brain squirms out of the corpse of the kasatha he's cut down. He hears Olimpia's warning, acknowledging his lack of adamantine weapon, but decides that the creepy brain thing isn't going to crawl inside of him. He brings his chainsaw down tip first towards the wet looking brain-thing, hoping to eviscerate it before it can do anything horrific.

Extra attack from blessing of fervor. Full Round Action to full attack red.

Chainsaw attack: 1d20 + 21 ⇒ (9) + 21 = 30
Damage: 4d6 + 26 ⇒ (3, 2, 5, 4) + 26 = 40

Chainsaw attack: 1d20 + 21 ⇒ (17) + 21 = 38
Damage: 4d6 + 26 ⇒ (3, 5, 5, 3) + 26 = 42
Confirm?: 1d20 + 21 ⇒ (4) + 21 = 25
Extra damage?: 4d6 + 26 ⇒ (4, 6, 6, 3) + 26 = 45

Chainsaw attack: 1d20 + 16 ⇒ (18) + 16 = 34
Damage: 4d6 + 26 ⇒ (6, 6, 5, 2) + 26 = 45
Confirm?: 1d20 + 16 ⇒ (14) + 16 = 30
Extra damage?: 4d6 + 26 ⇒ (4, 6, 6, 3) + 26 = 45

I really hope this thing has an AC of 25 or less, so that I can revel in having dealt 217 points of damage to it!

Stats:

HP 149/150, DR 2/-
AC 24, touch 15, flat-footed 23 (+7 armour, +1 Dex, +2 natural armour, +4 shield of faith)
Speed: 50ft
Fort: +19, Ref: +14, Will: +17 (+4 all prayer, +4 all good hope)
Conditions: keen edge, shield of faith, lead blades, greater shield of fortification, untold wonder, inspiring good hope, life bubble, inspire courage, delay poison, blessing of fervor
Melee attack (+3 chainsaw): +21/+16 (+9/+4 BAB, +5 Str, +3 enhancement, -3 Power Attack, +3 inspire courage, +4 good hope)
Melee Damage (+3 chainsaw): 4d6+26 15-20/x2 (+7 Str, +3 enhancement, +9 Power Attack, +3 inspire courage, +4 good hope)


Are you sure you want to do that?

Raktar reduces Red to a paste with three swipes of his roaring chainsaw.

AC22. :)

Elrys to come.


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status
GM_DBH wrote:

Raktar reduces Red to a paste with three swipes of his roaring chainsaw.

AC22. :)

Elrys to come.

Pleasing.


F Human Evangelist Cleric 15. hp 131/131 AC 29 /FF24 /T21. CMD: 28. Init + 10 (roll twice). Perc.+ 30. Saves (/w buffs): f +21, R +20, w +25. Att (Current buffs) +21, 1d6+13. Conditions: Always see invis/Ethereal, Alter self (dex), Good Hope +3 (4 on self), Untold Wonder, Greater magic weapon +3 , Freedom of Movement, Resist energy fire + electricity, Shield of faith +4, lucky horseshoe.

Sorry for the delay, I must have forgotten to post yesterday thoguh I read I was up. I'll add her bow rolls to a macro section in her profile so she can be botted easily.

With exploding enemies left and right between Luthor's musket and Raktar's chainsaw, Elrys has some difficulty hearing Olimpia's advice but believes she hears something among the lines of 'adamantine'. Still trying to take cover behind Raktar's muscular frame, she goed back to back with him. "Um, Raktar? I'll shoot the one behind us! Please don't suddenly turn around and slice me in half, okay?" She hopefully manages to shout over the roaring chainsaw, and first shoots the brain near Luthor. The intent was briefly stepping out from behind the oracle to shoot the one appraching him next, should the brain die and they were no longer be surrounded.

She knew that Raktar could handle whatever came his way in the meantime.

Basic attack: +14 vs ac, 1d8+1. Full attack, Deadly Draw access one round as swift, Deadly Draw -3 hit/+6 damage, Rapid shot, multishot, IC +3, GH +4, divine favor, point blank. Total Penalties: -5 hit, Total bonusses: +11 hit/+17 damage. If she kills orange she then continues to yellow.

attack: 1d20 + 20 ⇒ (5) + 20 = 25
Damage #1: 1d8 + 18 ⇒ (5) + 18 = 23
Damage #2, multishot: 1d8 + 18 ⇒ (1) + 18 = 19
attack#2, Rapid Shot: 1d20 + 20 ⇒ (1) + 20 = 21
Damage #3: 1d8 + 18 ⇒ (2) + 18 = 20
attack#3, haste: 1d20 + 20 ⇒ (18) + 20 = 38
Damage #4: 1d8 + 18 ⇒ (4) + 18 = 22
attack#4, iterative: 1d20 + 20 ⇒ (5) + 20 = 25
Damage #5: 1d8 + 18 ⇒ (8) + 18 = 26

If AC 25 hits, it's 110 blunt, magical and adamantine damage spread across five arrows.


Are you sure you want to do that?

Elrys pins the just emerged Orange to the floor with her arrows. ending its existance a little more tidily than Raktar.

Yellow advances emotionlessly and tries to attack Raktar.

attack: 1d20 + 8 ⇒ (11) + 8 = 19 NVM.

Olimpia & Dilana may now act.


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Should Yellow be adjacent to Raktar? If so This would be a sneak attack, but I don't think they are sneakable... Olimpia spring attacks yellow and then springs back to her starting position.

+3 adamantine wakizashi: 1d20 + 20 + 2 + 7 ⇒ (3) + 20 + 2 + 7 = 321d8 + 11 + 3 ⇒ (5) + 11 + 3 = 19

Sneak Attack Damage: 6d6 ⇒ (6, 1, 2, 2, 5, 3) = 19


Are you sure you want to do that?

Correct. Blindsight & Rogue levels. No Sneak attack. :(

Olimpia wounds Yellow.

Dilana?


Are you sure you want to do that?

Botting Dilana.

Dilana saves her spells and shoots her crossbow at Yellow.

crossbow - Melee: 1d20 + 9 - 4 ⇒ (7) + 9 - 4 = 12

And missing.

Green decides to move through the Blade Barrier.

Ref save: 1d20 + 7 ⇒ (13) + 7 = 20

And does so, taking no damage.

Evasion FTW.

It hurries towards the battle.

[n]Luthor, then Raktar & Elrys may act[/b].


Stats:
Hp's 150/150; AC: 30/22(24 vs. Firearms)/20; Int: +9; Per: +33; Fort: +15/Ref: +18/Will: +14; CMD: 38/28FF, 43 vs. trip
Human Gunslinger(Techslinger) 15th

Luthor takes a step over to get a clearer shot, takes aim and fires!

5' step; Attack yellow

vs. touch
+1 Musket w/DA: 1d20 + 25 ⇒ (5) + 25 = 30
Damage: 1d12 + 17 ⇒ (2) + 17 = 19

+1 Musket w/DA: 1d20 + 20 ⇒ (8) + 20 = 28
Damage: 1d12 + 17 ⇒ (12) + 17 = 29

+1 Musket w/DA: 1d20 + 15 ⇒ (2) + 15 = 17
Damage: 1d12 + 17 ⇒ (9) + 17 = 26

AC: 31; Hp's: 120/120


Are you sure you want to do that?

Luthor pumps three shots impossibly fast into Yellow splattering the hapless Kasatha across the floor and walls. The parasitic inhabitant of its head pops out onto the floor.

It dead, Intellect devourer in its place Jim.


F Human Evangelist Cleric 15. hp 131/131 AC 29 /FF24 /T21. CMD: 28. Init + 10 (roll twice). Perc.+ 30. Saves (/w buffs): f +21, R +20, w +25. Att (Current buffs) +21, 1d6+13. Conditions: Always see invis/Ethereal, Alter self (dex), Good Hope +3 (4 on self), Untold Wonder, Greater magic weapon +3 , Freedom of Movement, Resist energy fire + electricity, Shield of faith +4, lucky horseshoe.

Flinching over the sounds of Luthors might gun being fired in their direction, the bullets whizz past Elrys and into the yellowish guard. Seeing Raktar ready with his chainsaw, she says: "Right, we got this! You take the small one here and I take the one further back!"

She waits for the firing line to open, and shoots the lumbering guard at the rear should it do. If not, she helps Raktar finish off yellow first, as these possesed guards didn't seem to have the self-preservation sense to run.

Basic attack: +14 vs ac, 1d8+1. Full attack, Deadly Draw access one round as swift, Rapid shot, multishot, IC +3, GH +4, divine favor, point blank. Total Penalties: -5 hit, Total bonusses: +8 hit/+14 damage.

attack: 1d20 + 20 ⇒ (19) + 20 = 39
Damage #1: 1d8 + 18 ⇒ (4) + 18 = 22
Damage #2, multishot: 1d8 + 18 ⇒ (3) + 18 = 21
attack#2, Rapid Shot: 1d20 + 20 ⇒ (11) + 20 = 31
Damage #3: 1d8 + 18 ⇒ (1) + 18 = 19
attack#3: 1d20 + 12 ⇒ (8) + 12 = 20
Damage #4: 1d8 + 18 ⇒ (5) + 18 = 23

Elrys delays until after Raktar in hopes of getting a better shot on green. Also, unsure why green didn't take damage from the wall? He failed the DC23 save I believe. Even with improved evasion that's still half.

blade barrier damage: 12d6 ⇒ (5, 3, 3, 4, 3, 6, 3, 2, 3, 5, 2, 4) = 43


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

"Will do," Raktar calls to Elrys over the buzzing of his chainsaw. Yet another brain thing has appeared from one of the dead kasathas and Raktar wastes no time in trying to turn it into mush with his chainsaw. The blade roars as he increases it's speed and brings it down into the fleshy mass of the creature at his feet.

Extra attack from blessing of fervor. Full Round Action to attack yellow.

Chainsaw attack: 1d20 + 21 ⇒ (10) + 21 = 31
Damage: 4d6 + 26 ⇒ (3, 2, 1, 1) + 26 = 33

Chainsaw attack: 1d20 + 21 ⇒ (5) + 21 = 26
Damage: 4d6 + 26 ⇒ (4, 5, 6, 5) + 26 = 46

Chainsaw attack: 1d20 + 16 ⇒ (10) + 16 = 26
Damage: 4d6 + 26 ⇒ (4, 5, 5, 3) + 26 = 43

Stats:

HP 149/150, DR 2/-
AC 24, touch 15, flat-footed 23 (+7 armour, +1 Dex, +2 natural armour, +4 shield of faith)
Speed: 50ft
Fort: +19, Ref: +14, Will: +17 (+4 all prayer, +4 all good hope)
Conditions: keen edge, shield of faith, lead blades, greater shield of fortification, untold wonder, inspiring good hope, life bubble, inspire courage, delay poison, blessing of fervor
Melee attack (+3 chainsaw): +21/+16 (+9/+4 BAB, +5 Str, +3 enhancement, -3 Power Attack, +3 inspire courage, +4 good hope)
Melee Damage (+3 chainsaw): 4d6+26 15-20/x2 (+7 Str, +3 enhancement, +9 Power Attack, +3 inspire courage, +4 good hope)


Are you sure you want to do that?

Raktar turns Yellow into a greasy splatter across the floor.

I didn't remember the save being that high. :(

The damaged Green staggers to a halt as Elrys's arrows turn it into a pincushion. The loathsome inhabitant of it's head slipping out and to the floor.

Green doesn't like the odds and so casts Invisibility on its self.

What are you doing now?

No spellcraft roll as you've seen that spell often enough now. Left the icon where you last saw Green.


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

"The last brain has vanished," Raktar calls as he lets his chainsaw idle, thin purplish blood dripping from the chain. "If we're going to look round we'd better keep our eyes open," he suggests. "Is everyone OK?"


Female Android Rogue 14, Magus (Spire Defender) 1| HP 165/165| AC 33| T 20 | F 292 | F +14/ R +21/ W+12, +4 vs mind affecting, paralysis, poison stun| Per +33/40traps | Init +10| CMB +11| CMD 33| Stealth +29

Taking the +2s from the buff

Olimpia spring attacks green. It's right here! she announces as she drives her blade into it before spring back.

+3 adamantine wakizashi: 1d20 + 20 + 2 + 2 ⇒ (9) + 20 + 2 + 2 = 331d8 + 11 + 3 ⇒ (1) + 11 + 3 = 15


Are you sure you want to do that?

Even invisible the last Intellect devourer doesn't last more than a few seconds.

handwaving the last one. It wouldn't last long.

Loot:
+2 Leather armor (4),
+1 Buckler (4)

After studying the walls and pillars more closely you come to a horrible realization!

This eerie chamber is where the Dominion's power source comes from. The hive's walls and machinery are quite efficient and do not require significant amounts of power. What they do need is harvested from the digestion of organic material in area M4 and is augmented by the
extraction of tormented dreams siphoned from the brains contained in these two pillars.

The tiny points of light are more of the small jellyfish-like creatures-they siphon bits of thought from the trapped brains and transfer the
psychic energy to the walls. Little can be done to save the brains in these pillars, but destroying the pillars does allow them to finally die.

Each pillar has hardness 15 and 360 hit points, electricity damage inflicted to these objects is not halved and ignores hardness. A pillar can be immediately destroyed via a DC 40 Strength check or deactivated with a DC 35 Disable Device check.

What are you doing now?


Male NG Human (Kellid) Oracle 15 | HP: 174/174, DR 2/- | AC: 23/27 (Tch 11, Fl 22/26) | CMB: +16, CMD: 27 | F: +18, R: +10, W: +16 | Init: +6 | Perc: +19, SM: +0 | Speed 50/40ft | Spells: 1st 8/8, 2nd 7/7, 3rd 7/7, 4th 7/7, 5th 7/7, 6th 5/5, 7th 4/4 | Charges: Armour 49/60, Chainsaw 6/10, Shield 9/11 | Iron Skin 2/2 (150) | Default stats only - see stats spoiler for current status

"What is this place?" Raktar asks, looking around as he cleans the gunk out of his chainsaw. "Why are all these brains here?"


F Human Evangelist Cleric 15. hp 131/131 AC 29 /FF24 /T21. CMD: 28. Init + 10 (roll twice). Perc.+ 30. Saves (/w buffs): f +21, R +20, w +25. Att (Current buffs) +21, 1d6+13. Conditions: Always see invis/Ethereal, Alter self (dex), Good Hope +3 (4 on self), Untold Wonder, Greater magic weapon +3 , Freedom of Movement, Resist energy fire + electricity, Shield of faith +4, lucky horseshoe.

Elrys was just about to raise her bow at the invisible creature when there is a sudden splash of blood and Olimpia's shadow appears a good fifteen feat ahead of it, as if from nowhere. "Well done! Say, can you teach me how you move that fast, one of these days? Is that... magic? Some kind of Numerian speed technology? Or are you just naturally *that* quick?" she asks her Robotic ally as they search the bodies.

But then the eery surroundings press on the mood once more. Elrys listens to presumably Dilana's best guess on the workings of the massive brain cilinders in horror. "So... these brains are kept alive... so that the dominion can harvest energy from their nightmares? As in, the brains only dream nightmares? Are they ever even awake?"

Hesitantly, she reaches out to touch one of the glass compartments. "That would mean that they're living batteries in an eternal state of torture. I... wish I restore them. But... this is beyond any magic I know of. Even if I asked Iomedae for the kind normally reserved for high priests, and she deemed me worthy, I don't think that can regrow an entire body. Severed members, ruined organs, yes... but if there's only a brain?"

She takes a deep breath and closes her eyes. "We- we need to kill them. All of them. It's the only help we can now give them. I think If I was in that situation and still able to think, I would want to die too. If anyone can destroy the machines or their supply, I will say a prayer to ease their passing."

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