
Sir Justahl of NeoWald |

Red 5 standing by!
Oh, by the way Hurin,
"You Must Gather Your Party Before Venturing Forth."
"You Must Gather Your Party Before Venturing Forth."
"You Must Gather Your Party Before Venturing Forth."

Gray Moribund |

Well tomorrow is a big game for our group. Its going to be a all day event with all the foods you can think of.
its almost time for us to retire our characters of many years.
Its pretty sad but yet exciting to see what happens next.

Jorzan |

Hey all, cool to see everyone still checking in here. A clear indication of how much we all love(d) this game and wish it to continue.
@Gray: So really? You're (or one of your) live groups has been playing the Same PC's for Years now?? Like from level one up to...whatever you are now? And, assuming they've reached Epic or whatever level, they're ready to retire?
That is SUPER cool! And, I completely understand, sad at the same time.
I'd love to hear what happens, and as well as what all Has happened, to whatever degree of briefness or expansiveness you may feel inclined to write.
But ya, super awesome for you to have that opportunity.
I have a couple PbP games now here on PF I've got to experience that with, and it is pretty sweet, but not the same as what you'd experience from a live group.

Jorzan |

I will Not just post some nonsense post that has no direct bearing on the story or that is just words upon words upon words upon words simply for the effect of filling up a few lines and making it clear I don't really have anything to say here. I mean, really, the very nerve, thinking I would do something like that! Some people!

Jorzan |

Is there a way to save/archive these threads on our home computer or whatever? Because if so, there is most definitely a ton a phenomenal writing in DRA's games that I'd love to save for posterity.

Hurin Sundershield SonOfHelgrud |

This story was epic. I read it all in one chunk before I joined. Let me tell you that this story was art. It effected an emotion response from the reader. Kelne was a natural leader, Jorzan was so dramatic and with a great backstory that begged to be told. Karthan was amazing. Sir Justal was great, all of it. I wanted to buy the campaign setting if he wrote one.
Really miss it. I made a promise I would not abandon this game if he let me in and I will be the last one out.
You guys made me into a pbp gamer and for that I am very thankful.

Jorzan |

Wow, that's wonderful praise Hurin (Darren) thanks so much.
And yes, I heartily agree, this has easily been one of the best, most compelling and most enjoyable PbP games I've ever been privileged at be a part of.
I'd love for it to be made into a book. In fact, I've had this idea for a while now of Paizo holding a huge PbP contest/vote. Over a certain period of time, we Pathfinderarians would get to vote to submit which online PbP campaigns have been the best. Then everyone gets to vote on the top finishers. Something like that. Then the winners get their game made into a book (edited from the actual game thread itself.)
And of course GM and all the players involved get to share in the proceeds.
But, I'm not quite ready to bring the idea to Paizo just yet though, so Shhhhhh! ; )
EDIT: Oh, also a corollary to this would be a vote for the fav PCs, and the winners could have their PC's professionally drawn and stated, maybe even featured in a comic, novel or module (or whatever fancy name they call modules nowadays)

Min Bein'Meleth Rámalóce |

+1 Hurin.
These games were byfar the most epic I have been in and I am still lingering in the hopes that will start up again. Either way its been a fantastic journey and I have learned a lot as both a person and a gamer. :)

Hurin Sundershield SonOfHelgrud |

+1 Hurin.
These games were byfar the most epic I have been in and I am still lingering in the hopes that will start up again. Either way its been a fantastic journey and I have learned a lot as both a person and a gamer. :)
I think it was you and Havoc that got me into it.

Hurin Sundershield SonOfHelgrud |

The first time Jorzan said that the role playing could actually be better in PbP I was like . . . Okay, but he was right. The posts have often been thought out and polished up. I like the anticipation of what the next post is going to be. Except when your DM fails his save and disappears through a trap door.

Kelne |

Okay, so. A fair while ago now, I threatened to run a campaign. Having been reminded and prodded by a couple of interested friends, that time has come. I’ll be adopting a sandbox approach to the campaign, both in terms of picking out interesting plot hooks and of suggesting or actively pursuing characters’ own personal goals.
I figure I’ll set things out here to begin with, see if I get any interest, and set up a proper discussion thread if so. So, without any further ado, the pitch:
Essentially, I’ve gone post-apocalyptic. Or rather, post-ragnarok. The Twilight of the Gods has been and gone. A wolf devoured the sun, armies of the dead set sail on ships of fingernails, and a lot more besides. Fimbulwinter descended and Midgard perished in a cold and endless night. Thankfully, Midgard was not the only world. Some few mortal survivors were able to traverse the chaos and destruction of Ragnarok and find refuge upon the Rainbow Bridge.
Some five years have passed since then. Though the scars of Ragnarok still linger, the people are prospering in their new home, and are doing their best to rebuild their fallen civilisation, salvaging or reassembling whatever scraps of knowledge they can. There’s considerable scope for adventurous types to chart the limits of the Bifrost, or to become involved in politics as old divisions, set aside in the name of survival, reassert themselves.
The Bifrost is a tropical realm of eternal sunlight and indeterminate size, rich in plants, animals and natural resources, but seemingly devoid of intelligent life. People have begun to modify the terrain around the settlement of Ragnfeld, establishing dwellings and agriculture, but the Bridge is sparsely populated and explorations have been limited to date. Thus far, mineral resources are scarce, providing an impetus for exploration.
Ragnfeld itself, originally a small frontier outpost, is rapidly becoming a sizable town, with some thirty thousand people living there or scattered across the surrounding countryside. Its population consists primarily of humans and kobolds, with other races represented to greater or lesser extents. Some of Midgard’s common races are not represented at all, having failed to escape Ragnarok. The demographics are also a tad shot, being skewed towards women and the young, such people having been more likely to be sent through the portal to the Bridge, rather than fighting to defend it.
Culturally, the people are primarily Ascomi, a fantasy analogue of the Norse, and sharing the Norse pantheon. Other cultures and pantheons held sway in different regions of Midgard, and there is a certain resentment among survivors of those cultures that the Ascomi gods took the rest of the world down with them.
Quite aside from the push to gather knowledge and resources to rebuild, there are some decidedly ambitious people around, determined to make their mark upon the new world, whether as leaders or explorers. Others are more focused upon teaching or training the younger generation, or seeing to the readiness of a militia. Ragnarok is, after all, a recent memory, and being ready to fight and survive never goes amiss.
------------------------------
Character Creation:
I’ll be going with a high fantasy points buy (ie 20 points), with a starting level of 3. I’m open to most character classes, so long as I have access to them, and may well be willing to discuss tweaking depending on character concepts. Starting wealth is equivalent to 4,000 gp.
In terms of backgrounds, you’re wide open. You might be Ascomi, or a traveller from elsewhere on fallen Midgard. You might be one of the initial explorers of the Rainbow Bridge, or a refugee from Ragnarok. You might be of a common race, a small remnant, or the last of your kind.
Although the gods have been silent since Ragnarok, clerics still have access to divine spells and powers, though it’s a mystery where they’re drawing that power from. People are free to select their own pantheons.
On the topic of wealth, it’s worth noting that Ragnfeld is not a gold-heavy economy, running more on barter, favours and social credit. There are also a few artifacts from Midgard available for general use, the most notable being the Changestone, a statue able to transmute people into mer-kin (or mer-kobolds, as the case may be). Very handy for exploring the ocean.
Any questions, or anything you think I’ve missed, feel free to ask.