The Ricochet Game - Closed (Inactive)

Game Master Elmdorprime

Greenbelt Map


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The bandits refuse to answer Big Head: they know what waits for them when Brevish guards show up and would rather die quietly than rise to petty insults.

The Greenbelt, south of Brevoy, has largely been left unexplored in recent years. Rumors abound about ancient forts and rich lands but there are no known landmarks, towns or roads.

Numerous trappers work in the forests south of the Thorn River, one of the rivers branching off the Tuskwater, a large lake to the south of you.


Male Half-Orc Wizard 1

"Do not lose heart, Holy Man. You have a good nature, and that is to your credit, in the long run. But for now, these lands are harsh and respond as such."


Are you going to sell various items to Oleg before leaving or claim some of the treasure besides the amulet? Are you going to wait before you leave south or just head out after you deal with the bandits?


M Halfling Erastil Cleric 1 | HP 8/8, AC 14, T 12, FF 13 | F 4 R 2 W 6(8vFear) | CMB -1 CMD 10 | Init +1 | Perc +5 | Arrows: 38

"As far as I am concerned, Big Head, you are welcome to the amulet. Given the manner in which Erastil has appeared to some, I had thought that this Stag Lord might be aping him in some way. I suppose my biggest interest in this horde of ours would be some arrows." 10, maybe? I'd have to look at the weight calculations.

After nearly soiling himself watching the Professor deal with the bandits, hearing his kinds words comes as a surprise, but a warm and welcome one. "Thank you, Professor," is all he can say while maintaining his composure.

Turning to Laurel, he asks, "Are your experiences with bandits tales you would be willing to share, or memories best left alone? "


Well that settles it - Rory just killed the bandits per Dom. Good teamwork guys!


Male Half-Orc Wizard 1
Studious GM wrote:
Well that settles it - Rory just killed the bandits per Dom. Good teamwork guys!

I suspect he was referring to my Intimidation attempt. Although I've got this Great Axe ...

"If anyone doesn't have a mount, we should all have one. It might make travel easier. The rations we can use. I have no use for those weapons or armor and I leave those up to the rest of you. I'm sure our hosts would offer a fair price."


Male Human Bard /1

I say we pool the loot and sell to Oleg what we do not need. The Longbow is a nice Pull, if someone wants to take it. I agree with the Proff we all need a Horse. I have my own already

He turns to Laruel, Do you need anymore attention to your wounds?


M Human Swashbuckler 1

I'd like the amulet, but am not interested in the other stuff beyond their sale value.


Female Human Ranger - 1

I am feeling much better (full health), Thank you Berrik.

I will take the composite longbow (I have +4 on my Str and I can use martial weapons plus it can be fired from horseback) and 2 quivers of arrows (so 40 arrows total).

I have Blaze and I wouldn't trade him in for another horse.


Male Half-Orc Wizard 1

Ole Shoeblack there is a fine mule, but he's more of a pulling-mule than a riding mule. I'll take whichever horse is least afraid of me."


So we're leaving the bandits alive at Oleg's (tied up, obviously) and heading south then?


Male Human Bard /1

Survival: 1d20 + 4 ⇒ (13) + 4 = 17
Percpetion: 1d20 ⇒ 7

When we explore the hex

A good night's sleep and we leave at dawn.


M Human Swashbuckler 1

Sounds fine to me, I thought the bandits were dead though.


Two of them survived thanks to Rory's sleep spell.


Male Human Bard /1

Thought we just passed sentence though


No will actually say they chopped their heads off, at least that I saw. No definite statement no action!

For the southern square are you going into the square with or without forest? AKA GI3 or GK3 on Berrik's map?

The next morning as you wake the day is clear, and you set off easily.


Male Half-Orc Wizard 1

The Prof. expressed an preference for the forest first. No one else agreed or disagreed.


M Halfling Erastil Cleric 1 | HP 8/8, AC 14, T 12, FF 13 | F 4 R 2 W 6(8vFear) | CMB -1 CMD 10 | Init +1 | Perc +5 | Arrows: 38

"Truly, I am just looking forward to our adventure, it does not matter to me where we head first. So long as I am prepared, that is, and to that end I will secure another quiver of arrows."

I'll have to get a mount, too -- how much will that cost, and what exactly does a halfling ride?

I may also change my spell list for the day, as Alarm seems more appropriate for traveling in uncharted territory...would that make sense or is Protection from Chaos the more sensible choice?


M Human Swashbuckler 1

I agree with the Professor. If I'm to be sniped at, I should at least have some cover available.


The journey into the forest is actually quite pleasant. Light moves through the leaves and you can hear wildlife moving through the forest.

As the day grows longer you come into a small clearing shaped like an arrowhead and you can see tall green stalks pushing out from the ground.

More unusually you see six small, scaled creatures lying on their backs moaning and several baskets nearby.

When you approach they manage to roll to their feet and squeak at you, holding aloft several rusty daggers.

Draconic:

Big people go away! Radishes ours!


Male Human Bard /1

Which Hex did we pick?


Male Human Bard /1

In Draconic Hold, there fellows, you seem to be in distress! We do not mean to attack you


Male Half-Orc Wizard 1
Berrik Belmorn wrote:
In Draconic Hold, there fellows, you seem to be in distress! We do not mean to attack you

The forested hex


Male Half-Orc Wizard 1

The prof utters low, "What are they saying? What's the trouble?"


M Human Swashbuckler 1

I await the conclusion of the parley with my hand on the hilt of my sword.


Draconic:
What you mean? This Greyscale territory, these radishes belong to Greyscales! Big folk always killing us, taking our stuff!


Male Human Bard /1

Greyscales, you say! I am pleased to meet you.

to party They are Greyscales Kobolds, used to being killed by every larger creature whom they come across. They claim this is their territory and we will steal their radishes. I want to see what bandits they know about. I hate to just kill them for being alive. Maybe we can enlist them.

We are not hear to steal your radishes. We are exploring this area. Perhaps you can help us? I know there are a lot of bad big people around these parts. We would love to deal with them on a permanent basis


Male Human Bard /1

Sorry, last night got slammed


M Halfling Erastil Cleric 1 | HP 8/8, AC 14, T 12, FF 13 | F 4 R 2 W 6(8vFear) | CMB -1 CMD 10 | Init +1 | Perc +5 | Arrows: 38

"Thank you for the translation, Berrik. I for one was not looking forward to the prospect of a laceration from their worn out weaponry."

Quietly, to himself, "And for radishes? Yick."


One of the kobolds turns a little green.

Draconic:

Me no feel so good...

The one who took the lead looks alarmed.

Draconic:

You no throw up! Big people kill us all the time, big people mean!

He turns back to Berrik

Draconic:

Big people all over - big people up north in big outdoor cave! Me hear from cousins south that big people there too, but most big people wander, dress like bears, carry furs!

He preens.

Big people not like kobolds, no have dragon blood! Not able to stand cold like kobolds. You no take radishes?


Male Human Bard /1

to party:One is clearly not well. The Leader says there are big people up north, I assume Oleg's, and there are "big people" down south. I imagine that is the heart of the Stag Lord's area. Mostly they roam he says. And they are really worried we are goign to take their radishes

To the LeaderIt looks to me the Radishes may not agree with you. Your friend appears ill. Might our Priest tend to him? A noble kobold should not suffer so.

Dismount, being careful not to be near my sword.


M Halfling Erastil Cleric 1 | HP 8/8, AC 14, T 12, FF 13 | F 4 R 2 W 6(8vFear) | CMB -1 CMD 10 | Init +1 | Perc +5 | Arrows: 38

"If they will accept it, I will lend whatever aid I can, though I never trained specifically on reptilian biology." Dom readies his healing kit, and adds, "I suppose you can leave that last part out."


Male Human Bard /1

Draconic: Our priest says, "If they will accept it, I will lend whatever aid I can."


Male Half-Orc Wizard 1

Prof. Rory raises a brow querulously. "Radishes? Are you sure you're getting that word right?"


Female Human Ranger - 1

"Radishes are quite good when properly prepared. They add a nice bite to the taste. However, I do not steal, even from Kobolds."


The kobold looks scandalized.

Draconic:

You big dummy! You eat too many, now they think you sick! Use big people magic on you!

He smacks the sick-looking kobold on the back of the head.

Draconic:

He fine, just eat too much and nervous. Big people usually come back with big knives, stab kobolds.

He looks at the five of you warily.

Draconic:

Me make deal with you. Since kobolds big tribe, we normally kill you all. But since me feeling nice, me let you go if you leave radish patch alone. Deal?


M Human Swashbuckler 1

These are the kobolds with the big bounty, right? Why do they have a bounty?


M Human Swashbuckler 1

Ummm... Also, can they understand Common language?


Male Half-Orc Wizard 1

The Prof. glances towards Big Head, "Seems we just might find out, won't we?"


Technically you only have to stop any organized kobold attacks to earn the bounty. That doesn't mean you have to slaughter them wholesale and put their homes to the torch. Although you could do that, they are kobolds - they're used to that sort of thing.


M Halfling Erastil Cleric 1 | HP 8/8, AC 14, T 12, FF 13 | F 4 R 2 W 6(8vFear) | CMB -1 CMD 10 | Init +1 | Perc +5 | Arrows: 38

"I recall Oleg saying something about the Sootscale kobolds...are these of the same group?"

Dom then considered his words, taking care not to offend them further, in case they could understand more than they were letting on.

"Oleg had said the Sootscales were a proud tribe, well known for their honorable and good conduct towards peaceful travelers. Surely they would not be opposed to some aid. Is something troubling their people?"


Draconic:

Small person talk a lot but no have scales. That too bad - scales super pretty unlike squishy non-scales.


Male Human Bard /1

They said Greenscales, so not sure who these are. The leader offered:

Me make deal with you. Since kobolds big tribe, we normally kill you all. But since me feeling nice, me let you go if you leave radish patch alone. Deal?

I think we got our information. What else do we want to add to this? They don't get to attack Oleg's?


Male Half-Orc Wizard 1

Prof. Rory hears what Dom says and does his damnedest not to bust out laughing. He snorts a couple of time while maintaining a straight face.


M Halfling Erastil Cleric 1 | HP 8/8, AC 14, T 12, FF 13 | F 4 R 2 W 6(8vFear) | CMB -1 CMD 10 | Init +1 | Perc +5 | Arrows: 38

"I have no issue with leaving their radish patch alone. Before requesting that they leave Oleg's alone, would it help to ask if they have ever attacked him?"

Dom hears some strained respiration from the Professor, and turns to him. Eager to help, he asks,

"You sound most uncomfortable, Professor. Do you require assistance? Do you have an allergy of some kind?"


Male Human Bard /1

Where have people attacked you from


Male Half-Orc Wizard 1

Rory just shakes his head, one hand over his mouth to hide any mirth and the other hand subtly waving the comment off as Berrik tries to be diplomatic.


Draconic:

Big people attack us all the time - hate kobolds in the trees. Big furry men worst, carry skins.

He narrows his eyes.

You take deal right?


Male Human Bard /1

Let them go, and we leave these radish's alone. Seems a good enough deal to me. I am going to tell them if we hear of them attacking normal trappers or traders, they are going to be in trouble

Draconic I know that the mighty Greyscales are a force in the Greenbelt. We are honored to treat with you. I know that Kobalds keep their word better than most Humans. This group will consider this patch yours in exchange for safe passage through these lands. We expect you will let your fellows know.

I offer you another deal as well. There are bandits in these lands, to the south. They prey on other humans. Any information you bring north to Oleg's on these bandits, we can act on, to rid these lands of their foul blood.

Berrik bows deeply,

To this, I Berrik Belmorn, do give my word, upon my sacred honor

Diplomacy: 1d20 + 8 ⇒ (8) + 8 = 16

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