
GM_Almonihah |

Feel free to discuss how your poker game was going, what kind of relations your dungeon lords have, or whatever else while you're waiting for me to wreck your dungeon floors.
Oh, also, I've decided on who has what floor. From top to bottom:
Cephalon
Tikkik
The Matron
Vladimir
If for any reason you want a different floor, go ahead and make your arguments for it.

The Matriarch |

I must admit, I have forgotten what each floor is responsible for and I can't find the post describing what they were. I remember there was a control room and a resurrection room.
This is the alias. Info will be transferred to this profile sometime tomorrow.
And hello fellow Lords!

Cephalon |

4th floor: Employee Lounge (campaign start location) and Forge (where you'll be able to turn... 'salvage' into customized equipment)
3rd floor: RoDR (Room of Dark Resurrection, used to get some of your more useful minions back)
2nd floor: Dungeon Control Center (Controls the fancy sliding walls and such you usually use to direct adventurers to the 'correct' floor for their deaths)
1st floor: Dungeon Entrance
Here's a reminder for you, then! I think this means you have the RoDR, Tikkik has the control center (appropriately), and Vladimir has the employee lounge and the forge.
Also, can you believe they had a hydra avatar?

Vladimir Zarlatzkji |

Oooh, so the Employee Lounge is in my demesne? This means that there will be a pipe organ to play suitable tunes on.
GM question: I've been thinking of getting an imp to act as my secretary. Would Leadership be allowed for that purpose only?

Vladimir Zarlatzkji |

Yes, but Kevin would be more of a personal assistant than a minion, so I thought that paying a feat would be appropriate.

Vladimir Zarlatzkji |

Ah, right, I almost forgot.
Cards: 1d4 + 1d13 ⇒ (3) + (4) = 7 4 of Clubs
Cards: 1d4 + 1d13 ⇒ (4) + (8) = 12 8 of Spades
Cards: 1d4 + 1d13 ⇒ (2) + (13) = 15 King of Diamonds
Cards: 1d4 + 1d13 ⇒ (4) + (10) = 14 Ten of Spades
Cards: 1d4 + 1d13 ⇒ (3) + (1) = 4 Ace of Clubs
Keeping Ace and King, taking three new cards.
Cards: 1d4 + 1d13 ⇒ (3) + (7) = 10 7 of Clubs
Cards: 1d4 + 1d13 ⇒ (1) + (1) = 2 Ace of Hearts
Cards: 1d4 + 1d13 ⇒ (4) + (2) = 6 2 of Spades
"Very vell, I have a couple of aces" states Vladimir in his marked Ustalavian accent, laying his cards on the table and sipping some worringly red wine. "Vhat did you get?"

The Matriarch |

cards: 1d4 + 1d13 ⇒ (3) + (11) = 14 - Jack Clubs
cards: 1d4 + 1d13 ⇒ (4) + (12) = 16 - Queen Spades
cards: 1d4 + 1d13 ⇒ (2) + (6) = 8 - 6 diamonds
cards: 1d4 + 1d13 ⇒ (3) + (4) = 7 - 7 clubs was previously delt
cards: 1d4 + 1d13 ⇒ (1) + (13) = 14 - King Hearts
cards: 1d4 + 1d13 ⇒ (2) + (7) = 9 - 7 Diamonds
----- taking 3 ------
cards: 1d4 + 1d13 ⇒ (2) + (2) = 4 - 2 diamonds
cards: 1d4 + 1d13 ⇒ (1) + (12) = 13 - Queen Hearts
cards: 1d4 + 1d13 ⇒ (1) + (12) = 13 - Queen Hearts cant be dealt twice so closely
cards: 1d4 + 1d13 ⇒ (3) + (2) = 5 - 2 clubs
The Matriarch sits across from her Vampire Co-Lord. She is dressed in silk that flows off her chitin skin in a curious juxtaposition between hard and soft. Her motions are fluid as she lays down her cards. A pair of Queens and a pair of twos. He voice is a series of hisses and clicks that emanate from a split jaw. Surprisingly, the sounds form themselves into a motherly tsking and a mockingly sorrowful, Two pair, my dear. Queens over Duces.

Vladimir Zarlatzkji |

"Ah! Once again, foiled by a cruel destiny!" Vlad laments melodramatically. He fishes another Ace of Hearts out of the sleeves of his night-black frock coat and drops it on the table over his hand. "I vish that one day I vill pick the right suit to hide avay."

Vladimir Zarlatzkji |

"Thanks for the offer, Matriarch, but I vould not feed on an adventurer unless I vas forced to, ugh, last month if vas half-orcs. They taste like rotten eggs. Dvarves are salty, elves are flavorless. No, regularly hiring the local youth is far better, if more expensive, I can even change their flavor based on vhat I feed them. Fruit to make them sveeter, venison for a stronger bouquet. Ah, blood has as rich a variety as vine."
He picks a small notebook from a breast pocket and opens it at the last page. "Vith these tvo souls, the tally stands at three-hundred and seventyfive to tventyfour, in your favor. But I believe that fortune is about to favor me."

Tikkik |

Tikkik bowed out a while ago. He knows full well that he can't deliver live adventurers very well, and is mostly here to socialize.
"Whenever you two are ready to go back to betting on their gear, I'll try for a few more scraps of metal. Some of us aren't that good at getting live captives, and are smart enough not to bet with things we don't have." The latter end of this seems directed toward the painfully-behind vampire. Tikkik doesn't bother to mention that he suspects the Matron might have a few cards tucked away in the Ethereal Plane.

GM_Almonihah |

GM question: I've been thinking of getting an imp to act as my secretary. Would Leadership be allowed for that purpose only?
I won't require it. You'll just have to rescue and/or resurrect him.
You have, indeed, correctly deduced which of you get which rooms.
I'm still planning to start the Gameplay thread tomorrow evening!

Vladimir Zarlatzkji |

Poor Kevin, harmless bureaucrat victim of bloodthirsty adventurers.
Vladimir puts back the notebook and picks up the cards again. "Let us just have this four-hundredth game, then ve can change the stakes. I may stake something from my vine cellar, I restocked vhen that priest of Cailan paid me a visit."
cards: 1d4 + 1d13 ⇒ (1) + (2) = 3 2 of Hearts
cards: 1d4 + 1d13 ⇒ (4) + (13) = 17 King of Spades
cards: 1d4 + 1d13 ⇒ (1) + (6) = 7 6 of Hearts
cards: 1d4 + 1d13 ⇒ (2) + (11) = 13 Jack of Diamonds
cards: 1d4 + 1d13 ⇒ (2) + (10) = 12 10 of Diamonds
Keeping King, Jack and Ten
cards: 1d4 + 1d13 ⇒ (1) + (12) = 13 Queen of Hearts
cards: 1d4 + 1d13 ⇒ (1) + (7) = 8 7 of Hearts
"Almost a flush, curses. But heed my vords, I vill have my revenge on karaoke night!"

The Matriarch |

cards: 1d4 + 1d13 ⇒ (2) + (4) = 6- 4 dim
cards: 1d4 + 1d13 ⇒ (4) + (3) = 7- 3 spd
cards: 1d4 + 1d13 ⇒ (1) + (13) = 14- K hrt
cards: 1d4 + 1d13 ⇒ (4) + (8) = 12- 8 spd
cards: 1d4 + 1d13 ⇒ (1) + (10) = 11- 10 hrt
Kerping king and 10
-----------
cards: 1d4 + 1d13 ⇒ (1) + (11) = 12- J hrt
cards: 1d4 + 1d13 ⇒ (2) + (2) = 4- 2 dim
cards: 1d4 + 1d13 ⇒ (2) + (10) = 12- 10 dim
Pair of tens.
------------
The Matriarch again lays down the winning hand. It's not spectacular, but it gets the job done. I believe it is time. Vlad note owes me a small village. So, I have a grieve here. Not a master's work, but not rusty.

GM_Almonihah |

The Gameplay thread is now up! I debated about exactly how I wanted to start, but I think the best answer is "simple".
I've added a link to (a copy of) Vladimir's dungeon floor up at the top of the page. Please pick some kind of token for yourself and add it to the library. Note that the squares are 10' squares. We may have to zoom in a bit to use this as a battle map, but if it gets too irritating I think I can just increase the map's size.

Vladimir Zarlatzkji |

Seeing how the rooms look by using 10' squares, I believe that I my sense of scale could have been off. If you'd prefer to have 5' squares, I believe that it would just be a matter of considering the corridors twice as wide.

GM_Almonihah |

Given we need to fit a hydra in them, it might not be a problem to have them be so big. :D How about we'll run with it for now, and we can decide to change it later if it feels funny?

GM_Almonihah |

Oh, if everyone could create a status bar similar to Vladimir's, I would appreciate it. At the minimum, include HP, AC, saves, Init, and Perception. In the future I'll roll all initiatives at once, but I didn't want to dig through everyone's profiles today looking for it.

GM_Almonihah |

Go ahead and start in the library, unless you would have hung back while the rest of the group investigated.

GM_Almonihah |

Could you link your character sheet in your profile, Cephalon?

Vladimir Zarlatzkji |

Whoops, missed the "her" about the fighter. But then again, when you deal with elves you never know.

Vladimir Zarlatzkji |

I just realized how narrow the corridors are for Cephalon. You must really love the company.

GM_Almonihah |

Writing that post involved having two books and three tabs open. XD

Tikkik |

Tikkik is wondering if it would be possible to just hit the boosters and fly over these pesky melee fighters into the room. If he can't he'll probably just squeeze past instead, but flying is much cooler and travels farter.

GM_Almonihah |

Eh, the doorway isn't big enough to fly through. It'd be an overrun attempt to get through.

GM_Almonihah |

That should be fixed now.
Does being huge let you move through Medium creatures' spaces without an overrun attempt? I can't access the rules at the moment to check myself.

The Matriarch |

Anyone may move through anyone's square, actually. The drawback is eating attacks of opportunity. Acrobatics can avoid these. The limitation on moving through an opponent is on charging.
Or that's what I gather from the little bit I've looked. I may have missed something that proves the above statement completely false.

Vladimir Zarlatzkji |

As far as I understand, you can move through allies with no penalty, provided you don't end movement overlapping them. Moving through threatened spaces provokes, and to move through an occupied space you either need a high Acrobatics check or an overrun maneuver. Good thing is that you get the usual size bonus and you can knock your opponent prone if you exceed the DC.

Tikkik |

You'd think that getting run over by a mechanical dragon and a hydra in short order would inflict a lot of damage, but due to the way overrun works, and neither having trample, he gets out unharmed.

GM_Almonihah |

Busy evening, and running an entire party takes a lot of effort. XD I'm sorry, but it'll be tomorrow before I update.

GM_Almonihah |

Can you point me to where it says that travel in the Ethereal is faster? I'd always been under the impression that, save for while under the influence of certain spells, the travel advantage of the Ethereal was entirely in the lack of obstacles rather than any kind of speed improvement.

GM_Almonihah |

Due to the holiday today, I'll be waiting until Saturday to advance things. Happy Thanksgiving all!

Vladimir Zarlatzkji |

Throwing down his weapon is against the nature of this barbarian (more so than attacking the cleric)
Made me chuckle. Barbarians will be barbarians.

GM_Almonihah |

GM_Almonihah wrote:Throwing down his weapon is against the nature of this barbarian (more so than attacking the cleric)Made me chuckle. Barbarians will be barbarians.
I'll admit, I was grinning when I decided that.

Tikkik |

Reminds me of the time we were in a party where the archer would fail every will save against confusion and freely fill the rest of the party with arrows, but never failed a save against things telling him to drop his bow.

GM_Almonihah |

Okay, basic Forge rules in the campaign info tab. Let me know if you have any questions.