The Revelation (Inactive)

Game Master Vinsomner

A world without magic, ruled by skirmishing kingdoms and an endless war. Orcs subjected to eternal slavery as bodies to be thrown into the meat grinder. Generations have past since it all began, there are only rumors and myths about what was before, but thats all they were... until a regiment of orcs sent out to deal with bandits found something that would change everything.


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Game Master

Fluffy would indeed find something that everyone else seemed to miss after it went on its own inspection. For the animal seemed to find a trail of tracks that led in another direction from the obvious path to the forest. It was about 15 feet away from the camp site. The trails were a set of tracks, that seemed to have come from the east. If they were to come and investigate the tracks, it would be hard to discern what made them as they were irregular and unfamiliar and didn't leave a regular cadence that most animals, humans, or orcs would leave.

As the investigation continued, the moon began to slowly rise as the world quieted down. Even the nightly crickets seemed to have become silent. The air was still and everything just became... motionless.

The animal companions seemed to have become unnerved and agitated.


Minotaur Immolator 2/ Cleric2 | HP 14/17 |Armor:0 | XP:1 | Str:8(-1) Dex:11(+0) Con:13(+1) Int:9(0) Wis:16(+2) Cha: 17(+2)
spells:
rote:Light, Sanctify, Guidance | 1st: Cure light wounds, Bless, Speak with Dead | Currently:

Shattertooth does his best to keep his friend calm. An agitated Warcat is not a good thing for those in close proximity.
handle animal: 1d20 + 8 ⇒ (19) + 8 = 27
He takes his assigned watch and listens as best he can. He doesn't know what could make the whole world go quiet, but he thinks that, whatever it is, it is best left alone.


HP: 45/45 (R53/53) | AC:16[R15] T: 11[R10] FF: 15[R13] | Fort: +9 | Ref: +1 | Will: -1 (R+1)| Perception: +4 Initiative: +1 Rage 8/9 Sp 25ft

Grung takes a seat around where the firepit was. "Awful quiet..." he said drawing his axe and resting it between his legs. He leaned on it and just listened to the world...waiting.

Perception: 1d20 + 4 ⇒ (20) + 4 = 24

Where was that while investigating....


Ecclesitheurge Priest 2 VMC Divination Wizard| HP 26| AC:18, T: 16, FF:12| Fort: +8, Reflex: +6, Will: +10| Init +6| Perception +8

While the group continued to search Vruhag slowly scanned the clearing with narrow eyes. He crouched down several times to feel a blade of grass or run his fingers through the ashes. Next to him the large wolf sniffled along the ground, looking excited at the prospect of the search game.

Vruhag Perception1d20 + 9 ⇒ (5) + 9 = 14
Bolg's Perception1d20 + 10 ⇒ (12) + 10 = 22

With an excited yip Bolg began to scratch at a clump of grass and soon revealed a pile of gear that had been intentionally stashed there. Vruhag quickly pulled the gear apart and saw that most of the useful equipment had been taken. "Tracks going east, food still on the plate, gear hidden..." the commander mused to himself. As he continued to think he noticed that Bolg was standing against his hip, hackles raised and staring intently into the night.

It was only then that Vruhag connected the itch at the back of his mind with the unnerving silence. His troop wasn't making that much noise and yet the bugs and small animals had gone silent. He quickly unslings the great axe on his back and gets the attention of the troop with a quick hiss. Anyone who would look at this time would see the commander turning to place his back at the fire pit with weapon in hand, facing the growing night. "Someone get some damn light!" he growled.


Game Master

Fate: 1d100 ⇒ 72

Nothing to see here...


Minotaur Immolator 2/ Cleric2 | HP 14/17 |Armor:0 | XP:1 | Str:8(-1) Dex:11(+0) Con:13(+1) Int:9(0) Wis:16(+2) Cha: 17(+2)
spells:
rote:Light, Sanctify, Guidance | 1st: Cure light wounds, Bless, Speak with Dead | Currently:

Shattertooth starts gathering up torches and lighting them as ordered.


Female Half Orc Fighter 4

"Perhaps we should make our own camp a bit away from here. This place feels off." She lights one of her own torches while she talks.


HP: 45/45 (R53/53) | AC:16[R15] T: 11[R10] FF: 15[R13] | Fort: +9 | Ref: +1 | Will: -1 (R+1)| Perception: +4 Initiative: +1 Rage 8/9 Sp 25ft

Grung stands up slowly and grabs one of the torches, lighting it on the others and goes to the previous firepit and attempts to light it.

"Best get this place as lit up as possible. Worst case, we move camp and can see into this camp for any activity...other case, we can see as whatever is causing this stillness comes to silence us and the brightness we offer in the darkness of night." he says grunting before he has the torch properly settled in the fire pit.

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