The Reclamation of Zahvroma (Inactive)

Game Master Signore di Fortuna

Chapter 7: To Forge The Future Combat Map


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Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

We're not always going to agree about everything, and that's okay.


Roshan sees the faint silhouette of a city in the distance but not much else from this vantage point.


Female Anizari Brawler 11/Champion 2 HP: 93/111; AC: 21, T: 18, FF: 15; Fort: +12, Ref: +12, Will: +6; Init: +5; Perception: +15

Magestreia shrugs. "I'm sure people have equally venomous things to say about adventurers."

She finishes divvying up the blankets and bedrolls with Nolletta and sets up a spot for her to sleep. "In this day and age, it's easier to trust who you know and have been there for you anyway."

The brawler buries herself underneath two blankets and falls asleep pretty quickly.


Nolletta quietly assembles a bed for herself and goes to sleep.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia simply nods, "Yup." She responds while continuing to read.


M Vishkanya Bard/Archaeologist 12

Sounding a little disappointed he reports his findings to Sadhana.


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Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

As the others start settling down for the night, Tesia continues to sit next to Rhy as she reads through the material she had to get through tonight. As she reads, Tesia keeps her ears open for possible trouble.

She really hoped they didn't have any trouble, she wasn't in the mood to deal with it. She had no idea what the old man's beef was, or why he acted like a jerk. He reminded her of all the other small minded fearful nitwits that were back in her own village...and the others that came after them.

Closing her eyes for a moment, Tesia takes a deep breath before letting it out slowly. Letting in those kinds of thoughts right now would do no good, and would only keep her from concentrating on what she was supposed to be reading. Taking another breath she holds it for a few seconds before letting it out slowly. Re-opening her eyes, Tesia tries to refocus on her studies.

Perception: 1d20 + 20 ⇒ (19) + 20 = 39


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Tiefling Spirit Ranger 14, Trickster Tier 4
Stats:
Init: +11* | HP: 170/170 | AC: 21 | FF: 16 | Fort: +13 | Ref: +15 | Will: +11 | Perception: +20* | Surge 11/11 | Spirit Bond 3/3

"He seems competent enough." Cyna comments as Roshan runs about the ruin.


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Female Tiefling Sorcerer 14; Mythic Tier 4th (Archmage) HP: 103/103; AC: 21, T: 14, FF: 17; Fort: +8, Ref: +10, Will: +11, Init: +12, Perception: +11

"A little obsessive compulsive," Sienna remarks with a nod at her wife.


M Vishkanya Bard/Archaeologist 12

Knowledge is power. Lol


M Vishkanya Bard/Archaeologist 12

There's nothing wrong with being thorough. *smiles*


1st Watch: 1d100 ⇒ 5

A couple hours after Magestreia, Nolletta and Mirrin have fallen asleep, Tesia hears some shouting coming from the north along with some howls.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Tesia sighs and puts her book down while pinching the bridge of her nose. Would she ever be allowed to finish the thing? Maybe these were the things the old man was talkijng about? It was probably just a misunderstanding. Well, nothing would get solved with her sitting here. Getting up she picks up the bag as she looks at Rhy, "I hear shouting and howling from the North. I mean to see what's going on. I'd rather not wake the others, so you can come with me, or guard the camp. If you stay here and there's any kind of trouble, I'll signal with some lightening or something."

Looking towards the North she says, "I'm just going to see what all the fuss is about, and get to the bottom of things." Going to her wife she gives her a kiss, "I love you." Turning into a hawk, she flies up, but stays where Rhy can see her in case she decides to go with her, and heads north to find the cause ofc the noise and her reading disruption.


Make a Perception check, Tesia.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Perception: 1d20 + 30 ⇒ (5) + 30 = 35


Tesia sees what looks to be three small two-legged figures running from six large four-legged ones.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Okay, I'm gonna wait to see if Rhy decides to come along or not before I act.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Just out of curiosity, if I changed to my giant eagle form, how difficult would it be for me to snatch up the ones running on the ground? Like one ijn each talon, and one in my beak, provided they're wearing clothing ofc course. What kind of roll would that be, and how difficult would it be to pull off? I don't think I can take on all 6 of the ones chasing them, and distracting them just depends on if Rhy is there or not. The only thing I can really think of, is snatch up the three r unnijng and get them somewhere safe so we can figure out what's going on.


It would be a grapple check for each one and it would depend on their combat maneuver defense.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Well...what I do kind of depends on what Rhy decides to do. Whether she stays to guard the camp, or come with me, so I'll just wait and see what she wants to do before I decide on a course of action.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Of course, if I manage to snatch up three people and fly them to safety, it would probably be a totally movie worth moment....but if I flub it...it could be really bad too. Even after changing to my giant eagle form, I only have 2 like talons or claws or whatever to grab them with, which means, I'd have to snatch up the third one in my beak without crushing them. If I pull it off, it would probably be cool...but if it goes wrong...it could go really really wrong. No pressure though right? Then of course there's the whole thing of, I'd like to know why they're being chased. Sometimes good and bad is not always black and white.


Female Human (Anizari) Female Human (Anizari) Magus (Bladebound) 14 : Mythic tier 4th (Champion ); HP: 160/160; AC:34 FF:30, T:15; Init:+5, Fort: +12, Ref: +6, Will: +10; Perception:+4(+6)

So apparently I wasn't getting notifications for this game. I'll post in a bit.


Female Aasimar Warpriest 12; Mythic tier 3rd (Marshal); HP: 102/102; AC: 25(28), FF: 19, T: 14; Init: +5, Fort: +12, Ref: +7, Will: +15; Perception: +9

Awww....I'm sorry, it's happened to me too before. It's okay.


Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5

As inclined as she is to fly beside her wide, Rhadaya stays to maintain her watch over her sleeping companions, keeping her eyes on Tes' aquiline form as she gets a bird's eye view'


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Okay, so like I"m really sorry, but I'm getting a headache now too...so I'll try to get to this tomorrow, but we also have a charity fish dinner thing, to attend for FSB which will give both of us overtime.

Mr. Keith, the guy who actually asked Casey if she could convince me to go be a teller at his new branch in Sherwood, is like hosting or something like that. It's like an event that he's in charge of anyways, so I thought it would be a good chance to talk to him about future opportunities. *wink*

I don't know....I sleepy.


Female Tiefling Sorcerer 14; Mythic Tier 4th (Archmage) HP: 103/103; AC: 21, T: 14, FF: 17; Fort: +8, Ref: +10, Will: +11, Init: +12, Perception: +11

Sienna paces around waiting for Roshan and Sadhana to return.


M Vishkanya Bard/Archaeologist 12

Roshan casts a spell and appears next to Sadhana, "The stairs sort of collapsed behind me. Let me check the other side."

Roshan goes to the Northwest corner to investigate the tower.

Perception: 1d20 + 22 ⇒ (19) + 22 = 41

Cast Dimension door


Female Human (Anizari) Female Human (Anizari) Magus (Bladebound) 14 : Mythic tier 4th (Champion ); HP: 160/160; AC:34 FF:30, T:15; Init:+5, Fort: +12, Ref: +6, Will: +10; Perception:+4(+6)

Sādhanā chuckles after the moment of surprise from Roshan suddenly appearing beside her, realizing that it was exactly what it must feel like when she did it. She waits for the archeologist to scout ahead following at a distance.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Wanting to get a better look at what was going on before acting, Tesia flies a little lower to get a better look at the situation. She wanted to know who, or what, was running from the large wolves.

Perception: 1d20 + 30 ⇒ (13) + 30 = 43


Most of the stairs in the northeast tower have fallen. A single skeletal corpse, pinned under some debris, occupies the tower. Roshan catches the glint of something metal in the skeleton's hand.


Focusing her eyes in the dark, Tesia can see the smaller figures are goblins and the wolves are dire.


M Vishkanya Bard/Archaeologist 12

Roshan uses his magic to pop up into the tower, and takes a closer look at the thing in the skeletons hand.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Seeing that there were six dire wolves, she was alone, and it was goblins and not children, or anyone from the village, Tesia decides to go back to the camp. The goblins probably just wandered into the wolves territory. It seemed pretty natural to her, and not necessary for her to interfere.

Getting back to the camp, she lands and changes back into herself.


Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5

"Anything to worry about?" Rhadaya asks as her wife transforms back into herself.


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

She looks thoughtful for a moment, "I don't think so...it was just six dire wolves chasing some goblins. I don't know why they were chasing the goblins, possibly the goblins were in the wolves territory, or were stupid enough to attack the wolves. I don't know....but I wasn't comfortable getting involved with six dire wolves and three goblins. Especially without backup, or knowing what the situation is. We should be careful though, wolves can be very territorial. Do you think I did the right thing? Oh...I guess we better be on the lookout for goblins too, since they seem to be in the area as well." She says with a sigh, unsure of whether or not she did the right thing. They were just animals though right? Chasing people and things outg of their territory is what they do.

She seems to think for another moment before getting a worried look on her face, "I don't know exactly which way they were headed, though my only concern would be for that other town that the old man was talking about. Like if they ended up there or not....I don't know love, maybe I'm overthinking things a little bit?"


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

Okay, so I know things in this place aren't always what they seem, and I'm not sure if it's just me being paranoid or not, but if 6 dire wolves really wanted to kill 3 little goblins, I don't think they'd have a problem catching them would they? Like, goblins shouldn't be able to outrun dire wolves....so, as unusual as it seems, the only other explanation I can come up with, even as unlikely as it might be, is that the wolves are working with the goblins, and "following" them, instead of "chasing" them to attack the next town? I don't know....that seems pretty far fetched to me. I guess I just discounted the situation because it was goblins they were "chasing", and not humans, or some other "intelligent" race. My perception, or first impression of the situation was, we don't need to worry about it cuz they're just goblins....but what if I'm wrong, and it isn't like it seems? I don't know.....maybe I am just way too paranoid. I don't know....now I'm wondering if I made an error in judgement. Wouldn't be the first time, probably won't be the last. Once self doubt starts creeping in, it's hard to know if anything you say or do is right anymore. I think I've lost most of my self confidence due to recent events.


The skeleton is on the bottom floor of the tower. So are you going up first or checking out the skeleton?


M Vishkanya Bard/Archaeologist 12

Sorry, I misunderstood. I thought the skeleton was buried at the top or something. I was probably tired when I was reading that. I'll check out the skeleton before popping into the top the tower.

Before going to the top of the tower, Roshan inspects the skeleton.

Perception: 1d20 + 22 ⇒ (9) + 22 = 31


Roshan sees that the metal object in the skeleton's hand is a sealed scroll case.


M Vishkanya Bard/Archaeologist 12

His curiosity piqued, Roshan takes the sealed scroll case from the hand of the skeleton. Pausing a moment, he takes a breath before breaking the seal on the scroll to see what was inside. There was no telling what he would find....if anything, but then again...it could be something.


Opening the case, Roshan finds two preserved pieces of parchment within.


M Vishkanya Bard/Archaeologist 12

Roshan's hands shake slightly with excitement. He carefully takes the parchment out of the case and opens them very slowly, wondering what secrets of the past they might hold. Who knew what could be on that parchment?


The parchment is a letter, dated 8th of Sowings, 14 A.N.:

"To the governor of Palmore,

Our temple is currently under siege by the united orc tribes led by Ju'ok Kalokh. We have sent our women and children to you along with this courier. Please keep them safe. If you can spare any men at all, please do so with all haste. Our provisions will hold out for a few months but we are severely outnumbered and our ammunition is critically low.

We will send a roster of our peoples sent to you as soon as it is possible to do so, but currently they number at five-hundred and seventy-six persons. The commander, your son, has fallen in battle. I am grieved to send you such news without proper condolences. I hope to hear word from you soon.

Your in Faith,

Lt. Commander T. Sparrowhawke"


M Vishkanya Bard/Archaeologist 12

Roshan just stares at the parchment for a moment, trying to process what it had said. He looks from the parchment to the skeleton hand hed had pulled it from, Could it be? Taking the parchment to Sadhanna he holds it out to her, "Well, I'm pretty sure this means he wasn't a deserter. I just wonder..." Roshan's sentence trails off as he looks back at the rubble thed covers most of the skeleton.


Female Human (Anizari) Female Human (Anizari) Magus (Bladebound) 14 : Mythic tier 4th (Champion ); HP: 160/160; AC:34 FF:30, T:15; Init:+5, Fort: +12, Ref: +6, Will: +10; Perception:+4(+6)

"So they worked to get all the non-combatants to safety, then defended the temple with their dying breaths. Given that this place hasn't been burned to the ground, it looks like they were successful" Sādhanā says after reading over the letter.


M Vishkanya Bard/Archaeologist 12

Roshan nods as he rubs the back of his neck. While still looking at the skeleton, and seeming a little distracted he says, "I just...I wonder if that was the courier, or....I mean, they obviously weren't able to get the message to Palmore...I'm just not sure if..." He shakes his head to try and clear it. How much did he need to know? Handing Sadhana the canister that had kept the letter preserved for so long he heads back over to the tower with the buried skeleton in it. As he walks, he disappears for a moment and reappears in the tower. He didn't want tuo take up more of their time trying to excavate a skeleton, just to satisfy his own curiosity. His great grandfather wasn't a deserter, and he fought for what hed believed in. That's all that should matter. He looks out from the tower and tries to see if he could figure out where Palmore used to be, before looking around the tower.

perception: 1d20 + 22 ⇒ (2) + 22 = 24

know history: 1d20 + 22 ⇒ (8) + 22 = 30

know geography: 1d20 + 22 ⇒ (15) + 22 = 37


Female Half-elf Druid 14/Hierophant 3 HP 123/130; AC 20, FF 19, Touch 11; Perception +30, Init +8; Fort: +12 (+5 vs cold weather), Ref: +6, Will: +16

After a few moments she shrugs, "What do you think? To me it just seemed like a regular pack of dire wolves, chasing some goblins off from their territory. Nothing about it seemed particularly sinister to me. Just animals being animals...." She kind of sighs, "It's hard to be sure of anything anymore. More often than not, things haven't been what they seem, and it's getting harder to find that line. Know what I mean love?" She says, sounding a little unsure of herself as her shoulders slump slightly. She hoped she wasn't making a mistake that would cost innocents their lives.


Roshan spies a small village to the northwest. Thinking upon it, his family did speak about Palmore and how it wasn't far from Yarrin, but it was sacked and destroyed in a battle about two hundred years ago.


M Vishkanya Bard/Archaeologist 12

Roshan pops back down by Sadhana and reports his findings before heading to the last tower.


Female Sylph Sorceress (Stormborn) 14 Mythic Tier 3rd: Archmage. HP: 80/80. AC: 22 touch 20 FF: 16. Fort: +7 Reflex: +7 Will: +9. Electricity res: 5 Sonic res:5

"I get it love, there doesn't seem to be any reason to put ourselves in danger over it...not when you consider what's at stake and what we're trying to accomplish." Rhadaya says softly as she rubs her wife's shoulders.

"The black and white, that's easy. It's the shades of grey where who's on the right side of things can change based on where you're standing at the moment.....that's hard. We can only follow what feels right in the moment, do the thing that makes you feel...the least...heavy..for doing it I guess."

This is what happens when the NG person asks the N person if they did the right thing.

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