You wake up, head throbbing, and attempt to figure out what just happened to you. Memories suddenly begin flooding back. The smoking canister. The hooded figure wearing a gas mask. Helplessly falling to the floor and losing consciousness. You have no idea how long you've been out, and you realize that your trusty sword is no longer at your side. After sitting up, you can see the area around you. It appears you are on the top bunk of a bunk bed, with an identical one a short distance away, oriented parallel to each other. A small, circular window is on the wall in front of you, and has a large number of wooden chairs piled in front of it. Next to that is a sink with a vanity mirror. On the opposite wall from the sink, next to the other bed lies an old fashioned cooking stove. Behind you, you can see a heavy looking metal door with some sort of device on the wall next to it. The door has a large "5" drawn on it in red. A lighter, wooden door lies on the wall adjacent to the heavy one. The final thing you notice is the bracelet around your right hand. It looks similar to a digital watch, except it only displays a single large number: "5". The band seems to go all the way around your wrist, with no clasp to disconnect.
Side Note: You may want to figure out what you were doing when you were kidnapped. You were alone when it happened.
Maya:
You wake up, head throbbing, and attempt to figure out what just happened to you. Memories suddenly begin flooding back. The smoking canister. The hooded figure wearing a gas mask. Helplessly falling to the floor and losing consciousness. You have no idea how long you've been out. After sitting up, you can see the area around you. It appears you are on the top bunk of a bunk bed, with an identical one a short distance away, oriented parallel to each other. A small, circular window is on the wall in front of you, and has a large number of wooden chairs piled in front of it. Next to that is a sink with a vanity mirror. On the opposite wall from the sink, next to the other bed lies an old fashioned cooking stove. Behind you, you can see a heavy looking metal door with some sort of device on the wall next to it. The door has a large "8" drawn on it in red. A lighter, wooden door lies on the wall adjacent to the heavy one. The final thing you notice is the bracelet around your right hand. It looks similar to a digital watch, except it only displays a single large number: "8". The band seems to go all the way around your wrist, with no clasp to disconnect.
Side Note: You may want to figure out what you were doing when you were kidnapped. You were alone when it happened.
First thing I want to do is check out of the window, and try both doors. What do I see and hear? Any smells? Also, I am assuming I am alone in this room? I do all of this in silence. I was coming back home from kendo class I suppose, if I had my sword with me that would make sense to be the activity I was in.
I run over to the door and bang on it. "Is anyone there?! let me out right now, Mr. Stalker! I know what you want! If you let me go I'll give you an auto graph! Maybe some pictures and a kiss? What do you say Mr. Stalker?! Hello?!"
Assuming so answer I then tear at the bracelet in frustration. Trying to figure out what it is and searching again for a way to remove it.
I then go over to the mirror to look at my face. Checking myself for injuries. After I've checked I use what i can to bandage myself up. I then make sure my hair looks good.
I look around in the cooking stove to see if there is anything inside. I then peer outside of the window, desperately seeking a clue as to where I've been taken.
As you walk up to the window, you see dim light coming through what appears to be murky water. Before you even reach it, however, the glass shatters, and water begins to flood the room. The air around you gains a distinct salty tang. Before the flood, the room was in utter silence. Now, the sound of rushing water assaults your ears. As you move to the doors, you see a blue briefcase on the bottom bunk of the bed you were on. The metal door won't budge, and you hear nothing through it. The device next to the door is electronic, and it appears to be a card reader. The wooden door opens easily, and reveals a closet containing only a briefcase, identical to the first in every way except the color; this one is red. The case you are looking at now (in the closet) is locked, and has a four number combination lock.
Maya:
Nobody answers you through the door. It won't budge. You also get a closer look at the device next to it. It appears to be a card reader. You can find no way to remove the bracelet, and it seems to be made of some sort of strong metal alloy. Closer examination reveals that the face is circular, with small protrusions on the right and the left. As you move to the mirror, you can see a portrait to the left and a bulletin board to the right. On the bulletin board is a sheet of paper. Keeping the paper on the board is some kind of blue, strangely shaped tack. The portrait is of a huge, old fashioned, luxury cruise liner. The picture is screwed to the outside of the frame. You reflection shows yourself: still extremely beautiful, but gaunt and tired looking from your ordeal. The vanity mirror is empty. As you begin fixing your hair, you hear a sharp crack to your right as the window suddenly shatters and water begins flowing in. When you run to the stove, you notice a kettle on top, as well as a blue briefcase on the bottom bunk of the bed you were on. Inside the stove, you find an old screwdriver.
Stricken with Panic, Maya grabs the screw driver and runs over to the brief case. She sees if there is a way to open it, if not, she musters all of her strength to pry it open with the screw driver. Thinking to herself... "Am I underwater? What else would cause that window to suddenly burst and water to start gushing in? And the picture of the boat? Ugh this makes me think of saw all over again."
So where exactly is the billboard located? It isn't on my map. And the paper that you sent to me is being held up by blue tack. Hidden within the blue tack is a key? Relative to the map that you provided for me where is the arrow starting at and pointing to?
I didn't put the portrait or billboard on the map. They are both on the same wall as the mirror, directly on either side. The "tack" resembled a tack because the key portion was shoved all of the way into the billboard, holding the paper in place.
So it's like an old fashioned key? Like not the key that i can use to escape? or is it the key for the key pad?
If it is they key for the key pad i use it to try and unlock the door.
If not, i follow where the arrow is pointing, taking the paper with me.
I would like to look above the chairs, to see if there is something there. hopefully a hole or something.
The key is a type you stick in a hole, not a key card. Not sure where exactly you want to go with the arrow. Above the chairs is a dense ceiling, unbreakable, with no visible holes.
Very worried that the water may over take her at any moment, Maya tries the combination 3-6-7-5. "Open dammit!" She thinks to herself. She is so nervous that she grasps the key so tightly that hey knuckles turn pale as she tries what may be her last chance at opening the case.
If the case doesn't open:
"What am I missing?! Maya thinks. "There must be another clue around here somewhere!" I begin looking around the room for any more clues, searching everything, even the bottom of the chairs, under the beds, on the walls behind anything i can, any cabinet, and the dresser (Probably starting with the dresser since I forgot to look in it before).
"What am I missing?! Maya thinks. "There must be another clue around here somewhere!" I begin looking around the room for any more clues, searching everything, even the bottom of the chairs, under the beds, on the walls behind anything i can, any cabinet, and the dresser (Probably starting with the dresser since I forgot to look in it before).
In the closet, you find a briefcase identical to the first, except this one is red. In the kettle, you find a red key. You find another note underneath a pillow on the other bunk bed.
On the blue briefcase I enter 1-3-6-3 and try -the blue key. On the other I try 5-7-10-9 and try the red key. -
-
Wait a second... I just entered '10' on a 4 number combination and still entered 3 different numbers. PLOT TWIST!
The sink is empty. To the left of the sink is a bulletin board, where a piece of paper is held on with a strange red tack. To the right is a portrait of an old-fashioned luxury cruise liner. The picture is screwed to the outside of the frame. The key has no effect on the case
Maya:
Both cases click open. In the red case, you find three red cards. Each has a single number: "1", "2", and "3". In the blue case you find three blue cards: "6", "7", and "8", as well as a sheet of paper that reads:
Digital Root: Take any integer, and add each individual digit together until a single number is obtained. Ex. [137] = [1 + 3 + 7] = [11] = [1 + 1] = 2
The door clicks open and water pours out, pushing you forward. You run down a long hallway that leads to a flight of stairs going up and two flights of stairs going down, to your left and right. The hallway to your left is completely flooded, and water is rising quickly. The hallway to your right is also covered in water, but is rising somewhat less slowly.
Note: Let's give James a little time to catch up before we continue. He hasn't posted nearly as much and is behind.
Pulling out the tack, you realize that it was actually a red key shoved deep into the board. The paper has four symbols, as well as a multicolored arrow.
"Γαμώ," Claes says to himself, looking around the room to get a better idea of what to do, can you reexplain the room and what I have found, hard to keep track of it over days of posts and makes a dash for the door to try and open it.
There are two bedded bunks on either side of the room. On one end there is a heavy metal door with a "5" on it and a card reader. Next to that is a closet with a locked red case. On the other end is a pile of chairs beneath the broken window. There is also a sink and vanity mirror. Next to the mirror is a bullitin board, and on the other side is a picture screwed to the outside of the frame. Next to one of the bunks is a stove with a kettle. You have also found a blue case on one of the beds.
Items you have found: Blue key, red key, screwdriver, note.
The door doesn't budge. Although the water is rising quite quickly, not much time has passed and it is ankle height.