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Maya Russey's page
88 posts. Alias of Hovhannes.
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Jacob, being the instigator that he is, has Maya eat some cheese.
"I hope this isn't poisonous!" Maya thinks to herself. Maya then proceeds to inspect the room for anything out of the ordinary. She looks under the cheeses and around and in any pans. She also decides that she HAS to eat all of the food in case there is something baked into it. She decides to ask Santa's fat ass for help.
"Anybody hungry?" Maya shouts into the previous room.
"There's a safe! Star and Santa, would you two search these rooms while June and I look behind those doors?"
"cool! I bet this will open some other doors!"
Maya laughs. "Good one star. Ya it's over here." Maya takes them to the first bathroom (i think that's where it is).
What a freaking b&$~!
"Are you suggesting that we are part of an experiment..?"
"Makes me think of a cow." Maya jokes. "But look." Maya turns it back 180 degrees. "If you turn it this way the center white blob looks like a rams skull..." Maya feels uneasy. "Doesn't a ram's skull represent like death or something? The plague?"
Maya produces the key form the wax, "Tada!" She exclaims. Hoping that the case opens and that she doesn't sound like an idiot Maya tries to open the case.
If she gets the tile, she then arranges them in the same shape as 'tile 5' Check YOUR email. MUAHAHAHHAHAHHAA. "What do you guys think? Have you guys seen anywhere that we might use these tiles? Perhaps to unlock something with?"
For finding these tiles and arranging them in such as awesome pattern Maya reminds herself to f~@! herself later.
If the others don't have ideas...
"Maybe behind these tiles..." Maya gestures at the bathroom tiles, "Are more tiles like these ones. Perhaps there are 3 missing form the wall that these ones can be inserted into to complete it. Let's start removing tiles!"
Maya teases her body as a reward for being a f**@ing genius.
"Maybe I SHOULD have been a detective instead of a slut..., Maya thinks to herself. She then asks Santa for his opinion on whether or not she should have been a detective.
I really don't remember what I have found so far, but I am trying to use anything that I have found plus anything that I may find in both of the rooms we've been in and in the bathrooms.
Maya run over to it and begin to try and pry it off the wall. If she cannot she pushes it in once before looking for a tool to use to pry it off the wall.
"hm... All the other doors are locked? There has to be something somewhere that we missed... but what?"
Maya tries to clean the foot prints off of the floor.
"Just trying to lighten the mood" If we haven't tried to turn on the water yet I try now. Otherwise Maya says
OOOOOOOOOOOOOOOOOOOOOOOOHHHHH SHEEEIIT!
I have up the FULL curtain.
"Anyone need to take a shower? Maya jokes.
I know. I mean that i take BOTH parts that i have to make a full curtain and hang it up. :)
ok that cleared a lot up.
I hang up the shower curtain with the other part of the curtain(the cut out part) so as to make a full complete shower curtain. If I am able to do this, the red foot prints would be hidden form the outside world.
Maya looks to see if there is anything inside the blanket that she has. Perhaps it was double knitted and filled with stuffing at one point to keep it warmer. She then lays the blanket out and places the other square on it. Flipping them over after examining one side in order to view the other as well.
wait what do you mean by "one of the squares"? like one checker is missing or like 1/4 of it is missing"
the one that he hung up the other one in. The one closest to this room with the red foot prints.
I'll take the blanket into the shower room and see what the other think.
sorry i'm not being very creative I've got a few larger assignments due that I've been working on.
I look under and in everything.
"Look around. Maybe we'll find something."
"Alright, I'm not going to lie, I'm a little nervous to find out what might be lurking in the shadowing of this room. Who knows what horrific thing Zero has waiting in here.
Maya lights the candle and then proceeds into the dark room, hopefully with the others.
Remembering the matches form the first room, Maya goes to retrieve them.
"There's only 5 matches so we should try and find something that will light easily so that we don't use up all the matches. Do you think that gold cloth is of any other value?" Maya inquires of the others.
"Ya, Santa, I've thought of that too but can't think of anyway to light the room up. Sounds like we need a bright idea. Maya winks at Santa (not seductively).
MAya then proceeds to flush all of the toilets they've found so far. and she also takes a look inside the water resovoir (where the water is stored before it is flushed) to see if there is anything hidden within.
Maya takes a drink since she has become very thirsty without considering what might be in the water. She then turns to leave the room. Looking in both of the rooms that they have been in seeing if there is anything that standout that she may have missed before.
"Damn water is good." Maya thinks to herself
Maya tries to turn the water on.
are there any missing tiles in the shower? I am trying to see if there is a place to insert the tiles that i found laying around. The one that looks like a cow and stuff.
Maya looks around, examining the shower area.
Maya hangs it on the shower rod.
P.S. Alex, my phone is stuck in a reboot loop and is therefore rendered completely useless. Send messages to me over facebook when you have posted until further notice. Thanks.
Maya shows her the curtain.
"What do you think it's for, Star?
"Ya I know. But maybe the stories might provide us with a clue of come kind." Maya replies, "I'm going to bring this tapestry with us (The curtain). I don't know if it'll ever come in handy, but who knows." Maya then leaves the room to regroup with the other.
"And the other has weird red foot prints? June was talking to me about some kind of mummy princess or something. Maybe she was onto something. I don't believe in the super natural, but maybe this guy is trying to create something like that." Maya recants the legends that June told her previously.
Maya takes a quick nap and then masturbates upon awaking.
"I didn't find anything else. What do you guys think we should do? In the other room there is a golden curtain in the bathroom of the other room. Santa, maybe you could help me figure out if it is of any use?" Maya proceeds to take Santa to the other room.
"I only felt my way through part of the room. I'm going to go back in and see if i can't find anything else useful." Maya goes back inside and feel around the room again. Once she reaches the bed she thoroughly feels her way in and under and around it for anything hiding within.
"Gross... Maya thinks to herself, "Hey guys, I found something! Maya proceeds to exit before she discovers the bed in the room.
Maya feel for a key hole, and if she find one, she tries to use her key on it.
Maya feels her way around the edges of the room. Feeling for anything, counter tops... anything.
Maya feels for what might be blocking the door.
"Damn, now what? Maya questions, "Are you sure there's no way into the unlit room? Any air vents some of us could crawl through?" Maya goes to the 2nd room to investigate for a way in. Trying to squeeze through the door, and looking for any air vents.
Jumping into the past Maya examines the red and gold checkered cloth handing from the shower. She also takes the first tile that she found so that she can compare it to the second. Upon returning to the others Maya says, "Since this case is locked maybe we should look in a few of the other rooms, there's bound to be a key somewhere that'll fit."
f%$* you alex. F~~~ YOU! FUUUUUUUCK YOOOOOOOUUUU!!!!!!
"It doesn't fit. I've never had this problem before..." Maya exclaims. ;)
"Have you guys checked the bathroom yet? I'll go look in there."
I also take the tile. "I think there's another one of these in the other room. I get the feeling we should take them with. They look like pieces to a puzzle."
"Ya, this room looks identical to the one we were just in. Hey I found a key, maybe it'll open that display case! Maya moves forwards to try the key.
"Oh come on, June, you don't believe that mumbo-jumbo black cat stuff do you? Maya says sarcastically. Let's go check on the others. Maya glances at the picture as she heads out of the room.
Maya looks behind the mirror, "Curse? What are you talking about?" Maya inquires.
"So what are you saying? You think this is some kind of replica? Maya replies, "Have you noticed anywhere that this might go to?" Maya gestures at the key. Maya wanders over to the dresser.
"I don't know. He could have just been hinting at the way in which he intends to kill us." Maya replies. "It could just be that he plans on sinking the boat in 9 hours if we fail to escape." As she talks, Maya attempts to open the drawer.
"I wonder how old it is! If you need to use it, I think the toilet in here is actually usable." Maya says, "What's over here...?" Maya approaches the door on the other side of the case, opposite the way that she originally entered the room from (according to your map).
Maya begins looking around the room, in the toilet, she look under the couches and examine the table. Once she has finished looking everywhere she looks in the part of the room that she could not see before.
"I guess it's just you and me now, June." Noticing that June is uneasy Maya asks, [b]"Everything alright?"/[b]
"Cozy." Maya sarcastically says.
"I bet he'll only allow for one flush."
She then proceeds over to the picture frame on the wall and messes around with it. Remembering how there was valuable information behind the picture frame in the room she awoke in.
| Full Name |
Vars Stanic |
| Race |
human |
| Classes/Levels |
| HP: 213/213 | AC: 48 (21 Tch, 44 Fl) | CMB: +27, CMD: 48 (55 Grapple, 54 sunder, 52 disarm) | F: +23, R: +24, W: +21 | Init: +9 | Perc: +31 DR 11/- |
| Gender |
male |
| Size |
medium |
| Age |
24 |
| Alignment |
nuetral |
| Deity |
Gorum |
| Strength |
22 |
| Dexterity |
16 |
| Constitution |
16 |
| Intelligence |
12 |
| Wisdom |
12 |
| Charisma |
8 |
About Vars Stanic
8845-1
Son of a Taldan nobleman, he had his shot at the easy life squandered as his father blew what was left of the estate on foolish business deals. Vars was an adept duelist, and decided to turn his hobby into his vocation as his family was forced to sell their last possession -their title. Vars vowed to claim enough glory to get their title back. He traveled to Absalom to join the Pathfinder society as a clear road to riches and glory.
The choice has served him well as he was able to become one of the most capable warriors on Golarion, and he was able to reclaim a noble title in the Taldan empire. Of course he also got something of a lesson on Taldan titles. Apparently they have multiplied over the years and the values of some have become rather questionable. Vars is now Duke of Shady Mountain. While that doesn't sound bad, the only habitation is Shady Mountain estates, which is little more than a caravan camp. On the plus side his longtime compatriot Duh Woo (the hillbilly) is from his new demense. These days as he does not adventure quite as often as before, he spends much of his time in Oppara partying with the bearded classes. It does get rather boring however as almost nobody is willing to duel him anymore.
Vars Stanic
Male human (Taldan) fighter 19
N Medium humanoid (human)
Init +9; Senses Perception +31
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Defense
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AC 48, touch 21, flat-footed 42 (+14 armor, +4 deflection, +5 Dex, +1 dodge, +1 insight, +4 natural, +9 shield)
hp 213 (19d10+95)
Fort +23, Ref +24, Will +21 (+5 vs. fear); +4 vs. effects that cause you to lose your grip on weapons
Defensive Abilities evasion; DR 11/—
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Offense
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Speed 30 ft.
Melee +1 undead-bane ghost touch falcata +36/+31/+26/+21 (1d8+19/17-20/×3 plus 2d6 vs. Undead) or
. . +5 evil outsider-bane heartseeker impervious adamantine falcata +40/+35/+30/+25 (1d8+23/17-20/×3 plus 2d6 vs. evil outsider) or
. . kukri +27/+22/+17/+12 (1d4+8/18-20)
Ranged +1 adaptive composite longbow +30/+25/+20/+15 (1d8+14/×3)
Special Attacks weapon trainings (fighter's reflexes, heavy blades +6, armed bravery, bows +5)
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Statistics
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Str 27, Dex 20, Con 20, Int 13, Wis 12, Cha 8
Base Atk +19; CMB +27 (+29 sunder); CMD 48 (52 vs. disarm, 55 vs. grapple, 54 vs. sunder)
Feats Additional Traits, Advanced Armor Training, Advanced Armor Training, Critical Focus, Critical Mastery, Dazing Assault[APG], Dodge, Exhausting Critical, Exotic Weapon Proficiency (falcata), Greater Shield Focus, Greater Weapon Focus (falcata), Greater Weapon Specialization (falcata), Improved Critical (falcata), Improved Sunder, Iron Will, Power Attack, Shield Focus, Staggering Critical, Tiring Critical, Weapon Focus (falcata), Weapon Specialization (falcata)
Traits bully, fate's favored, observant, reactionary
Skills Acrobatics +6, Appraise +3, Bluff +1, Climb +17, Diplomacy +1, Disguise +1, Escape Artist +6, Fly +14, Handle Animal +8, Heal +3, Intimidate +24, Knowledge (dungeoneering) +24, Knowledge (engineering) +8, Knowledge (nobility) +7, Perception +31, Ride +14, Sense Motive +3, Stealth +6, Survival +15 (+17 to avoid becoming lost), Swim +17
Languages Common, Draconic
SQ armor mastery, armor training 4
Combat Gear oil of bless weapon (5), potion of bear's endurance, potion of cure serious wounds, potion of fly, potion of lesser restoration (2), potion of neutralize poison, potion of remove blindness/deafness, potion of remove curse, potion of remove fear, potion of remove paralysis, scroll of breath of life (x2), scroll of greater restoration, greater restoration, scroll of heal (x2), scroll of raise dead (x2), unfettered shirt[UE], wand of cure light wounds, caltrops (11); Other Gear +5 comfort glamered full plate, +5 comfort glamered impervious adamantine full plate, +5 heavy steel shield, +1 adaptive composite longbow, +1 undead-bane ghost touch falcata[APG], +5 evil outsider-bane heartseeker impervious adamantine falcata[APG], kukri, amulet of natural armor +4, belt of physical perfection +6, clear spindle ioun stone, cloak of resistance +5, dusty rose prism ioun stone, eyes of the eagle, gloves of dueling[APG], handy haversack, headband of inspired wisdom +2, ring of evasion, ring of protection +4, stone of good luck (luckstone), wayfinder[ISWG], winged boots, block and tackle, grappling hook (2), hammer, iron spike[APG] (10), medium tent[APG], silk rope (50 ft.), weapon cord[APG], 65,902 gp, 9 sp
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Special Abilities
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Armed Bravery (+5/+10) (Ex) Add bravery bonus to will save, Intim. DC to demoralize you increases by amount shown.
Armor Mastery (Ex) Gain DR while wearing armor or using a shield.
Armor Training 4 (Ex) Worn armor -4 check penalty, +4 max DEX.
Armored Juggernaut 11 (Ex) Gain DR based on armor worn, stacks with adamantine armor.
Critical Focus +4 to confirm critical hits.
Critical Mastery (2 Critical feats) Apply extra Critical feats to a critical hit rather than one.
Damage Reduction (11/-) You have Damage Reduction against all attacks.
Dazing Assault (DC 29) -5 to all attacks and maneuvers but struck foes are dazed 1 rd (Fort neg).
Evasion (Ex) If succeed on Reflex save for half dam, take none instead.
Exhausting Critical Critical hit Exhausts target.
Fighter's Reflexes (Weapon Training [Blades, Heavy] +6) (Ex) While not denied Dex bonus to AC, add training bonus to Reflex saves.
Improved Sunder You don't provoke attacks of opportunity when sundering.
Power Attack -5/+10 You can subtract from your attack roll to add to your damage.
Staggering Critical (DC 29) Critical hit staggers target
Tiring Critical Critical hit fatigues target.
Weapon Training (Blades, Heavy) +6 (Ex) +6 Attack, Damage, CMB, CMD with Heavy Blades
Weapon Training (Bows) +5 (Ex) +5 Attack, Damage, CMB, CMD with Bows
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