The Jade Regent (Inactive)

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Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Thats fine im just talking about pop in three Crits in a row. Never gonna hit anything ever again. And let it stand up. I think a good sneeze will take it down lol.


Female Human (Tian) Master Spy 2
vital:
HP: 12/18, AC: 17_ T: 13_ FF: 14, Percep +6: Init+3, F: +2_/ R: +4_/ W:+3, CMB: -1, CMD: 12, Speed: 30
skills:
Acrobatics +5, Bluff +8, Diplomacy +5, Disable Device +8, Disguise +8, Escape Artist +7, Knowledge (Local) +6, Linguistics +7, Perception +6, Sense Motive +8, Slight of Hand +7, UMD +6
Condition: -none-

Shiori is at -2 now.

Shiori falls down to the ground her lifeblood seeping away. Stabilize?: 1d20 + 1 - 2 ⇒ (9) + 1 - 2 = 8 And the bleeding continues.


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]

I am very confused. If I understand correctly, 4 and 6 are dead. 5 was never effected by the Color Spray as it was not in the cone and is up and fighting Vis. 3 (and 4 and 6 if they are not dead) should be unconscious, stunned and blinded for 2d4 ⇒ (4, 3) = 7 rounds and then stunned and blinded for an additional 1d4 ⇒ 1 rounds and then stunned for 1 more round. Attacking these should not wake them up, as they are unconscious and stunned, not sleeping, to the best of my knowledge.
.
Last round, Shiori said she flanked with Mary, but I have no clue which one was being flanked as all should have been unconscious except for 5 which neither Mary nor Shiori was adjacent to. Thus, I am confused as to which one Shiori attacked, and attacked her back. The one Vis is attacking? Or one of the unconscious ones which should not have been able to attack her?


Unnamed

my understanding. Mary Killed 4, Vis Killed 6. Shiori and Vis just killed 3, 5 is colorsprayed on the ground.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Either way the enemies are either dead or unconscious...

Mary sees Shiori drop again and channels energy twice to exclude the 3 fallen corbies that have taken damage.

channel energy 2d6 ⇒ (1, 5) = 6

Alright everyone, that is all that I have for healing. I suggest we drop back now and recoup. We found out what we came here for anyways. There is no help to be gained by anyone here. We will just have to clear out this place in the hopes that by doing so we will find a way to help our friend.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

If no one does otherwise, Mary will whack the last corbie in the head doing subdual damage. AFter that she waits to see if the others are ready to leave. Let's take this one with us and see if we can make it talk. We should also take as many of the bodies as well to prove that we have good intentions for that creature in the graveyard.


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]

No problem, from the way I read it, I though one of the unconscious ones had somehow attacked Shiori. It does not make much difference if there is only one unconscious one left.

Koy looks toward where the strange man disappeared and calls out to him.
Why are you hiding from the Final Act? I figured you would want to come out and make a bow for the great performance.

She then glances at Mary:
We must deal with their director before leaving.


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Vis nods. I would not leave such a foe behind us. It would be unwise. Also Mary when you go to heal me in the future with spells. Warn me first my heritage makes me weakly resistant to spells and I would hate for you to waste your efforts.


Unnamed

Spellcraft 20:
He used dimension door

So where to then? It is interesting that the big baddie did not attack


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

spellcraft 1d20 + 5 ⇒ (2) + 5 = 7

I undersatnd your concerns about leaving him alone but we are not equipped to pursue him through this castle where he no doubt knows the layout and all the areas to hide and ambush us. He could have run to gather reinforcements as well. We must leave now before he returns with others and come back when we are better prepared.

Mary stands her ground at all of 2ft 6 inches of height and makes to start dragging the creatures out the door behind her.


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]

Spellcraft: 1d20 + 6 ⇒ (1) + 6 = 7 <-- not paying attention at all - as usual

I am not strong enough to drag these bodies far. I have used most of my spells for the day, and will retreat to rest with the rest of you if that is the choice.


Female Human (Tian) Master Spy 2
vital:
HP: 12/18, AC: 17_ T: 13_ FF: 14, Percep +6: Init+3, F: +2_/ R: +4_/ W:+3, CMB: -1, CMD: 12, Speed: 30
skills:
Acrobatics +5, Bluff +8, Diplomacy +5, Disable Device +8, Disguise +8, Escape Artist +7, Knowledge (Local) +6, Linguistics +7, Perception +6, Sense Motive +8, Slight of Hand +7, UMD +6
Condition: -none-

"Well, that could have gone better." Shiori says as she lifts herself up off the floor.

Perception: 1d20 + 6 ⇒ (9) + 6 = 15

"Hey, where'd the important guy on the throne go?" She asks, before looking at the others.

"If we're going to leave before he can return with others, shouldn't we do so quickly rather then take our time to drag these bodies with us?"


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Finish off any downed foes no sense in leaving them to suffer. But as we have not the means or the people to keep them undertook and key we cant take them prisoner.


Unnamed

k all dead!!


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

So you advise we fall back Mary? If so I am willing. It would be insane to proceed without healing. And us dying wouldn't do Amekio any good.


Unnamed

So where are you retreating to?


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Waiting on input. I personally like the stables.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

although it seems unlikely the creature in the graveyard might be able to take care of us. We can prove our good intent by our prior deeds. Having someone watch over us while we rest would allow us to tackle this castle again quicker as well.


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]

I agree that the graveyard is probably the best choice. Even if the cleric does not agree, she is likely to watch over us. We should still set a watch though.


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

True. Then let us make our way there. Checks the bodies for anything useful. Then as he finishes with each one says a small prayer over each.


Unnamed

Nothing useful on the bodies

Do you just stroll into the Graveyard and sleep or do you attempt to contact Spivey


Female Human (Tian) Master Spy 2
vital:
HP: 12/18, AC: 17_ T: 13_ FF: 14, Percep +6: Init+3, F: +2_/ R: +4_/ W:+3, CMB: -1, CMD: 12, Speed: 30
skills:
Acrobatics +5, Bluff +8, Diplomacy +5, Disable Device +8, Disguise +8, Escape Artist +7, Knowledge (Local) +6, Linguistics +7, Perception +6, Sense Motive +8, Slight of Hand +7, UMD +6
Condition: -none-

Remembering what happened at the graveyard before, Shiori protests, "I don't think the graveyard would be the best place to sleep, perhaps an abandoned building in town might be better?"


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Contact Spivey.

Its the only reasonably safe place in town.


Unnamed

someone rp it


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear
MiniGM wrote:

Do what you will. Please leave my territory. I protect this place, and you and your kind have come in and attempted to steal from it. You say that is not your intent. Then fine. But I do not trust you. If you wish my help you must prove yourself to me. For all I know you are more raiders...which seems likely by the attempted thievery. Clear the castle of evil and I will trust you. Either way our conversation is done. Be gone from here in 5 minutes. Leave the bowl or we will battle.

With that she steps behind one of the tombstones 1d20

yea your not finding her. she will not respond to any other attempts at communication. At least not at this time.

Although not completely cleared we are attempting it so it might work...

As they are heading out of the castle Mary nods to Shiori, Perhaps you could stay in one of the buildings close to the graveyard while we talk to Spivey? That way she is not threatened by you and we hopefully can reach an agreement. She can't be that bad if she is a follower of Desna. If she doesn't agree then we simply come back and join you.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

At the graveyard Mary will call out, Excuse me spivey. We have return from the castle and wish to speak with you. We have discovered that you were right all along and that it is a den of evil. The so called king bade us sit to watch a play of his and then ordered his subjects to attack us. We repelled and killed some of his subjects, 8 bird like creatures and 3 ogre things along with a spider and another monstrosity with the spider. The king fled but where we do not know. We have come back here in hopes of finding shelter to carry on in the morning. Please come and speak with us.

Diplomacy 1d20 + 8 ⇒ (13) + 8 = 21


Unnamed

and? replies the disembodied voice


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Picks up one of the bodies and throws it over his shoulder. Just in case Spivey needs proof. Because im not cutting up bodies just for a bit of proof. I would rather carry one. Gone with Mary to the graveyard.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

edited to add last 2 lines above...


Unnamed

so speak.. Comes the voice


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Trying to remain patient with this possible ally in enemy territory Mary swallows back the retort she was going to say. Instead, Have we proven ourselves to you that we may rest safely here? We know not where else to turn to but here.


Unnamed

you may rest


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Mary nods her head in relief. Thank you kindly, Spivey. We will clean up afterwards as well to leave this place as perfect as we found it.


Unnamed

As the watch is being set the voice calls

you need not set a watch. Sleep.


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Spivey I have brought this Corby as proof. I did not know if you would require it. Do you wish me to dig it a grave as is proper or leave it outside? Vis will follow Spivey's wishes either way. But he would prefer to spend the extra hour or so burying it.


Unnamed

do as you see for but bury it outside...or burn it. I recomend burning it


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Builds a small pyre and burns the body. Praying that it finds its way to its proper resting place.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Assume we are safe to move on tot he next day after a full nights sleep?


Unnamed

Yes you are

Dark Archive

Carefully with eyes Peeled make our way back to the castle.


Unnamed

ok which room?

Dark Archive

Check the areas we have already been for surprises then back to the throne room.


Unnamed

nothing new


Unnamed

3 doors to choose from. west, north east

bed time!


Female Human Veiled Illusionist/2 - [HP 14/14; AC11,T11,FF10; F+2,R+2,W+1; Per+0; Init +1]

Vis, wrong alias.

My vote is the south door. Get those two rooms and then move clockwise around the castle.


Hp 16/16 AC 18 , touch 11 , flat-footed 17 Fort +2, Ref +2, Will +0 Resist 5 acid, electricity, fire Sr 11 Dr 2/silver

Okay follow Koytine's suggestions. After Shori checks the doors.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Mary takes her usual place in the back and has her crossbow out this time. Before she leaves she calls out to Spivey thanking Spivey once again and leaving some food behind at the shrine as an offering as well.


Unnamed

not sure what door you mean...there is no south door, I mean there is the one but you already explored that sooooo I pick west


Unnamed

The door opens to reveal

A large table lies in shambles in the middle of this room, while
crumbled suits of armor bearing decorations of dragons twisting
around castle towers lie in heaps along the walls. A flight of stairs
winds up along a curved wall to the north. The air in this room
feels stuffy and carries an eye-watering reptilian stink.

and inside squabbling are two humanoid's scaly hide is dull gray. Its frame resembles that of a cave lizard, with a long tail and crests on its head and back

1d20 ⇒ 10 they do not notice the door penn as they are arguing over a carcass in the corner.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Surprise round then?

Mary will heal Shiori before Shiori enters into the fray.

1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 12 Nice, that combined with a nights sleep should put her almost back to full

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