The Holdfast

Game Master greg white 722

An abandoned hold-fast in Moonwreck wastes, and the lost battle-standard of the Orc chieftain Crimson Bragi, have drawn a band of doughty adventurers into the desolate lands beyond the Emperor's law.


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Nohwear wrote:
For my one unique thing, I was thinking that I am a soul bound into my armor.

So I assume you mean that you're character is actually possessed by the entity in his or her armor?

I suppose I'll allow that; the One Unique Thing will probably not be a big factor in this game, as I see it a pretty much as a long term campaign point: a destiny that must be fulfilled.


So apparently I was little overly optimistic expecting we could begin play tonight.

Need some assistance in building characters?


Madik:

Your ability modifiers are as follows: +1 DEX & CON, +2 INT, +3 WIS, and +4 CHA.

You have +2 Initiative.
Wearing Light Armor, you have an AC of 11.
Your Physical Defense is 12.
Your Mental Defense is 13.

You have 7 hit points.

You get 8 points for backgrounds, and each background can have up to 5 points.

You get 3 Talents and 1 Feat.

You get 3 Relationship Points.

Normally for villainous Icons (like the Three), you can only spend a single relationship point. But, as you're a Dragonic, I will allow you to spend up to two points for a relationship with this ICON.


Madik (continued):

For talents, I would suggest the following:

Bloodlink: You could gain your 2nd relationship die with the Three, and still have two points to spend among non-villainous Icons. Effectively, you gain another relationship die.

Chromatic Destroyer: +2 attack bonus with empowered breath-weapons.

For the third talent, either Sorcerer's Familiar or Spell Fist. The first would grant you a familiar, while the latter would make you more formidable in combat (+2 AC): however you would have to use your CON modifier in place of your CHA modifier with your spells. The familiar would probably be the better choice.


Madik. It occurs to me, that if you're not absolutely wed to the kobold idea, you could take a metallic dragon as your Dragonic lineage, and the noble Great Gold Wyrm as your Icon: the dwarves would be much be much more accepting of you.

Also, I messed up your hit-points: it's 21 points at 1st level (6+CON modifier)x3).


Did everybody bail?


Pathfinder Lost Omens Subscriber

Still here, but it looks like we need more players...


I'll keep this recruitment thread open another week, and see if anyone bites, or our lost players return.


*Whack!*

That is the sound of this dead horse being flogged.


Bump.


Bump...


Sigh.


Pathfinder Lost Omens Subscriber

I think we waited to long to get started. You usually have to recruit, and start within a week or people get suspicious and leave. Sucks as I was looking forward to this.


You're probably right; though if you're recruiting for a non D&D/Pathfinder game, and you're trying to talk people through character creation who might not have access to the rules, it does get a little difficult to get everyone up and running in a week.

I wonder if pre-gens would be the way to go? But a lot of people don't like to play with characters that they didn't create.

Hmmm. Back to the drawing board.


Pathfinder Lost Omens Subscriber
cirle wrote:

You're probably right; though if you're recruiting for a non D&D/Pathfinder game, and you're trying to talk people through character creation who might not have access to the rules, it does get a little difficult to get everyone up and running in a week.

I wonder if pre-gens would be the way to go? But a lot of people don't like to play with characters that they didn't create.

Hmmm. Back to the drawing board.

Maybe. I ran a Savage Worlds Conan game for a while, till I ran out of time. About half the characters were pre-gen's, and the other half made their own. The experienced players helped out the newbies and it worked out pretty well. I just asked them what they wanted to play, and made the characters up, leaving some details to them.


That might work.

Might try to fire this back up in June, and if I do I'll let you know.

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