The Great (Pathfinder) Society...in Magnimar! (Inactive)

Game Master Eric Swanson

Shattered Star AP...undertaken by a roving band of misfits...errr scholars...errr...heroes, he he.


Starting Date: 1 Pharast (March) 4711 AR

Current Date: 19 Pharast (March) 4711 AR

T plus 18 days.

Player XP Totals (Medium track; 23k for 6th):


  • Horven: 17,767 (4 PP)
  • Carmina: 17,767 (9 PP)
  • Yamyra: 17,517 (9 PP)
  • Gared: 15,731 (9 PP)
  • Carridan: 15,229 (9 PP)

XP Tally Book 2:

  • 3200 - Assisted Dialla
  • 1545 - Impdrake Skeletons
  • 1600 - Befriended Maroux
  • 2400 - Killed Gegganallag (Hydra)
  • 3200 - Destroyed Caryatid Columns

XP Tally Book 1:

  • 800 - Gremlin fight
  • 600 - Zograthy
  • 600 - Plutivarch
  • 200 - Turn Plutivarch over to the city watch.
  • 400 - Learning about Fenster the Blight.
  • 600 - Defeated Fenster the Blight
  • 400 - Defeated Thugs
  • 945 - Defeated Goblins (A3, A4, A10)
  • 400 - Defeated Stirges
  • 600 - Defeateed Natalya
  • 1200 - Recovered Shard.
  • 1200 - Defeated Terisha and Thugs
  • 1000 - Defeated Tower Girl group #1
  • 2200 - Defeated Tower Girl group #2 (CR 6)
  • 200 - Defeated Donkey Rats.
  • 1800 - Defeated Ayala and Co.
  • 800 - Natalya Side Quest
  • 800 - Siccatite Door
  • 800 - Amoebas
  • 600 - Bat Swarm
  • 100 - Mite
  • 2000 - Ants
  • 800 - Giant Spider
  • 1400 - Mites (defeated)
  • 800 - Crab Spiders
  • 1200 - Giant Spiders
  • 1200 - Centipede Swarm
  • 800 - Skeletons
  • 800 - Cave Fisher
  • 1200 - Abyssal Larva
  • 1400 - Imp, Nuperribos
  • 800 - Nupperibos
  • 800 - Fire Elementals
  • 800 - Lemures
  • 800 - Suzerain
  • 800 - Lord Baz
  • 800 - Lemures
  • 2000 - Nupperibos
  • 1200 - 'Stink'
  • 1200 - Fleshdirges
  • 1200 - Gray Ooze
  • 1800 - Sinspawn
  • 800 - Hell Hound
  • 800 - Reefclaws
  • 1200 - Cave Morays
  • 2000 - Helping Lockerbie Brast/Widow
  • 1200 - Nazir Kalmeralm Side Quest
  • 2400 - Derros defeated
  • 1200 - Carrion Golem destroyed
  • 600 - Defeated Fenster the Blight (again)
  • 2400 - Defeated Magister Khrysm
  • 1200 - Solved missing person mystery (Side Quest)
  • 3200 - Shriezyxs
  • 3200 - Mapping the Crow, recovering the Shard

=======

Bonus XP:


  • Carmina = 550 XP
  • Horven = 400 XP
  • Ganer = 300 XP
  • Gared = 350 XP
  • Yamyra = 300 XP

Unassigned Loot:


  • Bracers of Armor +2 (one bracer) (party)
  • scroll of Water Breathing (party)
  • wooden case with glowing blue vials (3 vials of cytillesh extract.)
  • pink and green sphere ioun stone, intended for the Shard of Lust
  • 2,400 sp.
  • 1,230 gp.
  • 91 pp.
  • a gold ring worth 250 gp.
  • a silver necklace worth 100 gp.
  • a crystal wand.
  • an amulet.
  • a ring.

Campaign Journal

Notes:

  • Ganer XP: 12,288
  • Ganer share is 2284 gp 14 sp
  • Horven re-training (Combat Trick for Canny Observer) finishes on 18 Pharast and re-training (Dodge in place of Dazzling Display) 23 Pharast.

Shattered Star Notes:

The Shattered Star consists of seven shards, each attuned to a different school of Thassilonian magic, and each crafted from a different skymetal. Each also bears its own unique curse that can be countered by affixing a specific type of ioun stone. The shards are linked in sequence, with each shard pointing the way to one of that shard’s oppositional school, as defined by Thassilon’s schools of magic. In this way, you can use the shards themselves as a road map to the next shard—but bear in mind that whoever possesses the final shard, the shard of sloth, may well be able to use that shard to find their way back around to the first shard. My notes indicate that the curse of that final shard might be enough to counteract the compulsion to seek out the next in the sequence, though, so that should grant some level of safety—if indeed that final shard is in someone’s possession and not hidden away in some long-forgotten vault.

In any event, I’ve learned the sequence of the remaining five shards, along with their associated ioun stone, skymetal, and rumored powers—those shards are as follows:

  • Shard of Lust: Associated with enchantment magic; made of a djezet alloy; pink and green sphere ioun stone; allows limited mind control and enhances ability to react to sudden danger.
  • Shard of Gluttony: Associated with necromancy magic; made of inubrix; pink rhomboid ioun stone; increases ability to withstand damage and grants the power to absorb the health of foes.
  • Shard of Envy: Associated with abjuration magic; made of noqual; dusty rose prism ioun stone; enhances defenses and the dispelling of magic.
  • Shard of Wrath: Associated with evocation magic; made of siccatite; deep red sphere ioun stone; allows the creation of bursts of fire and enhances weapon damage.
  • Shard of Sloth: Associated with conjuration magic; made of abysium; incandescent blue sphere ioun stone; allows the summoning of monstrous minions and provides insight and focus to spellcasting.
  • Player Rolls:

    Perception
    Ca [dice]1d20+3[/dice]
    CH [dice]1d20+12[/dice]
    Gr [dice]1d20+12[/dice]
    H [dice]1d20+17[/dice]
    Y [dice]1d20+1[/dice]
    F [dice]1d20+6[/dice]
    .
    Initiative
    Ca [dice]1d20+2[/dice]
    CH [dice]1d20+2[/dice]
    Gr [dice]1d20+2[/dice]
    H [dice]1d20+3[/dice]
    Y [dice]1d20+1[/dice]
    F [dice]1d20+1[/dice]

    Stealth
    Ca [dice]1d20+2[/dice]
    CH [dice]1d20-1[/dice]
    Gr [dice]1d20+8[/dice]
    H [dice]1d20+14[/dice]
    Y [dice]1d20+5[/dice]
    F [dice]1d20+1[/dice]

    Round 1:

    MAP