The Gods of Iron - Part One: Once upon a time in Numeria (Inactive)

Game Master Vrog Skyreaver

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Initiative Order:
Sable
Oloch
It
Emma
Agni

Sable manages to land a pair of arrow shots on the creature, dropping it unconscious.

Combat over.

Casting about the room, you find the following items covered with a faint layer of mold, which you easily clean off:

Two well made light hammers
a suit of Chainmail
a ring
and a rotting belt that has three pouches which each hold a vial of liquid, and a almost rotted-through belt pouch which holds some gold.

Where to now?

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

Are any of these items magical in nature? she asks,

The Exchange

Neutral F Brawler 2 | HP: 4/21 | AC: 18 (14 Tch, 16 Fl); +1 Surprise Round | CMB: +5 (+7 Reposition/Trip), CMD: 18 (20 Reposition/Trip) | F: +5, R: +6, W: +1; +1 FF or Surprise Round | Init: +5 | Perc: +6, SM: +6 | Speed 30ft | Martial Flexibility 2/4 | Active conditions: Improved Grapple.

Leaning down, she picks up the ring. Smiling wickedly, she toss it on her finger and cries out... "I do! I do Oloch! You sure know how to make a girl happy!"

Winking, she turns to see if any can answer Emma's question.

Really hoping the rings not cursed now. :-P

Liberty's Edge

Female HP 17, AC 16 touch 16 FF 10, F 6 R 6 W 6, perception 7, sense motive 6 PHANTOM HP 6 AC 13 TOUCH 11 FF 12, F 3 R 2 W 2, perception 4 sense motive 0 Monk (zen archer) / 1 Spirtualist 1

Sable will try to determine the magic nature of things via detect magic and knowledge arcana for aura type.

knowledge arcana: 1d20 + 6 ⇒ (17) + 6 = 23

craft alchemy: 1d20 + 6 ⇒ (18) + 6 = 24 for the vials.

Vixen will wait impatiently for that and then peek the north double doors.


The ring and vials of liquid all radiate magic. Without the proper training, however, it is impossible to say what they do. the rest of the equipment is all simply well made i.e. Masterwork.

As Agni dons the ring, nothing seems to happen.

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

I hope that this does not end badly by putting on the ring she states.

The Exchange

Neutral F Brawler 2 | HP: 4/21 | AC: 18 (14 Tch, 16 Fl); +1 Surprise Round | CMB: +5 (+7 Reposition/Trip), CMD: 18 (20 Reposition/Trip) | F: +5, R: +6, W: +1; +1 FF or Surprise Round | Init: +5 | Perc: +6, SM: +6 | Speed 30ft | Martial Flexibility 2/4 | Active conditions: Improved Grapple.

"Other than feeling pretty...it doesn't seem to have done anything. I'm sure it's fine." sings Agni pleasantly. Despite the horrors encountered by the group, she seems upbeat.

"And what, praytell is behind door number 1, my ghostly leader?"

Liberty's Edge

Female HP 17, AC 16 touch 16 FF 10, F 6 R 6 W 6, perception 7, sense motive 6 PHANTOM HP 6 AC 13 TOUCH 11 FF 12, F 3 R 2 W 2, perception 4 sense motive 0 Monk (zen archer) / 1 Spirtualist 1

Vixen will peek the north double doors.


Vixen returns and informs the group that there is a short hallway that ends in another set of double doors.

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

If all it takes for you to feel pretty is a ring she says with a smirk.

The Exchange

Neutral F Brawler 2 | HP: 4/21 | AC: 18 (14 Tch, 16 Fl); +1 Surprise Round | CMB: +5 (+7 Reposition/Trip), CMD: 18 (20 Reposition/Trip) | F: +5, R: +6, W: +1; +1 FF or Surprise Round | Init: +5 | Perc: +6, SM: +6 | Speed 30ft | Martial Flexibility 2/4 | Active conditions: Improved Grapple.

With but a nod to Vixen, she thrusts the doors open and moves to the double doors. Waiting expectantly, she turns back to Emma.

"Well, I didn't hear no offer from Oloch...you suggesting something fer me?"


"I'm married to my work, but I've been known it cheat on it from time to time."

Liberty's Edge

Female HP 17, AC 16 touch 16 FF 10, F 6 R 6 W 6, perception 7, sense motive 6 PHANTOM HP 6 AC 13 TOUCH 11 FF 12, F 3 R 2 W 2, perception 4 sense motive 0 Monk (zen archer) / 1 Spirtualist 1

Well I'll remember for longer than I'd like. Vixen says as she peeks the next door.

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

My dear, I have neither the time nor the money to get you a proper make over. she smirks.


The Double doors lead to another hallway, with a set of double doors leading back to the entrance and another further in.

Map Updated.

Liberty's Edge

Female HP 17, AC 16 touch 16 FF 10, F 6 R 6 W 6, perception 7, sense motive 6 PHANTOM HP 6 AC 13 TOUCH 11 FF 12, F 3 R 2 W 2, perception 4 sense motive 0 Monk (zen archer) / 1 Spirtualist 1

Bah!

Vixen turns and goes back to peek the door of the southernmost non-explored room.

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

After this I will have to avail myself of baths and perhaps a massage she remarks.


Vixen sticks her head in and then immediately comes back out and reports that there is a little green guy with a glowing hammer.

What does your group want to do now?


Pokity Poke.

The Exchange

Neutral F Brawler 2 | HP: 4/21 | AC: 18 (14 Tch, 16 Fl); +1 Surprise Round | CMB: +5 (+7 Reposition/Trip), CMD: 18 (20 Reposition/Trip) | F: +5, R: +6, W: +1; +1 FF or Surprise Round | Init: +5 | Perc: +6, SM: +6 | Speed 30ft | Martial Flexibility 2/4 | Active conditions: Improved Grapple.

Earlier

"Make over?" she asks with a raised eye. Glancing down at the fungus and gore covered clothes, she shrugs. "It'll wash. It's fine."

Now

"A bath would be fun. Perhaps we can... Huh? Green guy with a glowing thing in his hand? NEAT! Oh, it didn't look like he was wanting privacy did it? I hope not. Never seen a green guy....unless you count goblins and orcs...hoping it's something new!"

Without another word, Agni marches over to the door and yanks it open.

"Hello there! We can be friends! Unless you insist on fighting...then you can be dead and we'll be covered in your bits."


As Agni flings open the door, you all manage to get a good look at the room before the creature moves to attack:

trough of water runs along the walls of this room; a layer of brown scum and algae grows on the water’s surface and on the walls. A single workstation sits in the middle of the room connected to a large machine made of tubes and bubbling tanks of water.

It!: 1d20 + 7 ⇒ (12) + 7 = 19
Agni: 1d20 + 5 ⇒ (20) + 5 = 25
Emma: 1d20 + 3 ⇒ (8) + 3 = 11
Sable: 1d20 + 6 ⇒ (9) + 6 = 15
Oloch: 1d20 + 3 ⇒ (1) + 3 = 4

Initiative Order:
Agni
It
Sable
Emma
Oloch

Players are up!

Liberty's Edge

Female HP 17, AC 16 touch 16 FF 10, F 6 R 6 W 6, perception 7, sense motive 6 PHANTOM HP 6 AC 13 TOUCH 11 FF 12, F 3 R 2 W 2, perception 4 sense motive 0 Monk (zen archer) / 1 Spirtualist 1

bow1: 1d20 + 3 ⇒ (13) + 3 = 16
bow2: 1d20 + 3 ⇒ (2) + 3 = 5

bow1damage: 1d8 ⇒ 6
bow2damage: 1d8 ⇒ 7

The Exchange

Neutral F Brawler 2 | HP: 4/21 | AC: 18 (14 Tch, 16 Fl); +1 Surprise Round | CMB: +5 (+7 Reposition/Trip), CMD: 18 (20 Reposition/Trip) | F: +5, R: +6, W: +1; +1 FF or Surprise Round | Init: +5 | Perc: +6, SM: +6 | Speed 30ft | Martial Flexibility 2/4 | Active conditions: Improved Grapple.

As two arrows sail over her shoulder, Agni smiles. "I think he wants to dance!"

Rushing forward, she twirls with the beast, attempting to end up with it between her and her companions.

Reposition: 1d20 + 7 ⇒ (11) + 7 = 18


24 hours for Emma.

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

A telikenetic projectile at the creature
1d20 + 3 ⇒ (7) + 3 = 10


Initiative Order:
Agni
It
Sable
Emma
Oloch

Agni moves forward and just manages to reposition the small plant creature 5'.

Not appreciating that, the creature hits Agni with the glowing light hammer it is wielding in both hands. It then makes an odd noise, and creatures rise out of the water channels that surround the edges of the room; one of them moving to engage Agni Setting of a flank for the hammer wielder on Agni and the other moving to engage Oloch Who would be the person opening the door, by my estimation.

Attack Roll w/Power Attack: 1d20 + 8 ⇒ (3) + 8 = 11
Damage Roll: 1d4 + 10 ⇒ (4) + 10 = 14

Sable and Emma both fire projectiles at the creature, which do not seem to harm it.

Oloch then swings his sword at the creature threatening him...

Attack Roll w/PA and Furious Focus: 1d20 + 9 ⇒ (20) + 9 = 29
Damage Roll: 2d6 + 10 ⇒ (1, 2) + 10 = 13

and ending it's existance. Oloch will then move up to flank the hammer wielder with Agni.

PCs are up!

Liberty's Edge

Female HP 17, AC 16 touch 16 FF 10, F 6 R 6 W 6, perception 7, sense motive 6 PHANTOM HP 6 AC 13 TOUCH 11 FF 12, F 3 R 2 W 2, perception 4 sense motive 0 Monk (zen archer) / 1 Spirtualist 1

bow1: 1d20 + 3 ⇒ (16) + 3 = 19
bow2: 1d20 + 3 ⇒ (15) + 3 = 18

bow1 d: 1d8 ⇒ 3
bow2 d: 1d8 ⇒ 3


24 hours for Emma and Agni.

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

Another telekinetic projectile
1d20 + 3 - 4 ⇒ (13) + 3 - 4 = 12

The Exchange

Neutral F Brawler 2 | HP: 4/21 | AC: 18 (14 Tch, 16 Fl); +1 Surprise Round | CMB: +5 (+7 Reposition/Trip), CMD: 18 (20 Reposition/Trip) | F: +5, R: +6, W: +1; +1 FF or Surprise Round | Init: +5 | Perc: +6, SM: +6 | Speed 30ft | Martial Flexibility 2/4 | Active conditions: Improved Grapple.

"Hey, don't do that. You could get hurt playing with such things." explains Agni.

Quckly she reaches out to open handed slap the creature.

Unarmed Strike, Flurry, Flank: 1d20 + 5 - 2 + 2 ⇒ (1) + 5 - 2 + 2 = 61d6 + 3 ⇒ (3) + 3 = 6
Unarmed Strike, Flurry 2, Flank: 1d20 + 5 - 2 + 2 ⇒ (12) + 5 - 2 + 2 = 171d6 + 3 ⇒ (6) + 3 = 9

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

Nice hit :)


Initiative Order:
Agni
It
Sable
Emma
Oloch

Agni swings, but in her haste to attack often, she misses.

The creature continues to attack Agni, unaware of the threat behind it.

Attack Roll w/Power Attack and flank: 1d20 + 10 ⇒ (10) + 10 = 20
Damage Roll: 1d4 + 10 ⇒ (2) + 10 = 12

Attack Rolls w/Flank: 1d20 + 6 ⇒ (14) + 6 = 201d20 + 6 ⇒ (12) + 6 = 18
Damage Rolls: 1d4 ⇒ 41d4 ⇒ 1

Sable then manages to land a single hit on the creature, although her arrow fails to pierce it's hardened skin.

Emma misses with her telekinetic attack.

Oloch winds up and swings his blade on the hammer wielder he is flanking with Agni.

Attack Roll w/Power Attack, Furious Focus, and Flank: 1d20 + 11 ⇒ (19) + 11 = 30
Damage Roll: 2d6 + 10 ⇒ (2, 2) + 10 = 14

Confirmation Attack Roll: 1d20 + 11 ⇒ (2) + 11 = 13
Critical Damage Roll: 2d6 + 10 ⇒ (1, 3) + 10 = 14

Damage Report:
Agni -17
It -14

Players are up!


Poke.

The Exchange

Neutral F Brawler 2 | HP: 4/21 | AC: 18 (14 Tch, 16 Fl); +1 Surprise Round | CMB: +5 (+7 Reposition/Trip), CMD: 18 (20 Reposition/Trip) | F: +5, R: +6, W: +1; +1 FF or Surprise Round | Init: +5 | Perc: +6, SM: +6 | Speed 30ft | Martial Flexibility 2/4 | Active conditions: Improved Grapple.

Reeling from the blow, saliva and blood leaking from her mouth, Agni calls out. "Lets hurry now! I'm running out of fluids."

Quickly sidestepping out of her precarious situation, she keeps a hand up to block and lashes out with the other.

Imp Unarmed, Fighting Defensively: 1d20 + 5 - 4 ⇒ (14) + 5 - 4 = 151d6 + 3 ⇒ (4) + 3 = 7

5ft step out of Flanking: Standard to fight defensively: AC 20 for this round


Okay, now that the site looks more-or-less like it should, expect a post this evening.


By which I mean, 24 hours for both Vixen and Emma.

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

Another telekinetic projectile
1d20 - 4 ⇒ (15) - 4 = 11

Sovereign Court

13/13 AC 11, touch 11, flat-footed 10 (+1 Dex) Fort +1, Ref +1, Will +3+2 mind influence Init +3; Senses Perception +7 ————— Defense ————— AC 11, touch 11, flat-footed 10 (+1 Dex) hp 25 (4d6+7) Fort +2, Ref +2, Will +4 (+2 bonus vs. mind-affecting effects)

Did we win?

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