| Chancre Cailean |
Chancre Cailean wrote:"Hello. I would like to talk to you about your gods, if I may," Chancre spits blood a little when he talks."Gods are pointless. There is only strength and weakness." The archer in the corner says, her low voice raspy but carrying.
"Beg to differ," Chancre says. "Gods are relevant to any discussion of strength and weakness."
| chavamana |
chavamana wrote:"Gods are pointless. There is only strength and weakness." The archer in the corner says, her low voice raspy but carrying."Then perhaps you should surrender," Drea says. "There are more of us here than there are of you."
"Numbers are the refuge of the weak." The raspy voice replies, the green eyes tracking the people who have entered the room, "And your side isn't faring well when you look at which of you is about to fall to the ground." Her voice is detached, analytic.
chavamana wrote:"Beg to differ," Chancre says. "Gods are relevant to any discussion of strength and weakness."Chancre Cailean wrote:"Hello. I would like to talk to you about your gods, if I may," Chancre spits blood a little when he talks."Gods are pointless. There is only strength and weakness." The archer in the corner says, her low voice raspy but carrying.
"If you are of a persuasion where you can't rely on your own strength and need to beg it from a," her tone mocks the reality of the next word, "higher", then back to the unaffected rasp, "power, then I see why you'd say that." The point of the arrow settling decidedly on Chancre.
| chavamana |
mut 1d20 + 4 ⇒ (18) + 4 = 221d6 + 3 ⇒ (4) + 3 = 7
Anevia 1d20 + 4 ⇒ (11) + 4 = 151d6 + 1 ⇒ (3) + 1 = 42d6 ⇒ (1, 2) = 3
albino 1d20 + 5 ⇒ (15) + 5 = 201d8 + 4 ⇒ (2) + 4 = 6
grab 1d20 + 9 ⇒ (3) + 9 = 12
mut1 -26
mut2 -7,-8,-16 plus -8NL
mut3 -2,-7,-10,-24
mut4 -4,-7,-17,-25
wen -10
Drea -11
Miril -4,-16,-10
Roshan -6
Chancre -16,-12
The Lair of the Vile and the Vicious - Round 9
"Ow," says Míril as she gets up from the floor and moves back away from the door.
Drea misses the mutant with her fist, but even as he dodges that blow her fangs sink into the flesh of his upper arm.
Chancre attacks the mutant that is nearby. However, his still severe wounds hinder his motion allowing the mutant to dodge.
Just as she finishes speaking, the archer releases her shot. This time the arrow drops Chancre to the ground. (Chance takes 6 hit points and is at -2 hit points.)
Taking heart from his leader's shot, the flanked mutant successfully strikes out at his biter. Injured in her dash around the door guards, Drea falls. (Drea takes 7 hit points and is at -5 hit points.)
Taking advantage of the mutant's distraction as he turns to attack Drea, Anevia sticks her short sword in his back again.
Roshan leans towards the doorway and throws two heavy blades at the flanked mutant. Both his blades sink home and the creature looks a hair's breath from falling to the ground.
"Noted. Assuming I am the center of the universe, where should I bring my friend into existence?" Aravashnial asks just before he starts a complicated sing-chant in elven.
As his enemy drops, an expressionless Konstantin steps over the fallen mutant, the claws sliding back into his fingers. The sorcerer's hand closes into a fist, the flesh frosting. When it opens, he holds a ball of ice and snow, which he hurls at the mutant in the corner.
In response to the attack on the archer, the pale lizard darts forward, cartilage ridges clamping down on Konstantin's arm with suspicious pinpricks of pain. Konstantin manages to wrench his arm from the lizard's grasp (1d20 + 1 ⇒ (10) + 1 = 11) but the creature leaves venom behind.
| Konstantin Argentaev |
"About ten feet distant from my voice," Konstantin says. Then he says to the lizard, "Вы посмотрите, как хорошо поесть."
1d20 + 3 ⇒ (12) + 3 = 15
1d20 + 3 ⇒ (1) + 3 = 4
1d4 + 2 ⇒ (4) + 2 = 6
1d4 + 2 ⇒ (4) + 2 = 6
| chavamana |
Night of the Mutants
Lann bows to Konstantin as the white-haired man stays with the injured. "Thel's food is very nourshing and has great healing properties, but it also tastes like five-day-old drek. Would you like me to arrange for someone to bring something less medicinal?"
A woman, with rodent-features showing in her sharp teeth and overly pointed noise - as well as the ears, steps out of the a nearby alley. "It really should be Thel taking outsiders to the Hall of Ancestors, Lann." Her tone reproving, but she bows to the group, "However, since the shaman is needed to tend to the injured, I would be happy to lead those of you who wish to visit with the old ones."
| Roshan Suraj von Itzal |
The Lair of the Vile and the Vicious - Round 9
Roshan
AC 17, touch 17, flat-footed 12. . (+5 Dex, +2 Monk(wisdom))
hp 17 (2d8+4) -6= 11hp
Fort +5, Ref +7, Will +5
Roshan moves into the room in between Drea and Chancre. His hand once again glows silver.
Acrobatics: 1d20 + 9 ⇒ (14) + 9 = 23
Acrobatics: 1d20 + 9 ⇒ (9) + 9 = 18
Scale: Lay on Hands: 1d6 ⇒ 5
..
Night of the Mutants
A woman, with rodent-features showing in her sharp teeth and overly pointed noise - as well as the ears, steps out of the a nearby alley. "It really should be Thel taking outsiders to the Hall of Ancestors, Lann." Her tone reproving, but she bows to the group, "However, since the shaman is needed to tend to the injured, I would be happy to lead those of you who wish to visit with the old ones."
Roshan gets to his feet. He nods briefly to the woman.
| Konstantin Argentaev |
Night of the Mutants
Lann bows to Konstantin as the white-haired man stays with the injured. "Thel's food is very nourshing and has great healing properties, but it also tastes like five-day-old drek. Would you like me to arrange for someone to bring something less medicinal?"
"Do not trouble yourself," Konstantin says. "So long as it doesn't taste like fresh drek, I'm quite certain it's fine."
| The Dreamer Lost in Twilight |
"And your side isn't faring well when you look at which of you is about to fall to the ground."
"Fair point," Drea gasps as she falls to the ground.
Action: If unconscious, bleed.
Stability check: 1d20 - 5 ⇒ (9) - 5 = 4
If conscious and the foe is still next to Drea, remain on the ground and full attack.
unarmed strike to hit: 1d20 + 5 - 4 + 2 ⇒ (20) + 5 - 4 + 2 = 23 prone penalty and flanking bonus included
damage: 1d6 + 4 ⇒ (2) + 4 = 6
bite to hit: 1d20 + 0 - 4 + 2 ⇒ (5) + 0 - 4 + 2 = 3 prone penalty and flanking bonus included
damage: 1d6 + 2 ⇒ (1) + 2 = 3
If conscious and no foe is next to Drea, go on total defense and stand up.
Since I'm not sure what's going to happen, I'll forgo writing a possible text.
Possible Critical hit:
unarmed strike to hit: 1d20 + 5 - 4 + 2 ⇒ (2) + 5 - 4 + 2 = 5 prone penalty and flanking bonus included
additional damage: 1d6 + 4 ⇒ (1) + 4 = 5
| chavamana |
mut 1d20 + 4 ⇒ (12) + 4 = 161d6 + 3 ⇒ (2) + 3 = 5 and fall
anevia 1d20 + 4 ⇒ (12) + 4 = 161d6 + 1 ⇒ (6) + 1 = 7; +2 and 2d6 ⇒ (2, 5) = 7 if flank
eagle hover 1d20 + 8 ⇒ (1) + 8 = 9
eagle 1d20 + 3 ⇒ (14) + 3 = 171d4 ⇒ 31d20 + 3 ⇒ (16) + 3 = 191d4 ⇒ 31d20 + 3 ⇒ (20) + 3 = 231d4 ⇒ 1 +2 to hit if flank
eagle crit 1d20 + 3 ⇒ (16) + 3 = 191d4 ⇒ 4
mut1 -26
mut2 -7,-8,-16 plus -8NL
mut3 -2,-7,-10,-24
mut4 -4,-7,-17,-25
wen -10
lizard -4,-11,-22
Drea -14 (@-1 hp)
Miril -4,-16,-10
Roshan -6
Chancre -16,-12
anevia -9
The Lair of the Vile and the Vicious - Round 10
Míril crosses over so that she can get a clear shot at one of the enemies in the other room. Seeing a target, she lets fly with another arrow. With her allies in the way and engaged with her foes, her shot misses.
Drea bleeds a bit.
Chancre continues to glow, and the blood stops flowing. "That's ... a unique perspective on gods," Chancre says from his prone position.
The archer coldly assess her targets in the room, briefly her arrow aiming in Chancre's direction, before deciding to take out the easier target first. Her arrow sinks into Anevia's bandaged leg.
The swaying mutant on the other hand does react to Chancre's voice. By slamming a foot down on the downed man's chest before falling right next to him. (Chancre takes 5 hit points and is stable at -5 hit points.)
Anevia looks at the two fallen people, then, deciding the fallen mutant is less of a danger than the living animal, she takes a small step to convince the creature to become flanked. She adds to the goad by stabbing the creature with her short sword.
Roshan moves into the room in between Drea and Chancre. His hand once again glows silver. Drea heals 5 hit points and is stable at -1 hit points.
Aravashnial's flat sing-chant rises a bit into a crescendo and he claps his hands once. An eagle appears in mid-air flanking the lizard, lashing out successfully with talon and beak - the beak rending flesh as the bird crashes to the ground.
The claws flash from Konstantin's hands again and he sinks them into the attacking lizard. One claw strikes a deep line of blood on the almost pure-white creature.
Badly injured the lizard withdraws towards its friend, drawing another attack from the beak of the eagle (1d20 + 3 ⇒ (8) + 3 = 111d4 ⇒ 2), but the bird proves to me far more clumsy on the ground and misses.
| Konstantin Argentaev |
"Извините, ящерицы. Нужна твоя ядовитые железы, прежде чем вы идете," Konstantin says to the lizard.
1d20 + 3 ⇒ (19) + 3 = 22
1d4 + 2 ⇒ (3) + 2 = 5
| Míril Celegeth |
I know. I used to do idiosyncratic round naming, but stopped since all our combats ended after two or three rounds. I could have had real fun with this one. This would have been Round Smith.
"Damn!" curses Míril at her last shot.
Looking for a better angle, Míril moves to the doorway. She takes aim at the archer, and attempts to shoot an arrow into it.
Shortbow Attack: 1d20 + 5 ⇒ (8) + 5 = 13
Shortbow Damage: 1d6 ⇒ 3
| Roshan Suraj von Itzal |
Roshan picks up Chancre and Drea and half carries, half drags them back through the door so they are no longer in a direct line of fire. His hand holding Drea continues to glow silver.
Scale: Lay on Hands: 1d6 ⇒ 6
if it is also possible to feed her a potion of CLW or whatever else we have, he would do so.
| chavamana |
wen 1d20 + 8 + 1 ⇒ (1) + 8 + 1 = 101d8 ⇒ 5 +2 if human
anevia 1d20 + 4 ⇒ (17) + 4 = 211d6 + 1 ⇒ (1) + 1 = 2 +2 to hit and 2d6 ⇒ (2, 6) = 8 with flank
eagle fly 1d20 + 8 ⇒ (3) + 8 = 11
1d20 + 3 ⇒ (20) + 3 = 231d4 ⇒ 31d20 + 3 ⇒ (20) + 3 = 231d4 ⇒ 11d20 + 3 ⇒ (18) + 3 = 211d4 ⇒ 3
1d20 + 3 ⇒ (9) + 3 = 121d4 ⇒ 31d20 + 3 ⇒ (19) + 3 = 221d4 ⇒ 3
*only one attack if fly not good enough for hover since need to get 5-ft in air
mut1 -26
mut2 -7,-8,-16 plus -8NL
mut3 -2,-7,-10,-24
mut4 -4,-7,-17,-25
wen -10,-15
lizard -4,-11,-22, -24, -34
Drea -14 (@-1 hp)
Miril -4,-16,-10
Roshan -6
Chancre -16,-12,-10
anevia -9
The Lair of the Vile and the Vicious - Round 11
"Damn!" curses Míril at her last shot.
Looking for a better angle, Míril moves to the doorway. She takes aim at the archer, and attempts to shoot an arrow into it. The arrow hits the archer - but falls to the ground harmlessly when it can't penetrate the armor.
Drea neither bleeds nor heals.
Chancre's glow brightens, healing some of the damage he took from the now-fallen mutant.
The archer's arrow floats between Anevia and Miril - finally settling on the other archer. Her shot is just a hair short, deflecting off of Miril's armor.
Anevia gimps towards the wall, aiming for the archer in the corner, but taking a successful potshot at the lizard as she does so.
Roshan picks up Chancre and Drea and half carries, half drags them back through the door so they are no longer in a direct line of fire. His hand holding Drea continues to glow silver. (Drea heals 6 points and is conscious with 5 hit points.)
"I think that was a bit to right, come to hear you now." Aravashnial comments. "I do hope it wasn't a wall - it would only be momentarily but it would be cruel to the bird."
The eagle barely manages to bounce off the ground, but it lays into its prey animal with talon and beak - ripping the ground-bound creature to shreds.
Konstantin advances on the lizard archer and slashes again with his claws. Which prove sharp enough to break through both armor and scaled skin.
| Roshan Suraj von Itzal |
Roshan
AC 17, touch 17, flat-footed 12. . (+5 Dex, +2 Monk(wisdom))
hp 17 (2d8+4) -6 = 11hp
Fort +5, Ref +7, Will +5
The mutant near the door is down right?
Roshan administers a Cure Light Wounds potion (or two if possible) to Chancre (or Drea as appropriate).
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
| Chancre Cailean |
Night of the Mutants
A woman, with rodent-features showing in her sharp teeth and overly pointed noise - as well as the ears, steps out of the a nearby alley. "It really should be Thel taking outsiders to the Hall of Ancestors, Lann." Her tone reproving, but she bows to the group, "However, since the shaman is needed to tend to the injured, I would be happy to lead those of you who wish to visit with the old ones."
"That's me, at the very least," Chancre says.
| The Dreamer Lost in Twilight |
Action: Drea stands up. If she has another potion of cure light wounds (or can somehow get one off of someone else in time), she will draw it with her tail and drink it.
healing: 1d8 + 1 ⇒ (6) + 1 = 7
AC 14
hp 5, then possibly 12 after healing
Special Defenses Evasion
Fire resistance 5, cold resistance 5, electricity resistance 5
Fort +4, Ref +6, Will +6
| chavamana |
anevia acro 1d20 + 5 ⇒ (4) + 5 = 9
anevia 1d20 + 4 ⇒ (12) + 4 = 161d6 + 1 ⇒ (4) + 1 = 5 +2 to hit and 2d6 ⇒ (4, 3) = 7 with flank
eagle fly 1d20 + 8 ⇒ (17) + 8 = 25
1d20 + 3 ⇒ (5) + 3 = 81d4 ⇒ 31d20 + 3 ⇒ (7) + 3 = 101d4 ⇒ 11d20 + 3 ⇒ (11) + 3 = 141d4 ⇒ 1
1d20 + 3 ⇒ (3) + 3 = 61d4 ⇒ 41d20 + 3 ⇒ (11) + 3 = 141d4 ⇒ 2
*only one attack if fly not good enough for hover since need to get 5-ft in air
mut1 -26
mut2 -7,-8,-16 plus -8NL
mut3 -2,-7,-10,-24
mut4 -4,-7,-17,-25
wen -10,-15,-19
lizard -4,-11,-22, -24, -34
Drea -1
Miril -4,-16,-10
Roshan -6
Chancre -15
anevia -9
The Lair of the Vile and the Vicious - Round 12
Drea puls herself to her feet grabbing a healing potion from the supplies given to the group by Chief Sull. (Drea heals 7 hit points.)
Chancre continues glowing - and continues healing.
The arachnidy mutant takes a step back to where she can't be flanked unless her attackers want to squeeze against the wall. Holding her bow in her off-hand she strikes out at Konstantin with a hard scaled arm. But Kon manages to sidestep the attack.
Anevia moves up, squeezing into the corner, trying to avoid the archer's fierce punch. (1d20 + 8 ⇒ (4) + 8 = 121d6 + 3 ⇒ (2) + 3 = 5) But in her dodging her own attack misses.
Roshan administers a Cure Light Wounds potion to Chancre. (Chancre heals 4 hit points and is conscious at 3 hit points. But prone.)
Aravashnial is quiet, trying hard to listen and figure out what is going on in the other room.
The eagle flies right at the archer's eyes, but is fended off my the bow held in the woman's off-hand.
Konstantin keeps up the pressure, slashing the archer with his claws but only one manages to get through the archer's thick hide - and that only because of the distraction provided by Anevia.
After about a minute the woman who seems to be in charge of your captors strides into the chamber, ignoring you as she pulls on armor and grabs the her glaive. Following her is a demon-ish man who you've never heard utter a sound.
| Samirah Basri |
"Hey!" Samriah calls out to the woman in charge. "Look, as much as I appreciate your hospitality, I'd absolutely love it if I could get out of these ropes. You know, stretch my legs. Ifrit weren't meant to be cooped up in a cave, and I promise I'll stay out of your way. By the way, that glaive really suits you. Nothing like a woman in power, am I right?" She does her best to keep both sarcasm and annoyance out of her voice.
Diplomat At Work: 1d20 + 9 ⇒ (12) + 9 = 21
| Roshan Suraj von Itzal |
Roshan
AC 17, touch 17, flat-footed 12. . (+5 Dex, +2 Monk(wisdom))
hp 17 (2d8+4) -6 = 11hp
Fort +5, Ref +7, Will +5
Roshan steps through the door and two circles of metal slice through the air towards their target.
to hit:FoB: Chakram: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
dam: 1d8 + 3 ⇒ (7) + 3 = 10
to hit:FoB: Chakram: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
dam: 1d8 + 3 ⇒ (6) + 3 = 9
| The Dreamer Lost in Twilight |
Action: Move in and bite, fighting defensively. I think I can get to either the space next to the eagle or the space above Anevia.
Bite to hit: 1d20 + 5 - 4 ⇒ (3) + 5 - 4 = 4
Damage: 1d6 + 6 ⇒ (4) + 6 = 10
Possible Text: Drea re-enters the room and throws herself back into the fray, growling deep in her throat as she attempts to savage the archer with a bite. She misses completely.
AC 16, or 17 if you are allowing the changes to the character sheet to take effect mid-combat
hp 12
Special Defenses Evasion
Fire resistance 5, cold resistance 5, electricity resistance 5
Fort +4, Ref +6, Will +6
| chavamana |
Night of the Mutants
The woman who stated she was taking people to the Hall of the Ancestors nods briskly to Lann then walks off, assuming that anyone who is interested would follow.
There is a long moment of silence from Lann until the woman is out of sight, then he seems to lose a bit of height as he breathes out slowly.
Then a smack, the shaman with a glare at Lann, "Keep your opinions to yourself or I won't get you anything next time you come out on the wrong end of a cave spider."
The old man motions for Konstatin to follow the heavy wood closing behind.
Looking like a scolded child, Lann clears his throat, "So lake," motioning to Drea, "or would some of you like to rest?"
He pats Anevia's arm, "You want that not."
| Konstantin Argentaev |
He looks over at Thel, his gaze once again freezing over. "Tell me what to do, old man, and it will be done."
| chavamana |
anevia acro 1d20 + 5 ⇒ (15) + 5 = 20
anevia 1d20 + 4 ⇒ (14) + 4 = 181d6 + 1 ⇒ (1) + 1 = 2 +2 to hit and 2d6 ⇒ (2, 3) = 5 with flank
eagle fly 1d20 + 8 ⇒ (10) + 8 = 18
1d20 + 3 ⇒ (2) + 3 = 51d4 ⇒ 31d20 + 3 ⇒ (17) + 3 = 201d4 ⇒ 21d20 + 3 ⇒ (5) + 3 = 81d4 ⇒ 4
*only one attack if fly not good enough for hover since need to get 5-ft in air
possible crit 1d20 + 10 ⇒ (11) + 10 = 212d8 ⇒ (5, 5) = 10
mut1 -26
mut2 -7,-8,-16 plus -8NL
mut3 -2,-7,-10,-24
mut4 -4,-7,-17,-25
wen -10,-15,-19
lizard -4,-11,-22, -24, -34
Drea -1
Miril -4,-16,-10
Roshan -6
Chancre At -13 hit points
nevia -9
The Lair of the Vile and the Vicious - Round 13
Míril takes a breath to steady herself, then draws back again with her bow. She shoots again at this curséd archer who simply won't go down. And misses.
Drea re-enters the room and throws herself back into the fray, growling deep in her throat as she attempts to savage the archer with a bite. She misses completely.
Chancre gets to his feet. Moves toward the archer, although not into me lee range.
"Do you not see how we are collectively stronger than we are individually?" he asks.
Attacks of Opportunity
Drea: 1d20 + 5 ⇒ (14) + 5 = 191d6 + 6 ⇒ (3) + 6 = 9
Kon: 1d20 + 5 ⇒ (8) + 5 = 131d4 + 2 ⇒ (3) + 2 = 5
Anevia: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 251d6 + 1 + 2d6 ⇒ (3) + 1 + (4, 5) = 13
eagle: 1d20 + 3 ⇒ (10) + 3 = 131d4 ⇒ 3
The archer dodges away from all her melee opponents, seemingly uncaring about all of the attacks she draws for doing so - however everyone other than Anevia misses. The sword cut does cut deep near the liver though.
On the far side of the room, near the northern door, the woman turns. "I'd rather fall alone than know my only strength was reliant on a god." And her arrow comes within a inches of going right through Chancre's heart. (Chancre takes 18 points of damage and is unconscious at -13 hit points.)
As Chancre falls she spits blood in his direction, then looks across the room at all her other foes, straightening as she expects to die.
Limping, Anevia just barely closes with the archer, but is unable to attack
Roshan steps through the door and two circles of metal slice through the air towards their target. Only one of the metal rings connects.
The eagle streaks across the room, but his beak misses.
Konstantin moves across the room, channeling another spell through the blue-white bottle - but the cold frosts the door behind the archer.
| The Dreamer Lost in Twilight |
Action: Move up across the room and bite.
Bite to hit: 1d20 + 5 ⇒ (19) + 5 = 24
Damage: 1d6 + 6 ⇒ (6) + 6 = 12
Possible Text: Drea follows close behind the archer as she moves across the room. And this time, Drea's teeth find the other woman's throat.
AC 14, or 15
hp 12
Special Defenses Evasion
Fire resistance 5, cold resistance 5, electricity resistance 5
Fort +4, Ref +6, Will +6
| The Dreamer Lost in Twilight |
Night of the Mutants
Looking like a scolded child, Lann clears his throat, "So lake," motioning to Drea, "or would some of you like to rest?"
"I expect we'll want to set off as soon as we can in the morning, so I think I'd best see it now if I'm going to."
If Míril has not already left with the others for the Hall of Ancestors, Drea asks her, "Would you, um, care to come with us?"
| Roshan Suraj von Itzal |
Roshan
AC 17, touch 17, flat-footed 12. . (+5 Dex, +2 Monk(wisdom))
hp 17 (2d8+4) -6 = 11hp
Fort +5, Ref +7, Will +5
Roshan darts through the door and drags the unkempt human back away from the deadly arrows that appear to seek him out.
| chavamana |
Her eyes narrow, a frenetic light gleaming in her eyes as her lips thin, "And if you are lucky, one of them will survive the encounter. Which will give you another chance to promise loyalty to the Master of the Maze."
| chavamana |
The Lair of the Vile and the Vicious - Round 14
Drea follows close behind the archer as she moves across the room. And this time, Drea's teeth find the other woman's throat ripping it open. The archer falls to the ground, blood pumping from her carotid artery.
Two of the mutants guards are dead. One is unconscious but likely to recover, one is unconscious and unlikely to recover. The archer is down but will take about a minute to bleed out.
Drea is down 1 hit point. Chancre is down 29 hit point putting him currently at -11 hit points but stable. Miril is down 10 hit points. Roshan is down 6 hit points. Anevia is down 9 hit points.
| The Dreamer Lost in Twilight |
Konstantin sits down. "The lizard poisoned me and it should be taking effect soon. If anyone knows how to treat that sort of thing, I would appreciate it. Otherwise, let me see how bad it is before we move on."
Drea blinks, her gaze moving away from the blood pulsing out of the downed woman's throat.
"I have antitoxin," she says to Konstantin, drawing a bottle out of her pack and offering it to him. "It should help you throw off the effects."
| Konstantin Argentaev |
"I have antitoxin," she says to Konstantin, drawing a bottle out of her pack and offering it to him. "It should help you throw off the effects."
Konstantin accepts it. "My thanks."
He uncorks the vial, raises it to Drea in a toast. "Для вашего здоровья." Then downs it in a gulp.
| Samirah Basri |
Samirah moves her gaze over to the silent companion of the woman who won't let her out. "Sure, yeah, the Maze Master." She waits to see if the man looks at her or not, and if he does, she's going to give her best come-hither look. To the woman: "If you're going somewhere, can you leave your friend behind? More than the disappointing lack of light, what really gets me down is that there's no one to talk to while you're away!"
When no one is speaking to her, however, Samirah is now listening more closely to the battle outside.
| Míril Celegeth |
Konstantin accepts it. "My thanks."
He uncorks the vial, raises it to Drea in a toast. "Для вашего здоровья." Then downs it in a gulp.
"Если это для ее здоровья, то тот человек пьет его," quips Míril quietly as she holds her head.
Míril touches the scale she was given and concentrates.
Lay On Hands: 1d6 ⇒ 5
| Roshan Suraj von Itzal |
Drea nods to Konstantin, then turns to glance at Roshan.
"Yes, by all means please do."
CMW: 2d8 + 3 ⇒ (3, 8) + 3 = 14
Roshan slowly dribbles the healing potion into Chancre's mouth, careful not to block his ability to breath.| Roshan Suraj von Itzal |
Míril walks around the cavern, looking for the arrows she shot that missed. As she searches, she ruefully looks at the bow she's carrying. "Sometimes I wonder why I even bought this thing."
Roshan, bent on retrieving his weapons as well, shoots Miril a puzzled glance. He rummages around the two rooms a little more before approaching her and holds out his hand.
he retreats back into the shadows against a wall or in a corner and begins slowly attempting to take the nicks out of his throwing blades.