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Imix wrote:


Would the combination of cage and person be a medium or large creature?

It is not a cage, exactly. Think of it as if someone had tied your arms to a large wooden trunk, maybe a foot or foot and a half in diameter, the length of your armspan plus another foot on each side. Like Jesus on the cross, with just the horizontal part. I think the whole getup would still be a medium creature.

Imix wrote:
I know there are mounds in form. Are there statues as well?

What do you mean by mounds in form? There are no statues.

Imix wrote:
Also, just realised I forgot to check if Arcane Strike was okay for the 3rd level feat.

Arcane strike works just fine with SoP.


Drazan of Peklenc wrote:
GM Belicose Poultry wrote:
Oh yeah - PCs are up in initiative order.
I've missed something. What order? Is there rolling I need to do?

Sorry for the confusion. I just meant that the PCs are up in the initiative order. I figure Drazan cuts the Rheumy loose and throws Rigel the dagger, so you've got one more action.


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

Sorry - mounds formed into shapes, like "Eel Mound". Sadly I'm guessing I'd need to be CL 15-20 to do one of them. At that point this fight wouldn't be a challenge ;P

Yeah, That's what I pictured, plus the wooden Y joints on either side.
Figure a medium creature makes sense. Probably an extra slam attack (for each strut) and improved damage to d8.

Mass Enhance means (I think) that if I can hit CL 5 and animate one, I can animate all 3 (1 base +1 / 2 CLs). Not great fighters, but a decent meat shield.


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

Hmm - what skill do tactics run off (or is it, like int+bab). I'd like to make a roll to get an idea of how dangerous these troops are compared to what we've got. There's a big difference between a Troop of Elite Barbarians and a Troop of Warriors.
If there's no skill, that's cool too.

I'm pretty excited about this :)


Imix wrote:
Sorry - mounds formed into shapes, like "Eel Mound". Sadly I'm guessing I'd need to be CL 15-20 to do one of them. At that point this fight wouldn't be a challenge ;P

Probably out of the realm of P6, but a really nifty idea. Perhaps we'll have to have a one-shot ritual take place later on down the line to make this happen. Cause it would be really cool.

Imix wrote:

Yeah, That's what I pictured, plus the wooden Y joints on either side.

Figure a medium creature makes sense. Probably an extra slam attack (for each strut) and improved damage to d8.

Makes sense to me.

Imix wrote:
Mass Enhance means (I think) that if I can hit CL 5 and animate one, I can animate all 3 (1 base +1 / 2 CLs). Not great fighters, but a decent meat shield.

I think you need to get to CL5 to do one, but if you can do that, you can do two more by spending a spell point. I don't see how you get to CL 5 though...

EDIT:never mind. Sphere specialization.

Imix wrote:

Hmm - what skill do tactics run off (or is it, like int+bab). I'd like to make a roll to get an idea of how dangerous these troops are compared to what we've got. There's a big difference between a Troop of Elite Barbarians and a Troop of Warriors.

If there's no skill, that's cool too.

Generally, Profession (soldier), or with a really high roll perhaps knowledge (history). You could always pick up Lore (military tactics) or Lore (battles) or something like that as well.

Imix wrote:
I'm pretty excited about this :)

Me too! Pretty much everything up to now has been scene setting - world building, getting you all comfortable with the internal logic of things, fleshing out NPCs, throwing a lot of stuff at the wall to see what sticks...

Basically, prologue. But now, this is where the game goes from being my game to being your game. And I've been looking forward to this point since the idea of the game was germinating.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

1) Everyone add one potion of Cure light wounds (1d8+1) to your inventory, compliments of Istiel.

2) Not enough time for a kung-fu training montage, sadly. Not enough time to post at all, upsettingly.

3) I will be at a wedding 250 miles away this weekend. I may not be able to post until Sunday night or Monday night. Of course I'm absent during Istiel's prime and the unfolding of major decisions! Please DMPC as needed BP. Tactics include: Hit things until they die.

4) Not really sure how to handle this. I'm for us sticking together and holding off/killing the troops at the bridge, in addition to the more diplomatic of us getting our own soldiers together? However, if no one else is on board with that, Oios' suggestion is second choice.


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

Wait - Arcane Strike uses a swift action, so that won't work. Is it okay if I just keep the slot 'free'? I'm figuring when the SoP Enhancement splat book eventually comes out I'll probably want something from there.
Alternatively, I guess, Power Attack? Or just Endurance - that seems to fit.

Hmm - is there an SoP equivalent to Eldritch Aid or Allied Spellcaster. Circle Magic is CL 10, so not really available.


Istiel wrote:
3) I will be at a wedding 250 miles away this weekend. I may not be able to post until Sunday night or Monday night. Of course I'm absent during Istiel's prime and the unfolding of major decisions! Please DMPC as needed BP. Tactics include: Hit things until they die.

I imagine that at best by the time you're able to post we'll be a round or two into the fight, so you'll be able to enjoy a lot to come. I think I've got a pretty good grasp on Istiel's tactics :)

Have fun at the wedding!


Imix wrote:

Wait - Arcane Strike uses a swift action, so that won't work. Is it okay if I just keep the slot 'free'? I'm figuring when the SoP Enhancement splat book eventually comes out I'll probably want something from there.

Alternatively, I guess, Power Attack? Or just Endurance - that seems to fit.

Hmm - is there an SoP equivalent to Eldritch Aid or Allied Spellcaster. Circle Magic is CL 10, so not really available.

You can keep the slot free, sure.

If you want arcane strike, there is this house rule/modification to the revised action economy, to take into account just the type of feat/class abilities that are affected by RAE, such as arcane strike:

wiki wrote:


Revised action economy (pages 102-109)
- This will run as written, with the following change:
-- the first swift action in a turn is 'free';
-- further swift actions are permitted and will 'cost' one action each.
-- Thus, in any given turn, you receive: 1 swift action, 3 actions, 1 reaction

I don't know of an SoP equivelent to those off the top of my head, and I've not got my copy of SoP with me.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

What does 'concentrate' mean to maintain a SoP effect? Is it a full round or a 'standard' action. If Standard then how does it translate to the new Action Economy? One act or Two?


For our purposes, it is a two act action.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Hrm. Oios will have to decide between what kind of buff he provides if he wants to preserve spell points.

Are the troop blobs doing ranged attacks or just the areas they engluf and are in melee range?


Oios wrote:
Hrm. Oios will have to decide between what kind of buff he provides if he wants to preserve spell points.

It is a trade off. There is a boon that you can take instead of the extra spell points you get from your casting tradition, that moves the concentration down to one action. That is something you can always retrain for later.

Oios wrote:
Are the troop blobs doing ranged attacks or just the areas they engluf and are in melee range?

They're not doing ranged attacks...

Yet.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Just a reminder Istiel took Dragon Style this level.

There will probably be some charging through ally squares soon!

Where is Istiel at right now? In the post you said she moved but I think she's still in the same spot? Would the masses of people be considered difficult terrain for dragon style?


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

We're really low on ranged damage huh? Not good, especially when those warscreamers start doing whatever they're going to.... I think Oios is going to hold position and try to get Utzi and Suuha to get the hell back to the bridge this round. Would Oios need any roll to try and be heard?


Istiel wrote:

Just a reminder Istiel took Dragon Style this level.

There will probably be some charging through ally squares soon!

Where is Istiel at right now? In the post you said she moved but I think she's still in the same spot? Would the masses of people be considered difficult terrain for dragon style?

I did move Istiel, but forgot about dragon style. Sorry!

Allies count as difficult terrain for dragon style.

Oios wrote:

We're really low on ranged damage huh? Not good, especially when those warscreamers start doing whatever they're going to.... I think Oios is going to hold position and try to get Utzi and Suuha to get the hell back to the bridge this round. Would Oios need any roll to try and be heard?

You are low on ranged dpr. Destruction sphere is good for that.

You won't need to make a roll, but they'll need to make a perception roll to hear you. I'll have to think about what that DC would be, but it is a free action to talk, so it is no issue for you to try.


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

Well, Imix has ranged attacks (javelins), but concealment from the rain and cover from people makes it suboptimal.
I suggest a new rule: everyone carries three javelins at all times.

Did we find out where Bennet's troops were? Are they part of the white pavillion?

With the bridge, is it just a bridge across water? Wondering what it would take for people to just cross to Eel Mound on other squares.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

In the flavor text Bennet's troops scooped her up and carried her over the bridge. Maybe Rigel could sweet talk some into staying on the threatened side?


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

Damn - I missed that, sorry.


About half got the Lady across the bridge before most everyone else. The rest of her guards are moving east towards the two groups of raiders (I wrote west in the flavor text, which may have lead to some confusion).

The bridge is across about 30' of canal, with the ghats leading up to Eel Mound on the other side. People could swim across. It will take basically a full-round for someone to get to the other side with a decent swim check, which of course I would abstract.


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

I have no idea how I missed it. I know I read it first thing in the morning, then couldn't answer until later in the day. Must've just fuzzed out on the sentence :(


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Wow, dice are not playing nice today. Otherwise Istiel and Suuha could have probably knocked out the orange warband at least. This Troop subtype is really brutal, didn't expect them to do that much swarm damage. This must be what regret feels like!

Question about the blood totem: Last time this happened, Istiel switched to non-lethal damage and was able to avoid the 1 damage returned effect. Is this the same effect?


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Could Oios go after the monks take their turn? If they can take out the orange swarm and then head back then Oios won't break the line to try and help them because I think both monks are one good hit away from going down.


Sure! You can give me an either/or post or just wait for Istiel to post. She's good to post in the afternoon/evening, generally.

In the interest of keeping things moving, I'm going to give about 24 hours from last post before I bot people, so we're looking at an update tomorrow morning if no one else posts.


Good stuff, folks. I'll get on a post at lunch - if I don't get it done then, tonight.

Dicebot is being cruel to the monks this fight...


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

By the way guys... I should have mentioned but the range for Serendipity is pretty small. It's only 20 feet so... :|


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Oops. Wellllll. Noted for next time

Also Oios, for the record I agreed with your plan, and if there had been planning time Istiel would have went along with it, but the circumstances were ripe for a big ol charge.

I'm getting settled into my job and might be able to post from my phone during lunch sometimes now.


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Fair enough Isitel. If she doesn't die Oios is going to give her a tongue lashing!


Blood totem: Yes, non-lethal does not take damage

AoOs: Troops can both take and receive them as normal. You all should be able to take advantage of this, as they have to move into your space to deal their "swarm" damage.


Acrobatics in difficult terrain means that you move at 1/4 speed, correct? If so, Rigel may need to take the AoO. I'll roll it until and if it is a hit we can disregard it if need be.

Also, I just realized that Rigel used the 3 act RAE to essentially spring attack. Clever!

EDIT: Also, troops can't be flanked but can be sneak attacked. We're going to interpret that as there's no +2 bonus for flanking, but sneak attacking is valid in this instance.


OK lunchtime over and still working on the post. I'll finish it up tonight.


Half-Elf Female Cleric (Asmodean Advocate) 1 VMC Anti-Paladin I HP 8/8 I AC 12 [T 12 FF 10] I CMD 14 I F 1(2) R 2(3) W 6(9) I Init +2 I Percep +12 I SM + 10 I Low light vision, Darkvision 30 ft Copycat 7/day, LE Aura, Channel energy 5/day
GM Belicose Poultry wrote:
Also, I just realized that Rigel used the 3 act RAE to essentially spring attack. Clever!

Thanks! Been thinking about the RAE for months now, so I have come up with some ideas. Another combo (not possible in difficult terrain) is attack, step out of threatened square, move away from opponent. Or move in, attack, step away. Or use two steps to get into flanking position, then sneak attack. All of which avoid the AoO.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

In that case, Istiel would start using non-lethal damage and tell Suuha to do the same.

Hopefully with the AoO that should disperse the troop... if any of those attacks hit lol.

Very clever Rigel! I'll keep those tactics in mind, though Istiel is more likely to get stuck in and tear things up.


Doesn't matter for Suuha - he is/was staggered.

My desktop is being stupid, so the combat map is going to have to wait until tomorrow morning, but I'll get it up when I get to work. It is currently available via the spreadsheet, for those of you that have access to that.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Phew! Thanks Oios. Really saved Istiel and Suuha's hides from bad dice. You can lecture her later!

I had a feeling Suuha was staggered, went with it anyway.


Combat Map is up!


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Rigel Quicklingfay wrote:

Thanks! Been thinking about the RAE for months now, so I have come up with some ideas. Another combo (not possible in difficult terrain) is attack, step out of threatened square, move away from opponent. Or move in, attack, step away. Or use two steps to get into flanking position, then sneak attack. All of which avoid the AoO.

*Files away for future edition of Intermediate to Advanced Buckling of Swashes; or How I Learned to Love RAE by Juliet D'Artangen*


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Half-Elf Female Cleric (Asmodean Advocate) 1 VMC Anti-Paladin I HP 8/8 I AC 12 [T 12 FF 10] I CMD 14 I F 1(2) R 2(3) W 6(9) I Init +2 I Percep +12 I SM + 10 I Low light vision, Darkvision 30 ft Copycat 7/day, LE Aura, Channel energy 5/day

I'm sorry I can only favourite that post once


Hey folks, I've got a job interview on Wednesday morning. I've been working on it this weekend, but I'm not where I'd like to be. I may not get an update up until Wednesday, depending on how things go with my prep. My apologies, and I'll get us moving again as soon as I feel prepared (or the interview happens, whichever comes first).


LG Male Human (Tkoyah) Expert/Inquisitor 4 | HP: 39/39 | AC: 15 (11 Tch, 14 Ff) | CMB: +5, CMD: 15 | F: +8, R: +2, W: +11 | Init: +11 | Perc: +12, SM: +14 | Speed 40ft | Agile Feet: 8/8 | Spells: 6/9 self 2/5 staff | Judgement 2/2 | Active Conditions None

Hope you get the job!


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Best of luck. If you're lucky the interviewer will be into RPGs, and you can show them this wonderful world you've created!

Instant hire.


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Half-Elf Female Cleric (Asmodean Advocate) 1 VMC Anti-Paladin I HP 8/8 I AC 12 [T 12 FF 10] I CMD 14 I F 1(2) R 2(3) W 6(9) I Init +2 I Percep +12 I SM + 10 I Low light vision, Darkvision 30 ft Copycat 7/day, LE Aura, Channel energy 5/day

Knock em dead, BP!

...not in a d6 diplomacy type way, though. Obviously.


LE? Male Suriname Incanter 4 Warrior 1 stats AC = 20AC/12T/18FF CMB 11 CMD 22 | SpellPts = Nat 12/16 Eng 0/0 Comp = 63| Channel 5/7 | HP = 36 | Saves F: +8, R: +4, W: +4 | Speed 20ft. Status:

Good luck! Hope it goes well - make prep your top priority, interviews are awful :(


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Thanks everyone. I got through the interview with no d6 diplomacy, and it went pretty well, I think.

I'll get us going again today, and I appreciate the patience!


Imix wrote:
How far north is Rhime? Which way does the water flow? I've been assuming it flows "up" the page

Yes water flows "up" and Rhime is in the far north of the map at this stage. Clever idea about the dead. Not sure how the locals are going to feel about Chukix after he tosses their loved ones to the croc, however :)


Half-Elf Female Cleric (Asmodean Advocate) 1 VMC Anti-Paladin I HP 8/8 I AC 12 [T 12 FF 10] I CMD 14 I F 1(2) R 2(3) W 6(9) I Init +2 I Percep +12 I SM + 10 I Low light vision, Darkvision 30 ft Copycat 7/day, LE Aura, Channel energy 5/day
GM Belicose Poultry wrote:
Not sure how the locals are going to feel about Chukix after he tosses their loved ones to the croc, however :)

Grateful to still be alive, is my guess. Many won't be, I suspect.

Glad everything went well, BP! Here's hoping.


LN Female Human Warrior 1/Monk (Unchained) 4 | HP: 50/50 | AC: 18 (17 Tch 15 Ff) | CMB: +11 CMD: 25 | F: +9 R: +7, W: +5 (+7 vs enchantment) | Init: +2 | Perc: +10, SM: +6 | Speed 40ft | Stunning fist: 4/4 | Ki: 4/4 |SP:5/5 | Dream (+2 stealth or swim): 1/1| Active conditions:

Glad to hear the interview went well! You probably rolled all natural 20's on your knowledge checks.

Let's clean up the raiders and get everyone over the bridge. Curious to see what happens next.

I love the idea of throwing bodies to the crocs. I'm sure everyone will completely understand!


Rigel Quicklingfay wrote:
GM Belicose Poultry wrote:
Not sure how the locals are going to feel about Chukix after he tosses their loved ones to the croc, however :)
Grateful to still be alive, is my guess. Many won't be, I suspect.

Pshaw... logic? That's all you have to offer me ;)

Istiel wrote:
Glad to hear the interview went well! You probably rolled all natural 20's on your knowledge checks.

Ah, but it is the diplomacy check that matters!

@ Drazan, how did you put that nifty token on the battle map? I could possibly figure it out, but I'm laaaaaazzzzzzy.

Combat map incoming...


CG Male Suli (human-outsider) War 1/Bldrgr1/Inq 3 Pic Theme | HP: 76/56 | AC: 16 (13Tch, 14Ff) | CMB: +9, CMD: 26 | F: +10, R: +4, W: +6 | Init: +10 | Perc: +10 (lowlight) 56 | Speed 50ft | RAGE!!! 8/9 | Spell Points: 7/7 | Agile Feet 3/3 | Judgement 1/1 | Active conditions: Rage

Insert image > url > copy paste character image location.

If you want, I can do it for all the PCs for you.


Drazan of Peklenc wrote:

Insert image > url > copy paste character image location.

If you want, I can do it for all the PCs for you.

Drazan, this would be great. It will probably get really cluttered to have individual icons for every NPC, but having them just for the PCs would work really well. Thank you!

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