Crypt of the Everflame (Inactive)

Game Master GM Sapphire Fox

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Chronicles


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Grand Lodge

M Elf Bard (Archeologist) 2

Bardic Knwoledge: 1d20 + 6 ⇒ (8) + 6 = 14

So, 5' in; either a 5' step (which prevents another move action) or a "full" move action; with a move action to grab the limp form, and no way to move back out this turn? Yeah, time to cast the CLW and move him next round.

Flaern moves up into the empty space, casts Cure Light Wounds on Fundir, and then reaches down and grabs Fundir's form, preparing to move him further back out of the fight.

CLW: 1d8 + 1 ⇒ (3) + 1 = 4 Is it sad that I'm glad he didn't heal enough to draw another attack?

Grand Lodge

F Human Ranger 1 | HP 11/11 | AC 17 T 14 FF 13 | Init +4 | Per +5 | F+3 R+6 W+2 | CMD 17

Margat shoots at the one attacking Arol.

Bow: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d8 + 1 ⇒ (5) + 1 = 6

Sovereign Court

Map

Flaerin which are you IDing?

Grand Lodge

M Elf Bard (Archeologist) 2

The big one that struck Fundir down, of course.

Dark Archive

AC 16, T 12, FF15 | hp 2/11 | Fort +2, Ref +1, Will +2; +4 Competence bonus vs. disease, +2 vs. illusions

Fen takes a step back and casts Bless on the party.

Sovereign Court

Map

Flaern even with your 14 all you recall is that this is a skeletal champion named Asar

Patk: 1d20 + 8 ⇒ (18) + 8 = 26
damage: 1d8 + 8 ⇒ (1) + 8 = 9

~~Round 2~~
Knowledge Religion to ID
Bold to act
Fundir
R
Arol
Ecthelien
B -1
G
Y
O
Margat
Flaerin
Fen

Grand Lodge

Male Elf - Arcanist 4 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+4 | Init.+5 | { mage armor} Arcane Pool (0 of 9 used)

Did his magic missile affect red last round? If not, Ecthelien will change tactics.

Ecthelien sizes up the situation as he calculates the most logical course of action.

Sovereign Court

Map

it did, I forgot to put it in, feel free to continue with magic missile

Grand Lodge

Male Halfling
Quick Stats:
HP: -4 (Stable)/10| Non Lethal: 5/10 | AC 19| T 15| FF 15| CMD 13| Fort + 2, Ref + 6, Will + 2 (+4 vs. Fear)| Init + 3| Perc +7 | Speed 30 ft.
Unchained Rogue/ 1

Arol maintains his defensive posture as he takes a swing at the skeletal champion with his mace.

Attack, Light Mace (Fighting Defensively): 1d20 + 4 - 4 ⇒ (2) + 4 - 4 = 2
Damage, bashing: 1d4 + 0 ⇒ (2) + 0 = 2

After taking the swing, Arol grabs a dagger from his belt and holds it in his opposite hand from the mace.

* Standard action: Attack while fighting defensively for +2 Dodge bonus to AC until my next turn, -4 penalty to attacks.
** Move Action to draw dagger from sheath at belt.

Grand Lodge

Male Elf - Arcanist 4 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+4 | Init.+5 | { mage armor} Arcane Pool (0 of 9 used)

Echthelien levels the wand once again at red and fires a missile of pure force.

Magic Missile: 1d4 + 1 ⇒ (1) + 1 = 2

Sovereign Court

Map

Blue swipes at fen

Green swipes at Arol

blue claw 1: 1d20 + 2 ⇒ (2) + 2 = 4
blue claw 2: 1d20 + 2 ⇒ (8) + 2 = 10
green claw 1: 1d20 + 2 ⇒ (8) + 2 = 10
green claw 2: 1d20 + 2 ⇒ (10) + 2 = 12

all missing

~~Round 2~~
Knowledge Religion to ID
Bold to act
Fundir
R -5
Arol
Ecthelien
B -1
G
Y
O
Margat
Flaerin
Fen

Grand Lodge

M Elf Bard (Archeologist) 2

Flaern drags the unconscious ally out of the combat, Simply withdrawing from combat before releasing the small form.

One move action

Dark Archive

AC 16, T 12, FF15 | hp 2/11 | Fort +2, Ref +1, Will +2; +4 Competence bonus vs. disease, +2 vs. illusions

Fen reaches out and casts cure light wounds on the skeleton.

Melee Touch: 1d20 + 1 ⇒ (11) + 1 = 12
CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Sovereign Court

Map

Fen manages to kill the closest skeleton

~~Round 2~~
Knowledge Religion to ID
Bold to act
Fundir
R -5
Arol
Ecthelien
G
Y
O
Margat
Flaerin
Fen

Grand Lodge

Male Elf - Arcanist 4 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+4 | Init.+5 | { mage armor} Arcane Pool (0 of 9 used)

"Hoorah! Well done Fen! ."

Grand Lodge

F Human Ranger 1 | HP 11/11 | AC 17 T 14 FF 13 | Init +4 | Per +5 | F+3 R+6 W+2 | CMD 17

Standing her ground, Margat fires upon Red again.

Bow: 1d20 + 6 ⇒ (9) + 6 = 15
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Grand Lodge

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Male Halfling
Quick Stats:
HP: -4 (Stable)/10| Non Lethal: 5/10 | AC 19| T 15| FF 15| CMD 13| Fort + 2, Ref + 6, Will + 2 (+4 vs. Fear)| Init + 3| Perc +7 | Speed 30 ft.
Unchained Rogue/ 1

"Nice work! Now if we can just get rid of the big one before I'm lying next to Fundir..."

Extra text post inspired by it bringing the number of posts to # 667 :)

Grand Lodge

M Nagaji Hunter (Feral)/4 31/31hp] [AC:20 T:12 FF:19] [F+5/R+5/W+4] [CMB +6] [CMD 17 ] [INIT +5] [Perc +12]

Sorry I haven't been much help, yall.. lets git 'er done!

Grand Lodge

M Elf Bard (Archeologist) 2

Don't feel like I've been much help, either. While you were up, there was never a doubt about your contributions. I didn't realize how combat incapable this character was . . ..

Sovereign Court

Map

Margat fires at the big skeleton and misses

The creature looks at Arol a moment

Atk: 1d20 + 9 ⇒ (13) + 9 = 22

Damage: 1d8 ⇒ 5

hitting hard enough against the little halfling if my math is right that should have Arol at -4?

Feeling smug enough, he dismisses his companions

~~Round 3~~
Knowledge Religion to ID
Bold to act
Fundir
R -5
Arol
Ecthelien
Margat
Flaerin
Fen

Grand Lodge

F Human Ranger 1 | HP 11/11 | AC 17 T 14 FF 13 | Init +4 | Per +5 | F+3 R+6 W+2 | CMD 17

Screaming in rage, Margat fires upon the skeleton again.

bow: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d8 + 1 ⇒ (5) + 1 = 6

Grand Lodge

M Elf Bard (Archeologist) 2

Uncertain of what to do, but knowing that he would have little chance to contribute with his bow in this confined space, the young elf pulls his whip and steps up before attempting to trip the creature with it . . ..

Trip CMB from 10': 1d20 + 1 ⇒ (7) + 1 = 8

Sigh. Still better than he would have done with a -8 to his bow use - no Precise Shot and a PC providing cover . . ..

Grand Lodge

Male Halfling
Quick Stats:
HP: -4 (Stable)/10| Non Lethal: 5/10 | AC 19| T 15| FF 15| CMD 13| Fort + 2, Ref + 6, Will + 2 (+4 vs. Fear)| Init + 3| Perc +7 | Speed 30 ft.
Unchained Rogue/ 1

GM: That does beat my 21 AC from fighting defensively, but unless I missed something I was only down 5 non-lethal from the blunt arrow back around post # 503 on page # 11.
*looks back*
Maybe it was Post # 650, on Page # 13, you rolled a 19 to hit and 5 for damage, but I was full defense for + 4 to AC that round. My AC was effectively 23 and should have missed.
I should currently be at 5 lethal/ 5 non-lethal hit points remaining.
I'll post my actions this round depending on your ruling.

Sovereign Court

Map

top of page 14, beginning of round 2, swung 26 for 9 with you right next to him only

Grand Lodge

Male Elf - Arcanist 4 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+4 | Init.+5 | { mage armor} Arcane Pool (0 of 9 used)

Ecthelien calls out.

NO! Not Arol too! This must end quickly before anyone else falls to these undead!

The elf fires another magic missile of pure force at red menace.

wand: 1d4 + 1 ⇒ (4) + 1 = 5

If only I had the arcane power to disintegrate this creature!

Grand Lodge

Male Halfling
Quick Stats:
HP: -4 (Stable)/10| Non Lethal: 5/10 | AC 19| T 15| FF 15| CMD 13| Fort + 2, Ref + 6, Will + 2 (+4 vs. Fear)| Init + 3| Perc +7 | Speed 30 ft.
Unchained Rogue/ 1

Sorry about that, I don't know how I missed it.

With a grunt of pain, Arol falls to the floor bleeding from his two wounds.

Stabilize next round?: 1d20 - 4 ⇒ (14) - 4 = 10
*whew* just made it

Dark Archive

AC 16, T 12, FF15 | hp 2/11 | Fort +2, Ref +1, Will +2; +4 Competence bonus vs. disease, +2 vs. illusions

"No this isn't happening!" Fen pulls out her wand of Cure Light Wounds.

I have a 0 BAB so I can't move and draw an item. I think wands and weapons work the same for drawing and moving. I had a GM mention that according to the module one of the bones of the skeletons could be used as a club. Hint, Hint. If the GM will allow of course.

Grand Lodge

M Nagaji Hunter (Feral)/4 31/31hp] [AC:20 T:12 FF:19] [F+5/R+5/W+4] [CMB +6] [CMD 17 ] [INIT +5] [Perc +12]

Fen: You are correct. As long as the wand/rod/etc is not "Stowed" in a pack or something, it can be drawn as a weapon and subject to weapon rules. *Hence why most of my casters carry wrist sheathes for their wands..*

Sovereign Court

Map

that is true, however if you are only moving a 5 foot step, I will let you pull it out as part of that action

Dark Archive

AC 16, T 12, FF15 | hp 2/11 | Fort +2, Ref +1, Will +2; +4 Competence bonus vs. disease, +2 vs. illusions

Fen takes a deep breath, and silently prays to whatever god is listening at the moment. She stabs the wand at the undead creature.

Touch Attack: 1d20 + 1 ⇒ (11) + 1 = 12
Damage/Cure: 1d8 + 1 ⇒ (5) + 1 = 6

Sovereign Court

Map

Fen and Ecth seem to be the only o es to hit and damage the beast

With Fen right next to him, and his previous target on the ground, the beast swings

Atk: 1d20 + 9 ⇒ (3) + 9 = 12 however Fen seems to have been missed

~~Round 4~~
Knowledge Religion to ID
Bold to act
Fundir
R -16
Arol
Ecthelien
Margat
Flaerin
Fen

Grand Lodge

Male Elf - Arcanist 4 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+4 | Init.+5 | { mage armor} Arcane Pool (0 of 9 used)

Ecthelien will keep up the barrage of small but consistent damage

"I hope it does not have much left. Fen be careful."

MM : 1d4 + 1 ⇒ (1) + 1 = 2

He will draw the scroll he found as his move action.

Grand Lodge

M Elf Bard (Archeologist) 2

Oh, this is such a bad idea. Oh, this is so stupid. Don't do it. Don't. Just say no. Arguing against himself even as he acts, Flaern casts a spell, charging it on his hand, but staying put and holding the charge, for now . . ..

Casts CLW (standard) but can't deliver it this round, so he has no reason to put himself next to the enemy's sword, yet.

Grand Lodge

F Human Ranger 1 | HP 11/11 | AC 17 T 14 FF 13 | Init +4 | Per +5 | F+3 R+6 W+2 | CMD 17

"Take it down, you bag of bones!" Margat says.

Attack: 1d20 + 6 ⇒ (12) + 6 = 18
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Dark Archive

AC 16, T 12, FF15 | hp 2/11 | Fort +2, Ref +1, Will +2; +4 Competence bonus vs. disease, +2 vs. illusions

She closes her eyes, and is amazed that the attack misses. Then Fen jabs at him with the wand again. "Please be redead. I don't want to keep doing this." She misses this time and waits for the attack.

Melee Touch: 1d20 + 1 ⇒ (4) + 1 = 5
CLW: 1d8 + 1 ⇒ (2) + 1 = 3

Sovereign Court

Map

Margat fires, but misses still

Asar tries again against fen

Atk: 1d20 + 9 ⇒ (14) + 9 = 23
Damage: 1d8 + 5 ⇒ (4) + 5 = 9

~~Round 5~~
Knowledge Religion to ID
Bold to act
Fundir
R -18
Arol
Ecthelien
Margat
Flaerin
Fen

Dark Archive

AC 16, T 12, FF15 | hp 2/11 | Fort +2, Ref +1, Will +2; +4 Competence bonus vs. disease, +2 vs. illusions

Fen reels from the attack, but presses on. Then she takes a step back.

Touch Attack: 1d20 + 1 ⇒ (9) + 1 = 10
Damage/Cure: 1d8 + 1 ⇒ (3) + 1 = 4

Grand Lodge

M Elf Bard (Archeologist) 2

The bookworm steps forward and tries to touch the creature, releasing the positive energy into it . . ..

Touch Attack: 1d20 ⇒ 7

And I won't bother rolling the CLW as the charge is still on his hand.

Grand Lodge

F Human Ranger 1 | HP 11/11 | AC 17 T 14 FF 13 | Init +4 | Per +5 | F+3 R+6 W+2 | CMD 17

"Why have you abandoned me?" Margat says.
Okay been doing my bonuses wrong.. with Bullseye and PB my bonus should be +9.
Bow attack: 1d20 + 9 ⇒ (10) + 9 = 19
Damage: 1d8 + 1 ⇒ (4) + 1 = 5

Grand Lodge

Male Elf - Arcanist 4 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+4 | Init.+5 | { mage armor} Arcane Pool (0 of 9 used)

Ecthelien fires again.

"It would be logical to assume we will eventually wear down its defenses. Assuming our luck improves, this could happen sooner or later if it does not. We need to apply other tactics ."

MM: 1d4 + 1 ⇒ (2) + 1 = 3

Sovereign Court

Map

Margat, Fen,and Flaern try to hit but seems to miss

Red goes again swinging down at Fen

Atk: 1d20 + 9 ⇒ (12) + 9 = 21
damage: 1d8 + 5 ⇒ (5) + 5 = 10
you wont die, stay stabilized at one point from dead

~~Round 6~~
Knowledge Religion to ID
Bold to act
Fundir
R -21
Arol
Ecthelien
Margat
Flaerin
Fen

Dark Archive

AC 16, T 12, FF15 | hp 2/11 | Fort +2, Ref +1, Will +2; +4 Competence bonus vs. disease, +2 vs. illusions

Fen falls to the floor unconscious. Her wand lying on her hand.

Hint Hint. Somebody stab him with it.

Grand Lodge

F Human Ranger 1 | HP 11/11 | AC 17 T 14 FF 13 | Init +4 | Per +5 | F+3 R+6 W+2 | CMD 17

Margat grabs the wand and tries to stab the creature with it.

Attack: 1d20 + 2 ⇒ (13) + 2 = 15

Grand Lodge

Male Elf - Arcanist 4 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+4 | Init.+5 | { mage armor} Arcane Pool (0 of 9 used)

Ecthelien continues his plinking barrage with the wand while he looks for an opportunity to dare the scroll

"It has to be close - I hope ."

MM : 1d4 + 1 ⇒ (2) + 1 = 3

He steps back 5'

Scoll is a long shot with CL check and shooting into melee at -8...and still could do only 4 dmg on a poor roll .

Sovereign Court

Map

Margat roll the damage from the CLW wand

Grand Lodge

F Human Ranger 1 | HP 11/11 | AC 17 T 14 FF 13 | Init +4 | Per +5 | F+3 R+6 W+2 | CMD 17

Damage: 1d8 + 1 ⇒ (8) + 1 = 9

Grand Lodge

M Elf Bard (Archeologist) 2

Touch Attack: 1d20 ⇒ 9

The elven archaeologist waves his hand about as though he has some intent, some idea of what he should be doing, but he just can't seem to connect . . ..

Sovereign Court

Map

With everyone going to attack he sees two and decides to pick on Margat

Atk: 1d20 + 9 ⇒ (5) + 9 = 14

Though misses

~~Round 7~~
Knowledge Religion to ID
Bold to act
Fundir
R -33
Arol
Ecthelien
Margat
Flaerin
Fen

Grand Lodge

F Human Ranger 1 | HP 11/11 | AC 17 T 14 FF 13 | Init +4 | Per +5 | F+3 R+6 W+2 | CMD 17

Margat tries to use the wand on it again, poking at it.
Attack: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d8 + 1 ⇒ (8) + 1 = 9

Grand Lodge

Male Elf - Arcanist 4 - AC(17)/T13/F10/CMD14 |HP 26/26| Fort:+3;Ref:+5;Will+5 |Percept.+4 | Init.+5 | { mage armor} Arcane Pool (0 of 9 used)

Ecthelien fires yet again, trying to sound more convincing- especially since he doesn't know when the wand will fail (soon)

"Back to the grave for you! ."

MM : 1d4 + 1 ⇒ (3) + 1 = 4

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