
| Mesdoram | 
 
	
 
                
                
              
            
            Gaaaaaaaaaaaaah, I hate apologizing, espcially when I've been a s*&*, but it's definitely something I need to do here.
I'm sorry I got bent out of shape and acted like an ass.

| Mesdoram | 
 
	
 
                
                
              
            
            Not gonna lie, super psyched to play Januarius in the Alkenstar game - I really like this build it's ridiculous.
Example:
Attack (Heavy Shield, Flanking, Power Attack, Dazing Assault, vs. Giants): 1d20 + 18 ⇒ (14) + 18 = 32 
Attack (Kukri, Flanking, Power Attack, Dazing Assault, vs. Giants): 1d20 + 13 ⇒ (16) + 13 = 29 
Attack (Heavy Shield, Flanking, Power Attack, Dazing Assault, vs. Giants): 1d20 + 13 ⇒ (8) + 13 = 21 
Attack (Kukri, Flanking, Power Attack, Dazing Assault, vs. Giants): 1d20 + 8 ⇒ (9) + 8 = 17 
Attack (Heavy Shield, Flanking, Power Attack, Dazing Assault, vs. Giants): 1d20 + 8 ⇒ (16) + 8 = 24
Damage (Heavy Shield, Flanking, Power Attack, Dazing Assault, vs. Giants): 2d6 + 22 ⇒ (1, 2) + 22 = 25 DC 21 Fortitude Save or Dazed 
Damage (Kukri, Flanking, Power Attack, Dazing Assault, vs. Giants): 1d4 + 14 ⇒ (2) + 14 = 16 DC 21 Fortitude Save or Dazed 
Damage (Heavy Shield, Flanking, Power Attack, Dazing Assault, vs. Giants): 2d6 + 22 ⇒ (2, 1) + 22 = 25 DC 21 Fortitude Save or Dazed 
Damage (Two-Weapon Rend, Flanking, Power Attack, Dazing Assault, vs. Giants): 1d10 + 11 ⇒ (1) + 11 = 12
That's a sample attack against an average stone giant - and look at the pitiful rolls on the damage dice! Still 78 damage and the giant has to make 3 Fortitude Saves or be dazed.
If, by some dark miracle, I got a full attack and crit and maxed all my dice (which would never, ever happen I know) I'd do 297 damage in a single round. Oh, the joys.

| Mesdoram | 
 
	
 
                
                
              
            
            Bonus feat=super important.

| Mesdoram | 
 
	
 
                
                
              
            
            Minimum 125 damage on full hit vs. Giants.

| Mesdoram | 
 
	
 
                
                
              
            
            Halflings wish they could do that much damage as fighters.

| Mesdoram | 
 
	
 
                
                
              
            
            Big day at work, look for a post this afternoon (5-ish Eastern).

| Mesdoram | 
 
	
 
                
                
              
            
            Mesdoram will hide, taking 10 on Stealth to hide from the orcs until an opportune moment presents itself.

| Mesdoram | 
 
	
 
                
                
              
            
            Oh heavens no, I'll hide outside the village and creep back in.

| Mesdoram | 
 
	
 
                
                
              
            
            No worries, and I'd expect it to! Rage powers definitely work and Rameth's always been more...hitty? I want to say.
Got something awesome cooked up for us by the way.

| MiniGM | 
 
	
 
                
                
              
            
            figure its more fun to finish the rolling for the weapons here-you lucky bastard with a rapier showing up
rapier 1d100 ⇒ 33 +1 with a +1 ability
Greatclub 1d100 ⇒ 57 +1 w a +2 Ability
rapier 1d100 ⇒ 77 shock
Greatclub 1d100 ⇒ 66
So the rapier is a +1 Shock Mithril rapier
The Greatclub is a +1 IcyBurst Greatclub

| Mesdoram | 
 
	
 
                
                
              
            
            Spoilers!

| Mesdoram | 
 
	
 
                
                
              
            
            I figured.

| Mesdoram | 
 
	
 
                
                
              
            
            HP: 1d8 ⇒ 3
4 HP it is again. Grrr.

| Mesdoram | 
 
	
 
                
                
              
            
            Are we back to me as GM?

| Mesdoram | 
 
	
 
                
                
              
            
            Oh wow congrats! I just bought mine in December so I feel ya.

| Mesdoram | 
 
	
 
                
                
              
            
            So our Magnimar empire is, as far as I can tell, as follows:
Bank - 1570 gp
Barracks - 3700 gp
Black Market - 2200 gp
Brewery - 1450 gp
Bureau - 2420 gp
Dance Hall - 2150 gp
Farm - 2090 gp
Fort - 6050 gp
Granary - 1200 gp
Guildhall - 2660 gp
House - 1290 gp
Inn - 2130 gp
Library - 1460 gp
Mansion - 5160 gp
Mill - 660 gp
Noble Villa - 8920 gp
Pier - 930 gp
Shop - 550 gp
Stockyard - 1700 gp
Tavern - 910 gp
Waterfront - 2680 gp
Caravan Crew - 350 gp
Ship Crew - 160 gp
Thieves' Guild - 770 gp
Total - 53160 gp
First we buy a house as a "base".
Obviously for Rameth we have a farm, granary, mill and tavern so he can get his booze to his liking (the farm might be a vineyard to produce wine or brandy for example or used to grow grain for whisky, vodka, etc.) and then for our criminal activities there's the pier, waterfront, thieves' guild, black market, shop and inn.
Mesdoram gets his ship crew and (eventually?) a ship as well then he gets a library and "mansion" townhouse.
We use the noble villa as a final staging area for our empire and of course we need a caravan crew to manage inland shipping, a dance hall to wine and dine the local government officials, a Guild Hall as our front ("The Magnimar Shipping Concern"), a bureau to make all our accounts add up and hide our ill-gotten gains, a barracks/fort/bank so that we can protect all our property.
Anything I'm missing?

| Mesdoram | 
 
	
 
                
                
              
            
            A sailing ship similar to the Calamitous Intent would be 10,000 gp more...

| Mesdoram | 
 
	
 
                
                
              
            
            For now? The Theives' Guild, black market and shop and maybe Tavern right? A good portion of our adventuring could go towards building our concern.
And quick question for our next adventure - does Ramesh have a favorite Varisian booze?

| Mesdoram | 
 
	
 
                
                
              
            
            Does Avistan even grow corn?
Well, nevermind - I'll make it work.

| Mesdoram | 
 
	
 
                
                
              
            
            Oh, and yes, we'll do it.
Jasmine will pay for sending Mesdoram to Osirian - oh yes she will.
MWAHAHAHAHAHAHAHAHAHAHAHAHA!

| Mesdoram | 
 
	
 
                
                
              
            
            He drank long before he met Mesdoram.
Long before.
Studious GM's Note: The finest known bourbon on Golarion is made from a special blue corn, colloquially called "Royal Blue" after its uniquely uniform color, grown at farms in a valley near Magnimar.
The supply of the corn has become more erratic in the last few months however and Rameth has been unable to get his hands on a new bottle since the return to Varisia - he was unaware of this issue in Osirian because export volume drops due to the interruption in supply lag the farther you get from the source.
 
	
 
     
     
    