THE REFUGE OF TIME Regular (Inactive)

Game Master Helikon

In the ruins of a fallen empire built on the power of sin lies the key to awakening a great evil from a time long gone. The Pathfinder Society isn't the only organization seeking this potent artifact, however, and the result of failure could mean disaster for the whole of Varisia and beyond.
Map and Handouts


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Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

I forgot that Barm has DR 1 / - so he has never been at 0HP

Rage

Barm moves closer to shadow an strikes with his bastard sword. +2 bastard sword
to hit: 1d20 + 15 ⇒ (10) + 15 = 25
damage: 2d8 + 12 ⇒ (8, 1) + 12 = 21

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Can we get a summary about the amount of damage everyone suffered? For example, Rogar should have lost 37 hp and 7 points of str. He also inflicted damage on the deadknight, and I'd like to know how the pit situation was resolved, which means you should roll reflexes for the deadknight. Rogar tried to attack it, but would switch to the shadow if the deadknight were impossible to hit. Let us know please


ReflHorse: 1d20 ⇒ 9
The horse falls down,
ReflEmeketta: 1d20 ⇒ 14
but Emeketta manages to jump clear. As she jumps clear Rogar has to follow and just can do ONE attack, which hits.
Barm hits but does a lot less damage than expected.

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-

Another couple of questions: the shadow. Where does it come from? Was it summoned? Why didn't we see it approach? And how did it touch Rogar? According to the map it's standing 15 ft. away from him, and afaik shadows don't have ranged touch attacks. Even if this shadow had ranged touch attacks there's still the matter of Muthair providing cover. Sorry for being such a pain but I just checked the map and some things make no sense to me

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Pending the answers to Rogar's questions, and provided he is able to...

Warpac will activate Sacred Armor and Sacred Weapon (giving him ghost touch) as a swift action, Then step up to (try to) smack the shadow.

To Hit Ax, bull's strength: 1d20 + 9 ⇒ (8) + 9 = 17
Damage, bull's strength: 1d10 + 9 ⇒ (5) + 9 = 14

Iterative To Hit Ax, bull's strength: 1d20 + 9 - 4 ⇒ (12) + 9 - 4 = 17
Damage, bull's strength: 1d10 + 9 ⇒ (10) + 9 = 19

Dark Archive

Male CG Human (Chelaxian) Wizard (Exploiter) 8 | HP 48/48+15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +7, R: +8, W: +9 | Init: +5 | Perc: +11, SM: +1 | Speed 30ft | Active conditions: Mage Armor, False Life | Arcane Pool 11/11

Vybus would like to know the grave knight's weakest save. Max would like to know two things about its special defenses: SR?, DR?

My next action will depend on that info

Vybus would like to identify the shadowy foe.

Vybus knowledges:

Knowledge (arcana): 1d20 + 15 ⇒ (8) + 15 = 23
Knowledge (dungeoneering): 1d20 + 14 ⇒ (8) + 14 = 22
Knowledge (engineering): 1d20 + 10 ⇒ (9) + 10 = 19
Knowledge (geography): 1d20 + 10 ⇒ (19) + 10 = 29
Knowledge (history): 1d20 + 10 ⇒ (12) + 10 = 22
Knowledge (local): 1d20 + 10 ⇒ (3) + 10 = 13
Knowledge (nature): 1d20 + 15 ⇒ (13) + 15 = 28 (+16 vs Fey)
Knowledge (nobility): 1d20 + 10 ⇒ (10) + 10 = 20
Knowledge (planes): 1d20 + 15 ⇒ (12) + 15 = 27
Knowledge (religion): 1d20 + 14 ⇒ (20) + 14 = 34

Dark Archive

Female CG Lyrakien (Azata) | HP 24/24 | AC 12 T 12 FF 10 | F: +5, R: +3, W: +5 | Perc: +16, SM: +3 | Speed 80' fly (perfect) | constant: freedom of movement, detect magic, detect evil, truespeech | Active conditions:

Max would like to identify the shadowy foe.

Max knowledges:

Knowledge (arcana): 1d20 + 11 ⇒ (11) + 11 = 22
Knowledge (dungeoneering): 1d20 + 10 ⇒ (18) + 10 = 28
Knowledge (engineering): 1d20 + 6 ⇒ (17) + 6 = 23
Knowledge (geography): 1d20 + 6 ⇒ (20) + 6 = 26
Knowledge (history): 1d20 + 6 ⇒ (16) + 6 = 22
Knowledge (local): 1d20 + 6 ⇒ (8) + 6 = 14
Knowledge (nature): 1d20 + 11 ⇒ (12) + 11 = 23
Knowledge (nobility): 1d20 + 6 ⇒ (20) + 6 = 26
Knowledge (planes): 1d20 + 14 ⇒ (20) + 14 = 34
Knowledge (religion): 1d20 + 10 ⇒ (17) + 10 = 27


Graveknights have Damage Reduction 10 magic and Spell resistance. Their saves and the power of the spell resistance depend on the person changed. They also get a bonus to spells half the changed characters level. She seems to be some form of martial character.

The shadowy enemy is a greater shadow, an undead with the incorporal type, able to drain strength.

Dark Archive

Male CG Human (Chelaxian) Wizard (Exploiter) 8 | HP 48/48+15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +7, R: +8, W: +9 | Init: +5 | Perc: +11, SM: +1 | Speed 30ft | Active conditions: Mage Armor, False Life | Arcane Pool 11/11

I may be able to turn this shadowy undead creature into a temporary ally, and use it against the foul cultists! Vybus shouts before casting Persistent Command Undead on the greater shadow.

WILL DC 20 (18 +2 from Potent Magic exploit), roll twice and use lower roll.


Will: 2d20 + 7 ⇒ (19, 17) + 7 = 43
Vybus your spell pearls off the greater shadow.


Rogar Valertis Alastoris wrote:

Another couple of questions: the shadow. Where does it come from? Was it summoned? Why didn't we see it approach? And how did it touch Rogar? According to the map it's standing 15 ft. away from him, and afaik shadows don't have ranged touch attacks. Even if this shadow had ranged touch attacks there's still the matter of Muthair providing cover. Sorry for being such a pain but I just checked the map and some things make no sense to me

The shadow was in another room and called, by the graveknight just before you entered the door. It moved to rogar and attacked.

Then Jing made a pit, the Graveknight did manage to dismount. Unfortunately so far from you that you had to move to attack it. You had to move, but I did not give the shadow an attack of opportunity as this was a special case.
Warpac misses the shadow unfortunatelly


The graveknight steps another step back and attacks Rogar
Attack: 1d20 + 20 ⇒ (16) + 20 = 361d8 + 2d6 + 12 ⇒ (1) + (4, 4) + 12 = 21
Attack: 1d20 + 15 ⇒ (20) + 15 = 351d8 + 2d6 + 12 ⇒ (3) + (5, 2) + 12 = 22
Confirm: 1d20 + 15 ⇒ (11) + 15 = 261d8 + 12 ⇒ (3) + 12 = 15
The shadow follows and attacks him too.
AttackvsT: 1d20 + 11 ⇒ (20) + 11 = 311d8 ⇒ 3
Confirm: 1d20 + 11 ⇒ (16) + 11 = 271d8 ⇒ 4
This round is not good for Rogar. He does get hit and while the lance does not confirm, the shadow does confirm and he looses another 7 strength.
Emeketta 69 damage
Shadow 16 damage
Rogar 78 damage and 14 strength
Barm 56 damage
Mutahir 23 damge
Pathfinders are up.

Dark Archive

Male CG Human (Chelaxian) Wizard (Exploiter) 8 | HP 48/48+15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +7, R: +8, W: +9 | Init: +5 | Perc: +11, SM: +1 | Speed 30ft | Active conditions: Mage Armor, False Life | Arcane Pool 11/11

Damn! a 19 and a 17 on the Shadow's saves. That's statistically improbable.

The shadowy creature resisted my efforts to control it! I shall try again momentarily.

I spend another arcane pool point to use my Quick Study exploit to replace my prepared Dimension Door with another Persistent Command Undead as a full round action. Turn done.

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

Did you adjust the map for the movements of the undead this round?

Also, anyone ending their turn next to the pit has to save to not fall in.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

"Rogar, get away from that shadow!! We do not want you to turn on us."

Sovereign Court

Male Human (Taldan) Fighter 10 - HP: 104/104 - To hit +24/+16 (2d6+17+9) - AC: 29 (30* if adjacent to a single foe) /T: 16 /FF: 26 - Perception +2 - F: +14 / R: +10 /W: +12 - CMB +18(25) - CMD +34(38) - Speed 30 - Init. +6 - DR 2/-
Helikon wrote:

The shadow was in another room and called, by the graveknight just before you entered the door. It moved to rogar and attacked.

Then Jing made a pit, the Graveknight did manage to dismount. Unfortunately so far from you that you had to move to attack it. You had to move, but I did not give the shadow an attack of opportunity as this was a special case.
Warpac misses the shadow unfortunatelly

Rogar was fighting Emeketta. There were PCs behind him and near him. You say the Shadow moved near Rogar but you just had it appear near Rogar instead. No one noticed it enter the room? How exactly? We didn't even get a chance to perceive it? Get an AoO? And by the way, if the shadow moves to Rogar, it provokes from Barm, Warpac, Tiny and Muthair.

Rogar withdraws from the fight.

Withdraw if at all possible

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Not willing to chance whether the control spell works, Warpac uses a swift action to cast divine favor and once again lights into the shadow.

To Hit Ax, ghost touch, bull's strength, divine favor: 1d20 + 12 ⇒ (20) + 12 = 32
Damage: 1d10 + 12 ⇒ (5) + 12 = 17

I WANT that crit. I will expend the Lucky Presence to make two rolls and take the best!
Crit Confirm Ax, ghost touch, bull's strength, divine favor: 1d20 + 12 ⇒ (17) + 12 = 29
Crit Confirm Ax, ghost touch, bull's strength, divine favor: 1d20 + 12 ⇒ (6) + 12 = 18
Crit Damage: 2d10 + 24 ⇒ (6, 5) + 24 = 35

Iterative To Hit Ax, ghost touch, bull's strength, divine favor: 1d20 + 12 - 5 ⇒ (4) + 12 - 5 = 11
Damage: 1d10 + 12 ⇒ (5) + 12 = 17

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor
Helikon wrote:

Rogar was fighting Emeketta. There were PCs behind him and near him. You say the Shadow moved near Rogar but you just had it appear near Rogar instead. No one noticed it enter the room? How exactly? We didn't even get a chance to perceive it? Get an AoO? And by the way, if the shadow moves to Rogar, it provokes from Barm, Warpac, Tiny and Muthair.

Rogar withdraws from the fight.

Withdraw if at all possible

I'm confused too. The shadow is up near Warpac and Tiny according to the map. Rogar was south of them. Either you got Rogar confused with Tiny or Barm, or the shadow was not where it was shown on the map, or the shadow has a huge reach, or I'm missing something here.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

Barm again attacks shadow. (rage)

to hit: 1d20 + 15 ⇒ (9) + 15 = 24
damage: 2d8 + 12 ⇒ (4, 7) + 12 = 23

to hit: 1d20 + 10 ⇒ (7) + 10 = 17
damage: 2d8 + 12 ⇒ (8, 3) + 12 = 23


Tiny, Barm, Mu and Warpac can do an AoO. Was at court yesterday and missed to move the shadow. But no one can enough damage to kill it anyway. Without ghosttouch crits.
AooWarpac: 1d20 + 9 ⇒ (16) + 9 = 251d10 + 9 ⇒ (10) + 9 = 19

Vybus:

You have no idea if the shadow saved well or is immune. It might even be immune to your spells due to the graveknights presence. I am checking this out.

But all is moot as Barm and Warpac destroy it.
With a very lucky hit from the dwarf the shadow is destroyed.
Tiny, Jing, Wybus and Mutahir are up.

Liberty's Edge

Stats:
Swashbuckler 5/Pure Legion Enforcer 4| AC 23 T 16 FF 16 | CMD 21| hp 51| F +5 (D+10) R +12 (D+20) W +6 (D+14) | Spd 30' | Init +6 | SR 18 Vs. Divine

With the shadow destroyed, Mutahir continues to attack the graveknight with all his might, trying to bring the creature down quickly...

attack: 1d20 + 15 ⇒ (5) + 15 = 20
damage: 1d6 + 13 ⇒ (4) + 13 = 17
Intimidate: 1d20 + 12 ⇒ (19) + 12 = 31
attack: 1d20 + 10 ⇒ (14) + 10 = 24
damage: 1d6 + 13 ⇒ (2) + 13 = 15

He also the graveknight carefully, trying to determine if it is a devotee of a god...

Knowledge religion: 1d20 + 9 ⇒ (3) + 9 = 12

Wow. The dice roller just hates me apparently.


The graveknight feels the blade of Mutahir, but not his words.

Liberty's Edge

Stats:
Swashbuckler 5/Pure Legion Enforcer 4| AC 23 T 16 FF 16 | CMD 21| hp 51| F +5 (D+10) R +12 (D+20) W +6 (D+14) | Spd 30' | Init +6 | SR 18 Vs. Divine

Parry+Riposte:

Parry: 1d20 + 19 ⇒ (19) + 19 = 38
riposte: 1d20 + 19 ⇒ (20) + 19 = 39
damage: 1d6 + 17 ⇒ (4) + 17 = 21

Stylish Riposte Vs attack against me less than AC19:

attack: 1d20 + 15 ⇒ (14) + 15 = 29
damage: 1d6 + 13 ⇒ (4) + 13 = 17

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Add the crit roll to that riposte :) I sure hope she attacks you.

Grand Lodge

Eidolon 10/L [HP: 104/104] [init: +2; perc: +12] [AC: 29+/13/26+] [saves:10/8/6(See Below] [cmb: 14; CMD: 27(24)] [Move: Magic Flight(Perfect): 30'] [Conditions: ]

Tiny moves/floats 2 squares SW, 1 square S, 1 square SE and attacks.

He is floating 1" off the ground so not subject to slipping into the pit.

melee(+1 adamantine greatsword) vs. Deathknight: 1d20 + 12 ⇒ (3) + 12 = 15
possible Slashing damage: 2d6 + 5 ⇒ (6, 4) + 5 = 15

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

Jing Kwan takes out his wand of cure moderate wounds and touches Bam...

UMD vs. cure moderate wounds wand: 1d20 + 17 ⇒ (2) + 17 = 19

"Well, that was awkward....I know it works...."

Next round.

Liberty's Edge

Stats:
Swashbuckler 5/Pure Legion Enforcer 4| AC 23 T 16 FF 16 | CMD 21| hp 51| F +5 (D+10) R +12 (D+20) W +6 (D+14) | Spd 30' | Init +6 | SR 18 Vs. Divine

Crit?: 1d20 + 15 ⇒ (18) + 15 = 33
damage: 1d6 + 8 ⇒ (1) + 8 = 9


Vabus to conclude the round

Dark Archive

Male CG Human (Chelaxian) Wizard (Exploiter) 8 | HP 48/48+15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +7, R: +8, W: +9 | Init: +5 | Perc: +11, SM: +1 | Speed 30ft | Active conditions: Mage Armor, False Life | Arcane Pool 11/11

Vybus casts Grease under the foe.
DC20 REF or fall prone


Refl: 1d20 ⇒ 7
The graveknight falls down.


New Round:
You hear a rolling laughter from the fallen graveknight and suddenly a cone of utter blackness comes from him.
Devastating Blast: 6d6 ⇒ (5, 6, 4, 5, 5, 5) = 30 DC 18 refl for half.
Emeketta then stands up and moves out.
Acro: 1d20 + 7 ⇒ (17) + 7 = 24

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

reflex(DC=18): 1d20 + 7 ⇒ (10) + 7 = 17

Folio re-roll if you don't mind

reflex(DC=18): 1d20 + 7 ⇒ (3) + 7 = 10

Jing Kwan takes 30.


If you can do anything to prevent harm or death, by all means do so!

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

Umm...lost track of where we are in the round.


Pathfinders are up

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Reflex: 1d20 + 5 ⇒ (16) + 5 = 21, so Warpac takes 15.

So Emeketta stood up, cast a spell/used an ability, and took a second move action? Was one of those a swift action or something? And that black patch, is that the grease square? The room is becoming a veritable mine field. Nice, cause Warpac is good at bull rush if he can ever get into position.


Made a mistake. She just stands up. The black batch is not from me.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

Is she in the right location on the map? Did she do a 5' step because she is not in the grease any longer?


She is in the right location anymore, she just did a 5-foot out of the grease.

Dark Archive

Male CG Human (Chelaxian) Wizard (Exploiter) 8 | HP 48/48+15 | AC 16 T 12 FF 14 | CMB +2, CMD 14 | F: +7, R: +8, W: +9 | Init: +5 | Perc: +11, SM: +1 | Speed 30ft | Active conditions: Mage Armor, False Life | Arcane Pool 11/11

I put the black patch to show where I cast grease. Looks like Tiny and Mutahir would get AOOs from her standing up. And if she ended her turn next to the pit it's a reflex save or fall in.


Refl: 1d20 ⇒ 13She again laughs at the puny pit.

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

Create Pit and Glitterdust both have a DC=20 for their saves(+2 if you end your turn next to the pit), and neither one is subject to SR. Just want to point that out.

Also, when asked: "So Emeketta stood up, cast a spell/used an ability, and took a second move action? Was one of those a swift action or something?" you said, "Made a mistake. She just stands up." Does that mean she did not cast the spell?

One last question: Right now, how far apart is Barm and Tiny, please.


move action stand up, standard use ability

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

Barn and Tiny look to be about 30' apart. Is that correct?

Oh, I changed the black blob(Grease) to a square so people can move there and still be seen. I hope you all don't mind.

Grand Lodge

Male CG Dwarf Warpriest/10| HP: 103/103| DR 3 vs. first attack if Sacred Armor | AC/FF/Tch: 28/27/12 28/27/12 | CMD: 22 22 (+2 vs. BR) | F/R/W ST: 15/8/14 15/8/14 (+4 st soul, +2 vs. death) | Diplomacy +4, HAnim +4, Heal +11, KnEng +8, KnRel +10, Perception: +16, SenseMtv +13, SpCft +8, Survival +10 | Init: +1 (+2 underground) | Speed 20ft | Active Conditions: Bull's Strength, Divine Favor

The stinker moved left instead of right. No way to reach him now :) I assume all those pews are difficult terrain.

Warpac calls upon Desna to grant his weapon a blessing (holy strike) and it starts glowing pretty butterfly colors. He then marches, slowly, around the pit.

He lets the sacred weapon lapse

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

I can't target my icon to move myself at this time.

Jing Kwan moves (15' South, 10' West), and casts Haste targeting Barm, Warpac, Mutahir, Tiny, and Himself.

Liberty's Edge

Stats:
Swashbuckler 5/Pure Legion Enforcer 4| AC 23 T 16 FF 16 | CMD 21| hp 51| F +5 (D+10) R +12 (D+20) W +6 (D+14) | Spd 30' | Init +6 | SR 18 Vs. Divine

Mutahir steps onto the slippery grease, but cannot fail to move in it.

He presses his attack, hoping for the best.

attack: 1d20 + 15 ⇒ (7) + 15 = 22
damage: 1d6 + 13 ⇒ (1) + 13 = 14
attack: 1d20 + 10 ⇒ (19) + 10 = 29
damage: 1d6 + 13 ⇒ (6) + 13 = 19
Crit?: 1d20 + 15 ⇒ (1) + 15 = 16
damage: 1d6 + 8 ⇒ (6) + 8 = 14

Parry+Riposte:

Parry: 1d20 + 19 ⇒ (6) + 19 = 25
riposte: 1d20 + 19 ⇒ (1) + 19 = 20
damage: 1d6 + 17 ⇒ (4) + 17 = 21

Stylish Riposte Vs attack against me less than AC19:

attack: 1d20 + 15 ⇒ (1) + 15 = 16
damage: 1d6 + 13 ⇒ (5) + 13 = 18

I have never rolled so many 1s...

Grand Lodge

Eidolon 10/L [HP: 104/104] [init: +2; perc: +12] [AC: 29+/13/26+] [saves:10/8/6(See Below] [cmb: 14; CMD: 27(24)] [Move: Magic Flight(Perfect): 30'] [Conditions: ]

Tiny takes a 5' step and tries to attack the deathknight twice as a full round action...

Melee vs. deathknight: 1d20 + 12 + 1 ⇒ (10) + 12 + 1 = 23
possible slashing damgae vs. deathknight: 2d6 + 5 ⇒ (6, 4) + 5 = 15

Melee vs. deathknight: 1d20 + 12 + 1 ⇒ (12) + 12 + 1 = 25
possible slashing damage vs. deathknight: 2d6 + 5 ⇒ (4, 6) + 5 = 15

Grand Lodge

m human (tien-dan) summoner (pre-unchained)/11 [hp: 81/81] [init: +2; perc:+0] [ac: 15+ /15/13+) (see below)] [saves: 7/8/9(see below)] [CMB: 8/CMD: 23(21)] [current conditions: ]

Not sure if it matters, but Haste went off just as you started your round, Mutahir

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

Barm moves in flank with Tiny.

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