Strike the Earth: Histories of Greed and Determination (Inactive)

Game Master djdust

A Dwarf Fortress Inspired Kingdom Building Campaign

Campaign Reference
Campaign Map
Battle Maps
Party Inventory
Calendar Date: 5th of Pharast


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Male Gnome Bard 4 Armor Class 18, T 13, FF16 | Hit Points 31/31 | Saves: F +4, R +7, W +6, +2 vs illusions | Init +2 | Perc +8

Apologies on the silence. Its gonna be a couple days before I can likely post. We just got done delivering my first born earlier today and the misses has to have a c section so we are focusing on recovering for a couple of days.


Male Dwarf GeoKineticist 4 Armor Class 18, T 13, FF15 | Hit Points 42/42 | Saves: F +9, R +8, W +5, +2 vs. poison, +4 vs. spells, and spell-like abilities | Init +7 | Perc +11/+13stonework, Sense Motive +10

How are we doing HP for levels? I'll go with half +1 until I hear otherwise.

Glor levels, taking a level of Geokineticist.

He gains:

a total of 10 hp (5 level, 4 con and 1 favored class)

+1 BAB

+1 Fort and Reflex Saves

A Utility Wild Talent and takes Kinetic Cover - Make a 5' wall up to 30' away as a standard action, providing total cover. I can up to 5 walls at once at level 2.

Flesh of Stone (DR 1/Adamantine). This increases to DR 2/Adamantine if I have at least 1 burn. The round I accept burn the DR becomes /- so that even Adamantine does not bypass it.

4 skill points and spend them on Perception, Stealth, Heal, and Knowledge Dungeoneering

2 background skill points and spend them on Mining and Engineering.


Info | Battle Maps

Yes, half +1 on HP


Male LG Dwarf Inquisitor of Trudd (Exarch, Preacher) 4 | HP: 38/38 /42 Non-lethal: 0 | AC: 17 (10 Tch, 16 Fl) | CMB: +6, CMD: 15 | F: +10 (+8), R: +1, W: +9 | Init: +5 | Perc: +10, SM: +12 | Speed 20ft | Judgement: 2/2 | Spells: 1st 4/4 2nd 2/2| Determination: 2/2 per Day |Active conditions: Con Damage 1

Level 2 Inquisitor (Exarch, Preacher)

Add +½ to the inquisitor’s level for the purpose of determining the effects of one type of judgment.

Effective judgement level now: 3 (2+1)

HP: +8 -> 22

BAB +1
Fort +1
Will +1

Skills:
Climb
Craft (Sculpture)
Diplomacy
Intimidate
Knowledge History
Knowledge Religion

Background skills:
Knowledge Engineering
Knowledge Nobility

Spells Known:

0th: Disrupt Undead

1st: Bed of Iron

Spell Slots:

1st: 3

Class Features: Cunning initiative, detect alignment, track

Cunning Initiative (Ex)
At 2nd level, an inquisitor adds her Wisdom modifier on initiative checks, in addition to her Dexterity modifier.

Detect Chaos (Sp)
At will, an exarch can use detect chaos.

This ability replaces detect alignment.

Track (Ex)
At 2nd level, an inquisitor adds half her level on Survival skill checks made to follow or identify tracks.


Male Human Magus (Jistkan Artificer) 6

2nd level of Brawler:

+1 BAB
Flurry +0/+0
School Focus: Mystery of Untwisting Iron (all metal weapons and armor in my possession are treated as Masterwork)
+1 Rank in each of the following:
Acrobatics
Knowledge(Dungeoneering)
Knowledge(Local)
Perception
Sense Motive
Knowledge(Engineering)
Profession(Weaponsmith)
+9 HP


HP 29/29, AC 17, Fort +6, Dex +5, Will +1, Bombs 6/6, Mutagen 1/1

2nd level Alchemist

+8 HP

+1 BaB

+1 Fort
+1 Ref

+10 skill points
New skills: Knowledge Dungeoneering, Planes

+1 Extract per day
Monkeyfish formulae learned

Precise Bombs
Explosive Bombs

Boomer just got boomier.


male HP 10/18 \ AC16 T10 FF16 \ F+3 R+0 W+5 \ perception +7 init +2

+1 base will
+1 BAB
+5HP +3 for con
hex: witch hex: gift of consumption
FCB: +1 skill rank

+1 rank in diplomacy, heal, knowledge: local and nature, perception, spellcraft and survival

+1 rank in background skills: knowledge history and profession brewer


Spiritualist 3 | AC 13 T 11 FF 12 | HP 27/27 | F +6 R +2 W +7 | Init +1 | Perc +4
Pet Stats:
Pet AC 15 T 11 FF 14 | Pet HP 19/19 | Pet F +4 R +2 W +3 | Pet Init +1 | Pet Perc +5

A surprisingly straightforward level up here.

Urist
+1 BAB
+8 HP
+1 Fort and Will saves
One extra 1st level spell per day
Learned two new spells: Read Magic and Burst of Insight
+1 rank in Heal, Knowledge (Religion), Profession (Soldier), Intimidate, and Knowledge (Planes)
Realized an error where first level Urist had one too many skill ranks. Now no longer has a rank in Linguistics.
Learned Bonded Senses.

Commander
+1 BAB
+7 HP
+1 Fort and Will saves
+1 rank in Craft (Stonemasonry), Intimidate, Perception, and Survival


Info | Battle Maps

Looks good everyone!

I’ll pick things back up on Wednesday I believe.


Male LG Dwarf Inquisitor of Trudd (Exarch, Preacher) 4 | HP: 38/38 /42 Non-lethal: 0 | AC: 17 (10 Tch, 16 Fl) | CMB: +6, CMD: 15 | F: +10 (+8), R: +1, W: +9 | Init: +5 | Perc: +10, SM: +12 | Speed 20ft | Judgement: 2/2 | Spells: 1st 4/4 2nd 2/2| Determination: 2/2 per Day |Active conditions: Con Damage 1

Merry Christmas all!


Male Gnome Bard 4 Armor Class 18, T 13, FF16 | Hit Points 31/31 | Saves: F +4, R +7, W +6, +2 vs illusions | Init +2 | Perc +8

2nd Level bard

+7 HP
+1 BAB
+1 Ref
+1 Wil
Learned: Mending, Alarm
+1 Spell per day
Diplomacy +1 Rank
Know Arcana 1st Rank
Know Local 1st Rank
Perception +1 Rank
Spellcraft +1 Rank
Stealth +1 Rank
Survival +1 Rank

Craft Alchemy +1 Rank
Handle Animal +1 Rank
Profession Cook +1 Rank
Well Versed Unlocked
Channel Positive Energy unlocked (1/day 1d6) (For Progression Cleric-1)

I believe that is everything.


Info | Battle Maps

We got hit with a big snowstorm, dropped about 2 feet of snow over two days. It appears to have affected most of the country. Plus, there’s apparently a nationwide internet outage of some sort?

Anyways, I hope everyone’s safe and warm! Check in if you can :)


Male Dwarf GeoKineticist 4 Armor Class 18, T 13, FF15 | Hit Points 42/42 | Saves: F +9, R +8, W +5, +2 vs. poison, +4 vs. spells, and spell-like abilities | Init +7 | Perc +11/+13stonework, Sense Motive +10

Here and ready to play. It was 64 degrees here in North Alabama today.


Male LG Dwarf Inquisitor of Trudd (Exarch, Preacher) 4 | HP: 38/38 /42 Non-lethal: 0 | AC: 17 (10 Tch, 16 Fl) | CMB: +6, CMD: 15 | F: +10 (+8), R: +1, W: +9 | Init: +5 | Perc: +10, SM: +12 | Speed 20ft | Judgement: 2/2 | Spells: 1st 4/4 2nd 2/2| Determination: 2/2 per Day |Active conditions: Con Damage 1

Ouch!

Mild enough Christmas weather here. A little breezy though.


Info | Battle Maps

heh. 7degrees outside right now. High of 29. Another 8" coming tomorrow.


Male Dwarf GeoKineticist 4 Armor Class 18, T 13, FF15 | Hit Points 42/42 | Saves: F +9, R +8, W +5, +2 vs. poison, +4 vs. spells, and spell-like abilities | Init +7 | Perc +11/+13stonework, Sense Motive +10

And where are you again?


Santa Fe, NM.


Info | Battle Maps

Happy New Year everyone! Here’s to peace and abundance!


Male LG Dwarf Inquisitor of Trudd (Exarch, Preacher) 4 | HP: 38/38 /42 Non-lethal: 0 | AC: 17 (10 Tch, 16 Fl) | CMB: +6, CMD: 15 | F: +10 (+8), R: +1, W: +9 | Init: +5 | Perc: +10, SM: +12 | Speed 20ft | Judgement: 2/2 | Spells: 1st 4/4 2nd 2/2| Determination: 2/2 per Day |Active conditions: Con Damage 1

And many happy returns!


Info | Battle Maps

I would like to applaud you in your efforts to ship the two constructs :P


Male LG Dwarf Inquisitor of Trudd (Exarch, Preacher) 4 | HP: 38/38 /42 Non-lethal: 0 | AC: 17 (10 Tch, 16 Fl) | CMB: +6, CMD: 15 | F: +10 (+8), R: +1, W: +9 | Init: +5 | Perc: +10, SM: +12 | Speed 20ft | Judgement: 2/2 | Spells: 1st 4/4 2nd 2/2| Determination: 2/2 per Day |Active conditions: Con Damage 1

Apologies. Catching up after a tiring few days.


Info | Battle Maps

FYI: I've updated the inventory sheet. Most things are being thrown into the 'Group' pile unless I see someone specifically call out for something.

Also, the Kills list is up to date.

What's that? Didn't know I was tracking your kills? What sort of GM do you think I am? It's under the 'Campaign Info' tab.


Info | Battle Maps

heads up: I will be traveling Wednesday and Thursday for my b-day and v-day. I won't be able to post since I will be neck deep in hot springs.


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Male Gnome Bard 4 Armor Class 18, T 13, FF16 | Hit Points 31/31 | Saves: F +4, R +7, W +6, +2 vs illusions | Init +2 | Perc +8

Apologies on the silence, the wife started back to work and I've had my hands full of baby duties everyday for 12 hour days. They really threw her straight back into the wolves...which almost meant an untested dad was tossed in as well ^_^.

But we've survived and my brain is working a little better to where I can remember all my various campaigns instead of looking at something, getting distracted, and then forgetting what I was gonna respond to.


Info | Battle Maps

I’ll see you on Friday. Until then Please enjoy this brief intermission.


Male LG Dwarf Inquisitor of Trudd (Exarch, Preacher) 4 | HP: 38/38 /42 Non-lethal: 0 | AC: 17 (10 Tch, 16 Fl) | CMB: +6, CMD: 15 | F: +10 (+8), R: +1, W: +9 | Init: +5 | Perc: +10, SM: +12 | Speed 20ft | Judgement: 2/2 | Spells: 1st 4/4 2nd 2/2| Determination: 2/2 per Day |Active conditions: Con Damage 1

And I'm back. Many long threads to catch up on!


Spiritualist 3 | AC 13 T 11 FF 12 | HP 27/27 | F +6 R +2 W +7 | Init +1 | Perc +4
Pet Stats:
Pet AC 15 T 11 FF 14 | Pet HP 19/19 | Pet F +4 R +2 W +3 | Pet Init +1 | Pet Perc +5

Hey, dropping a heads up. I'll be going to a convention over the weekend and it will involve a lot of volunteer GMing. My posting may slow down over the next few days.

If you need to bot Urist and Helga, it's pretty straightforward. Urist mostly supports with flanks and Guidance, not wanting to waste his few cvrossbow bolts. Helga holds the front and power attacks with her slams.


Male Gnome Bard 4 Armor Class 18, T 13, FF16 | Hit Points 31/31 | Saves: F +4, R +7, W +6, +2 vs illusions | Init +2 | Perc +8

I hope to double check my resources tomorrow. Errr..well later today I guess. A two month old has changed my availability a lot more than I thought and I've lost some notes. I see a lot of damage in our little group and I wanna double check if I have a channel or even a spell left but I think I'm down to a couple of bardic performance rounds only left.


Info | Battle Maps

Toulbe: I do believe you used your channels and clw in the fight in the throne room. However, there are plenty of clw potions amongst the group.


Male Dwarf GeoKineticist 4 Armor Class 18, T 13, FF15 | Hit Points 42/42 | Saves: F +9, R +8, W +5, +2 vs. poison, +4 vs. spells, and spell-like abilities | Init +7 | Perc +11/+13stonework, Sense Motive +10

Since we have no pushing timeline it might be better to rest after this fight than to use consumables to recover.


Male LG Dwarf Inquisitor of Trudd (Exarch, Preacher) 4 | HP: 38/38 /42 Non-lethal: 0 | AC: 17 (10 Tch, 16 Fl) | CMB: +6, CMD: 15 | F: +10 (+8), R: +1, W: +9 | Init: +5 | Perc: +10, SM: +12 | Speed 20ft | Judgement: 2/2 | Spells: 1st 4/4 2nd 2/2| Determination: 2/2 per Day |Active conditions: Con Damage 1

I approve. Spare our consumables for later.


Info | Battle Maps

Perhaps wise. Once you escape the dungeon, you’ll have few opportunities to resupply out in the wilderness.


Male Dwarf GeoKineticist 4 Armor Class 18, T 13, FF15 | Hit Points 42/42 | Saves: F +9, R +8, W +5, +2 vs. poison, +4 vs. spells, and spell-like abilities | Init +7 | Perc +11/+13stonework, Sense Motive +10

What?!? Why would we ever leave our new reclaimed cozy dwarven home? :)


Male LG Dwarf Inquisitor of Trudd (Exarch, Preacher) 4 | HP: 38/38 /42 Non-lethal: 0 | AC: 17 (10 Tch, 16 Fl) | CMB: +6, CMD: 15 | F: +10 (+8), R: +1, W: +9 | Init: +5 | Perc: +10, SM: +12 | Speed 20ft | Judgement: 2/2 | Spells: 1st 4/4 2nd 2/2| Determination: 2/2 per Day |Active conditions: Con Damage 1

Leave? The *sun* is outside. It's not natural for a dwarf to stay under that for too long!


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Male Gnome Bard 4 Armor Class 18, T 13, FF16 | Hit Points 31/31 | Saves: F +4, R +7, W +6, +2 vs illusions | Init +2 | Perc +8

So wow...Massive turn for inspiration yea? I got 8 points to send out as a moral bonus on any roll in the next 24 hours?

So 1 goes to everyone. (Urist I assume you default yours to your Spirit since she's the attacker?)

That eats up 6 of the eight. I would lean giving the other two points to Goggeck and Hezekh

So they'll get a 1/24hr +2 Moral bonus and everyone else gets a 1/24hr +1 Moral Bonus.

And Toulbe will receive NOTHING!!!

I mean honestly, I'm there for support so the idea that he attacks or needs a roll beyond saves would be surprising.


Male LG Dwarf Inquisitor of Trudd (Exarch, Preacher) 4 | HP: 38/38 /42 Non-lethal: 0 | AC: 17 (10 Tch, 16 Fl) | CMB: +6, CMD: 15 | F: +10 (+8), R: +1, W: +9 | Init: +5 | Perc: +10, SM: +12 | Speed 20ft | Judgement: 2/2 | Spells: 1st 4/4 2nd 2/2| Determination: 2/2 per Day |Active conditions: Con Damage 1

That is a tasty ability, cheers. :)


Male LG Dwarf Inquisitor of Trudd (Exarch, Preacher) 4 | HP: 38/38 /42 Non-lethal: 0 | AC: 17 (10 Tch, 16 Fl) | CMB: +6, CMD: 15 | F: +10 (+8), R: +1, W: +9 | Init: +5 | Perc: +10, SM: +12 | Speed 20ft | Judgement: 2/2 | Spells: 1st 4/4 2nd 2/2| Determination: 2/2 per Day |Active conditions: Con Damage 1

Goggeck has detect magic but no ranks in spellcraft, so I don't think he's identifying anything right now.

Though a decent breastplate is appealing!


Male Gnome Bard 4 Armor Class 18, T 13, FF16 | Hit Points 31/31 | Saves: F +4, R +7, W +6, +2 vs illusions | Init +2 | Perc +8

Managed to do some inventory adjustments myself. Found all the flasks I used. Also, figured out that I want Bistro the Bison to learn how to stand watch, so he watch over the herd before I start teaching him Combat Training. Not sure if Toulbe would've been able tos tart work on that on the way here but wanted to cement my thoughts with a roll.

(I think it makes sense to be able to sense danger before being able to attack.)


Info | Battle Maps

It's a good call to have such a big sentry as you make your way to Mt. Doom, I mean Droskar's Crag.


Spiritualist 3 | AC 13 T 11 FF 12 | HP 27/27 | F +6 R +2 W +7 | Init +1 | Perc +4
Pet Stats:
Pet AC 15 T 11 FF 14 | Pet HP 19/19 | Pet F +4 R +2 W +3 | Pet Init +1 | Pet Perc +5

Ohh, nice roll on the cooking, Toulbe!

Actually, I'll keep the bonus on Urist. It makes more sense, considering he's the one to have eaten the food. Plus, who knows when that Profession Mushroom Kicker roll will be needed to save the day?


Info | Battle Maps

These Articles popped up on my google home page last week. I got around to reading them over the weekend. Quite entertaining, made me want to reboot my defunct laptop just to give the game a whirl once again.

It’s based off a later version of the game than what I’m used to, but for those of you who never have played Dwarf Fortress, it’s a good example of the kind of crazy shenanigans that the game produces.


Male LG Dwarf Inquisitor of Trudd (Exarch, Preacher) 4 | HP: 38/38 /42 Non-lethal: 0 | AC: 17 (10 Tch, 16 Fl) | CMB: +6, CMD: 15 | F: +10 (+8), R: +1, W: +9 | Init: +5 | Perc: +10, SM: +12 | Speed 20ft | Judgement: 2/2 | Spells: 1st 4/4 2nd 2/2| Determination: 2/2 per Day |Active conditions: Con Damage 1

I have fond memories of reading Boatmurdered in a college computer lab, and at points having to leave the room as I was going to laugh so hard as to disturb everyone else there. ;)


Male Human Magus (Jistkan Artificer) 6

So...I'd be totally down for Dwarven Hatred Style, but I traded Defensive Training for the Deep Warrior alternate racial trait, and therefore don't qualify. Any chance of, uh, un-swapping those or something? I'm not actually sure why you need Defensive Training to qualify, since the style is mostly about using the Hatred racial trait's bonuses. Maybe a custom feat that gives me back normal Defensive Training in addition to Deep Warrior that I have to take first?


Male Dwarf GeoKineticist 4 Armor Class 18, T 13, FF15 | Hit Points 42/42 | Saves: F +9, R +8, W +5, +2 vs. poison, +4 vs. spells, and spell-like abilities | Init +7 | Perc +11/+13stonework, Sense Motive +10

Nope. Absolutely too late. No switches. No takes back. :P


Info | Battle Maps

The next two feats in the chain expand on the Defensive Training trait as well as Hatred.

It looks like Glor and Goggeck are the only ones to qualify. There may be other such Tomes out there in the world ;) maybe I'll come up with a custom feat that empowers other racial traits ;)


Male Dwarf GeoKineticist 4 Armor Class 18, T 13, FF15 | Hit Points 42/42 | Saves: F +9, R +8, W +5, +2 vs. poison, +4 vs. spells, and spell-like abilities | Init +7 | Perc +11/+13stonework, Sense Motive +10

Ok. I think Goggeck is ok with Glor taking this one and giving him the next such book. If so Glor will claim this one as his share of the loot. He does not need any of the weapons or armor.


Male LG Dwarf Inquisitor of Trudd (Exarch, Preacher) 4 | HP: 38/38 /42 Non-lethal: 0 | AC: 17 (10 Tch, 16 Fl) | CMB: +6, CMD: 15 | F: +10 (+8), R: +1, W: +9 | Init: +5 | Perc: +10, SM: +12 | Speed 20ft | Judgement: 2/2 | Spells: 1st 4/4 2nd 2/2| Determination: 2/2 per Day |Active conditions: Con Damage 1

That I am.


HP 29/29, AC 17, Fort +6, Dex +5, Will +1, Bombs 6/6, Mutagen 1/1

Sorry for my absence. I was traveling. I'm caught up but don't have a lot to add to the scene right now. Looks like we are about ready to move on.


Info | Battle Maps

No worries, ive had a busy week so far so im ok with a slowdown in the action. I just want to give everyone a chance to speak up if they want to do something during downtime. I'll have a nice update for you tomorrow thatll cover the remainder of the northwest wing.


Info | Battle Maps

I'll get you guys an update later today.

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