Pet AC 15 T 11 FF 14 | Pet HP 19/19 | Pet F +4 R +2 W +3 | Pet Init +1 | Pet Perc +5
Gender
Spiritualist 3 | AC 13 T 11 FF 12 | HP 27/27 | F +6 R +2 W +7 | Init +1 | Perc +4
Size
Medium
Age
120
Alignment
Lawful Neutral
Languages
Common, Dwarf
Occupation
Soldier
Strength
12
Dexterity
12
Constitution
14
Intelligence
12
Wisdom
18
Charisma
10
About Urist McFatson
Character Sheet:
Urist McFatson
Male Dwarf Spiritualist 3
LN Medium Humanoid (Dwarf)
Init +2; Senses darkvision 60 ft; Perception +4
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Defense
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AC 13, touch 11, flat-footed 12 (+2 armor, +1 Dex)
hp 27 (3d8+9)
Fort +6, Ref +2, Will +7
Resist none
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Offense
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Speed 20 ft.
Ranged Light Crossbow +3 (1d8/19-20)
Melee Kukri +3 (1d4+1/18-20)
Spiritualist Spells Known(CL 3rd; concentration +7):
1 (4/day) Burst of Insight, Cure Light Wounds, Mage Armor, Touch of Gracelessness
0 (at will) Detect Magic, Guidance, Mage Hand, Mending, Read Magic, Stabilize
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Statistics
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Str 12, Dex 12, Con 14, Int 12, Wis 18, Cha 10
Base Atk +2; CMB +3; CMD 14
Feats Breadth of Knowledge, Craft Wondrous Item
Traits Life of Toil, Caretaker
Skills Acrobatics +1 (-3 to jump), Heal +11, Intimidate +5, Knowledge (Planes) +8, Knowledge (Religion) +9, Knowledge (any other) +3, Profession (Soldier) +11, Profession (any other) +6, Spellcraft +7
Languages Dwarven, Common, Terran
Other Gear Pathfinder's Kit, shovel, 20 bolts, 1 GP, 0 SP, 0 CP
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Special Abilities
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Craftsman: +2 racial bonus to craft/professions checks related to metal and stone
Barrow Warden +1 bonus to attack rolls and dodge bonus to AC against undead
Hardy +2 racial bonus to saves against poison, spells, and spell-like abilities
Stability +4 CMB against trip/bull rush when on the ground
Weapon Familiarity Urist is proficient with battleaxes, heavy picks, and warhammers.
Bonded Senses Urist may use his phantom's senses instead of his own. He may use this ability for a number of rounds per day equal to his spiritualist level.
Bonded Manifestation Soldierin' (ex) At 1st Level, Urist can use his experience as a soldier to gain a tactical advantage. If Urist and his allies are aware of enemy combatants before the enemy has become aware of them, Urist can make a Profession (Soldier) check against a DC of 15+ the CR of the encounter to assess the tactical situation. Whatever number Urist beats the DC by (minimum 1) can be distributed as Tactical Points to his allies as he sees fit. His allies may then use these points as a Circumstance Bonus on any one Attack Roll or Combat Maneuver check during that combat encounter. Urist can use his Soldierin' ability a number of times a day equal to his Wisdom Modifier.
Phantom Sheet:
Commander Helga Silverbrew
Anger Phantom 3
LN Medium Outsider (Phantom)
Init +1; Senses darkvision 60ft; Perception +5
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Defense
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AC 15, touch 11, flat-footed 14 (+1 Dex, +4 natural)
hp 19 (3d10+3)
Fort +4, Ref +1, Will +3
DR 5/Slashing
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Offense
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Speed 30 ft.
Melee 2 Slams +6 (1d8+2)
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Statistics
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Str 14, Dex 12, Con 13, Int 7, Wis 10, Cha 13
Base Atk +3; CMB +5 (+2 Sunder); CMD 16 (+2 vs Sunder)
Feats (B)Cornugon Smash, Improved Sunder, (B)Power Attack, Weapon Focus (Slam)
Skills Craft (Stonemasonry) +5, Intimidate +8, Perception +7, Survival +7
Languages (same as Urist)
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Special Abilities
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Link (Su) Helga and Urist share a mental link that allows them to communicate. They also share magic item slots.
Share Spells (Su) Urist can cast personal spells on Helga at a range of touch. He can also cast Spiritualist spells on her even if they wouldn't normally work on her type.
Inventory:
- Tattered soldier's uniform with missing insignia
- Light crossbow
- Quiver with 10 bolts
- Quiver with 10 bolts
- Dagger
- Leather armor
- Shovel
- Pathfinder's Kit (backpack, a bedroll, a belt pouch, a clay mug, a dagger, two fishhooks, a flint and steel, a sewing needle, a signal whistle, 50 feet of string, 50 feet of thread, a waterskin, a week’s worth of trail rations, and a whetstone.)