| Menedemus Aultor |
Yeah,Wrath of the Wicked would be cool. But this is not the place or time to talk about that, I think (Better not give Spooky ideas for even more campaigns ;) ).
And look at recruitment winding down ! Looks like Spooky will have even an harder time picking up people: some really cool characters have been added in the last 2 hours. :)
Also, it seems Heirophant is getting the "Guardian Treatment" from a couple of days ago: suddenly they jumped in numbers!
PS:After some debating, I'm giving Fiendish sorcery and the Spell-like ability for Soul Seer alternate racial trait: it makes way more sense for Menedemus to know if people need help than to shoot webs.
| Kyra Altreas |
"While I cannot remember the years involving my infancy nor my early childhood, I can always recall two distinct feelings. The first was a distinct feeling that I didn't belong, that I was not to be accepted by many of the citizens of Kenabres. The second feeling was that I was being watched. I knew nothing of what was watching me, why, or if it even was watching me, but as I progressed through childhood, I would find that answer on my own. While at first, I found it easy to find friends in the large city, as time went on, it became impossible, due in no small part to the mysterious circumstances leading up to my arrival. Simply put, I was found sleeping inside of a temple of Iomedae as an infant. The doors had been locked, and there was no sign of intrusion, and yet, there I was. There was no note, no injuries upon my body...While at first, people might have seen it as a miracle, opinions changed rather quickly.
As I grew up, I was cursed by various type of misfortune. Anything I tried to grab out of backpacks and the like was sent flying across the floor. Anything else, I simply found difficult to grab, as though some invisible force was keeping it from me. The other children quickly became frightened of me, claiming I was cursed, or I was some malevolent being in the guise of a human. It got even worse when they began to bully me because of this...I found myself speaking in the language of the dead despite not knowing the language, which only reinforced the rumors. So it was that I found myself abandoned, though I can't say I'd blame them, were I in their positions at the time. With nobody to play with, I resigned myself to trying to discover what these strange happenings around myself were, but the library nearby proved fruitless, for the most part, to say nothing of their attitudes upon seeing me there.
With nowhere else to turn to, I remembered that the temples might have a grand library, and I found myself pulled to the church, as if by a guiding hand. The priest, unlike many of the villagers, accepted me with open arms, and I began researching. It felt different there...Peaceful, carefree, comforting. It was the first time I found myself content. Over time, I completed my research, and discovered I was indeed haunted by spirits. While they weren't inherently evil, they had a knack for causing mischief, and I'd be stuck with them for the rest of my life. Many others would see this as a curse and resign themselves to this fate, but I saw an opportunity. If I couldn't rid myself of these spirits, I would try to live with them, as partners and friends. I spoke with them, which did little for them, since they never responded, but I could at least calm myself by speaking of my troubles to them.
The priest of the temple allowed me to live in the temple, and soon after, I began to have strange dreams, visions of sorts. I would find myself in a brightly-lit area. In front of me, I would see a strange creature- a celestial gold dragon. Intimidating though it might've been, I had an instinctive feeling that it meant no harm, and I never found myself harmed in these dreams. Behind the dragon, I saw a silhouette of a figure in armor, carrying a shield and a longsword, with a massive army following behind. Confused at these sudden visions, I voiced my concerns to the priest, who had become like a father to me. He asked me to stay calm, and instead counted me to be blessed, as he explained to me that the dragon was a servant of Iomedae, the Inheritor.
It was then that I made the decision to read her holy texts, and I soon devoted my prayers to the Inheritor, finding my religion.
It's difficult to remember the exact time and place, but I grew used to the treatment around town, and I occasionally ventured out through Kenabres, running errands here and there for the priests at the temple. On one of my trips, I happened upon a young girl named Amanda. To date, she was the second person not to judge me, and I made it a point to go outside more, simply to play with her. One day, however, I visited my friend, but I spied from around the corner some strange hooded men grabbing her and several other children. I know not why I didn't chase after them that day, but I found myself too scared to follow, damning those children to their poor fates...It is something that still haunts me to this day, truth be told. I spent years reading the tales of Iomedae's acts, and I practiced the way of the longsword and shield. I'd given up just being a bystander. No, I was a victim no longer!
I prayed to Iomedae to bring protection to Amanda, and though I wandered for many days, I found the hideout of those insidious cultists. When I arrived, I was greeted by gore and bloodied corpses, and amongst the death, I found Amanda. Though she was alive, something about her was off. Something about her kneeling there, covered in blood, the very pinnacle of rage, and scarred black by some terrible magic...it frightened me to my very core. The sight itself was eerie, yes, but no, it was some other aspect of her...She was different, both in appearance and in terms of her soul. Something within me cried out, in that very moment... 'Kill her now! She must be slain for the greater good!' it screamed. And yet, I disobeyed. I tried to remove her scars with the restorative magic I'd learned, but it was no use. We traveled back to Kenabres together, and as we walked, I discovered myself. I swore I would prevent this from happening again, that I would fight in Iomedae's name against these foul demons that would threaten Golarion. I pledged to fight in the crusades as Amanda herself pledged. Though our reasons were different, our goals were the same.
I readied myself for battle, and as the years passed, a pair of strange wings burst forth from my back, as though they reflected the rays of the sun somehow. Public opinion of me lightened slightly as I brought my friend home, though I cannot speak for the other poor souls I could not save...Now, in this time of peace, I cannot help but feel uneasy, and I ready myself for combat once more, ready to prove myself not only to the citizens of Kenabres, but to myself, to Amanda, and to my deity. I shall become a protector of the innocent, a warrior in my deity's name."
Now comes the easiest part! Stats!
| Kyra Altreas |
"While I cannot remember the years involving my infancy nor my early childhood, I can always recall two distinct feelings. The first was a distinct feeling that I didn't belong, that I was not to be accepted by many of the citizens of Kenabres. The second feeling was that I was being watched. I knew nothing of what was watching me, why, or if it even was watching me, but as I progressed through childhood, I would find that answer on my own. While at first, I found it easy to find friends in the large city, as time went on, it became impossible, due in no small part to the mysterious circumstances leading up to my arrival. Simply put, I was found sleeping inside of a temple of Iomedae as an infant. The doors had been locked, and there was no sign of intrusion, and yet, there I was. There was no note, no injuries upon my body...While at first, people might have seen it as a miracle, opinions changed rather quickly.
As I grew up, I was cursed by various type of misfortune. Anything I tried to grab out of backpacks and the like was sent flying across the floor. Anything else, I simply found difficult to grab, as though some invisible force was keeping it from me. The other children quickly became frightened of me, claiming I was cursed, or I was some malevolent being in the guise of a human. It got even worse when they began to bully me because of this...I found myself speaking in the language of the dead despite not knowing the language, which only reinforced the rumors. So it was that I found myself abandoned, though I can't say I'd blame them, were I in their positions at the time. With nobody to play with, I resigned myself to trying to discover what these strange happenings around myself were, but the library nearby proved fruitless, for the most part, to say nothing of their attitudes upon seeing me there.
With nowhere else to turn to, I remembered that the temples might have a grand library, and I found myself pulled to the church, as if by a guiding hand. The priest, unlike many of the villagers, accepted me with open arms, and I began researching. It felt different there...Peaceful, carefree, comforting. It was the first time I found myself content. Over time, I completed my research, and discovered I was indeed haunted by spirits. While they weren't inherently evil, they had a knack for causing mischief, and I'd be stuck with them for the rest of my life. Many others would see this as a curse and resign themselves to this fate, but I saw an opportunity. If I couldn't rid myself of these spirits, I would try to live with them, as partners and friends. I spoke with them, which did little for them, since they never responded, but I could at least calm myself by speaking of my troubles to them.
The priest of the temple allowed me to live in the temple, and soon after, I began to have strange dreams, visions of sorts. I would find myself in a brightly-lit area. In front of me, I would see a strange creature- a celestial gold dragon. Intimidating though it might've been, I had an instinctive feeling that it meant no harm, and I never found myself harmed in these dreams. Behind the dragon, I saw a silhouette of a figure in armor, carrying a shield and a longsword, with a massive army following behind. Confused at these sudden visions, I voiced my concerns to the priest, who had become like a father to me. He asked me to stay calm, and instead counted me to be blessed, as he explained to me that the dragon was a servant of Iomedae, the Inheritor.
It was then that I made the decision to read her holy texts, and I soon devoted my prayers to the Inheritor, finding my religion.
It's difficult to remember the exact time and place, but I grew used to the treatment around town, and I occasionally ventured out through Kenabres, running errands here and there for the priests at the temple. On one of my trips, I happened upon a young girl named Amanda. To date, she was the second person not to judge me, and I made it a point to go outside more, simply to play with her. One day, however, I visited my friend, but I spied from around the corner some strange hooded men grabbing her and several other children. I know not why I didn't chase after them that day, but I found myself too scared to follow, damning those children to their poor fates...It is something that still haunts me to this day, truth be told. I spent years reading the tales of Iomedae's acts, and I practiced the way of the longsword and shield. I'd given up just being a bystander. No, I was a victim no longer!
I prayed to Iomedae to bring protection to Amanda, and though I wandered for many days, I found the hideout of those insidious cultists. When I arrived, I was greeted by gore and bloodied corpses, and amongst the death, I found Amanda. Though she was alive, something about her was off. Something about her kneeling there, covered in blood, the very pinnacle of rage, and scarred black by some terrible magic...it frightened me to my very core. The sight itself was eerie, yes, but no, it was some other aspect of her...She was different, both in appearance and in terms of her soul. Something within me cried out, in that very moment... 'Kill her now! She must be slain for the greater good!' it screamed. And yet, I disobeyed. I tried to remove her scars with the restorative magic I'd learned, but it was no use. We traveled back to Kenabres together, and as we walked, I discovered myself. I swore I would prevent this from happening again, that I would fight in Iomedae's name against these foul demons that would threaten Golarion. I pledged to fight in the crusades as Amanda herself pledged. Though our reasons were different, our goals were the same.
I readied myself for battle, and as the years passed, a pair of strange wings burst forth from my back, as though they reflected the rays of the sun somehow. Public opinion of me lightened slightly as I brought my friend home, though I cannot speak for the other poor souls I could not save...Now, in this time of peace, I cannot help but feel uneasy, and I ready myself for combat once more, ready to prove myself not only to the citizens of Kenabres, but to myself, to Amanda, and to my deity. I shall become a protector of the innocent, a warrior in my deity's name."
Female Angel-Blooded Aasimar Oracle/Aethururgist 1 {Life Mystery}
Neutral Good Medium Native Outsider
Init +4
Senses: Darkvision 60 ft.; Perception +0
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Defense
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AC 18 (10 base +4 Armor +2 Shield +2 Dex); Touch 12; Flat-Footed 16HP: 9 ((1d8)+1)
Fort +1, Ref +2, Will +1
Resistances:Acid 5, Cold 5, Electricity 5
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Offense
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Speed: 30 ft.
Ranged: N/A
Melee: Longsword +2 (1d8+2; 19-20/x2)
Spell-Like Abilities:
Channel Positive Energy; (1d6, DC 14, 4/day)
Shield of Faith (1/day)
Constant Detect Undead/Incorporeal/Ethereal
Spells Known:
1st- Cure Light Wounds*, Bless, Protection from Evil
0th- Detect Magic, Read Magic, Create Water, Light
*:Oracle auto-acquire
Deity: Iomedae; Domain: Glory
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Statistics
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Str 15, Dex 14, Con 13, Int 13, Wis 9, Cha 17
BAB +0; CMB +2; CMD 14
Feats: Extra Revelation(Channel Energy)
Skills: Diplomacy +7, Knowledge (Planes) +7, Knowledge (Religion) +7, Knowledge (Nature) +5, Use Magic Device +4, Bluff +3, Disguise +3, Intimidate +3, Perform: Song +3, Appraise +1, Perception +0
Traits:
Spirit Guide: As someone who has spent her life tending to spirits in a holy temple, you have a basic understanding of many different religions.
+2 to Knowledge (Religion) checks, always a class skill
Reactionary: You were bullied often as a child, but never quite developed an offensive response. Instead, you became adept at anticipating sudden attacks and reacting to danger quickly.
+2 to Initiative checks
Touched by Divinity: As long as you can remember, you’ve had an unexplainable interest in one deity in particular. One of your parents may have been a priest of this deity, or you may have been an orphan raised by the church, but these alone cannot explain your
deep connection to the faith. You’ve always felt calm and at ease in places holy to the deity, and often have dreams about the god or goddess visiting you—most often in the form of a sacred animal or creature.
You begin play with a silver holy symbol of your chosen deity for free. In addition, choose one domain associated with your chosen deity.
You gain the use of that domain’s 1st-level domain spell as a spell-like ability usable once per day (CL equals your character level).
Inventory/Equipment:
Chain Shirt (25 pounds, equipped)
Heavy Steel Shield (15 pounds, equipped)
Longsword (4 pounds, equipped)
Silver Holy Symbol of Iomedae (1 pound)
Holy Text of Iomedae (2 pounds)
Trail Rations (5, 1 pound each)
Bedroll (1, 5 pounds)
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Class Features
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Mystery
Each oracle draws upon a divine mystery to grant her spells and powers. This mystery also grants additional class skills and other special abilities. This mystery can represent a devotion to one ideal, prayers to deities that support the concept, or a natural calling to champion a cause. For example, an oracle with the waves mystery might have been born at sea and found a natural calling to worship the gods of the oceans, rivers, and lakes, be they benign or malevolent. Regardless of its source, the mystery manifests in a number of ways as the oracle gains levels. An oracle must pick one mystery upon taking her first level of oracle. Once made, this choice cannot be changed.
At 2nd level, and every two levels thereafter, an oracle learns an additional spell derived from her mystery. These spells are in addition to the number of spells given on Table: Oracle Spells Known. They cannot be exchanged for different spells at higher levels.
Dual Curse
An aetherurgist must choose the haunted and tongues curses. One of these curses (oracle's choice) never improves as the oracle gains levels. The first language an aetherurgist chooses as part of the tongues curse must be Aklo.
*Haunted curse never improves.
Orisons
Oracles learn a number of orisons, or 0-level spells, as noted on Table: Oracle Spells Known under “Spells Known.” These spells are cast like any other spell, but they do not consume any slots and may be used again.
Revelations
At 1st level, 3rd level, and every four levels thereafter (7th, 11th, and so on), an oracle uncovers a new secret about her mystery that grants her powers and abilities. The oracle must select a revelation from the list of revelations available to her mystery. If a revelation is chosen at a later level, the oracle gains all of the abilities and bonuses granted by that revelation based on her current level. Unless otherwise noted, activating the power of a revelation is a standard action.
Unless otherwise noted, the DC to save against these revelations is equal to 10 + 1/2 the oracle’s level + the oracle’s Charisma modifier.
Bonus Spells
These bonus spells replace the oracle's mystery bonus spells at these levels: spiritual weapon (4th), haunting choir (6th), spiritual ally (8th).
Spirit Sense (Sp)
At 1st level, an aetherurgist can detect the presence of undead; ethereal; or incorporeal creatures. This ability functions like detect undead, and the oracle detects all of these creatures rather than trying to detect one kind (though it does not reveal what type of undead you have detected).
Channel Revelation (Su)
An aetherurgist may channel certain abilities through the spirit's ranged touch attack. Channeling an ability requires a move action while adjacent to the spirit you wish to channel through. You may only channel a touch or ranged touch supernatural or spell-like ability gained from a revelation that does not have a minimum level. This uses up daily uses of the ability as if you had used it yourself. If the ability is normally a melee touch, it requires two daily uses of the ability. If a spirit has a constant effect ability, it does not affect anything until the aetherurgist's next turn.
Everything is done. ALL THE THINGS. (Also on my alias sheet) I need to slightly update my uploaded character sheet to take away the Energy Body revelation, as Spirit Sense replaces the first revelation oracles get.
| Lisandra Elsinore |
Okay, looks more or less complete. There are a few things to finish up on the character sheet, but those can be addressed if accepted. It's all there in the profile, but here it is again:
Female Lawful Good Human Cleric (Crusader), Level 1, Init +2, HP 12/12, Speed 20'
AC 18, Touch 12, Flat-footed 16, CMD 13, Fort +3, Ref +2, Will +5, CMB +1, Base Attack Bonus 0
Masterwork Longsword +3 (1d8+1, 19-20/x2)
Dagger (1) +1 (1d4+1, 19-20/x2)
Armored Coat, Heavy Steel Shield (+4 Armor, +2 Shield, +2 Dex)
Abilities Str 12, Dex 14, Con 13, Int 12, Wis 16, Cha 13
Traits Touched by Divinity, Armor Expert & Chosen of Iomodae
Feats Toughness, Longsword Focus, Heal Skill Focus
Skills Diplomacy +5, Heal +12, Knowledge Religion +5, Sense Motive +5, Spellcraft +5
Condition None
Arryn himself had become a renown hero of the crusades, having led several successful campaigns into the Worldwound. After marrying and having children, Arryn settled to a more relaxed way of life, though he trained his children for their eventual service to Iomodae. As such, Lisandra was trained for combat alongside her older brothers from a young age. Though smaller and less physically able than her brothers, her steadfast faith in Iomodae, determination and toughness of body and spirit was recognized early, as was her relative clarity of mind and intellect. She proved to be a calming influence on her otherwise brash, sometimes fanatical and intolerant siblings. Lisandra also showed a more compassionate side, and honed her skills as a healer, and became quite adept as a field medic.
Presently, Lisandra is awaiting to be called to service in Kenabres. She works throughout the city as a healer and sometime preacher of Iomodae, doing her deities work until her true test may come.
The young Crusader appears mostly in good spirits, rarely without a smile or kind word for the people of Kenabres. She is optimistic, and given to allowing herself to enjoy life and all it has to offer as a defiance to the tyranny and misery the Demons would like to exact on the people of Golarion. Though she is more open and accepting of other races than her siblings, she sometimes has to fight off leering suspicions when around Tieflings or others with clearly some demonic heritage.
| Hilde Alfborne |
I've been trying to squeeze this character under the wire, but understand if you don't want to consider her.
This is Asmodea Jaegarre. She is an Order of the God Claw paladin. Her packet includes reasons why the Order has paladins (one of their leaders is one) and why they are fighting in the crusades (it is where they were founded.)
Please let me know if I can answer any questions.
| Spooky GM |
Yeah, I saw her earlier, and she's on the list. I asked you something, actually. Hold on, let me find it.
"I guess that depends on one thing; when you say redemption is fine if it's lawful, do you mean that the redeemed creature strives to specifically become LG? Because most of the enemies are CG, I'm not entirely sure they'd all be willing to go four steps away, and if that's a problem for her, then she might not quite fit. If it's not, then she's certainly allowed; you'd probably have to type out a normal sheet if she gets accepted so I don't have to boot up Acrobat, though. Also, will she be veering into the Hellknight PRC as the game goes on?"
| Spooky GM |
Alright, so I think I'm finally settled on the parties. It was hard enough that I decided yes, I'll have to run two parties here because otherwise I would have spent all night slowly pulling my hair out, and I put too much care into my hair to ruin it like that. I still had to turn down a bunch of characters I liked. Good luck to everyone who didn't make it in finding a game for their characters; there were a lot of good ones, and even twelve slots wasn't enough to make it all work. Party one will be reporting here, while I'll be making threads for party two shortly.
Party 1:
Archmage: Alexander Grayson, Human Wizard
Champion: Amanda Mayweather. Tiefling Bloodrager
Guardian: Sergeant Jackram Hughes, Human Ranger
Hierophant: Kyra Altreas, Aasimar Oracle
Marshal: Asmodea Jegarre, Human Paladin
Trickster: Iolana Torilinni, Human Bard
Party 2:
Archmage: Aleister Sune, Tiefling Wizard (Conjurer, Teleportation Subschool)
Champion:Aeryx, Aasimar Ranger (Infiltrator)
Guardian: Menedemus Aultor, Tiefling Paladin of "???"
Hierophant: Lisandra Elsinore, Human Cleric of Desna (Crusader)
Marshal: Steave Rojerz, Half-Elf Ranger
Trickster: Leander Mulberry, Tiefling Rogue
| Kyra Altreas |
It's okay, Kyra is battling her innate urge to kill Amanda since she's a tiefling now, and she doesn't even know why her inner voice is telling her to kill her. Also, oh god, I can breathe again. Whew... @_@;
Spooky, I'm going to add the spirit's stats to my alias sheet, okay? They have their own unique stat block, and I figure it'll be much easier for me to just put it on the alias profile and upload a fillable sheet as well, so you don't have to keep going back and forth. Alternatively, I could make an alias for the offensive ones, since they're the only ones that really do anything in the beginning, your call.
(Also, it says I can determine the appearance of my spirits, so this was my idea: The offensive spirits resemble the golden celestial dragon of Iomedae "Peace Through Vigilance", only smaller. The defensive spirits resemble paladins/warriors of Iomedae in full-plate, with tower shields. I think that's more than flavorful enough, and it meshes with her dreams.
| Saminjutsu |
Bah. Hate the fact that I am in China timezone. I was planning on finishing up my application and sprucing it up after work so the final would be considered, but your 11 EST is right when I am at the middle of work.
Ah well, I hope that you still consider me as an applicant Spooky, and if any of the mythic paths drops (with the exception of Trickster) I can make Kyris fill that role and would be happy to step in.
Barring that, as I am still itching to play pathfinder and WoW specifically, if you need help with some of the plethora of NPCs that tag along in WoW (double the usual amount since you are running it twice), I will be happy to take up one of the roles for any NPC and be responsible for the fiddly stats and number so you can focus on the story.