Sheik Voodoo's Katapesh Nights (Inactive)

Game Master voodoo chili

From the City of Bazaars to the City of Brass.
Kelmarane.


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Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Kzrira looks at Karethas:
A what? And how the heck am I supposed to be able to knock out a huge creature like this? Hit it with my bow?


The magical beast ignores the retreating archer and turns on the yet yammering Amir giving him a cuff with its paw. All the horses except Behrouz flee back the way you came and even the expertly trained mount edges away from the leonine monster. Amir-7 nl

Round 4
Varkata
Karethas
Kzrira
Amir
R5
Crazy Cat


Skills:
(Acro -1; Appr +0; Bluff +2; Climb +2; Diplo +6; Disg +2; EscArt -1; Fly: +4; Heal: +9; Intim +2; Kn(Arc/Hist/Plane) +4; Kn(Loc) +2; Kn(Rel) +8; SenMot +11; Spelcrft: +7; Stealth -1; Surv: +4; Swim +2)
Female Half-Orc Cleric 8/Bloodrager 1
Vitals:
(HP: 80[98]/80[98] AC: 23[21]/11[9]/22[20]; Percep: +11 [+13]; Init: +1; Fort +11[+13], Ref: +4, Will: +12[+14]; CMD: 22[24]; CMB +11[+13]; Speed: 50; Fire: Immune)

Varkata, brandinshes her blade holding her position and looking at her companions, her voice almost pleading, "Yield.".

Delaying -- don't want to be the first to draw blood -- will act at end of round if not before.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

By Abadar I pray that I do not come o regret what clearly must be done next. I will not be deterred!

[ooc]Is it possible to feint then set a readied action as it flies by? I will roll if I can...[/b]

Amir pulls Sholeh and brandishes it in a high arc, attempting to throw the creature off guard as it harries him...

Bluff: 1d20 + 11 ⇒ (6) + 11 = 17

Twirling the blade the rogue waits for the creature to fly back toward him to strike back...

Attack: 1d20 + 11 ⇒ (12) + 11 = 23
Damage: 1d6 + 3 ⇒ (4) + 3 = 7
SA if applicable: 2d6 ⇒ (5, 3) = 8


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Still confused by the batting by what her companions tell her is a good creature, Kzrira shouts to the creature:
STOP!!!! If you do not believe us to be capable of stopping whatever curse has befallen this place, then tell us what we must do to prove our worthiness to you!!!


I'll wait for Karethas' action. Wizards are often a wildcard.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Karethas shakes his head at the large creature and twists the ring on his finger. An swirling sphere of water appears next to the beast and attempts to engulf it.

Aqueous Orb. Reflex save DC 18 or 2d6 ⇒ (1, 4) = 5 Non lethal damage and another reflex save or be engulfed.


The lammasu ignores the warnings of the Heroes of Kelmarane in turn and seems intent only on driving them away by any means necessary. It barely dodges the great watery sphere that Karethas summons and again lunges at the wily merchant warrior. Amir is ready however, and catches the manbeast off-guard stabbing deep into a sensitive shoulder joint.

Amir- I don't know that the ready is necessary as you go right before the lammasu anyway. Considering that feint normally happens a round prior to the attack, I'd allow a preparatory feint for a readied attack. Also note that the lammasu is currently on the ground.

The guardian sets it jaw against the pain and buffets the man with paws and wings. "You will NOT PASS!"
Amir- total 28 nl

Round 5
Varkata
Karethas
Kzrira
Amir
R6
Crazy Cat


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I think he thought it was flying.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Kzrira calls to Amir:
Amir - Pull back, lets not waste any resources. Lets let this insane creature calm down so that we can talk with it like intelligent GOOD creatures do!!!


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Amir disengages as requested.


Skills:
(Acro -1; Appr +0; Bluff +2; Climb +2; Diplo +6; Disg +2; EscArt -1; Fly: +4; Heal: +9; Intim +2; Kn(Arc/Hist/Plane) +4; Kn(Loc) +2; Kn(Rel) +8; SenMot +11; Spelcrft: +7; Stealth -1; Surv: +4; Swim +2)
Female Half-Orc Cleric 8/Bloodrager 1
Vitals:
(HP: 80[98]/80[98] AC: 23[21]/11[9]/22[20]; Percep: +11 [+13]; Init: +1; Fort +11[+13], Ref: +4, Will: +12[+14]; CMD: 22[24]; CMB +11[+13]; Speed: 50; Fire: Immune)

Varkata stays hovering, blade in hand, "I'm not sure that it's upset so much as convinced of its opinion."


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Kzrira shakes her head:
I will not fight something that is good. If it is good, it will understand reasoning. If it refuses to be reasoned with, then we must consider that it is not good. However, its choice to use its paws, and not claws, on me and Amir convinces me that it is good. Thus, we must find out how to reason with it. Whether it is a quest to prove our capabilities, or something else. We must try this before I shall raise my bow against it.


Karethas?


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Karethas rolls his eyes at Kzrira, "Good doesn't mean right. We are trying to knock it out, just as it is doing to us. That way it can see we are capable of going into the oasis." With a casual flip of his hand, Karethas send the orb back onto the creature.

DC 18 or 2d6 ⇒ (3, 3) = 6Non-lethal


"That is right. Go ba-! the lammasu begins before the great bubble of water crashes over him, catching him up in the surreal surf.

Round 6
Varkata
Karethas
Kzrira
Amir
R7
Crazy Cat


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Not wanting Amir to get beaten any more, Kzrira pulls her little used shield from where it usually resides attached to her pack, and then steps forward to block the crazy cat from attacking Amir again.

Come on big boy. Come and attack an unarmed girl. Thats what you good protectors do right?

Using shield.

Total Defense +6 AC because of 3 ranks in Acrobatics.

AC: 31


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

2d6 ⇒ (3, 3) = 6
DC 18 Ref save to escape. Lammasu is at -2 to Reflex saves because it is entangled. It also has cover vs. outside attacks.

Karethas calmly sits on a rock a distance from the lammasu"Varkata can you heal Amir? The part of it that is a cat may not appreciate the dunking.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

This is madness.

Amri graciously steps back allowing Kzrira to be a target while rogue catches his breath.

35 nl on 64 hp


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Currently - -31 Non-lethal (I assume it was 7+24, and that the 24 did not include the previous nl damage.)


Skills:
(Acro -1; Appr +0; Bluff +2; Climb +2; Diplo +6; Disg +2; EscArt -1; Fly: +4; Heal: +9; Intim +2; Kn(Arc/Hist/Plane) +4; Kn(Loc) +2; Kn(Rel) +8; SenMot +11; Spelcrft: +7; Stealth -1; Surv: +4; Swim +2)
Female Half-Orc Cleric 8/Bloodrager 1
Vitals:
(HP: 80[98]/80[98] AC: 23[21]/11[9]/22[20]; Percep: +11 [+13]; Init: +1; Fort +11[+13], Ref: +4, Will: +12[+14]; CMD: 22[24]; CMB +11[+13]; Speed: 50; Fire: Immune)

Varkata fills herself with the slightly heady power of her god, the warmth spreading through her like she'd just had a shot of whiskey... and then she releases it, letting that warmth wash over her companions, while mentally holding back the power from the misguided guardian.. I will not share this drink with you...

Channel: 3d6 ⇒ (2, 6, 4) = 12


Varkata spreads a renewing burst of energy that ameliorates the beating received by her companions. Kzrira grabs her shield and wards Amir's retreat by trying to bait the lammasu. The great beast's expression shows that he is very unhappy with his dousing, but manages to shake free of the enveloping pool and spring into the air flying over to the resting mage. It certainly seems as Karethas noted, that you may only proceed by subduing the guardian.

Round 7
Varkata
Karethas
Kzrira
Amir
R8
Crazy Cat


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Finally getting frustrated, Kzrira draws her new bow and loads into it a rather bizarre looking arrow with a large round head.

Move Action - draw bow

Attack(blunt arrows, non-lethal): 1d20 + 13 - 4 ⇒ (2) + 13 - 4 = 11 <-- -4 non-lethal

Just stop before we have to start hurting you, you foolish kitty.

Unfortunately the arrow passes well wide of its mark.

I have 20 blunt arrows, probably not enough, but all I have.

Are there any buffs up? Not that it would have helped with that roll.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

I don't think he is going to listen. Do we have options for subduing him without trying to take his life?


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Why do you think I am using these stupid unwieldy arrows old man. Too bad Faelar is not around, he could have bored the kitty to death with elvish love stories.

Amir, use real weapons if you need to. My arrows should just bruise him. Together we should be able to knock him out. Varkata should be able to patch the cat back up once we are done.


Skills:
(Acro -1; Appr +0; Bluff +2; Climb +2; Diplo +6; Disg +2; EscArt -1; Fly: +4; Heal: +9; Intim +2; Kn(Arc/Hist/Plane) +4; Kn(Loc) +2; Kn(Rel) +8; SenMot +11; Spelcrft: +7; Stealth -1; Surv: +4; Swim +2)
Female Half-Orc Cleric 8/Bloodrager 1
Vitals:
(HP: 80[98]/80[98] AC: 23[21]/11[9]/22[20]; Percep: +11 [+13]; Init: +1; Fort +11[+13], Ref: +4, Will: +12[+14]; CMD: 22[24]; CMB +11[+13]; Speed: 50; Fire: Immune)

Varkata says, "As long as we don't accidentally kill it." She sighs as she looks at her blade, By which I mean *I* don't accidentally kill it..., and then flies after the creature, slashing with her blade even as she apologizes, "I do not wish to do this, and know we will heal you when we've beaten you."

Longsword: 1d20 + 9 ⇒ (15) + 9 = 24 for 1d8 + 5 ⇒ (7) + 5 = 12


Karethas up.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Karethas remains sitting on the rock. "I will support you all as I can, but we cannot use too many of my spells on this if we are going to continue into the oasis today." Perhaps I shouldn't have wasted my arcane bond...


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Amir rolls his eyes at the archer and waves a hand at her while nodding at Karethas, Okay then. Amir unsheathes Sholeh into his off hand and move off to engage the creature. Varkata! Back to me...


Kzrira kvetches as she rearms herself after stowing her shield once again (I assume) leaving Varkata's attack to draw a bloody gash across the leonine creature's haunches. Still on the ground, Amir calls the priestess to join him as he moves toward the rock where Karethas seems surprisingly unconcerned about the great beast that has flown at him.

"Likewise, I am sure," it assures Varkata as it lays into the wizard still with some restraint not that the assault hurts much less. Karethas-26 nl

Round 8
Varkata
Karethas
Kzrira
Amir
R9
Crazy Cat


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Karethas falls hard onto his back from the vicious, yet kitten-like, swings from Lammasu. Who sits down during a fight? You are an ass! flashes through his mind as he looks up at the large creature standing above him. He gestures with his hand and the large orb of water rolls over and attempts to engulf the creature again.

DC 18 or 2d6 ⇒ (6, 6) = 12 Non-lethal


Skills:
(Acro -1; Appr +0; Bluff +2; Climb +2; Diplo +6; Disg +2; EscArt -1; Fly: +4; Heal: +9; Intim +2; Kn(Arc/Hist/Plane) +4; Kn(Loc) +2; Kn(Rel) +8; SenMot +11; Spelcrft: +7; Stealth -1; Surv: +4; Swim +2)
Female Half-Orc Cleric 8/Bloodrager 1
Vitals:
(HP: 80[98]/80[98] AC: 23[21]/11[9]/22[20]; Percep: +11 [+13]; Init: +1; Fort +11[+13], Ref: +4, Will: +12[+14]; CMD: 22[24]; CMB +11[+13]; Speed: 50; Fire: Immune)

Varkata flies around to flank the creature behind Karethas, swinging her heavy blade again, drawing upon the drunken, power of her god to try to quickly strike down the leonine creature.

Longsword (Ferocious Strike): 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30 Threat
Confirm: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20 Huh. Maybe.

Normal Damage: 1d8 + 5 + 3 ⇒ (3) + 5 + 3 = 11
Plus Critical (If needed): 1d8 + 5 + 3 ⇒ (4) + 5 + 3 = 12


hmmm. I don't know that Karethas is threatening. I saw some ring twisting, but no mention of staff wielding. Confirmation was just short anyway. Also, I was thinking the rock was at least 10 feet high and the orb would have a hard time keeping up with flying speeds. I'll allow that the rock is lower, but spell won't reach him until next round.

Varkata swoops at the creature drawing blood again as Karethas cowers and calls his summoned orb.

Kzrira -1 shot and Amir


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Amir swears as the fight is clearly staying higher up at the moment. The rogue stashes his swords and pulls his bow and quiver...Aaannndd that would be it this round.


where's our ever present archer? I'll keep it moving as this is likely to be protracted.

Kzrira's blunted arrow misses and Amir switches to his bow as he is likewise unable to participate in the aerial combat. Upon the rock, the lammasu continues beating on the wizard easily knocking him unconscious and injured with its paws while snapping its wings back at the half-orc priestess aggressively to match her dishonorable strikes.
ok, big rolls that time. Karethas- 27 more nl which rolls over to 9 lethal I believe. Varkata-15 bludge

Round 9
Varkata
Karethas
Kzrira
Amir
R10
Crazy Cat (25 +6 nl)


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Oops, did not realize that I had not posted.

Round 8
Attack-rapid shot-non-lethal:1d20 + 13 - 4 - 2 ⇒ (18) + 13 - 4 - 2 = 25
Damage: 1d8 + 6 ⇒ (6) + 6 = 12

Attack-rapid shot-non-lethal:1d20 + 13 - 4 - 2 ⇒ (19) + 13 - 4 - 2 = 26
Damage: 1d8 + 6 ⇒ (4) + 6 = 10

Attack-rapid shot-non-lethal:1d20 + 8 - 4 - 2 ⇒ (12) + 8 - 4 - 2 = 14
Damage: 1d8 + 6 ⇒ (2) + 6 = 8

The rather annoyed archer begins to unload her blunt headed arrows at the crazy cat hoping to subdue the beast before someone gets hurt.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Round 9
Attack-rapid shot-non-lethal:1d20 + 13 - 4 - 2 ⇒ (18) + 13 - 4 - 2 = 25
Damage: 1d8 + 6 ⇒ (7) + 6 = 13

Attack-rapid shot-non-lethal:1d20 + 13 - 4 - 2 ⇒ (4) + 13 - 4 - 2 = 11
Damage: 1d8 + 6 ⇒ (5) + 6 = 11

Attack-rapid shot-non-lethal:1d20 + 8 - 4 - 2 ⇒ (12) + 8 - 4 - 2 = 14
Damage: 1d8 + 6 ⇒ (5) + 6 = 11

Although not super accurate, the arrows continue to strike home, slowly bruising the cat more and more.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)
Sheik Voodoo wrote:


ok, big rolls that time. Karethas- 27 more nl which rolls over to 9 lethal I believe. Varkata-15 bludge

I show that before this strike I have taken 26NL and 4 lethal with 37 total HP, so it should be 20 lethal now.


Skills:
(Acro -1; Appr +0; Bluff +2; Climb +2; Diplo +6; Disg +2; EscArt -1; Fly: +4; Heal: +9; Intim +2; Kn(Arc/Hist/Plane) +4; Kn(Loc) +2; Kn(Rel) +8; SenMot +11; Spelcrft: +7; Stealth -1; Surv: +4; Swim +2)
Female Half-Orc Cleric 8/Bloodrager 1
Vitals:
(HP: 80[98]/80[98] AC: 23[21]/11[9]/22[20]; Percep: +11 [+13]; Init: +1; Fort +11[+13], Ref: +4, Will: +12[+14]; CMD: 22[24]; CMB +11[+13]; Speed: 50; Fire: Immune)

Even after the (earlier) channel, Karethas?

Varkata sees the mage knocked unconscious and shakes her head, she says to the creature once again, "Yield.", as she releases another heady wave of energy, excluding the beast from the burst and flourishing her longsword.

Channel: 3d6 ⇒ (4, 4, 4) = 12


awaiting Amir


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Sorry, I didn't get that channel, although I don't know if I was in range. So 8 lethal and your second channel healed me for 8 lethal and 4 NL :-).


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Sorry posting/access trouble yesterday

Flustered that Karethas has been pummeled into submission by the creature Amir lets an arrow loose, in no way accounting for not trying to hurt the guardian.

Arrow!: 1d20 + 8 ⇒ (4) + 8 = 12

Clearly his frustration affects his aim...


Kzrira sends a barrage of blunted arrows at the guardian, but the oddly shaped heads are not optimal and only a couple hit. Amir proves that he is but a wan shadow of an archer in comparison. Even with Karethas down, the sphere continues on momentum and smashes upon the rock, but does not hinder the flying lion.

Varkata channels healing power to spare the fallen wizard and again demands that the lammasu yield. It merely responds that it has already made that offer and tears into her without reserve. The claws cut deeply and the wings bruise the besieged priestess.
Varkata-18 slash, 16 bludge

Round 10
Varkata
Karethas
Kzrira
Amir
R11
Crazy Cat


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Rond 10
Unsure of what else to do, Kzrira continues to launch blunt headed arrows at the large cat. Not wanting to kill the supposedly good creature, but also becoming concerned as the damage to her companions begins to mount.

Attack-rapid shot-nonlethal: 1d20 + 13 - 4 - 2 ⇒ (14) + 13 - 4 - 2 = 21
Damage: 1d8 + 6 ⇒ (8) + 6 = 14

Attack-rapid shot-nonlethal: 1d20 + 13 - 4 - 2 ⇒ (18) + 13 - 4 - 2 = 25
Damage: 1d8 + 6 ⇒ (2) + 6 = 8

Attack-rapid shot-nonlethal: 1d20 + 8 - 4 - 2 ⇒ (4) + 8 - 4 - 2 = 6
Damage: 1d8 + 6 ⇒ (2) + 6 = 8

Once more, two arrows (hopefully) strike home. The first striking solidly, while the second is more of a glancing blow.

Non-lethal damage: (assuming 21 AC)
Round 8: 22
Round 9: 13
Round 10: 22
.
Total: 57 + 6 from Karethas = 63
.
10 Blunt arrows remaining.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Amir gasps at the sudden savagery unleashed on Varkata, the rogue knock another arrow and lets it fly...

Arrow!: 1d20 + 8 ⇒ (15) + 8 = 23
Dmage?: 1d8 ⇒ 7

Varkata back to us!

Hoping the cleric listens Amir drops his bow and pulls his swords again in anticipation.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Kzrira calls out to the flying cat as she fires:
I only have so many of these blunt arrows, usually intended for use against skeletons. Please don't make me begin to use my real arrows.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Kzrira's words ring in his ears as Karethas wakes from unconsciousness. Why is she still trying to reason with this thing? If the creature is far enough away to not take an AOO, then he stands and casts Magic Missle. If it is not far enough way, then he he just directs the Aqueous Orb to hit it and stays on his back.

I use the ring as a roleplaying device. I assume I am twisting it with the staff in one of hands because it wouldn't make sense that I keep the staff anywhere than in my hands. My default position is having Tempest in one of my hands. I drew the rod in the other and dropped it. Sorry if I didn't make that clear. A little drunk now, so if something I say doesn't make sense or is offensive, please forgive.


Skills:
(Acro -1; Appr +0; Bluff +2; Climb +2; Diplo +6; Disg +2; EscArt -1; Fly: +4; Heal: +9; Intim +2; Kn(Arc/Hist/Plane) +4; Kn(Loc) +2; Kn(Rel) +8; SenMot +11; Spelcrft: +7; Stealth -1; Surv: +4; Swim +2)
Female Half-Orc Cleric 8/Bloodrager 1
Vitals:
(HP: 80[98]/80[98] AC: 23[21]/11[9]/22[20]; Percep: +11 [+13]; Init: +1; Fort +11[+13], Ref: +4, Will: +12[+14]; CMD: 22[24]; CMB +11[+13]; Speed: 50; Fire: Immune)

Varakata flies back as directed, drawing upon the power of the Hero as she does, focusing her will and calling out for him to aid her. She lands next to Amir, then turns, tracing out a pattern with her fingers and speaking the sacred words to release the power she gathered, causing an echo of her deity's blade to appear and attack the beast.

Spiritual Weapon: 1d20 + 8 ⇒ (16) + 8 = 24 for 1d8 + 2 ⇒ (1) + 2 = 3


Varkata- are you withdrawing or moving and casting? you would take an AoO if you cast as withdrawing to avoid the AoO is a full round action. note: I am placing Karethas' rock about 50 feet from Amir and Kzrira ( and Behrouz).


Skills:
(Acro -1; Appr +0; Bluff +2; Climb +2; Diplo +6; Disg +2; EscArt -1; Fly: +4; Heal: +9; Intim +2; Kn(Arc/Hist/Plane) +4; Kn(Loc) +2; Kn(Rel) +8; SenMot +11; Spelcrft: +7; Stealth -1; Surv: +4; Swim +2)
Female Half-Orc Cleric 8/Bloodrager 1
Vitals:
(HP: 80[98]/80[98] AC: 23[21]/11[9]/22[20]; Percep: +11 [+13]; Init: +1; Fort +11[+13], Ref: +4, Will: +12[+14]; CMD: 22[24]; CMB +11[+13]; Speed: 50; Fire: Immune)

Ack, sorry. Didn't think that our opponent could hover so I figured I was able to go without issues. That not being the case, I'll withdraw, no spell this round.

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