Save The City!
(Inactive)
Game Master
D-Kal
A game for heroes with virtuous conviction.
Female Kitsune Ninja / Bard
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Dotterino, hello fellow champions!
First post is up. Let the games begin!
Also, I've added game information to the campaign info tab.
In addition, I've added some general PbP information to my profile.
Human (Ulfen) Skald (Spell Warrior) 3 hp 30/30;Init +1;Perception +0; CMB+5; CMD 16; AC 18, touch 11, flat-footed 17;Fort +5, Ref +2, Will +3 Speed 20
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Finally got around to editing my character. Removed the drawback and the fighter trait.
For equipment, removed the +1 ring he had from a previous game, added the masterworked quality to his sword and changes his chain mail into a Masterword Agile Breastplate.
Character should now be completely updated to this game.
Female Kitsune Ninja / Bard
speaking of equipment, if anyone ever needs any potions/alchemical items Aurora is extremely proficient at making them, and has an alchemy shop to make them during the week. No need to spend full price when you can get them for substantially cheaper.
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Oooh right, the weeks. I should probably move a skillpoint into Profession(Bodyguard) for that :)
The villains have made their first quest roll.
You should consider it the morning of the first day of the weekend. Read about questing in the campaign info tab to see what you need to do. You can either quest for something general (like "a way to see in the dark"), quest for nothing in particular ("treasure! yay!"), quest for money (though I may apply consequences for this kind of generalist behavior), or raid the Finders' Keep.
If you're looking for something semi-specific, you should state what it is before rolling. Also, all players are welcome to make their own rolls (but not assist others on those rolls). They are also welcome to specify what they're seeking apart from the other heroes ("I'll ask around to see if anyone's heard of where to find an artifact for seeing in darkness" dice=diplomacy > 20). But as for what the location actually is (like an abandoned dwarf mine), that's up to me. You just roll the Knowledge Local or Diplomacy.
Female Kitsune Ninja / Bard
I can't help but feel like DM-Kal is hinting that we should find a way to see in the dark.. but wait...I'm a tiefling. why would I need another way to see in the dark?
Note to self: pick up Know(Local) next level....
Ha! I'm just using it as an example. Seems like if you plan to dungeon-dive any significant amount, you'd want to see in the dark. But then, torches.
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Ah, woopsie. Set out to be vague, ended up specific...darn.
No problem. I'll let some other people roll and then I'll take the highest and spin it into a quest.
For clarity, you might say something like this:
"Why, I think I remember an old tale about a mystic who could cure any disease. Let me think..."
Knowledge (local): 1d20 + 4 ⇒ (2) + 4 = 6
Knowledge (geography): 1d20 + 1 ⇒ (12) + 1 = 13
"There's probably not much to it, but I might just be able to get us there. If there's even anything there at all."
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
sorry i havent posted all day guys, ive been out of town and my phone wont charge for some reason. im at the hotel on my laptop now
Female Kitsune Ninja / Bard
Do we have any word from Sir Willard on if he is still interested in this game? Don't see any posts from him.
I have not heard from him. For now, consider the party down to 5.
I would appreciate it if everyone would read and abide by the guidelines in my profile. Thanks.
-Posted with Wayfinder
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
Just a heads up, I've got to go out of town Monday and I'll be gone for about 2 weeks. I'm going to take my laptop with me so I can post, but i'll be working 12 hours a day the entire time so will probably only be able to post in the evening a couple times. If there's no wi-fi I'll post from my phone but in that case I would need someone to move me around the maps.
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
will we not be using maps for this game?
I hope to, but I've not gotten to do the pre-work for setting up google docs. I hope you'll forgive a theater-of-the-mind battle for now.
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
I know it sucks for rogues especially, but if you and another melee guy go in against the same skeleton, it should only take you one move to get into position. So if you both go for a 20ft skelly now, you can already be flanking.
That's a skelly 20ft away, not a 20ft tall skeleton... probably.
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
@Orald Melaphi is correct, I am only missing 1 HP. Sorry my sheet wasn't updated. I'm out of town working long hours and even when I get some free time I'm pretty tired, so I accidentally forgot to update. I'll do it now. Keep the heal if you can though for future use, I'll take it later;) Sorry bout the confusion.
Human (Ulfen) Skald (Spell Warrior) 3 hp 30/30;Init +1;Perception +0; CMB+5; CMD 16; AC 18, touch 11, flat-footed 17;Fort +5, Ref +2, Will +3 Speed 20
Ransaq wrote: @Orald Melaphi is correct, I am only missing 1 HP. Sorry my sheet wasn't updated. I'm out of town working long hours and even when I get some free time I'm pretty tired, so I accidentally forgot to update. I'll do it now. Keep the heal if you can though for future use, I'll take it later;) Sorry bout the confusion. cool, no worries.
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Theres likely no actual connection here, but Orald makes me think of this:
By the power of the Stache!
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
HP is current this time lol:)
Human (Ulfen) Skald (Spell Warrior) 3 hp 30/30;Init +1;Perception +0; CMB+5; CMD 16; AC 18, touch 11, flat-footed 17;Fort +5, Ref +2, Will +3 Speed 20
I am one with the power of the stache.
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
Hmmm, I wonder if perhaps we shouldn't have immediately jumped into attacking the man. We are hero's after all lol
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
About the HP, would it be ok to make a foot note in each post, with current HP? Going in and editing the profile is a bit annoying.
Sure, that's fine. Just something to let the healers know what's going on (I play healers, and I always appreciate it) as well as the GM, so if I need to write you an epic death sequence encouraging note I can.
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
Sorry for the delay today guys. good news is we finished the job i was on today and are headed back home in the morning, where i can be at a more regular pace:)
Human (Ulfen) Skald (Spell Warrior) 3 hp 30/30;Init +1;Perception +0; CMB+5; CMD 16; AC 18, touch 11, flat-footed 17;Fort +5, Ref +2, Will +3 Speed 20
sorry, was sick as a dog yesterday.
No problem. Just FYI though, Ransaq dazed him this turn already, and after this he'll be immune to the spell for 24 hours (as per the spell description).
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
what bonuses do we have active right now? im adding a +1 to hit and damage for the banner. this is correct, yes? is there more im forgetting?
Human (Ulfen) Skald (Spell Warrior) 3 hp 30/30;Init +1;Perception +0; CMB+5; CMD 16; AC 18, touch 11, flat-footed 17;Fort +5, Ref +2, Will +3 Speed 20
All I'm really waiting for is for someone to open the door. Would you guys like me to fast-forward these types of situations in the future?
-Posted with Wayfinder
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
I'm all for cut scenes when things stand still for a day or 2, just to get things moving again
Congratulations on completing your first adventure! Please see the Campaign Info "Weekdays (job)" spoiler for the next step, and feel free to start rolling for your next quest!
Don't forget, you can always assault the Finders' Keep without a roll to find it, and if you just seek generic "treasure" (or fail to specify seeking anything specific), you're likely to get a slap on the wrist from the GM (this time, in the form of the whispering curse).
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
So breaking the coin down would be 300gp each, unless someone wants to take their share back in hopes to relieve the curse...
... in which case I will be plundering after they leave lol
Rolling for quests is all you guys though. I don't have the appropriate skills to score anything worthwhile.
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
Ah yes, we are a party of 5 aren't we. I think I may have accidentally counted myself twice, because I'm in the characters tab as both jimibones83 and Ransaq.
This is why you don't let the rogue split the loot.
Male Half-orc Fighter 1 (Mobile Fighter), Monk 0 (Monk of the Sacred Mountain)
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
Lol, I just realized how stupid I sounded when I said I counted myself twice. I actually only added 300 to my sheet though, I just thought we were a party of 6. Yur right though, if I'm gonna count myself twice, I should have paid myself twice! Lol
Alright, if nobody else rolls day jobs or crafting or quest rolls, I'll start the new quest tonight.
-Posted with Wayfinder
Male Elf Rogue 3 / Arcanist 4 / Arcane Trickster 2 | HP 37/37 | AC 18 T 14 FF 14 | Fort +2 Ref +9 Will +9 | CMD 18 | Init +14 | Perception +15
May I use bluff for a gamble check?
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