[dice=North, South, East, West]1d4[/dice]
[dice=Abandoned, Haunted, Mysterious, Little Known]1d4[/dice]
[dice=Cave, Dungeon, Temple, Village, Tower, Peak]1d6[/dice]
[dice=Lone, Group of, Tribe of]1d3[/dice]
[dice=Madman, Cultist, Primitive, Monster]1d4[/dice]
DICE of town there lies an DICE DICE where a DICE DICE is said to reside.
Starting Attitude
[dice]1d6[/dice]
1-Hostile, 2-Unfriendly, 3-Indifferent, 4-Indifferent, 5-Friendly, 6-Helpful
Challenge
[dice]1d6[/dice]
1-Guardian(diplomacy, combat, or stealth)
2-Trap(disable device, sleight of hand, acrobatics, etc)
3-Puzzle
4-Curse(ghost, haunt, dancing weapon, zone of weakness, etc)
5-Skill(climb, swim, heal, linguistics, perform, etc)
6-Infestation(combat)