SHATTERED STAR CAMPAIGN - GAMEPLAY (Inactive)

Game Master Daniel Penfold 351

A run through of the shattered star campaign.


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Oster, you can sneak back into position.

You can have knowledge nature on the creatures

Liberty's Edge

Male Half-Elf Wizard (Evoker) 7 | HP 35/40 | AC 16; T 13; FF 13; CMD 17 | F+3 R+5 W+4 | Init +3 Percep +1 Low-light | Force Missile 0/9 | Arcane Bond 0/1 |Wand: Lightning Bolt (6), Magic Missile (50)| Current Effects : electricity resistance 10, Str 6/12

Calvon shrugs his shoulders.

I don't know much about natural creatures. My studies have focused more on other things.

He steps to the back of the party, unsure if he can contribute anything to the coming combat. Mentally, he reviews his spells and abilities but does nothing else to prepare.


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

"I also know little of natural creatures." It does not look like anyone is trained in Kn(Nature)

Tatsuo waits a minute to give Oster plenty of time to get into position and the others enough time to do any buffing they need. Once ready, he does his best to try to get as close as he can before attacking. Though I'm guessing Xango at least wants to go before me.

Stealth: 1d20 + 3 ⇒ (2) + 3 = 5
Init: 1d20 + 7 ⇒ (3) + 7 = 10


The creatures react to Tatsuo moving forward and they scurry forward

Oster, you can have an attack of opportunity

Oster initiative: 1d20 + 5 ⇒ (10) + 5 = 15

Memnosyne initiative: 1d20 + 1 ⇒ (10) + 1 = 11

Xango initiative: 1d20 + 2 ⇒ (3) + 2 = 5

Calvon initiative: 1d20 + 3 ⇒ (15) + 3 = 18

Tatsuo initiative : 10


Solifugid initiative: 1d20 + 2 ⇒ (20) + 2 = 22


Ok, so initiative order is

Block 1: Solifugids

Block 2: You guys

The solifugids move forward and attack Tatsuo and Oster

Bite on Tatsuo: 1d20 + 3 ⇒ (15) + 3 = 18

damage: 1d6 + 1 ⇒ (5) + 1 = 6

Bite on Oster: 1d20 + 3 ⇒ (16) + 3 = 19

damage: 1d6 + 1 ⇒ (1) + 1 = 2

Over to you guys


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Aww, no one else snuck forward with me? I kind of thought we'd be moving as a group.

Tatsuo grimaces as the creature gets through his mage armor. Shifting his position slightly, he thrusts his tattoo'd arms out at the beasts. The storm clouds boil and churn as lightning moves out from his elbows, down his arms, and then out through his fingers to blast the beasts.

5ft step to get in a better position. Then cast burning hands converted to electricity damage via elemental bloodline. +1 CL from Varisian tattoo, +1 damage from elemental pupil, +1 damage/die rolled from draconic bloodline. Should hit both the enemies right next to us.
Electricity damage: 5d4 + 6 ⇒ (2, 4, 3, 4, 2) + 6 = 21
DC 19 Reflex save to halve damage


Reflex save: 1d20 + 2 ⇒ (16) + 2 = 18


Electricity heats the creature full in the face, however it does manage to shake off the worse of the effects.

Anyone else?


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Oster drives his rapier at a passing creature!

Rapier vs flatfooted AC: 1d20 + 8 ⇒ (6) + 8 = 14

Sneak Attack: 3d6 + 5 ⇒ (3, 3, 4) + 5 = 15

Bewildered: -2/4 AC for 1 round on creature

He stabs at the creature who bit him!

Rapier: 1d20 + 8 ⇒ (6) + 8 = 14

Norma; Attack: 1d6 + 5 ⇒ (1) + 5 = 6

Bewildered: -2/4 AC for 1 round on creature


Oster's blow bites deep.

Anyone else?


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Burning hands is a 15ft cone. Both of the solifugids need to make a reflex save. It also sounds like they have some kind of electricity resistance (or else some secret bonus) because the one that rolled failed its save by 1.

Tatsuo grimaces as at least one creature shakes off much of the damage. "I'm afraid they seem resistant to electricity. Perhaps fire would do better..." he mutters, mostly to himself.

Liberty's Edge

Male Half-Elf Wizard (Evoker) 7 | HP 35/40 | AC 16; T 13; FF 13; CMD 17 | F+3 R+5 W+4 | Init +3 Percep +1 Low-light | Force Missile 0/9 | Arcane Bond 0/1 |Wand: Lightning Bolt (6), Magic Missile (50)| Current Effects : electricity resistance 10, Str 6/12

Calvon fires a force missile at the creature damaged by Oster's sneak attack as a spell-like ability. It automatically hits.

Force Missile: 1d4 + 2 ⇒ (3) + 2 = 5


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

sorry, I've been a bit sick
Memnosyne (knowing she isn't sneaky) stayed behind a bit so as not to ruin their efforts at stealth. But apparently, she's not the only one.
Seeing the creatures attacks she flicks out a wand and summons a spiritual dagger to attack. It streaks out at the nearest enemy.
force dagger: 1d20 + 7 ⇒ (5) + 7 = 12 damage: 1d8 + 1 ⇒ (7) + 1 = 8


@Tatsuo- apologies they both failed the save, they do not have damage resistance.

@Memno- no worries, hope you're feeling better.

Calvon's force beam hits the creature, and it rolls over and shrivels up.

Memnosyne attempts to hit the creature with a force dagger but misses.

Xango, what are you doing?


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

No worries. I was just checking. :-)

Liberty's Edge

Male Half-Elf Wizard (Evoker) 7 | HP 35/40 | AC 16; T 13; FF 13; CMD 17 | F+3 R+5 W+4 | Init +3 Percep +1 Low-light | Force Missile 0/9 | Arcane Bond 0/1 |Wand: Lightning Bolt (6), Magic Missile (50)| Current Effects : electricity resistance 10, Str 6/12

Calvon shouts out Hey, I got one!

Then, realizing his mistake, clamps his mouth shut, looking slightly embarrassed.

How many are left?


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

Xango moves forward, past Tatsuo, and smashes the enemy.
Attack: 1d20 + 9 ⇒ (20) + 9 = 292d6 + 8 ⇒ (6, 3) + 8 = 17


Xango's attack smashes into the solifugid, it is still there but only just.

One of the solifugids attacks Xango, one attacks Oster

Bite on Xango: 1d20 + 3 ⇒ (15) + 3 = 18

damage: 1d6 + 1 ⇒ (1) + 1 = 2

Bite on Oster: 1d20 + 3 ⇒ (20) + 3 = 23

damage: 1d6 + 1 ⇒ (1) + 1 = 2

Xango, do you want to confirm the critical?


Critical confirm on Oster: 1d20 + 3 ⇒ (12) + 3 = 15

damage: 1d6 + 1 ⇒ (2) + 1 = 3

Back to you guys


male Human Slayer 8 HP 67/67 AC 19 T 12 FF 17 F8 R7 W5 Per 11 Ini 2

Confirm: 1d20 + 9 ⇒ (7) + 9 = 164d6 + 16 ⇒ (4, 5, 4, 6) + 16 = 35


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

Xango and Oster seem to have things pretty well in hand, but Mem directs her knife against the remaining targets (in this case, the one on the left).
force dagger: 1d20 + 7 ⇒ (16) + 7 = 23 damage: 1d8 + 1 ⇒ (1) + 1 = 2


Xango pulverises the solifugid into tiny fragments.

Memnosyne your dagger flies through the air and hits the final creature.

Anyone else?


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Tatsuo moves out to where he'll have better line of sight to the last creature. Seeing that there's only one, he just unleases a small jolt of energy at it.

Ray of Frost -> Electricity, +1 damage from draconic bloodline
Ranged Touch attack into combat: 1d20 + 5 - 4 ⇒ (9) + 5 - 4 = 10
Electricity damage: 1d3 + 1 ⇒ (2) + 1 = 3


The solifugid manages to avoid the blast of electricity

Oster and Calvon, what are you doing?


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Oster moves into a flanking position and strikes!

Rapier: 1d20 + 8 ⇒ (13) + 8 = 21

Sneak Attack: 3d6 + 5 ⇒ (2, 4, 6) + 5 = 17

Bewildered


With Oster's blow the final solifugid falls dead. There is nothing else of interest on the bodies.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

Oster idly stabs the one at his feet, just in case.

"So, a spot of healing before we continue?"

Liberty's Edge

Male Half-Elf Wizard (Evoker) 7 | HP 35/40 | AC 16; T 13; FF 13; CMD 17 | F+3 R+5 W+4 | Init +3 Percep +1 Low-light | Force Missile 0/9 | Arcane Bond 0/1 |Wand: Lightning Bolt (6), Magic Missile (50)| Current Effects : electricity resistance 10, Str 6/12

While you guys take care of healing, I'm just going to have a look at this monument

Calvon moves up to the monument with a singular focus but keeping an eye out for any other creatures that might be a threat. He circles the object, studying each rune carefully. Then, he looks inside the monument at the hollow space.

He is thinking that, due to the prescence of seven runes, each rune is related to one of the Thassilonian schools of magic. That should be easy to determine due to his studies. He is curious why they would be around this object and how they relate to the hollow.

I'm not sure which Knowledge skill to roll or if I should post rolls for all of them?


The monument appears to be of ancient Thassilonian origin and is warm to the touch and seems to pulse with energy

You can have knowledge arcana, engineering or religion to find out different bits of information.

@Calvon - if you want to make a check you an just make a roll for that check


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

Memnosyne looks down at the corpses of the bugs and shudders. "At least I'm not covered in sewage this time." She touches Oster on the shoulder to give him a little healing surge with her wand and then goes over to examine the runes next to Calvon.
Oster CLW: 1d8 + 1 ⇒ (4) + 1 = 5
kn:religion: 1d20 + 4 ⇒ (18) + 4 = 22


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Tatsuo shakes out his hand as the last of the creatures falls. It seems I am a bit out of practice. Or else fortune was far more on their side than ours. He then heads over the monument as well. More because the rest of the group seemed to be doing it rather than because he really expected to find much. Though he had, of course, studied the arcane arts a little, he was no scholar.

Kn(Arcana): 1d20 + 5 ⇒ (15) + 5 = 20


Tatsuo, you can pick up the remnants of an unusual binding spell, until the monument was broken something was imprisoned within.

Memnosyne, you identify the runes as those of Sorshen, the former Runelord of Lust, similar runes are on the walls to the northwest


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

"Cheers mem, that hit the spot!", Oster says as his wound closes over.

"So something has broken out then?"


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Tatsuo is a little surprised when he actually recognizes some of the runes, nodding gravely at Oster's words. "Yes, this is all that remains of an unusual binding spell. My guess is an unusual binding for an unusual creature, though I have no idea what or how long ago it broke out. The shape appears to be that of a woman, so it could be any manner of devil or demon. But either way, I can't imagine that this bodes well for us." He pauses, contemplating the implications.

After a moment he shakes himself out of it. "Anyway, which way should be head next? One of the two other earthen passages or the worked stone one?"

Liberty's Edge

Male Half-Elf Wizard (Evoker) 7 | HP 35/40 | AC 16; T 13; FF 13; CMD 17 | F+3 R+5 W+4 | Init +3 Percep +1 Low-light | Force Missile 0/9 | Arcane Bond 0/1 |Wand: Lightning Bolt (6), Magic Missile (50)| Current Effects : electricity resistance 10, Str 6/12

Sorry everyone, I should have rolled for knowledge before since all my knowledge skills have the same bonus

Kn(arcana): 1d20 + 12 ⇒ (17) + 12 = 29

As Calvon is studying the runes and the monument, he talks to the rest of the party like a teacher instructing his students in how to study runes. He also relates what he learns as he is studying.

I could write this all out but I don't want to bore anyone

When Oster makes his comment about something breaking out of the monument, Calvon stops and just stares at him and at Tatsuo as Tatsuo explains what he figures.

Mentally, Calvon is kicking himself for not seeing this first. He sees himself as a scholar of the Runelords and their magic and the idea that these untrained people noticed something first makes him feel both embarrassed and annoyed.


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

"These are the runes of Sorshen, rune lord of lust. As are those over there," she says pointing. "Perhaps this 'knight' claiming to be said rune lord is not so daft after all."

Liberty's Edge

Male Half-Elf Wizard (Evoker) 7 | HP 35/40 | AC 16; T 13; FF 13; CMD 17 | F+3 R+5 W+4 | Init +3 Percep +1 Low-light | Force Missile 0/9 | Arcane Bond 0/1 |Wand: Lightning Bolt (6), Magic Missile (50)| Current Effects : electricity resistance 10, Str 6/12

Ignore last post except for the Knowledge roll, just in case there is anything else to be gleaned.

As everyone is speaking, Calvon continues to study the runes, monument and hollow. His high intelligence allows him a tremendous level of recall so he takes no notes. He does roll his eyes a little when Tatsuo makes the extremely obvious observation about the shape appearing to be that of a woman, but makes no comment.

"It is no surprise that Sorshen's runes appear in the caverns below her only remaining statue. But, what is this you say, Memnosyne, about a knight claiming to be a rune lord?"


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

"It might not be a knight at all, but the rune lord!? Oh b******s!"

Oster's swearing reverberates in the tunnels.

"Damn it anyway. We still have a job to do. How about the worked stone passage?"


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Tatsuo frowns at Memnosyne's comment. Surely she wasn't suggesting this had once been a prison for a rune lord who had now escaped, was she? That would be absurd! And way above their pay grade. And yet, it wouldn't be the first time... His childish desire to have a truly magnificent story such as that for his genpuku warred with the more practical side of him that wished to live, but he pushed such turmoil aside.

"The worked passage makes sense to me. I suspect the other ones lead to similar caves to the one we just came from."


The walls give way to a chamber of worked stone, with walls made of blue veined white marble. The ceiling is supported by columns masterfully sculpted to depict voluptuous warrior women wielding two-headed guisarmes, with each column unique and strikingly detailed. At the centre of the room, a ten foot square shaft leads down into the darkness below. The rune of lust decorates every surface.

Liberty's Edge

Male Half-Elf Wizard (Evoker) 7 | HP 35/40 | AC 16; T 13; FF 13; CMD 17 | F+3 R+5 W+4 | Init +3 Percep +1 Low-light | Force Missile 0/9 | Arcane Bond 0/1 |Wand: Lightning Bolt (6), Magic Missile (50)| Current Effects : electricity resistance 10, Str 6/12

"Well, apparently Sorshen loved art in all its forms, and not just her own. This room is magnificent. It must have taken quite some time to sculpt these statues.

He scans the room briefly, as much as he can see from his position at the rear of the part. Later I will go over this room in detail and commit every single detail to memory so that I can describe it to a scribe later. You can tell his breathing has quickened and his excitement has risen. Truthfully, this is the first time that Calvon has seen works of one of the Runelords in person.

"If we are going up into the Lady's Light, I'm not exactly sure why there is a shaft leading down though. Perhaps this is not where we need to be going? And yet, the presence of the runes and statues would indicate that this is indeed the entrance to the Lady's Light. I would suggest caution though. Sorshen would likely protect her monument."

Calvon casts detect magic, thinking that if there is any trap or protection that Sorshen left behind, it would be magical in nature.


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Tatsuo notices Calvon's excitement and edges away from him uncomfortably. Staring determinedly at the pit and only the pit, he adds, "It could be an underground passage leading to the base of the Lady's Light." Edging closer, he attempts to see if there's a ladder or some other means of actually heading down the hole.

As Calvon detects magic, he moves back to the hallway to grab a pebble, waiting for the other man to finish before casting light on it and holding it over the hole below. "Shall I?" Unless someone objects or Calvon finds a trap, Tatsuo will drop the glowing pebble down the hole to see what it illuminates.


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

As they examine the fascinating artwork, Mem fills the new folks in quickly on what Maroux (the grumpy half-orc hermit who lives nearby) told them.

Quote:


But then, a few months back, we had some new visitors. A troop of women knights or something, clad in plate and wearing red plumed helmets. Their leader was a woman named Oriana-pretty enough, at least till she took her helmet off and showed off her scars. She sat down to dinner with me only she gave me a fine magic wand as a bribe. She told me that she and her sisters were from Korvosa, soldiers of the rightful queen who'd been tumbled off her throne a few years back. They'd had to flee the city once their queen wasn't in charge, and fell into mercenary work until Oriana got the idea to plunder the Lady's Light for the treasure they think's hidden inside of it. Made me chuckle a bit, since I've heard there's secret rooms in the Lady filled with treasure too. I've tried to find a way into the place before-there's caves under the area that are supposed to connect to the chambers below the Light, but those caves belong to the trogs and frogs and bigger critters. I didn't get far, and since then I've steered clear of the Light-the b+*$~ gives me the willies, anyway. Some powerful magic going on in there.

Anyway, Oriana was intent on getting under the Lady's skirts, and she asked me if I knew a way in. I told her about the caves and warned her of the trogs 'n frogs, but that didn't seem to bother her. Unlike me, she had herself a whole group of ironclad soldiers to back her up, after all. So off she goes, and damned if she and her mercenaries don't make friendly with the frogs! Got them some better weapons, gave them some fighting tips, and then helped them launch an attack on the trogs. In return, the frogs gave her permission to use their tunnels.

"But here's the kicker. Oriana found a way inside the Lady ­or at least she says so. She came my way ten days ago with a story that she'd found none other than the Runelord of Lust herself in there, and that the runelord had recruited Oriana to help her reclaim her lands and rebuild her kingdom! Oriana asked me to join their crusade! I politely refused and wished her well and she went on her way. Gods above an' below, I couldn't get her out of my hut quick enough! "The way I see it, there's three possibilities. First, Oriana is lying, for whatever reason. The second, Oriana, sad child, is off her nut. And the third, someone or something in there is masquerading as Sorshen the Grand Whore of Thassilon and has tricked Oriana into being her minion. Well, I suppose there's a fourth possibility-that Sorshen really is alive and well in the Lady's Light, but if you believe that claptrap, there's a bridge across the Straits of Aroden I 'd like to sell ya.


Calvon you pick up 3 magical auras coming from the shaft. Tatsuo as you start to move forward, but before you have gone more than 5 feet the figures on the columns turn to look at you but take no other actions.


Male TN Ifrit (mostly human) (Taldan) Unchained Rogue 8 (Scout, Thug) | HP: 21/43 | AC: 18 (14 Tch, 14 Fl) | CMB: +5, CMD: 19 | F: +2, R: +9, W: +4 | Init: +5 | Perc: +17, SM: +13, Stl +18 | Speed 30ft | Burning Hands: 0/1 | Fire Resistance 5 | Active conditions: None.

"Get ready.", Oster hisses, as he eyes the statues suspiciously, rapier in hand.


Male Human (Tien-Min)
Remaining:
1st: 8/8 2nd: 6/7 3rd: 5/5 4th: 3/4 | Dancing Lights: 3/3 | Current buffs: Extended mage armor
Sorceror 8 (HP 35/35 Resist Elec 5| AC 18, T 13, FF 11 | F 5 R 7 W 6 | Init +7 | Percept 13)

Tatsuo freezes in his tracks, his attention suddenly turning to the statues he had just been avoiding looking at. Well, that's creepy. Without turning around, he slowly tries to back away, immediately freezing once again if they do anything other than return to their previous, not-staring-at-him positions.

Liberty's Edge

Male Half-Elf Wizard (Evoker) 7 | HP 35/40 | AC 16; T 13; FF 13; CMD 17 | F+3 R+5 W+4 | Init +3 Percep +1 Low-light | Force Missile 0/9 | Arcane Bond 0/1 |Wand: Lightning Bolt (6), Magic Missile (50)| Current Effects : electricity resistance 10, Str 6/12

Kn: 1d20 + 12 ⇒ (2) + 12 = 14

Knowledge check (arcana, dungeoneering, history, or local) to see if I know anything about creatures like these, which, unfortunately, I likely do not.

"They do not radiate magic, so I'm going to assume that they are living. We will have to get past them somehow to continue on. Hopefully, we do not have destroy such well preserved historical items in order to do so."

Calvon keeps detect magic going, focusing it on one of the creatures in case something changes and a magical effect happens. If combat starts, he will dismiss detect magic though.


F Changeling Cleric-6 | HP: 15/40 | AC 19; T11; FF18; CMD17 | F+6 R+3 W+9 (+2v.ench)| Init+5 Perception+15, Darkvision 60' | Channels: 7/7 | Current effects: prot.v.evil

Memnosyne does a double take seeing the statues move. "That was unexpected. For the moment, let's assume this is some sort of trap. Is it possible to remove the weapons from these things? Or bind their legs perhaps so that they trip if they move forward?" For once, she would rather there be some sort of puzzle again.


Calvon, you realise that these creatures are carayatid columns. The three magical auras you can detect from the shaft are deeper darkness, silence and feather fall.

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