Ruins of Empire (Inactive)

Game Master EltonJ

Game of Thrones via Pathfinder. This is a birthright campaign using the 1st edition Pathfinder ruleset.
map of Anuire
Player's Domain Tracking Map


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Okay, my roll20 recruitment didn't get any bites so . . .

We'll try for an interest check here on Paizo for an online game.

Dark storm clouds gather over war-torn lands. Armies march wearily into battle once again, answering the ancient call to arms. The banners of noble houses flutter raggedly before the onslaught; some will fall, never to rise again, while others will weather the storm. Across the ruined empires of Cerilia, the dogs of war are let loose one more time. Somewhere on a muddy battlefield, a common man becomes a hero—and a hero becomes a king.

The BIRTHRIGHT™ campaign world is like no other AD&D® game world ever developed. In this setting, player characters are kings and nobles, prelates and guildmasters, great wizards and royal heralds. They're the leaders of their own kingdoms and domains, wielding the power to wage war or preserve peace. At their commands, armies march and kingdoms fall.

This is a campaign to test how Birthright could work in Pathfinder 1st edition. This is to hammer dross steel into a fine sword, i.e. my conversion. I have the notes ready on Word. Just that all of you who apply are expected to run regents (i.e. Kings, pontiffs, great wizards, guilders).

So Ultimate Campaign and Ultimate Intrigue will come in handy. Just remember you are allowed to pick any class, although some classes don't receive any regency because they have no holdings associated with them. We will be playing in Anuire. Anuire is the one region with the most recognizable culture.

You're expected to:

  • Roll 4d6 six times, arrange it to taste.
  • pick a race from elves, half-elves, dwarves, halflings, humans (by nationality). No half-orcs or gnomes right now.
  • Pick two traits
  • Pick a class to play.
  • Choose a domain.

    I'm looking to fill six slots. You will need Ruins of Empire to pick a domain from.

    This is just an interest check, so lets see who's interested.


  • Dot. I'll have a look!

    ...does this site make sense insofar as domains are concerned?

    Silver Crusade

    I'm interested . Would you be willing to do one of the following.

    - look over the dragon rider 3pp class for my use, or, would you be open to making a few changes to drake companions? As I am really into the idea of a noble with a dragon/drake he is raising, but the paizo drake companions are... pretty lackluster.


    rorek55 wrote:

    I'm interested . Would you be willing to do one of the following.

    - look over the dragon rider 3pp class for my use, or, would you be open to making a few changes to drake companions? As I am really into the idea of a noble with a dragon/drake he is raising, but the paizo drake companions are... pretty lackluster.

    Yeah, they are.


    Alias ad Tempus wrote:

    Dot. I'll have a look!

    ...does this site make sense insofar as domains are concerned?

    Yes sir.


    To be clear: the goal is to play a campaign in which players manage kingdoms as per the Ultimate Campaign rules? Any "standard" combat or would it all be armies and such?

    Level 1? I would probably play a wizard... I gather that magic is distrusted in the realm? So perhaps an organization of sorts rather than a province?


    Alias ad Tempus wrote:

    To be clear: the goal is to play a campaign in which players manage kingdoms as per the Ultimate Campaign rules? Any "standard" combat or would it all be armies and such?

    Level 1? I would probably play a wizard... I gather that magic is distrusted in the realm? So perhaps an organization of sorts rather than a province?

    We are going to do some extra domain actions, as the Ultimate Campaign rules don't cover everything you could do. I.e. cast realm spells for one. Plus there would be chances to do adventures, just like a regular campaign.

    Magic isn't distrusted. Plus you need to be blooded to rule a domain, one extra step I've forgotten in making your characters. So you have to have the blood of the old gods running through your veins.

    As for a domain, may I suggest either Taeghas or Ilien.

    Silver Crusade

    I'm not sure what you meant in your response to my question


    rorek55 wrote:
    I'm not sure what you meant in your response to my question

    That was because I was otherwise occupied with someone else. I'll take a look at your dragonrider class.

    Silver Crusade

    Ah, cool, as its 3pp I'd be open to any ideas you had about changing it.

    And if you don't like it, I have a few ideas to make Drake companions a little less.... bleh.


    Omg, birthright. Always liked this campaign setting


    rorek55 wrote:

    Ah, cool, as its 3pp I'd be open to any ideas you had about changing it.

    And if you don't like it, I have a few ideas to make Drake companions a little less.... bleh.

    Link to the dragonrider class, please?


    So a wizard from Ilien who descends from Vorynn makes sense?


    Alias ad Tempus wrote:
    So a wizard from Ilien who descends from Vorynn makes sense?

    Yes, sir.

    You can even do a Sorcerer with the Arcane bloodline, descended from Vorynn.


    VMC? I am thinking oracle or sorcerer...

    How do bloodlines work? Purely backstory, or are we actually delving into the whole scion class and bloodline powers? Perhaps I am digging a bit too deep into the rules of the Birthright wiki...?

    Silver Crusade

    Here ya go.


    Alias ad Tempus wrote:

    VMC? I am thinking oracle or sorcerer...

    How do bloodlines work? Purely backstory, or are we actually delving into the whole scion class and bloodline powers? Perhaps I am digging a bit too deep into the rules of the Birthright wiki...?

    We can try the scion class and the bloodline powers associated with the class. So your not digging too deep into the rules of the Birthright wiki.

    Rorek55 -- thank you.


    I assume we have to take the Blooded Scion feat and roll bloodline scores?


    Alias ad Tempus wrote:
    I assume we have to take the Blooded Scion feat and roll bloodline scores?

    Yes.

    It shouldn't be a feat. It should be a trait.


    Well, I’ll admit I know nothing about the setting, but it sounds intriguing.


    4d6 - 1 ⇒ (2, 4, 1, 3) - 1 = 9
    4d6 - 1 ⇒ (5, 1, 1, 4) - 1 = 10
    4d6 - 2 ⇒ (2, 6, 4, 4) - 2 = 14
    4d6 - 1 ⇒ (6, 4, 2, 1) - 1 = 12
    4d6 - 1 ⇒ (1, 3, 1, 3) - 1 = 7
    4d6 - 1 ⇒ (6, 3, 1, 5) - 1 = 14

    bloodline: 4d6 - 1 ⇒ (2, 4, 1, 1) - 1 = 7

    Dismal. Is there a minimum point cost, which would allow for a re-roll?


    you can reroll.


    4d6 - 1 ⇒ (2, 1, 6, 4) - 1 = 12
    4d6 - 1 ⇒ (1, 6, 6, 5) - 1 = 17
    4d6 - 2 ⇒ (2, 6, 4, 2) - 2 = 12
    4d6 - 4 ⇒ (4, 5, 6, 6) - 4 = 17
    4d6 - 1 ⇒ (2, 1, 6, 1) - 1 = 9
    4d6 - 1 ⇒ (1, 4, 6, 4) - 1 = 14

    bloodline score: 4d6 - 2 ⇒ (6, 2, 6, 4) - 2 = 16

    Better. Thanks!


    No problem.

    Anyone else want to play a regent?


    Are we rolling 4d6, or 4d6 drop the lowest?


    4d6 drop the lowest, sorry, I thought that was implied. ;)


    With everyone being kings, great wizards, etc I thought you might be wanting something more high-powered. Never hurts to be sure.

    4d6 ⇒ (6, 5, 3, 6) = 20-3=17
    4d6 ⇒ (2, 2, 2, 3) = 9-2=7
    4d6 ⇒ (6, 1, 5, 3) = 15-1=14
    4d6 ⇒ (2, 5, 6, 3) = 16-2=14
    4d6 ⇒ (3, 6, 1, 2) = 12-1=11
    4d6 ⇒ (6, 3, 5, 2) = 16-2=14

    Well, that's....a spread.

    Bloodline:
    4d6 ⇒ (4, 6, 5, 6) = 21-4=17


    I love Birthright, I would be interested for sure.

    I would probably want to play a Rogue, Spy master type.

    4d6: 4d6 - 1 ⇒ (3, 5, 1, 2) - 1 = 10
    4d6: 4d6 - 2 ⇒ (4, 4, 2, 5) - 2 = 13
    4d6: 4d6 - 1 ⇒ (6, 6, 3, 1) - 1 = 15
    4d6: 4d6 - 1 ⇒ (1, 6, 3, 4) - 1 = 13
    4d6: 4d6 - 3 ⇒ (3, 6, 6, 3) - 3 = 15
    4d6: 4d6 - 1 ⇒ (6, 4, 1, 3) - 1 = 13

    Not great, not aweful, but not great
    Bloodline: 4d6 - 1 ⇒ (3, 4, 1, 6) - 1 = 13


    You're fine. I think you're going to be a great regent.

    Silver Crusade

    4d6: 4d6 - 1 ⇒ (4, 6, 3, 1) - 1 = 13

    4d6: 4d6 - 1 ⇒ (4, 5, 1, 1) - 1 = 10

    4d6: 4d6 - 3 ⇒ (3, 6, 5, 3) - 3 = 14

    4d6: 4d6 - 1 ⇒ (2, 1, 6, 4) - 1 = 12

    4d6: 4d6 - 1 ⇒ (6, 1, 1, 5) - 1 = 12

    4d6: 4d6 - 2 ⇒ (2, 3, 5, 3) - 2 = 11

    Bloodline: 4d6 - 1 ⇒ (3, 1, 4, 3) - 1 = 10

    Where do we get the bloodline info from?

    Do I qualify for a re-roll? I'm thinking of either a druid or a charismatic paladin type from Ilien


    Tharasiph wrote:

    [dice=4d6]4d6-1

    [dice=4d6]4d6-1

    [dice=4d6]4d6-3

    [dice=4d6]4d6-1

    [dice=4d6]4d6 -1

    [dice=4d6]4d6 -2

    [dice=Bloodline]4d6 -1

    Where do we get the bloodline info from?

    Do I qualify for a re-roll? I'm thinking of either a druid or a charismatic paladin type from Ilien

    You get bloodline derivations from here.

    You can reroll.


    ...so we're playing regents? Or are we playing the characters that may someday become regents? Are we starting at level 1 or higher?

    Should we build fully fleshed-out characters or do you want us simply to specify abilities, races, traits, class, and domain?

    Silver Crusade

    4d6 ⇒ (3, 3, 2, 5) = 13 11
    4d6 ⇒ (5, 3, 2, 2) = 12 10
    4d6 ⇒ (2, 6, 2, 3) = 13 12
    4d6 ⇒ (1, 5, 6, 6) = 18 17
    4d6 ⇒ (1, 6, 6, 5) = 18 17
    4d6 ⇒ (5, 1, 3, 4) = 13 12


    Alias ad Tempus wrote:

    ...so we're playing regents? Or are we playing the characters that may someday become regents? Are we starting at level 1 or higher?

    Should we build fully fleshed-out characters or do you want us simply to specify abilities, races, traits, class, and domain?

    Yes, you are playing regents. You are starting at level one. You need blood abilities too. So you are building fully fleshed out characters (starting at level 1)

    Two traits, one of them being blooded.


    What about skills? Lead? Warcraft? Administrate?


    Alias ad Tempus wrote:
    What about skills? Lead? Warcraft? Administrate?

    Those are important for a regent to have. :) So yes, those new skills are available.


    Background skills? Cultural traits?


    Alias ad Tempus wrote:
    Background skills? Cultural traits?

    Birthright would have some cultural traits to be sure. After all, there isn't a common language, and there are five human cultures (Anuirean, Brecht, Khinasi, Rjurik, and Vos). They haven't been figured out yet. Background skills could work, but they be tied to the five cultures for humans. That hasn't been figured out yet.

    Silver Crusade

    4d6: 4d6 - 1 ⇒ (5, 4, 1, 2) - 1 = 11

    4d6: 4d6 - 2 ⇒ (5, 2, 3, 2) - 2 = 10

    4d6: 4d6 - 4 ⇒ (5, 5, 4, 4) - 4 = 14

    4d6: 4d6 - 3 ⇒ (6, 5, 3, 6) - 3 = 17

    4d6: 4d6 - 2 ⇒ (4, 5, 3, 2) - 2 = 12

    4d6: 4d6 - 2 ⇒ (6, 3, 2, 4) - 2 = 13

    Bloodline: 1d100 ⇒ 86 Bloodline roll seems to be a d100 and using Anuirean and 86 gets me Azrai... makes for a good story for a Paladin or Druid

    Looking at Dwarf Druid atm


    Tharasiph wrote:


    [dice=Bloodline]d100 Bloodline roll seems to be a d100 and using Anuirean and 86 gets me Azrai... makes for a good story for a Paladin or Druid

    Looking at Dwarf Druid atm

    You could have picked the dwarf column. Or did you?


    Dotting for preliminary intrest for right now. Admitidly I have never read nor heard of Birthright before so I have some homework to do, and I may answer some of my own questions by reading the material.

    2 immediate ideas that spring to mind (both from prior recruitments, both human) are a Charlatan Rogue and a Twinned Summoner.
    The Rogue is a Grand Merchant with truely boundless ambitions. He gets lots of fun abilities that let him interact with the world like bribes, the Black Market Connections talent and the Rumormonger talent, as well as a boatload of skills.

    The Summoner basically gets a twin that allows him to get into all sorts of hijinks, and it would very much fit his personality if he were to eventually become a king or something only to leave his body double on the throne while he goes out exploring the world (and shirking his duties :p).

    I have another idea, do you think it would fit the campaign?
    What about a Warrior King of some sort? A very strong martial character with a big glaive and some Cleave feats? Make him a good mook killer as he carves out his kingdom using sheer brute strength.

    A quick question: we start out at level 1, but are expected to be great heroes. Are we going to be leveling up really quickly?

    rolls:
    4d6 - 1 ⇒ (4, 1, 3, 5) - 1 = 12
    4d6 - 2 ⇒ (2, 2, 4, 5) - 2 = 11
    4d6 - 1 ⇒ (1, 6, 2, 6) - 1 = 14
    4d6 - 4 ⇒ (5, 4, 5, 4) - 4 = 14
    4d6 - 2 ⇒ (3, 4, 4, 2) - 2 = 11
    4d6 - 1 ⇒ (1, 3, 2, 4) - 1 = 9

    14,14,12,11,11,9
    12pb. Yuk :p
    Well he won't be the mook killer, he will be the mook -_-
    Can I request a re-roll?


    Gobo Horde wrote:

    Dotting for preliminary intrest for right now. Admitidly I have never read nor heard of Birthright before so I have some homework to do, and I may answer some of my own questions by reading the material.

    2 immediate ideas that spring to mind (both from prior recruitments, both human) are a Charlatan Rogue and a Twinned Summoner.
    The Rogue is a Grand Merchant with truely boundless ambitions. He gets lots of fun abilities that let him interact with the world like bribes, the Black Market Connections talent and the Rumormonger talent, as well as a boatload of skills.

    The Summoner basically gets a twin that allows him to get into all sorts of hijinks, and it would very much fit his personality if he were to eventually become a king or something only to leave his body double on the throne while he goes out exploring the world (and shirking his duties :p).

    I have another idea, do you think it would fit the campaign?
    What about a Warrior King of some sort? A very strong martial character with a big glaive and some Cleave feats? Make him a good mook killer as he carves out his kingdom using sheer brute strength.

    A quick question: we start out at level 1, but are expected to be great heroes. Are we going to be leveling up really quickly?

    ** spoiler omitted **
    14,14,12,11,11,9
    12pb. Yuk :p
    Well he won't be the mook killer, he will be the mook -_-
    Can I request a re-roll?

    You can reroll. 4d6, drop lowest, arrange to taste. You are regents, the campaign will end around level 9. A twin summoner would be a good idea, plus he'd have to be blooded in order to be a summoner. (charlatan will have to be blooded also to control guilds and trade routes, remember anything you do is good for business).

    Warrior king is a good idea also.

    Silver Crusade

    anyword on that 3pp class??


    Oh yeah. It looks like you can control sources with it, but you get half regency from it. You won't be able to cast realm spells. But you will get to rule law holdings.

    Silver Crusade

    So looking at the correct bloodline table for dwarves i get Basaia. Interesting.


    Tharasiph wrote:


    So looking at the correct bloodline table for dwarves i get Basaia. Interesting.

    Better than turning into an awnshegh, right?


    Sounds interesting. Not familiar with it, what do you mean by domains?


    DJ TPK wrote:
    Sounds interesting. Not familiar with it, what do you mean by domains?

    Domains represent organized social or political structures. Each domain has a ruler who is invested with the domain by a cleric capable of performing the ritual of investiture. Each domain consists of holdings, provinces, and assets. Domains which include any provinces are called realms. Each domain has an attitude toward its ruler.


    ...and where/how do our characters come into play?


    Alias ad Tempus wrote:
    ...and where/how do our characters come into play?

    You're characters will be rulers of their own domains. You will be regents in your own right. Decide how you are going to do it. Principally, I'd like you all to be a regent of a realm. It would be your own realm you get to rule. However, it is possible that all of you could share a realm between you.

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