Yandu |
Yandu moves closer, taking his light crossbow and fires at the bard.
Attack 1d20 + 7 ⇒ (20) + 7 = 27 Damage 1d6 + 1 ⇒ (2) + 1 = 3
Confirmation for critical
Attack 1d20 + 7 ⇒ (13) + 7 = 20 Damage 1d6 + 1 ⇒ (1) + 1 = 2
Movements - I see Anya close to the 'bridge' and Yandu likely where the goblin was that was flanked. He has 25 feet movement and tries to avoid cover (having someone in line of his shot) as far as possible.
DM Amazing Red |
DM Amazing Red |
Erin charges into the goblin with almost enough force to knock it clean out. However, he looks like he is still standing, though not very well. He looks like he is having trouble keeping himself upright.
Versevosh, in pure terror of Trys' ovarian fury runs down the hall and makes a right.
Up Next
Mayumi
Trys
Lucia
Cliff
DM Amazing Red |
1d5 ⇒ 1
The alchemist's fire misses the goblin but it bounces behind the sod landing in the muck behind causing a small explosion the knocks the goblin unconscious. The only thing worse that the smell of waste is the smell of burning waste.
You all wait for the bard to come back, readying to shoot him down or what have you, you end up waiting a while before you realize he is not coming back.
Combat Over! You guys can loot the dead and heal up.
Erin Alegra |
Erin proceeds quietly down the hall that the goblin fled down, looking for any dangers while the rest of her group heals up and recovers from the fight.
Stealth 1d20 + 11 ⇒ (1) + 11 = 12
Perception 1d20 + 14 ⇒ (8) + 14 = 22 + 2 Traps
Trys |
Trys takes a couple Potions, then sets up a position at the entrance to the tunnel, waiting for a signal from Erin to proceed.
Ekkie, what’s down there? What should we expect to find or face?
DM Amazing Red |
Erin sneaks down the hallway and finds that it splits off into two directions. She looks down both and sees an empty guard post to the right while the hallway to the left makes another right down another hallway.
"Big boss down that way. Versevosh probably run to tell big boss you coming." Ekkie responds.
Erin Alegra |
Erin follows Ekkie's directions looking out for any dangers along the way.
Stealth 1d20 + 11 ⇒ (2) + 11 = 13
Perception 1d20 + 14 ⇒ (10) + 14 = 24 +2 Traps
Apparently Erin is off her stealth game today.
"Let me guess, he plays with fire too?"
She retorts at the goblin.
Trys |
Erin, can we move forward? I think by now we have lost the element of surprise.
Ekkie, take a handful of those looted Alchemist Fires to help out against the boss lady. And don’t hit us with them, if you know what’s good for you. Aim for the other goblins if you are too scared of her.
Mayumi, remember that necklace you are wearing. It could come in handy real soon.
Cliff, you may want to resist the urge to go toe to toe with the boss goblin. We could really use you in support healing and cleaning up mooks.
Erin Alegra |
"A little bit of patience Trys, we do not want to be fighting this....scary thing that hits hard..."
Erin stops searching a moment to pantomime a large creature making a two handed golf-like-swing.
"....from the bottom of a pit."
Assuming no traps, Erin leads the group to the room Ekkie mentioned with the big boss.
DM Amazing Red |
Erin leads the group down the hallway, making a left turn followed by a right to see:
Two rows of pillars support the arched roof of this long hall. At one end stands a makeshift throne constructed from the broken remains of a smashed statue and other cracked blocks of masonry.
You see the bard here that Trys frightened away. He is currently being held by his throat up in the air by a massive female bugbear. Her muscles ripple as she chokes the life out of him.
"Told you they'd be here boss." He squeaks out while trying to breath.
"Not only did you fail to kill them, you lead them to me. You're fired." She then squeezes her hand, you can hear his little neck snap before she throws the lifeless body into a nearby corner. "Now onto killing some intruders."
"Is that Ekkie back there? Help me kill these interlopers."
The little she-goblin blinks for a moment looking at all of you, then at Inoklar. "But you my friends, right?"
Cliff
1d20 + 1 ⇒ (16) + 1 = 17
Ekkie
1d20 + 2 ⇒ (14) + 2 = 16
Erin
1d20 + 5 ⇒ (2) + 5 = 7
Inoklar
1d20 + 2 ⇒ (16) + 2 = 18
Goblin Minions
1d20 + 4 ⇒ (19) + 4 = 23
Lucia
1d20 + 4 ⇒ (13) + 4 = 17
Mayumi
1d20 + 4 ⇒ (14) + 4 = 18
Trys
1d20 + 4 ⇒ (13) + 4 = 17
Yandu
1d20 + 2 ⇒ (3) + 2 = 5
Combat Order
Goblin Sharpers
Mayumi
Inoklar
Trys/Lucia
Cliff
Ekkie
Erin
Yandu
Three goblin's all armed with shortbows move from behind the pillars. Two of them move towards the middle of the room to defend their leader and to fire at the front rank.
Erin: 1d20 + 5 ⇒ (19) + 5 = 24
1d4 ⇒ 1
Lucia: 1d20 + 5 ⇒ (6) + 5 = 11
1d4 + 1d6 ⇒ (1) + (5) = 6
Erin is barely scratched as an arrow grazes her arm while Lucia is missed by a mile. The third goblin stays where he is and total defenses.
Mayumi!
Mayumi Sato |
"Yes, Ekkie-sama. We are your friends!"
Mayumi plucks one of the remaining beads off the necklace and gracefully tosses it into the middle of the room.
Fireball!: 2d6 ⇒ (2, 2) = 4
It should get everyone.
She then slips it off her neck and offers the last bead to the eager little goblin.
"Friends give each other presents."
DM Amazing Red |
Inoklar: 1d20 + 9 ⇒ (5) + 9 = 14
Sharper #1: 1d20 + 6 ⇒ (12) + 6 = 18
Sharper #2: 1d20 + 6 ⇒ (20) + 6 = 26
Sharper #3: 1d20 + 6 ⇒ (15) + 6 = 21
The Bugbear almost doesn't dodge the fireball, but she is able to barely evade it taking no damage. Her minions although much quicker evade the worst but still take 2 damage each.
Ekkie gives Mayumi a hug after she is given a bead off the necklace. She has a permanent smile on her face as she admires the red bead.
Inoklar decides to bide her time, instead bringing her palm out in a "bring it" motion while her other hand grips a vicious looking horsechopper. Total Defense
Trys, Lucia, Cliff
Trys |
Trys swiftly moves into the room to dispatch one of the underlings. 20 feet east and 10 feet north of current location, should be right beside the pillar.
Hammer: 1d20 + 6 ⇒ (20) + 6 = 26
Crit Confirm: 1d20 + 6 ⇒ (10) + 6 = 16
Non-Lethal Damage: 2d12 + 1d6 + 8 ⇒ (11, 6) + (5) + 8 = 30 -10 if Crit did not confirm.
Intimidation: 1d20 + 20 ⇒ (11) + 20 = 31, if he’s still conscious, he is also Frightened for a round.
Lucia Amberdagger |
Lucia moves as arrows move pass her. Growing incredibly irritated with Goblins, she decides to use their own medicine against them.
Move Action: Handy Haversack-Grabs Alchemist Fire from bag while moving 15 feet up..
Standard: Throws vial at goblin..
Ranged touch attack: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d6 ⇒ 3--If misses, it still may take splash damage.
DM Amazing Red |
Cliff charges forward attempting to use his momentum to his advantage. However the poison has done it's work and he just barely misses as his biceps give out on him at the last second.
Ekkie gleefully rolls the bead in her hands before smiling and throwing it into the room. The bead soars by Cliff's head and lands right in front of Inoklar before detonating.
2d6 ⇒ (1, 1) = 2
Inoklar: 1d20 + 9 ⇒ (1) + 9 = 10
Sharper: 1d20 + 6 ⇒ (3) + 6 = 9
Both are surprised by Ekkie's actions that they take the full brunt of the fireball, such as it were.
The she-goblin jumps up and down in joy at her success while giggling.
Erin and Yandu!
Lucia Amberdagger |
On my next initiative--Working all day, so may not be able to post in
Move action: Repulls out her longbow!-Shoots Inklar
Standard: Shoots- 1d20 + 7 - 4 ⇒ (20) + 7 - 4 = 23--Critical
Confirm Critical-1d20 + 7 - 4 ⇒ (11) + 7 - 4 = 14
Damage if confirms-3d8 + 6 ⇒ (5, 3, 1) + 6 = 15
Damage if not confirms-1d8 + 2 ⇒ (7) + 2 = 9