
Cole, Warpriest of Asmodeous |

@DM, didn't know the sentence was in there. I was thinking of ideas when the others droped and just looked at the stable condition and found the line I posted. Nope you are right and it clearly says one hour after becoming stable :) Thanks for clearing things up. Can't wait to see how the Cardinal punishes us.
Thats what I thought would happen to Balin.
Cole would like the full plate and shield. Assuming the identity of Balin could prove to be usefull. Now to rank up bluff when we level :)

![]() |

We could props play my teaching you how to lie, including the practice of letting them fill in he blanks with what they want to hear
I just want the snakes for my loot

![]() |

I'm a blacksmith, I'd make stuff for the party too
And isn't full plate really expensive too, needing to be for to an individual person

Cole, Warpriest of Asmodeous |

Full Plate is 1500 and could be sold for 750gp.
Mithral is a trade good and sells for full value of 500gp a pound so lets say we have 10pounds. That is 5000gp +750gp for the full plate so 5750gp divided among the 5 of us would be 1150gp each, but we are not selling the full plate so it becomes 1000gp each, but b/c I claimed a item that would be worth 750gp to the party, my share becomes 250gp and the 750gp gets divided among the 4 of you for 185gp each.
Being a blacksmith does nothing unless the DM changes how crafting works. Armor is the only thing worth making mithral as the cost of weapons and weight are not practical. Even something as simple as a mithral shirt 1100gp, becomes 11000sp. The DC is only a 14 or a 20 to make the item. Normal DC is 10 + aromor bonus, but mithral is masterwork b/c of the material and MW is a DC 20 so lets say its a 20. Now lest say you have a +10 and can take 10 to hit the 20. So 20x20 is 400sp so in 27.5 weeks you can make a mithral chain shirt. A little over 6 months well done. I think We will sell the mithral.

Fletch Two-Fang |

@DM: Can I get a rough idea of what you mean by unknown forces? I am not asking what they are but how they would affect my character. It is sounding like the price for us to be raised from the dead is some sort of Faustion Contract wherein by rezzing from the dead I would either be a slave to some unknown force or pay some other equally horrible price later on in the campaign.
I have had a similar situation in a different campaign (different game system even) that was kind of a nightmare for me which is why I was hoping for an idea (out of character) of what price I would be expected to pay for this rez(if any). I sorely do wish to keep Fletch around but if it too greatly impacts his freedom/choices I'd rather opt for a new character.
The previous nightmare experience involved my character being completely stripped of all standing in front of the entire community (drained of blood and tortured until I cried blood) and forever becoming a minion of one of the more sadistic vampires in the region. Not only was it my first time playing the system (Vampire the Masquerade), the only reason I was killed (and my rez required the above "payment") was a combination of not realizing how important NOT frenzying is and failing three separate rolls to feed before the dinner party. (The mental picture of me running to the blood-filled punch bowl and dumping it over my head was rather amusing though.)

Me'mori |

@Declan, not sure what will happen. The only way out is the entrace so Balin and Timeon are dead no matter what. I'm sure the cardinal or Tiadora will handle it. The problem is what happens to us for the failure. My opinion your playing LN, CN more than LE.
Aye.. LE is not something I can dive directly into, so I worked into it via the Lawfulness of the Monk class, and the (unfortunately inherent) "evil" of the dhampir. I'm still figuring how to skew the scale a little darker, but it's a bit of a challenge.

DM Repentance |

Don't worry Fletch it's not going to be something like that. More of the 'you owe me, I want you to do this for me' sort of thing. Or it could be nothing at all.
As per the Contract signed with Cardinal Thorn and the Third Loyalty: The Third Loyalty is to their companions – the other Bound who serve alongside them. The Bound shall deal with each other fairly and honorably as long as doing so does not clash with their first or second loyalties. All treasure, wealth and reward garnered in their exploits will be equally shared with all of the Bound who aided in its acquisition.
8lbs of mithral scrap total = 4,000gp
MW full Plate = 1650
Chain Shirt = 100
Cloak of resistance = 1000
MW Heavy Steel shield = 170
Total new treasure = 6,920.
1384gp each.
Perhaps Cole has some leftover coins to cover the extra gp above the share that the Full Plate is? Or can just take slightly less next time. I'm sure you guys can work it out.
With the 2 or 3 months that Thorn will have you here training there isn't alot of time to craft.

![]() |

What would the value of my work to make items if I were to make something out of the mithril?
Only 2-3 months... Phooie, we can't spend any longer?with someone to provide aid (+2) and a guidance spell it'd be 20x23, but I suppose 5 months 3 weeks is too long
Though that's forging all of it
Let's see a scythe is 10 pounds normally, but the handle is wood, a quarterstaff is 6 pounds so the metal part is 4 pounds normally
Mithril weighs half the normal listed weight of the item and is priced per pound, 2 pounds
Crafting something costs 1/3 the normal listed price in material costs
My take for a mithril scythe is 339, 1/3 gp within my own loot limit and capable of being made in a week or 3 weeks depending on how that works
I will even donate my masterwork steel long sword to anyone in the party who wants it

DM Repentance |

You are meant to use the original weight of the weapon for mithral weapons. 10lbs Scythe = 5,018gp. It would take 36 weeks or roughly 9 months to craft. Now I agree the crafting rules are a little stupid when it comes to some things like this.
Cheap Scythe = >1 week
Normal MW Scythe = 7 weeks
Mithral Scythe = 36 weeks!
Let's trial something here. A houserule I guess. Subject to change if required. Special Material Weapons and Armour take Twice the time as normal masterwork Weapons and Armour.
So 14 weeks for your Scythe. Still costs you 1672gp though.

Fletch Two-Fang |

OK yes I will keep Fletch then. Also having him wake up in a coffin could be rather fun and continue to muddle the issue of whether he is a vampire or not.

![]() |

I missed the last part,
I was referring to how it doesn't make sense that despite only making the head out of metal I have to pay for 10 pounds worth, 6 pounds of that is wood
Plus mithril is priced per pound, but is half the weight of steal, I should be only paying for 2 pounds of mithril
Does that price include the craft skill's "pay 1/3 of the item in material costs" line
If we level up I can take ten for 420 a weak, if I have an inexpirenced assistant make that 460

DM Repentance |

Who says you are paying for 10lbs worth of Mithral?
If the 'Retail' cost of a Mithral Scythe is 5,018.
1/3 of that is 1,672.6 recurring. This is your cost in raw materials which funnily enough is the cost of just over 3lbs of Mithral. So you are only paying for the price of the mithral amount that it would take to make the blade in the end anyway.
Basically I'm still not seeing where your problem with this not making sense is. By the rules you pay the FULL cost of the raw materials needed to make the blade which happens to be 1/3 of the RETAIL price. Maybe you are getting those 2 mixed up.

![]() |

I'm saying that the retail price should only be 1018 because that's only 2 pounds of metal.
Would I have to spend the same for a 10 pound spear even wen there's only that tiny sliver of metal?

Cole, Warpriest of Asmodeous |

Full Plate is only 1500gp, Check the description. It is always masterwork. Most people miss that for some reason. I have seen it listed in books sometimes for 1650 though as well so it seems even Paizo forgot they put that line in there. :) yeah either way I have the gp. Let me know what price. Cole will give the group back either 116gp or 266gp.

DM Repentance |

Ok. I see. Retail price being the same as the raw material price? No that's not happening. Taking 2lbs of the mithral and only paying 1/3rd of the 1000gp that they are bought and sold for? Graw mithral is a trade good btw, sold and bought for full price). Also not happening. Buy one for 5,018 or craft one for 1/3 of that.
Hey Cole I can't see anything about Full Plate is always masterwork. Could you show me where that is?

![]() |

I'm not saying 1/3 of 1018 I'm saying 1018 because I'm using a weapon that only the blade is made out of metal, the rest of it is wood, I pay 18 for the wood, and I take 2 pounds of the mirhril then get to crafting
I'm not making a scythe entirely out metal

DM Repentance |

Could certainly be made of all metal. I don't care if you want to fluff it as 100% mithral or 10%. Look at the pic they have for it on D20PFSRD. Less or more weight doesn't change how easier it is to use.
We will be keeping to standard rules pricing though. How would everyone like to pay for 12.5 lbs of mithral for mithral chain instead of the +1000 they have set for ANY light armour. Yea it doesn't match up to real weight either.

![]() |

Standard pricing rules say +500 for weapons and other non armor items
Fine given that this doesn't make sense I'll make a blood crystal one instead, synergize a well with one of my oracle abilities anyway, I was just making a mithril one because we had the material on hand and it made sense
It no longer makes sense to do so
putting my MW long sword back into the loot pile

Cole, Warpriest of Asmodeous |

weapons are 500gp/Pound of the weapon and you use the weapon weight made out of normal materials. They put out a FAQ about this. Its kind of dumb, b/c a mithral greatsword is more expensive then an adamantine one, but those the rules. WHy would you want a mithral weapon anyways all it overcomes is DR/Silver. Nothing but a waste of money.

![]() |

DR/ silver without a negative to damage, 15 hardness, half weight, we have it on hand, *shrug*
But I'll just buy some blood crystal with my portion of the loot and go from there, 1518 gp for a masterwork blood crystal scythe,

![]() |

Yup
Well within my allotted Loot amount
My opening move will swap to inflicting some form of bleed damage (pretty easy for me) then go into melee with said opponent

DM Repentance |

Hmm true it isn't masterwork automatically.
10 months for a sickle. Yea I decided to rework that rule a bit. See my thinking a few posts up. For weapons and armour I'm allowing the time to be lessened. Crafting times just seem a little bit ridiculous.
So for crafting armour and weapons. Take the time it takes to create a standard priced masterworked version and double that to create an item of a special material.
Crafting House Rule #1.
Oh I totally forgot something. Inside each Mithral Snake you found protected compartments that hold poison. Fletch taking 10 with Craft: Alchemy can identify it. In total their are 6 doses.
Paralytic Poison Bite—injury; save Fort DC 11; frequency 1/round for 6 rounds; effect 1d2 Dex damage; cure 1 save.

![]() |

No remember he said that as a house rule special materials only take twice as long as standard (though why making a gold ball betting would take longer than a steal one is beyond me) and if I want to go faster I could pay one sp a day for an extra +2 to my check each
S0 figure the time with 318

![]() |

Hmm true it isn't masterwork automatically.
10 months for a sickle. Yea I decided to rework that rule a bit. See my thinking a few posts up. For weapons and armour I'm allowing the time to be lessened. Crafting times just seem a little bit ridiculous.
So for crafting armour and weapons. Take the time it takes to create a standard priced masterworked version and double that to create an item of a special material.
Crafting House Rule #1.
Oh I totally forgot something. Inside each Mithral Snake you found protected compartments that hold poison. Fletch taking 10 with Craft: Alchemy can identify it. In total their are 6 doses.
Paralytic Poison Bite—injury; save Fort DC 11; frequency 1/round for 6 rounds; effect 1d2 Dex damage; cure 1 save.
does that increase our loot per person amount?
Also DM a suggestion, there's a cheep 3rd party book called "making craft work" I highly recommend it
DM Repentance |

Level up hasn't happened yet guys in case anyone is wondering. It will happen after the training end. Which we will pretty much montage through because boring.
Thorn will let you have use of a slave that has some crafting skill so the +2 can be yours. Label you craft skills please. It seems you have 3 and I don't know which one is for what.
So... +9(your skill)+2(help)+1(guidance) = +12
Take 10 = 22.
22x20 = 430 worth of progress a week.
MW Scythe = 1060sp.
1,060/430 = ~2.5 weeks.
MW Blood Crystal Scythe craft cost = 606gp.
MW Blood Crystal Scythe craft time = 5 weeks.
Can you link me that book here?

![]() |

making craft work
It's only 99 cents, so if you don't like it it's less than a dollar

Fletch Two-Fang |

We never did mount the Warden's head on a pike did we? Did we?
After that big speech I made about doing so it would have been nice assuming we had the time to do so.

![]() |

I found a Free PDF of it
free PDF

![]() |

Cole mentioned something I hadn't thought of
I just want to be clear, I would not have said what I did about using him as bait if he is actually there

Cole, Warpriest of Asmodeous |

Hey guys as a heads up, I am moving into a new job on Friday. I'm still going to be in IT, but its with a new department and Paizo may be blocked won't know until I get there. If it is my posting will be cut down to only after work. I hope its not as we tend to have a fair amount of free time when you work support :)

Cole, Warpriest of Asmodeous |

queston, can I take the deception is a tool one, but give up the sense motive bonus to get bluff as a class skill, I would give up the bluff bonus as well if that helps balance it. Thanks.
Also you can add chain mail to the loot list.
I would suggest everyone spend a point in Linguistics and pick up drow sign so we can communicate non verbally if the situation comes up.

Fletch Two-Fang |

I will third that idea. I will try to swing a skill point in that direction as well.
I believe I will still be taking Bat Shape over Precise Shot this level just for the sheer roleplay and utility value.
Just making sure...we are just getting half hp at level up?