| Kana Cherryblossom |
Herolab just adds the starting gold and a free outift, removed it as well as one language, which i forgot. Also added in the campaign trait bonus on bluff.
| Ashe |
yeah thanks for waiting I was at SCA event for the weekend Glad I was selected. I will make Cole an Alias now. Think I'm good on Stats. no switch. I am tempted to go swashbuckler to start but he New ACG playtest will be out in a few days and it may change it too much. I liked it how it was but I think it favored a Str build in its 1st version not sure if it will work with Cole on the new version. We will see. If not will probably stay strait Anti Paladin.
Avyanna Maeve
|
Stat sheet updated.
I hadn't changed the Spell DCs from when I had choosen the Focus and Foible method.
Most of her important abilities are now in the Feats section.
Added a skill point (for bonus skill points in this campaign) and a HP point (for favoured class)
Was hard choosing between Know (local) and Know (nobility), because she;d probably be familiar with both.
Had you not recommended that I make higher HP, I probably would've gone wiith both XD
It's hard with her, because knowing so many of these skills makes sense in regards to her life-style, but the frustration comes in when there's only one or two that are left that I think she should know but can't choose DX
lol
| Kana Cherryblossom |
I would like to ask how charm person will be handled here.
Also, if Avyanna already has it, i would eventually change it out on first level before beginning.
Either sow thought, lock gaze or any other spell. Open to suggestions^^
| Kana Cherryblossom |
Different people have different ideas how charm person works.
So might be good to know how you see this as a GM.
Since we have 2 people using that spell at the moment.
| Kana Cherryblossom |
I´m open to different uses actually.
The discussion often evolves around charm person in combat. You get a -5 there on the DC eventually, but you still have that CHA check. Question is, if you could bring them to attack their own crew and such stuff or not. Because the combat use of charm person stays or falls with GM interpretation and views on that.
If we know before, we can adapt and save us some discussion maybe.
Edit: Maybe i explain it further.
The main discussion is mostly charm person vs dominate person.
Dominated persons do what you wish, no question.
Charmed persons have some freedom there. You still need to use diplomacy or CHA checks to get them to do something, much like handle animal checks on an animal companion. Also they might not exactly do what you want or not do it at all. That´s a large GM interpretation area there.
I´m not on the charm=dominate side, but i do think mostly if you win your CHA check, they might attack their own team or interfere otherwise, depending on personalities, personal relations and stuff.
Avyanna Maeve
|
All of Avyanna's spells were chosen based on her character back, not how useful they'd be in this new situation.
As such, all her spells are for out-of-combat, or to avoid combat.
They can be used in a fight, but she's always been more of lover not a fighter (though luster or charmer would probably be a better word lol)
Also, should we be looking at other people's abilities? I know there's a want to avoid having the same skills, but doesn't that mean that the group has affected what the character knows instead of it being the other way around?
I dunno, maybe GM prefers that there is no repeat, but having 2 people who both know charm person isn't a disadvantage though, since we'll probably have more than one guard :P
Avyanna Maeve
|
You can choose both. You get TWO bonus skill points per level. So 6(class)+1(int)+2(campaign)=9 each level.
I can't see which feat you have chosen either. Are you undecided?
I'm not sure what you mean.
If we only get one feat then Fiendish Heritage is the feat. Turns out that you have to spend your first level feat on it as a Tiefling if you want to choose a certain heritage.
Avyanna Maeve
|
I have a question about Fiend Sight (Tiefling).
When taken, it grants me low-light vision and doubles my darksight.
I was wondering if taking it would have any adverse affects to normal light vision?
So far I'm stuck between Fiend Sight and Grasping Tail :/
EDIT decided on Grasping Tail. I'll give her Fiend Sight at 3rd level
Wade Willhelm v2
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while I would be accepting of that, I think it would be kind to the others to pm a few of the runners up, especially if they had a completed character sheet.
perhaps the other oracle of bones
| Ashe |
I'm fine with another player if the have an active posting history. iF you check Fletch out he seems new to the boards and I know you have to start somewhere taking new posters to AP's like this is probably what kills over half of them.
You can just go to your downloads and redownload the ACG it will download the updated version released about 12 hours ago. Ok getting some sleep as my Gout kept me up all night. Will transfer Cole to alias when I get up and finish the build, but I'm good to start the RP when you are.