Reign of Winter (Inactive)

Game Master Just a Mort

ROW Book 6

Days on Triaxius - 20


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Male Ratfolk NG Arcanist 18 | HP 130/130 | AC 27 Tch 16 Fl 24 | CMB +8 CMD 23 | F +15 R +14 W +15, +2 vs. Disease | Init +8 | Perc +20, +2 when Nivean near | Speed 20 | Spells: 6/6 6/6 3/6 6/6 6/6 6/6 2/5 5/5 2/3 Ares 15/24 RoP 3/6 Rod 0/6 3/3 | Mind Blank

I expect that we will kill some of the bandits.

Cloak of the Yeti is a great idea.

I am strongly against splitting the group.

Liberty's Edge

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Female Ifrit Fractured Mind Spiritualist 1 | HP 9/10 | AC 16, T 13, FF 13 | CMD 14 | F+3 R+3 W+1 (+4 vs Enchantment) | Init +3 | Per +0, SM -1 | Speed 30 ft | Spells 2/2 1st | Active Conditions: Ready to Rock
Tacticslion wrote:

SURPRISE DOT FROM A LION, SUCKAS~!

>:D

Awesome! What brings you here, TL?

Hmm

Liberty's Edge

Female Ifrit Fractured Mind Spiritualist 1 | HP 9/10 | AC 16, T 13, FF 13 | CMD 14 | F+3 R+3 W+1 (+4 vs Enchantment) | Init +3 | Per +0, SM -1 | Speed 30 ft | Spells 2/2 1st | Active Conditions: Ready to Rock
Einar 'Kinslayer' Bjornson wrote:

couple of ideas: Cadence gives the lady her outfit and she wears the cloak of the yeti. We give Ten - Penny the choice of staying here, or wearing the bear rug turned cloak back to town.

We have used two blankets on the horses to keep them warm:
Do we:
Kill the thieves?
Send them into the cold with no gear?
Take them to town with no gear?
Take their oath to be good and leave them here?
Leave them here with guards, send three people to town on the horses and come back with supplies and guards or a the task of what to do with them.

I'll happily give the lady my outfit and wear the cloak.

I'm okay with giving Ten - Penny the chance to stay here.

Let's get the opinion of these women about the bandits and save as may as we can.


Retired to Triaxius

earlier I commented to Mort about the lady judging the thieves, she said her NPC's don't interfere like that unless it's an emergency, but if we are asking the lady's and Ten-Penny's opinion about the thieves or about their behavior, We could ask the Lady which ones were at the raid and which ones actually did the killing.

But if we don't execute them what are we going to do with them, lock them in the cellar till we get back? Pay ten-Penny to be their warden?

Edit: or march them through the snow wrapped in blankets?


Strange Aeons Grp 2 |

My take on NPC interference, is that this AP is your show. Basically it's your party. Thus my GMing style is that an NPC will nor intervene unless a PC is about to die. Unless mod states otherwise.

Also, a raid is a chaotic situation. Bear in mind humans do not remember things well when threatened. Scientific studies on crime victims is that people remember that a knife was pointed at them, but when asked of how their attackers looked like, they can't remember. Its like their memory blocked out everything except the knife.

Even if you manage bring them back to Heldren alive, successfully, if no one speaks for them, they will be hanged for the murders of Lady Argentea's convoy.


Strange Aeons Grp 2 |

The whole article on the unreliability of human memory is here


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Cadence Anakevo wrote:
Tacticslion wrote:

SURPRISE DOT FROM A LION, SUCKAS~!

>:D

Awesome! What brings you here, TL?

Hmm

"Letters from a Lizardfolk"

:D


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Male Ratfolk NG Arcanist 18 | HP 130/130 | AC 27 Tch 16 Fl 24 | CMB +8 CMD 23 | F +15 R +14 W +15, +2 vs. Disease | Init +8 | Perc +20, +2 when Nivean near | Speed 20 | Spells: 6/6 6/6 3/6 6/6 6/6 6/6 2/5 5/5 2/3 Ares 15/24 RoP 3/6 Rod 0/6 3/3 | Mind Blank

Mort,

I agree that the ambush would have been chaotic. How they treated her after that is something that they would remember. It isn't interfering if what they do is give us information.

What you wrote sounds a lot like "just kill them and be done with it." Is that your intent?

If so, just have none of them have any redeeming qualities and that is what we do. We can just breeze through it with a summary post from you of something like "None of the bandits shows any remorse or hesitation for what they have done. You get [fill in the blank] additional information before executing all of them."


Strange Aeons Grp 2 |

Let me think about it for a bit. Class.

Liberty's Edge

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Female Ifrit Fractured Mind Spiritualist 1 | HP 9/10 | AC 16, T 13, FF 13 | CMD 14 | F+3 R+3 W+1 (+4 vs Enchantment) | Init +3 | Per +0, SM -1 | Speed 30 ft | Spells 2/2 1st | Active Conditions: Ready to Rock

Mort, Bret expressed my thoughts well.

Tacticslion, are you saying the kobold pointed you here? Now... how did he find us, and why didn't he announce himself? The mystery deepens. Still, it's nice having a reader.

Hmm


Retired to Triaxius
Cadence Anakevo wrote:

Mort, Bret expressed my thoughts well.

Hmm

I'm good either way, Also I'm good taking their oath, if we can tell it's honest, and they can become the new Sentinels, they can wear black and we can build a wall of ice to keep out the whitewalkers fey.

edit we could leave Ten-Penny in charge...


Male Ratfolk NG Arcanist 18 | HP 130/130 | AC 27 Tch 16 Fl 24 | CMB +8 CMD 23 | F +15 R +14 W +15, +2 vs. Disease | Init +8 | Perc +20, +2 when Nivean near | Speed 20 | Spells: 6/6 6/6 3/6 6/6 6/6 6/6 2/5 5/5 2/3 Ares 15/24 RoP 3/6 Rod 0/6 3/3 | Mind Blank

I would accept Einar's proposal for replacing the sentinels as a solution as well.


Strange Aeons Grp 2 |

With the death of their leader, they throw themselves at your mercy, saying it was all Rokhar's fault. They are willing to do anything you ask them to do to save their own lives, since the only other alternative is death(quick - by your hands), or a slow one if they are kicked out in the snow. They have been interrogating Lady Argentea(none too gently) at the orders of their boss for details of how Taldor nobility function, Taldan military structure and details of her life. They have not been allowed to do anything more then giving her a few punches and kicks if she does not comply.

Crummock thinks that even though they put the blame on Rokhar, they were fully in agreement with his plans when they were carried out. They might be having second thoughts on whether kidnapping Lady Argentea was all that a good idea now...

How would the party like to proceed?


Strange Aeons Grp 2 |

If asked about what they think about attacking Lady Argentea's convoy, they all agree it was a bad bad idea now.


Male Ratfolk NG Arcanist 18 | HP 130/130 | AC 27 Tch 16 Fl 24 | CMB +8 CMD 23 | F +15 R +14 W +15, +2 vs. Disease | Init +8 | Perc +20, +2 when Nivean near | Speed 20 | Spells: 6/6 6/6 3/6 6/6 6/6 6/6 2/5 5/5 2/3 Ares 15/24 RoP 3/6 Rod 0/6 3/3 | Mind Blank

Sounds like at least some of them may be redeemable.

I would say leave them here, take Ten Penny and Lady Argentea back to Heldren. They have enough food to survive I assume. Visit again after the fey are hopefully defeated and if they have been good institute Einar's plan.

Willing to go with other suggestions. I would prefer we give Ten Penny time away from them before deciding what she wants.

The above post by Mort would have been fine in gameplay.


Retired to Triaxius

How do we encourage them to not return to a life of crime?

Aren't we coming right back here once we drop off the girls?

Liberty's Edge

Female Ifrit Fractured Mind Spiritualist 1 | HP 9/10 | AC 16, T 13, FF 13 | CMD 14 | F+3 R+3 W+1 (+4 vs Enchantment) | Init +3 | Per +0, SM -1 | Speed 30 ft | Spells 2/2 1st | Active Conditions: Ready to Rock

If we think they can give their oath honestly I'd like to take it. I'd also like to do watches, Let's put Mr Whiskers on watch first.


Retired to Triaxius

We should have Crummock use sense motive

As for the night, we could lock them in the cellar, Einar would sleep on the door ;)

Of course that doesn't protect us from outside attacks so a watch is needed


Strange Aeons Grp 2 |

The above info was a take 10 sense mo by Crummock, anyway. I asked TL in to gawk. Both of us share a game. And me be lizard.


Strange Aeons Grp 2 |

Do you want to Fast Foward till morning, or?

Btw I'll be out tomorrow, so my activity will take a dip.


Male Ratfolk NG Arcanist 18 | HP 130/130 | AC 27 Tch 16 Fl 24 | CMB +8 CMD 23 | F +15 R +14 W +15, +2 vs. Disease | Init +8 | Perc +20, +2 when Nivean near | Speed 20 | Spells: 6/6 6/6 3/6 6/6 6/6 6/6 2/5 5/5 2/3 Ares 15/24 RoP 3/6 Rod 0/6 3/3 | Mind Blank

Fast forward is fine by me.


Strange Aeons Grp 2 |

Battle will take place on Map D.


Retired to Triaxius

who is swiftfoot? Also are we all walking or are a couple of us on horseback?


Strange Aeons Grp 2 |

Do you have the memory of a goldfish?

GM Mort wrote:


A narrow game trail winds its way through the trees and undergrowth here. Hoofprints mark the underlying snow, leading in both directions.The party hears a voice in the distance, ”I am Sssssswiftfoooot,zee talking sssstag. Good day travellerssss, what bringssss you to zesssse icy woods?”They see a white stag walking towards them. The dogs start salivating.

We'll say Ten Penny and Lady Argentea are riding. Who else wants to ride, go ahead, but those horses aren't combat trained.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Cadence Anakevo wrote:

Mort, Bret expressed my thoughts well.

Tacticslion, are you saying the kobold pointed you here? Now... how did he find us, and why didn't he announce himself? The mystery deepens. Still, it's nice having a reader.

Hmm

Actually, I'm saying your GM did via PM.

But in as obtuse and awkward a way as I can.

But the kobold is funny, too.

So far, I've read: some of the posts since mine. I'm planning on starting over, but, uh, timing is a thing. :D


Male Ratfolk NG Arcanist 18 | HP 130/130 | AC 27 Tch 16 Fl 24 | CMB +8 CMD 23 | F +15 R +14 W +15, +2 vs. Disease | Init +8 | Perc +20, +2 when Nivean near | Speed 20 | Spells: 6/6 6/6 3/6 6/6 6/6 6/6 2/5 5/5 2/3 Ares 15/24 RoP 3/6 Rod 0/6 3/3 | Mind Blank

Seeing the creatures, Mr. Whiskers rushes forward through the snow and casts his Burning Hands spell, causing a cone of fire to envelope the two creatures.

"Melt, foul creatures!"

Burning Hands: 2d4 ⇒ (4, 3) = 7 Reflex DC 14 for half

Move, cast burning hands, expend arcane reservoir point for +1 caster level

Edit:
Sorry, meant for this to be in gameplay. I've copied it over there now.

Liberty's Edge

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Female Ifrit Fractured Mind Spiritualist 1 | HP 9/10 | AC 16, T 13, FF 13 | CMD 14 | F+3 R+3 W+1 (+4 vs Enchantment) | Init +3 | Per +0, SM -1 | Speed 30 ft | Spells 2/2 1st | Active Conditions: Ready to Rock

TL, you're welcome no matter how you got here. I'll give you a spoiler.

In this game... I sing. I know this comes as a shock to you.

Hmm


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Awesome~!


Retired to Triaxius
GM Mort wrote:
Do you have the memory of a goldfish?

Why yes, yes I do!

So we can collect the hide and meat from the Swiftfoot, or was the stag actually sentient?

Would anyone be offended if we take the snake tail hide off of the two fey? I realize their sentient and would never consider eating them but snake hide is really nice.


Strange Aeons Grp 2 |

No, the moment you finish off those snake tailed things, since they are made of ice, they shatter.


Retired to Triaxius

crud, well at least we can get a nice white stag pelt out of it!

Liberty's Edge

1 person marked this as a favorite.
Female Ifrit Fractured Mind Spiritualist 1 | HP 9/10 | AC 16, T 13, FF 13 | CMD 14 | F+3 R+3 W+1 (+4 vs Enchantment) | Init +3 | Per +0, SM -1 | Speed 30 ft | Spells 2/2 1st | Active Conditions: Ready to Rock

I got my blackbelt test tonight... and passed! I'm a shodan now. And am off to bed.


1 person marked this as a favorite.
Retired to Triaxius

congratulations!


1 person marked this as a favorite.
Strange Aeons Grp 2 |

Congrats Hmm. Party?


Strange Aeons Grp 2 |

I'm having internet problems here, so I'd prefer to stop here for a bit as opposed to moving you guys to Heldren. Hopefully when my net gets better by tomorrow morning I can move you guys.


so how is the internet doing?


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Cadence Anakevo wrote:
I got my blackbelt test tonight... and passed! I'm a shodan now. And am off to bed.

Woo~! Go, Hmm~!

(I broke your news in FaWtL, hope you don't mind, but I was excited for you!)


Strange Aeons Grp 2 |

Still bad

Mobile works, but everyone is tapping their phone as mobile hot spot such that its laggy as fk and I keep losing posts...


Male Ratfolk NG Arcanist 18 | HP 130/130 | AC 27 Tch 16 Fl 24 | CMB +8 CMD 23 | F +15 R +14 W +15, +2 vs. Disease | Init +8 | Perc +20, +2 when Nivean near | Speed 20 | Spells: 6/6 6/6 3/6 6/6 6/6 6/6 2/5 5/5 2/3 Ares 15/24 RoP 3/6 Rod 0/6 3/3 | Mind Blank

Following the link, it looks like they are making good progress and it shouldn't be too much longer until your connection is good. Probably just after I go to bed tonight. :)

We can wait.


Male Bleachling (Gnome) Oracle (Spirit Guide) 18 (HP 219+5/219+5) (AC 49/27/38) (CMD 24) (Fort +17, Ref +25, Will +17) (Init +2) (Perception+32)

Last call to claim any of the 'consumables' from the loot sheet (at the very least, we should probably hang onto the alchemist's fire, and Mr Whiskers may be interested in scribing some of the scrolls...).


Strange Aeons Grp 2 |

Its easier in the morning as less people are awake yet, but last night posting was like swimming through a pool of treacle...

If 80% of the disruption has been fixed, I seem to be the unlucky 20%....


Strange Aeons Grp 2 |

If anyone wishes to speak in the bandits defense, now is the time to do so.


Male Ratfolk NG Arcanist 18 | HP 130/130 | AC 27 Tch 16 Fl 24 | CMB +8 CMD 23 | F +15 R +14 W +15, +2 vs. Disease | Init +8 | Perc +20, +2 when Nivean near | Speed 20 | Spells: 6/6 6/6 3/6 6/6 6/6 6/6 2/5 5/5 2/3 Ares 15/24 RoP 3/6 Rod 0/6 3/3 | Mind Blank

I intend to post more in a short while. Not at home right now.


Strange Aeons Grp 2 |

Fair enough. At class anyway, so I'm in no hurry now. I can respond to it during break. The NPCs are not omniscient, so they do NOT know the bandits have sworn a vow to keep the region safe. They will abide by your judgement, since that is what your chose, but they need to be informed of the full details.


Male Ratfolk NG Arcanist 18 | HP 130/130 | AC 27 Tch 16 Fl 24 | CMB +8 CMD 23 | F +15 R +14 W +15, +2 vs. Disease | Init +8 | Perc +20, +2 when Nivean near | Speed 20 | Spells: 6/6 6/6 3/6 6/6 6/6 6/6 2/5 5/5 2/3 Ares 15/24 RoP 3/6 Rod 0/6 3/3 | Mind Blank

Edited my post in the mayors office.

Anyone else who wants to speak for the bandits, for good or ill, go ahead. Mr. Whiskers isn't giving them a free pass, just a second chance.


Retired to Triaxius

I posted, in the mayors office Einar interjected while you were getting ready to stand on the chair, I hope that made sense.


Male Ratfolk NG Arcanist 18 | HP 130/130 | AC 27 Tch 16 Fl 24 | CMB +8 CMD 23 | F +15 R +14 W +15, +2 vs. Disease | Init +8 | Perc +20, +2 when Nivean near | Speed 20 | Spells: 6/6 6/6 3/6 6/6 6/6 6/6 2/5 5/5 2/3 Ares 15/24 RoP 3/6 Rod 0/6 3/3 | Mind Blank

It made sense and I really liked it!


Strange Aeons Grp 2 |

Did some edits on the last post. I can't really give you more then that, because of WBL issues.

For lodge use - you can order normal CRB weapons, any non magical gear that can be bought in town.


Male Ratfolk NG Arcanist 18 | HP 130/130 | AC 27 Tch 16 Fl 24 | CMB +8 CMD 23 | F +15 R +14 W +15, +2 vs. Disease | Init +8 | Perc +20, +2 when Nivean near | Speed 20 | Spells: 6/6 6/6 3/6 6/6 6/6 6/6 2/5 5/5 2/3 Ares 15/24 RoP 3/6 Rod 0/6 3/3 | Mind Blank

Would it be alright if we just said we brought what supplies were needed without getting into fine detail? I would rather focus on the plot than bookkeeping of how to re supply the lodge.

Liberty's Edge

Female Ifrit Fractured Mind Spiritualist 1 | HP 9/10 | AC 16, T 13, FF 13 | CMD 14 | F+3 R+3 W+1 (+4 vs Enchantment) | Init +3 | Per +0, SM -1 | Speed 30 ft | Spells 2/2 1st | Active Conditions: Ready to Rock

^ Ditto. Let's just pick up our supplies off screen.

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