Redelia's Ironfang Invasion (Inactive)

Game Master Redelia


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Map Female Goblin Cleric 13 | HP 80/80 | AC 17 / T 13 / FF 15 | Fort +8 / Ref +6 / Will +14 | CMB 10 / CMD 24 | Initiative +4 | Perception +27/+31 (hidden) | Channel 7d6 8/8 | Darkvision: 60 feet | Resist Fire 20 | Active Effects:

Placed.


HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

Kwiazy joins the others who are gathered at the smaller passage. (placed)

Sovereign Court

Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

It's dangerous to go alone

A common sentiment among many smaller races, but exemplified by the true heirs of dragonkind, Petrahk sticks with the rest of the party to prevent getting isolated and picked off all by her lonesome.

(placed)


Male Human Teacher (Adults) 1

Since my access to a computer is quite limited and I have to post from the phone... Can someone please place me wherever? No special preference.


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 8 / Brew Keeper 2 Initiative +4(6) Hp 78/78(86/86) AC 22 (30) Fort +10(14) Ref +14(18) Will +6(8) Percept +15(19) (+4 Traps) Darkvision Conditions Antitoxin Knighted, Mutagen (Dex), Heightened Awareness, Heroism, Shield , Blur, Expeditious Retreat, Bears, Bulls, See Invisible

Done


Venture Lieutenant, Play by Post (online)

You find yourselves in a chamber badly overgrown with weeds. Four morlocks immediately call out to you, demanding to know what you are doing in their home.


HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

Kwiazy looks at them wondering what they are...

know local?: 1d20 + 9 ⇒ (20) + 9 = 29 kwiazy has no other possible pertinent knowledges except maybe nature at +6, so if neither applies, he's at a loss. Did they call out in common?... if so, he'll reply in common:

"We're looking for some folks.. Has anyone else come this way recently?"


Map Female Goblin Cleric 13 | HP 80/80 | AC 17 / T 13 / FF 15 | Fort +8 / Ref +6 / Will +14 | CMB 10 / CMD 24 | Initiative +4 | Perception +27/+31 (hidden) | Channel 7d6 8/8 | Darkvision: 60 feet | Resist Fire 20 | Active Effects:

Also, do you need some help with these weeds? They are really overgrown. We could hack them a bit for you, or ... burn them away if you prefer.


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 8 / Brew Keeper 2 Initiative +4(6) Hp 78/78(86/86) AC 22 (30) Fort +10(14) Ref +14(18) Will +6(8) Percept +15(19) (+4 Traps) Darkvision Conditions Antitoxin Knighted, Mutagen (Dex), Heightened Awareness, Heroism, Shield , Blur, Expeditious Retreat, Bears, Bulls, See Invisible

Ahmose wonders at the super sensitive perceptions of these ugly beings. The kobold kicks the dirt.
We are looking for the stupid hobgobbos base? Tower? Thingy? You beings know something about that.

diplomacy: 1d20 + 14 ⇒ (11) + 14 = 25


Venture Lieutenant, Play by Post (online)

anyone else?


Male Kobold Ranger 14 |Init + 6 (+12 underground, +8 in forest, +8 mount)| HP 119/119 | AC 24 (26 w ring of force) | touch 18 | ff 18 (20 w ring of force)| Fort +10 | Ref +15 | Will +8 | +2 vs fear effects|Perception +18 (+24 underground, +20 in forest, +20m)

Xakroo stands fully in place, not saying a single word. He is fully prepared for a scuffle, but just in case they can get through peacefully...

Sovereign Court

Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

The dragonette has been quiet -- she kind of took the lead last time during the infiltration of the goblins and doesn't want to be the boss -- the boss has to make all kinds of hard decisions and it's far too much work.

"We respect your territory and do not want to take your home. We do not want your things -- we are investigating, as the rest said -- the hobgoblins to stop them from going through everyone's homes without even asking. Anything you can tell us about them will help, and we don't want to overstay our welcome in your home." she finally offers, then considers.

"Also, there were some ogres that were making a mess in the valley and would have brought unwanted stinky humans to your door. We dealt with them -- your home should remain private for now."

Diplomacy(Aid or lead as clever...): 1d20 + 10 ⇒ (13) + 10 = 23


CG Goblin Bloodrager 13 | Status:
Stats:
AC 28/26 (T 16/14, FF 25/22) | CMB +22/25, CMD 34/35 | Init +3 | Speed 30ft | F +19/23, R +13, W +14/17 | Perc +15, SM +9 (Low-light Vision)
Damage 0 | HP 164/216 | Bloodrage 33/33 | Spells 1st 4/4 | Spells 2nd 3/3 | Spells 3rd 1/1 | Spells 4th 1/1 | Ioun 2/2

Knowing he's quite an impressive sight, and feeling that adding his voice to the rest could overwhelm the morlocks, Floggy decides to let the rest extract the intel. That way they'll feel important, too.


Venture Lieutenant, Play by Post (online)

The morlocks exchange questioning glances. They are clearly unused to such polite visitors. One of them finally offers to take you to see the group's leaders.


HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

Kwiazy steps forward to follow them with a soft "Thank you."


Male Kobold Ranger 14 |Init + 6 (+12 underground, +8 in forest, +8 mount)| HP 119/119 | AC 24 (26 w ring of force) | touch 18 | ff 18 (20 w ring of force)| Fort +10 | Ref +15 | Will +8 | +2 vs fear effects|Perception +18 (+24 underground, +20 in forest, +20m)

Xakroo lowered his weapon in surprise, and cautiously followed, keeping Zarvak next to him. The raptor is somewhat calm, but she gives a glare at any morlock that gets too close.


Map Female Goblin Cleric 13 | HP 80/80 | AC 17 / T 13 / FF 15 | Fort +8 / Ref +6 / Will +14 | CMB 10 / CMD 24 | Initiative +4 | Perception +27/+31 (hidden) | Channel 7d6 8/8 | Darkvision: 60 feet | Resist Fire 20 | Active Effects:

Disappointed that they don't want their weeds burned, Alaka cheers up when she realizes that they get to go meet the leaders. That sounded like a good opportunity for a speech. Maybe Petrahk would give another good one.


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 8 / Brew Keeper 2 Initiative +4(6) Hp 78/78(86/86) AC 22 (30) Fort +10(14) Ref +14(18) Will +6(8) Percept +15(19) (+4 Traps) Darkvision Conditions Antitoxin Knighted, Mutagen (Dex), Heightened Awareness, Heroism, Shield , Blur, Expeditious Retreat, Bears, Bulls, See Invisible

Ahmose follows along with these perceptive morlocks.

Sovereign Court

Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

The dragonette follows the morlocks, but is keeping a wary eye out -- if she were going into someone's snarl, the chances for ambush and/or attack would be ever-present even as a guest.


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 8 / Brew Keeper 2 Initiative +4(6) Hp 78/78(86/86) AC 22 (30) Fort +10(14) Ref +14(18) Will +6(8) Percept +15(19) (+4 Traps) Darkvision Conditions Antitoxin Knighted, Mutagen (Dex), Heightened Awareness, Heroism, Shield , Blur, Expeditious Retreat, Bears, Bulls, See Invisible

Ahmose strides right next to a morlock. The blue-scaled kobold smiles, walking, keeping pace with the creature.
So, do you know about da invasion? Bugbears and hobgoblins and trolls; oh, my! They take and they stomp; they rend and they destroy! They burn and they drown! They are not nice!

Ahmose smiles.

Diplomacy (Cha): 1d20 + 14 ⇒ (4) + 14 = 18

The sneaky kobold is also sizing them up, looking for anything interesting on them.
perception: 1d20 + 14 ⇒ (6) + 14 = 20


Venture Lieutenant, Play by Post (online)

The morlocks lead you into an area full of messy morlock nests, and then gesture for you to climb with them down a pit.

The morlocks seem a bit uncomfortable when Ahmose mentions hobgoblins. YOu get the feeling they may have helped the hobgoblins in the past. They don't say much, though. They don't seem to carry anything interesting.

climb checks or else some other solution to get down, please, everyone.

Sovereign Court

Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

The dragonette will wait a bit for the rest of the party and morlock guides to descend before slowly dropping down through the hole on flapping wings, desperately trying to not run into anyone or anything while doing so.


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 8 / Brew Keeper 2 Initiative +4(6) Hp 78/78(86/86) AC 22 (30) Fort +10(14) Ref +14(18) Will +6(8) Percept +15(19) (+4 Traps) Darkvision Conditions Antitoxin Knighted, Mutagen (Dex), Heightened Awareness, Heroism, Shield , Blur, Expeditious Retreat, Bears, Bulls, See Invisible

Ahmose jumps down the pit, gliding down with his wings.


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Map Female Goblin Cleric 13 | HP 80/80 | AC 17 / T 13 / FF 15 | Fort +8 / Ref +6 / Will +14 | CMB 10 / CMD 24 | Initiative +4 | Perception +27/+31 (hidden) | Channel 7d6 8/8 | Darkvision: 60 feet | Resist Fire 20 | Active Effects:

Alaka climbed down with ease. She felt proud, because she was really good at climbing, and she finally got to show off a little.

Climb: 1d20 + 14 ⇒ (14) + 14 = 28


CG Goblin Bloodrager 13 | Status:
Stats:
AC 28/26 (T 16/14, FF 25/22) | CMB +22/25, CMD 34/35 | Init +3 | Speed 30ft | F +19/23, R +13, W +14/17 | Perc +15, SM +9 (Low-light Vision)
Damage 0 | HP 164/216 | Bloodrage 33/33 | Spells 1st 4/4 | Spells 2nd 3/3 | Spells 3rd 1/1 | Spells 4th 1/1 | Ioun 2/2

Being a subrace if goblin genetically prepared for life up the trees, Floggy has no problem using his long tail for climbing.

Climb: 1d20 + 17 ⇒ (5) + 17 = 22


HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

Kwiazy, not a great climber, does his best, telling himself 'you can do this' as he swings over the edge.

climb: 1d20 + 4 ⇒ (1) + 4 = 5

... and falls... hoping beyond hope that being a relatively bouncy little goblin will save him in the end... and he tries desperately to grab at anything, or anyone (maybe one of the flyers?}, on the way down...

cmb: 1d20 + 16 ⇒ (8) + 16 = 24


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 8 / Brew Keeper 2 Initiative +4(6) Hp 78/78(86/86) AC 22 (30) Fort +10(14) Ref +14(18) Will +6(8) Percept +15(19) (+4 Traps) Darkvision Conditions Antitoxin Knighted, Mutagen (Dex), Heightened Awareness, Heroism, Shield , Blur, Expeditious Retreat, Bears, Bulls, See Invisible

Gliding slow and easy-like down, down, down the well of Dooooom, Ahmose grins at the efforts of his cohorts. The easy way Alaka climbs down the almost sheer surface. The masterful maneuvering by Floggy, as the monkey goblin makes good on his Heritage. The graceful sweeps and swirls perpetrated by Miss Petrahk; a marvelous sight indeed!
Then there was Kwaizy; the goblin leans over a bit too far before climbing; and he is now currently falling down, down, coming about even now...
Someone may want to cast a spell on him.

Ahmose does the only thing that he can; he cast Ghost Sound with the sound of clapping!

Sovereign Court

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Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

The dragonette, being behind most of the rest of the party lets out a bit of a huff as she sees Kwiazy start to bounce off the rocks and lets herself drop a bit more quickly so that the falling goblin can grab her foot and hopefully not bring them *both* crashing to the ground.

"You don't have to, but try to grab my foot. NO! Not my arms. Not my wings... my foot, okay?"

...after all, she has to watch out for her 'minions', right?


HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

rofl

Kwiazy tries to aim for Petrahk's foot to grab as opposed to anyone or anything else. He hopes his small frame and relatively light weight won't bring them both down.

minion? lol, now I will always get a picture of a very yellow goblin in blue overalls when I envision kwiazy


Venture Lieutenant, Play by Post (online)

Kwiazy and Petrahk, I'd like to see a skill check or straight ability check from one of you to see if you can make this work. I'll let you figure out which is your best skill you can justify. Impress me, since you've already made me laugh... :)


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HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

Kwiazy panics for a very brief moment at what might happen if this doesn't work, and contorts his lithe frame in a seemingly impossible mid-air twist and somersault and grabs for Petrahk... while he's not particularly particular about what he might grab, he does aim for a foot.

cmb to grab a dragon: 1d20 + 16 ⇒ (18) + 16 = 34

Sovereign Court

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Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

The dragonette, to her credit, manages to keep her foot away from the rest of her body and easily grabable as she pumps her wings frantically to compensate for the increased weight, more slowing the descent than actually flying at this point.

"Not saying you're lighter than I expected, but glad you didn't eat a huge dinner last night." she manages to work out between pants as she brings Kwiazy down to the lower level.

Fly: 1d20 + 12 ⇒ (16) + 12 = 28


Male Kobold Ranger 14 |Init + 6 (+12 underground, +8 in forest, +8 mount)| HP 119/119 | AC 24 (26 w ring of force) | touch 18 | ff 18 (20 w ring of force)| Fort +10 | Ref +15 | Will +8 | +2 vs fear effects|Perception +18 (+24 underground, +20 in forest, +20m)

Xakroo and Zarvak both try to climb down...

Xakroo Climb: 1d20 + 1 ⇒ (19) + 1 = 20

Zarvak Climb: 1d20 + 5 ⇒ (19) + 5 = 24

...and they apparently do well in scaling down.


Venture Lieutenant, Play by Post (online)

After Petrahk's daring rescue attempt, the descent goes smoothly.

perception and sense motive checks, please, everyone.


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 8 / Brew Keeper 2 Initiative +4(6) Hp 78/78(86/86) AC 22 (30) Fort +10(14) Ref +14(18) Will +6(8) Percept +15(19) (+4 Traps) Darkvision Conditions Antitoxin Knighted, Mutagen (Dex), Heightened Awareness, Heroism, Shield , Blur, Expeditious Retreat, Bears, Bulls, See Invisible

Perception: 1d20 + 14 ⇒ (20) + 14 = 34 +5 vs Traps

Sense Motive: 1d20 + 12 ⇒ (16) + 12 = 28

Sovereign Court

Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

Perception: 1d20 + 9 ⇒ (19) + 9 = 28

Sense Motive: 1d20 ⇒ 3

The dragonette is focusing on not running into stalactites/nets/ropes/stalagmites whathaveyou as she descends and most of her focus is on that.


HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

perc: 1d20 + 15 ⇒ (4) + 15 = 19

sense motive: 1d20 + 1 ⇒ (14) + 1 = 15

Kwiazy tries to keep his eyes open for anything and everything around him, but is really putting most of his effort into hanging on to dragon feet, tightly enough to not lose his grip, but not so tight as to cause Petrahk any pain...


Male Kobold Ranger 14 |Init + 6 (+12 underground, +8 in forest, +8 mount)| HP 119/119 | AC 24 (26 w ring of force) | touch 18 | ff 18 (20 w ring of force)| Fort +10 | Ref +15 | Will +8 | +2 vs fear effects|Perception +18 (+24 underground, +20 in forest, +20m)

Xakroo Perception: 1d20 + 14 ⇒ (15) + 14 = 2933 if underground, 31 if in forest
Zarvak Perception: 1d20 + 6 ⇒ (3) + 6 = 913 if underground, 11 if in forest


Map Female Goblin Cleric 13 | HP 80/80 | AC 17 / T 13 / FF 15 | Fort +8 / Ref +6 / Will +14 | CMB 10 / CMD 24 | Initiative +4 | Perception +27/+31 (hidden) | Channel 7d6 8/8 | Darkvision: 60 feet | Resist Fire 20 | Active Effects:

Perception: 1d20 + 20 ⇒ (3) + 20 = 23
Sense Motive: 1d20 + 8 ⇒ (17) + 8 = 25


Male Kobold Ranger 14 |Init + 6 (+12 underground, +8 in forest, +8 mount)| HP 119/119 | AC 24 (26 w ring of force) | touch 18 | ff 18 (20 w ring of force)| Fort +10 | Ref +15 | Will +8 | +2 vs fear effects|Perception +18 (+24 underground, +20 in forest, +20m)

I just noticed Sense Motive was needed, my bad!

Sense Motive: 1d20 + 3 ⇒ (19) + 3 = 22


CG Goblin Bloodrager 13 | Status:
Stats:
AC 28/26 (T 16/14, FF 25/22) | CMB +22/25, CMD 34/35 | Init +3 | Speed 30ft | F +19/23, R +13, W +14/17 | Perc +15, SM +9 (Low-light Vision)
Damage 0 | HP 164/216 | Bloodrage 33/33 | Spells 1st 4/4 | Spells 2nd 3/3 | Spells 3rd 1/1 | Spells 4th 1/1 | Ioun 2/2

Perception: 1d20 + 15 ⇒ (13) + 15 = 28
Sense Motive: 1d20 + 9 ⇒ (3) + 9 = 12


Venture Lieutenant, Play by Post (online)

You are now in the morlocks' garbage dump and latrine room. Sense motive tells you that this is actually what the morlocks think is the best way down.

pausing for any reactions before moving us on...

Sovereign Court

Female DRAGON! Kobold. Humor her.
Stats:
Sor6/DD10|HP 178/178|AC:39/T: 21/FF:33|F:+19/R:+15/W:+16|CMB:+14|CMD: 34/28FF|BAB:+10|Init:+9|Blf:+12|Apr:+18|Dip/Fly/K:Arc/Per:+20|Spcft:+21|UMD :+22

"Ugh. Don't let any of it get on me!!!" the dragonette rumbles as the descent continues, ready to clean herself with magic if she gets gunked. "I think they made some new smells just for us..."

Despite her complaints, she doesn't stop moving.


Map Female Goblin Cleric 13 | HP 80/80 | AC 17 / T 13 / FF 15 | Fort +8 / Ref +6 / Will +14 | CMB 10 / CMD 24 | Initiative +4 | Perception +27/+31 (hidden) | Channel 7d6 8/8 | Darkvision: 60 feet | Resist Fire 20 | Active Effects:

Alaka keeps going, thinking that this place needs a cleansing fireball, but since she is not certain whether the fumes are flammable or not, she decides not to risk it.


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HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

Not that he is racially predisposed to avoiding dirt and muck, being a goblin, but Kwiazy has spent a lot of time around humans and learned that cleanliness is something worth the effort to achieve. His face wrinkles up in distaste at the smells and he clings tighter to Petrahk's feet as they descend, making every effort to avoid contact with anything icky.


Male Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 8 / Brew Keeper 2 Initiative +4(6) Hp 78/78(86/86) AC 22 (30) Fort +10(14) Ref +14(18) Will +6(8) Percept +15(19) (+4 Traps) Darkvision Conditions Antitoxin Knighted, Mutagen (Dex), Heightened Awareness, Heroism, Shield , Blur, Expeditious Retreat, Bears, Bulls, See Invisible

Ahmose continues hurriedly along the stinky, disgusting tunnels.
This place stinks! Anyone got a bomb?

The kobold is seen holding his cloak over his snout.


Male Kobold Ranger 14 |Init + 6 (+12 underground, +8 in forest, +8 mount)| HP 119/119 | AC 24 (26 w ring of force) | touch 18 | ff 18 (20 w ring of force)| Fort +10 | Ref +15 | Will +8 | +2 vs fear effects|Perception +18 (+24 underground, +20 in forest, +20m)

Xakroo uses one hand to cover his mouth to prevent the stench in his mouth and nose, and the other to hold Zarvak in place to make sure she doesn't go rummaging through the massive piles of waste and other unmentionables that pass through a morlock's digestive track.


HP 200/200; AC 27, t 22, ff 17; f 9, r 18, w 8; bab 16, melee +30/+25/+20/+15, ranged 25/20/15/10; cmb 23#, cmd 41#; init +16; panache 9/9, charmed life +5, 6/6 | goblin swashbuckler (mouser, wildstrider) / 16
skills:
acro 36^, bluff 24, climb 7, escape 18, *handle animal 11, intim 25, *know geog 11, *know hist 9, know local 13, know nat 9, perc 22, *perform dance 23, slt of hand 14, stealth 29, surv 1/3/4, umd 17

Oh, did we reach the bottom? I thought we were still descending... if so, ignore the part about still hanging onto Petrahk's feet


Venture Lieutenant, Play by Post (online)

sorry for the lack of clarity; you are indeed on the next floor down. I've revealed the room in the second map.


Venture Lieutenant, Play by Post (online)

Your morlock guides take you into an adjoining room.

A well in the eastern end of this room breaks up the geometric
architecture. Water rushes down from the hole above and into
the well, coating the tile floor with rippling puddles. Candles
line the surrounding walls, casting a dull glow through the
chamber. Passages lead out to the southwest and southeast.

Some sort of religious leader is in this room. He turns to you curiously.

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