baldwin the merciful |
The cartographers reads Felicitas' handwriting in the margins, "yes it says there were two effects fear with every main room and a blanket of darkness." He drinks a long gulp of ale. "Karnog you say Torag's provided you some vision on where these Shrines of Power are located."
What else is the group doing or inquiring about?
The magical folding boats are available.
Are you all ready to continue on?
Karnog Kegmeister |
"We can get another cart and team, then send the driver back to Orctown when we get closer. That is, unless we want to use a windwalk spell to get there fast. I am fine with either method, but the wagon will allow us to bring some goods and materiel on our way."
Two folding boats, check. Potentially wagon and ox team, unless everyone is in a rush. If no objections arise, I will deduct that cost.
Duncan Redhammer |
Save tha spell Fer comin back in a hurry if we need to. Unless the Sorcerer's got a teleport handy? Otherwise Ox and cart will do just fine. Bit O normal and boring travel probably do us good.
Duncan actually was feeling the finality of the news of Grimm's demise and potential rising. He felt a slow, measured approach was likely safer than rushing in.
Let's git going
Kalim Gudlavaletti |
Save tha spell Fer comin back in a hurry if we need to. Unless the Sorcerer's got a teleport handy? Otherwise Ox and cart will do just fine. Bit O normal and boring travel probably do us good.
Duncan actually was feeling the finality of the news of Grimm's demise and potential rising. He felt a slow, measured approach was likely safer than rushing in.
Let's git going
"I can easily teleport us, but I can only bend reality to my will so many times a day."
baldwin the merciful |
The party procures 2 carts and 4 oxen, they say their good byes to Mayor and then proceed south on the Coast Road. It's crisp morning but sunny with only a few scattered clouds in the sky. You see a few travellers and mercheant heading north toward Fentonville along wthe way. The first signs of Spring are in the air. You cover the first 22 miles on the first day. You have not problem finding a suitable camp site for the evening.
Not quite as fast as a horse (28 miles) but quicker than just a wagon (16 miles).
Remember it's a 75 miles from Fentonville to the Graveyard. 60 of those mile is via a smooth passable roadway, the remaining 15 miles is over rolling foothills and forest.
Karnog Kegmeister |
"Ahh...a lovely ride out into the wilderness. I imagine we will encounter some brigands or other fools along the way, we can make the world a slightly better place if they prove that unwise."
Hero's Feast will feed us and help to make everyone happy. Can even afford to feed the pack animals with the magic if we wish.
Karnog Kegmeister |
Works for me.
Before settling down for the night, Karnog traces out a relatively small area next to the road and begins casting some spells. At first, a stone wall 2 inches thick grows up from the ground, forming a 10'x 10' hut, complete with narrow windows and an arched doorway. Once the wall reaches 10' tall, he leans back and examines the work.
"This will do for a way station, it should hold up for plenty of use. Just needs a few final touches, here."
Standing inside the new waystation hut, he raises his hands and watches as the logs and saplings form themselves into planks and timbers before installing into a roof and ceiling. He then turns to the corner and smooths out the stone, forming a small but efficient oven and chimney out of the base stone itself.
"I feel better, we've managed to improve the land just a bit already."
Casting wall of stone, fabricate, then stone shape before bedtime. We can sleep in there (at least some of us) if we desire, or under/in the wagons themselves.
baldwin the merciful |
I'm going to assume the following are sleeping locations:
Inside:
Desmond
Kalim
Nym
Grung
Outside:
Karnog
Duncan
Karnog perception: 1d20 + 29 ⇒ (3) + 29 = 32
Karnog during your watch you notice the clear sky and calm wind. There is layer of fog hovering over the ground when you begin your sentry.
*I thought I had a mist or fog overlay that I could add but I couldn't find it.
Duncan Redhammer |
Bah, ne,er mind taking turns. Got me wand O KEEP WATCH right ere. I'll stay up the night and say me prayers in tha mornin. Rest o ye get plenty of shut eye.
Duncan taps himself with the wand (38 charges left) and keeps his armor and accrouments on, a Short Polished Sentinel against whatever the dark may bring.
When the others are ready for bed he douses the fire, engulfing the camp in blackness and let's his Darkvision take over.
He slowly scans the perimeter and use his Scabbard as a confidant. The intelligent item possessing it's own voice and magical senses (60ft), to pass the time throughout the night.
As a construct it never got tired and was Duncan's companion on many a lonely night, before he met his new friends.
Duncan Perception: 1d20 + 18 ⇒ (12) + 18 = 30
Scabbard Perception: 1d20 + 2 ⇒ (13) + 2 = 1560ft
baldwin the merciful |
Bah, ne,er mind taking turns. Got me wand O KEEP WATCH right ere. I'll stay up the night and say me prayers in tha mornin. Rest o ye get plenty of shut eye.
Duncan taps himself with the wand (38 charges left) and keeps his armor and accrouments on, a Short Polished Sentinel against whatever the dark may bring.
When the others are ready for bed he douses the fire, engulfing the camp in blackness and let's his Darkvision take over.
He slowly scans the perimeter and use his Scabbard as a confidant. The intelligent item possessing it's own voice and magical senses, to pass the time throughout the night.
As a construct it never got tired and was Duncan's companion on many a lonely night, before he met his new friends.
Well you just made it difficult for Karnog to get his morning prayers. You doused the flame that he uses with his anvil to pray that why he tends to take the last watch as the sun is coming up.
Karnog Kegmeister |
"Its okay, Duncan. We can keep the fires banked and low, keep the heat on but the light away from prying eyes. And I dont mind being up early, it's nice to gear up and get ready before my prayers. I'll be out of your way if you wish to speak with the item, or we can converse like normal dwarves if you'd prefer."
Karnog keeps the coals banked and ready, shaking his bearded head just slightly at the eager warrior.
Duncan Redhammer |
I was only inferring that Duncan would volunteer to take all the night watches. He douses the Night time fire. Karnog could light it in the morning when he wakes for prayer. Duncan also prayes at Sunup. They would light the fire to cook breakfast anyway
baldwin the merciful |
Karnog and Duncan as the morning light filters through the trees the layer of fog remains hovering over the ground. The ground feels cool but the is slightly humid and you know it's going to take a few hours of daylight to burn this fog off. You know this is a pretty common occurrence in this region. The others still have another hour or so of sleep ahead of the them..
Karnog as the sun filters through are you going to start to work your fire and anvil?
Duncan Redhammer |
As the sun begins to crest the Horizon, Duncan kneels prostate before the sight, thrusting his sword tip first into the earth and keeping a hand on the pommel while the other clutches his holy symbol.
He prayed in barest of whispers to the inheritor, asking her to once again accept him for all his faults and swearing to do his utmost to be a better person. To forgive the sins of himself and his fellows and if needed to, die in service of what was good and just.
My Lady, Bless me and keep me, know that I hold ye in me heart as ye hold me soul close. Blessed are those who give their lives in service ta justice that be bigger than themselves.......
On he went listing the miracles he needed to enact justice in her name and destroy the unnatural. After an hour or so of this, he was ready.
Karnog Kegmeister |
As dawn breaks, Karnog awakens and begins his morning's prayers. Speaking the words of Hammer and Tongs, he repairs a few bits of his gear and contemplates the mission the squad is heading out on.
He finishes up and dons his armor with Duncan's help, before beginning another hour long spell to create and consume a hero's feast. The food and drink are plentiful and will sustain all the party and their pack animals, assuming the feast is not interrupted.
"Well, we've got at least another day, maybe two more, before we get to the cursed place again. As long as things proceed apace and we can find more wood, I'll place another waystation along the road tonight where we stop."
Duncan Redhammer |
Hero's feast temp HP roll: 1d20 + 10 ⇒ (4) + 10 = 14For next 12 hours, +1 morale To attack and will saves for 12 hrs
Duncan finishes his prayer's and finally Casts Greater Magic Weapon upon his Longsword Gutbuster functions as a +4 Weapon for the next 16 hours. Duncan also Prepares Caustic Blood in one of his 5th level slots instead of Angelic Aspect. Also prepping Wall of Blindness in a 5th level slot. This is Duncan's assumed daily loadout.
baldwin the merciful |
Not so fast dwarven brotherhood.
As the two dwarves get midway into their morning prayers the fog thickens with a blood red color. A sign of death on the horizon. Mingled with in the cloud is vapor of deathcloud that rolls towards the two dwarfs. the strange fog stops at the fabricated waystation.
I need Duncan and Karnog to each make a fort save for partial save.
constitutional damage: 1d4 ⇒ 1
*half damage if save is made
Karnog Kegmeister |
"Arise! We have foul magics come against us!"
Fortitude: 1d20 + 17 ⇒ (4) + 17 = 21 (+2 vs spells/sla, +2 vs poison)
Duncan Redhammer |
fortitude save: 1d20 + 17 ⇒ (8) + 17 = 25(+2 vs spells/sla, +2 vs poison)
Then it be a sad day fer their kin, if they mean us harm says the armoured Dwarf as he stairs at the cloud.
Karnog Kegmeister |
No spellcraft here. Yes to closing doors/shutters
Duncan Redhammer |
Duncan you figure that wither this is an unusual hazard or something has cast or created a cloudkill spell that is mixed into the "normal" fog that is covering the area.
Some Kinda Cloudkill spell. Get outta it. Where's the caster?
Duncan uses a fervor to self cast INVISIBILITY PURGE upon himself (80ft range at this level) as a swift action, and will pull a wand of Face of the Devourer and use it on himself to grant himself a Bite attack as his Maw Elongates and his teeth sharpen. 3 min duration
Karnog Kegmeister |
"Evil magics and enchanted poisons in the air, Desmond. I recommend you stay inside for the time being."
Assuming nothing comes out of the mist or starts trouble, Karnog begins to cast control weather.
10 min casting time, so who know.
baldwin the merciful |
As the adventurers gear up for battle against and unseen fog, the mist lifts. An orange ray of morning sunlight pierces the sky. The strange cloudkill hazard melts away. Karnog and Duncan you both figure this was a natural hazard, as opposed to a spellcaster lurking around the area.
What is the group going to do now that the crisis is dissipated.
Karnog Kegmeister |
First order of business: finish up Control Weather. Set that to become "normal but nice" weather for the clime. Next up: Hero's Feast for everyone. All that assumes that we finished prayers and spell prep. If not, that takes precedence.
"Well, that was very weird and unpleasant. At least it appears the weather was trying to poison us and not a deliberate attacker this time. We should keep moving. "
baldwin the merciful |
You know you have another day on the Coast Road to go before moving into the wilderness which will take another day before you get to the Graveyard. You finish up your prayers and studying without further incident.
As the day goes on you see several caravans and travelers on the road. towards the end of the day you see the a dust and dirt on the horizon, as if a large caravan is advancing towards your position and Fentonville which is behind you.
Karnog Kegmeister |
"I hope this is a good sign, and not more refugees or raiders. Perhaps we can be of assistance, should they come this way."
Karnog uses the same set of spells to form another way station adjacent to the road, then sets up his tools and gear in case that approaching people need repairs or other help.
Desmond Aeros |
"Oh...good, glad we're all alright...wait I don't get to keep sleeping?!?" Desmond groans.
Desmond sees the incoming people and sighs. "Didn't think the High God of Orcs would be such a good Samaritan to people he hasn't even met yet."