Rappan Athuk set in Nirmathas, Golarion
Game Master
baldwin the merciful
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
If the marilith has to choose between casting from the image or engaging in combat, that helps us a lot.
Also, Grungsdi + demon = demon salsa!
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Hey, give the tornado of steel some credit :P
This game and the WotW game I'm running with my local group remind me why rogues actually are strong. Sneak attack scales, and that crap hurts.
Evil GM
Desmond Aeros wrote: Hey, give the tornado of steel some credit :P
This game and the WotW game I'm running with my local group remind me why rogues actually are strong. Sneak attack scales, and that crap hurts.
Rogues and clerics have always been my favorite tow classes to play.
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
I was also reminded why clerics were so utterly strong in 3.5. Free heavy armor proficiency, and when they channeled they could healing their allies and hurt undead at the same time instead of having to choose to do one or the other.
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
To my knowledge, 3.5 cleric's could only turn undead, or use its power to do other stuff with feats.
Although persistent metamagic + nightsticks was a personal favorite brand of cheese.
And yes, I did forget our portable blender, sorry.
Evil GM
So the new player met the post goblin last night. He was inputting his character profile and it was eaten. Welcome to game boards.
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
Lazarus extension for chrome. Worth it, so very much.
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Copy every single post before making it. Always.
Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116
Greetings fellow Travelers. *bows deeply with a bit of overtly flare*
Evil GM
Nym Omriwin wrote: Greetings fellow Travelers. *bows deeply with a bit of overtly flare* Welcome to the Dungeon of Graves, step right-up and claim your spot to abyss. While you're thinking it put a quick Dot in the game thread so that you get notice of posts.
I'm still think about how I'm going to make your in-game introduction. For now, maybe scan the last few pages of game play to get afeel for what's happening. This particular level begins on June 15th in the game thread.
Link to post to dungeon level
One thing that you understand teleportation and summoning by non-evil creatures is somehow blocked by Orcus on this trading level. It feels oppressive especially to any "Good" divine characters.
Evil GM
The Campaign Information Tab also contains useful game information.
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Ooh a drow. Hello!
Perhaps (as a non-evil drow) we find him as the black sheep, either captured by his brethren or he shows up and helps us fight against another evil?
Evil GM
You all did somewhat work with a couple drow in the past, so you won't be shocked to see one who is not intent on killing you.
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
Actions speak louder than race, at least in Karnog's eyes.
This is a dwarf who raised up and defended a town of orcs, after all.
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
I think those were just particularly reasonable evil drow :P
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Evil GM
Desmond Aeros wrote: I think those were just particularly reasonable evil drow :P they were in a jam too and needed to escape. they tried to flee at first chance if memory serves.
Evil GM
I'm waiting on Grung to post his action. He must be busy.
Unnamed
yes. sorry guys, im in the midst of 70+ hour weeks.
Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116
I'm just assuming you are particularly reasonable evil humans and dwarves.
AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16
MiniGM I completely understand the feeling.
Evil GM
So the cable company never came today - 10 hours of my life waiting - and now they say it'll be tomorrow. So, I still don't have solid internet access and I've been shewing up my cell phone data plan hotspotting to get online. I'll be offline tonight.
Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116
Evil GM
baldwin the merciful wrote: So the cable company never came today - 10 hours of my life waiting - and now they say it'll be tomorrow. So, I still don't have solid internet access and I've been shewing up my cell phone data plan hotspotting to get online. I'll be offline tonight. Guess what? Think about it for a second....yes, that's right, you can say it out loud - They No-showed for a second day in row. Get this after telling me I was that the tech was on his way to my house. 20 frick'n hours of waiting and they never bothered to call me. Absolutely frustrating. So, I decided to switch cable companies and my new service is set to begin Sunday afternoon. So till then, I have limited internet.
Evil GM
I hope to be back up and running via a cable connection by the evening. Assuming that happens I will get a substantive post up this evening.
Evil GM
I'm going to be busy with work until tomorrow. So probably won't get a post up until then.
Evil GM
I'll be offline till tomorrow.
Evil GM
I'm going to be offline for a few days and I'm not sure what my internet access will be.
Evil GM
I'm back. It was good trip up to the North Carolina. I'll get a post up today.
Evil GM
Well I did get some updates online, but I wasn't able to take the BS and Blayze's actions yet. I wanted to but there was too much to do. That being said I will try to get it up this evening after work.
Evil GM
I'll get a post up on Thursday. It's been a busy week.
AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16
Can anyone align Grungsdi's axe? My last two spells were lucky hits and I should maybe focus on the minions now.
Evil GM
Kalim Gudlavaletti wrote: Can anyone align Grungsdi's axe? My last two spells were lucky hits and I should maybe focus on the minions now. And there are a lot of minions that are going to be piling out fo the stairwell this round. :-)
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
Minions = Undead = Channels, yay!
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Go ahead and focus on minions, Grung and I can do work on the boss. It won't be easy but we're the best qualified for it.
Evil GM
I think I'm getting sick, I'll try to get a post up tomorrow.
AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
Feel better, GM
I thought I had a Cure Disease prepared, too...
Evil GM
This has been an epic battle.
AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16
Male Human Unchained Rogue 16 AC 35/23/25 Perc +21 (+8 vs traps) Saves 11/21/10 HP 142/142
Unnamed
im shocked we aren't dead
AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16
Should we try to take a cleric alive?
female Human (Taldorian) Bard 5/Evangelist 10
AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16
Felt like a good time for a speech.
Male Drow Sorcerer 7/ Fighter 1/ Eldritch Knight 8 AC25(29)/T16/F20(24), SR 22, Acid Res 20, Perc +12, Saves F+11/R+12/W+10(18 vs mind effect), HP 116
I thought I had responded to Karnog much earlier in the day. I tried to make my responces make sense with in the order.
Karnog can you detect good?
Treasure Spreadsheet Dwarf Cleric 16 Initiative +1, Darkvision 60', Perception +29 HP 141/141 |AC 26 / T 11/ FF 25 | Fort +17, Ref +10, Will +21|
Theoretically, yes.
Karnog does not typically prepare the spell, nor does he really care super much if you're technically an Evil creature.
He's much more concerned with actions than history or nature. To wit, he's a dwarf cleric who's set up, armed, and reinforced a community of orcs on the surface.
AC 22(26)(30)/21(25)(29)/18(22)(26) Hp 15/105 F+8 R+8 W+13 Init +4 Perception +4 150 Stoneskin Human Sorcerer (Aberrent-Blooded) 16
And he's friends with me!
Evil GM
I think it's quite humorous that Nym doesn't speak common, and it makes sense.
Evil GM
Do you travel with a Mal'kam Kave'n D'is?
Nym: Nice work-in with the old party paladin: Malcolm Cavendish.
Karnog: Good pick-up of his broken language.
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