Rappan Athuk Old School
Game Master
brvheart
Rappan Athuk Player's Will
Male Human Rogue6/Clr1 Current Map
There was an excellent quality lock on the door. You manage to unlock it.
Male Half-Orc Sorcerer (inactive)
"Well, so far so good in this room.
"Nothing has tried to kill us.
"As yet."
Male Dwarf Zen Archer Qi-Gong Monk 6
Mitleid slowly walks in and checks for any treasure!
Perc: 1d20 + 12 ⇒ (18) + 12 = 30
Male Human Rogue6/Clr1 Current Map
The room contains 11 rat skeletons and smells horrible. There is a door across. There is also an old brass spittoon which contains a thick layer of vile liquid.
Male Human Rogue6/Clr1 Current Map
Inside the spittoon can be found (DC 8 Perception) a small gold chain with a ruby on it worth 300 gp.
Male Human Rogue6/Clr1 Current Map
Irenicus will cast detect magic on the potion from the previous room (he is out of town until thursday)
spellcraft: 1d20 + 13 ⇒ (16) + 13 = 29
It is a rare potion of stone to flesh and has 4 doses.
Male Dwarf Zen Archer Qi-Gong Monk 6
"Whoa, this is rather potent. We should save it for a rainy, well stony day!"
Male Elf Rogue 1| AC 16 FF 13 Touch 13| HP 9/9 | F +1 R +5 W +1 | Init +3 | Perc +7
While the others explore the room, Silvash goes and examines the other door.
Find Traps: 1d20 + 12 ⇒ (8) + 12 = 20
Disable Device: 1d20 + 13 ⇒ (1) + 13 = 14
Male Human Rogue6/Clr1 Current Map
You find no trap nor lock on the door.
Male Elf Rogue 1| AC 16 FF 13 Touch 13| HP 9/9 | F +1 R +5 W +1 | Init +3 | Perc +7
Silvash points to the spittoon "Don't forget that necklace in there. This door is unlocked when you are ready."
Male Half-Orc Sorcerer (inactive)
"I might as well open it, I suppose" says Gruk, ready to pull out his Falchion as he opens the door carefully.
perception: 1d20 + 10 ⇒ (19) + 10 = 29
Male Human Rogue6/Clr1 Current Map
10x10 room with a stairwell down.
Male Dwarf Zen Archer Qi-Gong Monk 6
Mitleid leads on towards the next room!
Male Dwarf Cleric/6
Male Half-Orc Sorcerer (inactive)
Gruk readies his falchion and follows Mitleid.
Male Dwarf Cleric/6
::moves into room:: looks toward stairwell
Male Dwarf Zen Archer Qi-Gong Monk 6
Perc: 1d20 + 12 ⇒ (20) + 12 = 32
Male Human Rogue6/Clr1 Current Map
You definitely hear the sound of multiple creatures being the door Mitleid! A lot of squealing!
Male Dwarf Zen Archer Qi-Gong Monk 6
"Could be a few rats, or even a swarm. Be ready for it!"
When the others tell that they are ready, Mitleid opens the door and stands behind it.
Male Half-Orc Sorcerer (inactive)
Gruk puts his Falchion away and gets ready to cast a spell …
Male Human Rogue6/Clr1 Current Map
The door is however locked.
Male Elf Rogue 1| AC 16 FF 13 Touch 13| HP 9/9 | F +1 R +5 W +1 | Init +3 | Perc +7
Upon seeing the door locked Silvash says "Allow me." and moves up to the door.
Find Traps: 1d20 + 12 ⇒ (7) + 12 = 19
Disable Device: 1d20 + 13 ⇒ (12) + 13 = 25
Male Human Rogue6/Clr1 Current Map
Well it was an excellent quality lock! It is unlocked now:) Presuming Mitleid is still opening the door, everyone roll init!
init: 1d20 + 4 ⇒ (12) + 4 = 16
There are 16 Dire Rats in the room. Same size as previous.
Male Dwarf Zen Archer Qi-Gong Monk 6
Ini: 1d20 + 4 ⇒ (12) + 4 = 16
Male Dwarf Cleric/6
Male Elf Rogue 1| AC 16 FF 13 Touch 13| HP 9/9 | F +1 R +5 W +1 | Init +3 | Perc +7
Initiative: 1d20 + 10 ⇒ (11) + 10 = 21
Male Half-Orc Sorcerer (inactive)
Initiative: 1d20 + 4 ⇒ (20) + 4 = 24 … wooooo!
Male Human Rogue6/Clr1 Current Map
Initiative Order Round one
Gruk
Silvash
Mitleid
rats
Thoron
The others can go in round two if the show up
Male Half-Orc Sorcerer (inactive)
Round 1
Gruk casts Flaming Sphere and puts it just inside the door to try and toast the nearest dire rat:
flaming sphere: 3d6 + 3 ⇒ (4, 5, 3) + 3 = 15
(dc 16, reflex negates)
Male Human Rogue6/Clr1 Current Map
reflex: 1d20 - 5 ⇒ (19) - 5 = 14
One down!
Male Half-Orc Sorcerer (inactive)
Oh boy! Looks like rat keebabs! Or maybe not...
Male Human Evoker (Scrollmaster) 5: HP 32/32; AC 14/12/12; CMD 14; Init +2; Per +4; F+2/R+3/W+5; Force Missle 8/8
initiative: 1d20 + 2 ⇒ (5) + 2 = 7
Male Human Rogue6/Clr1 Current Map
Initiative Order Round one
Gruk cast flaming sphere
Silvash
Mitleid
rats
Thoron
Irenicus
Male Elf Rogue 1| AC 16 FF 13 Touch 13| HP 9/9 | F +1 R +5 W +1 | Init +3 | Perc +7
Silvash makes a few gestures while saying a few arcane words and a ray of frost leaps from his hand to the next rat.
Spell Failure 10%: 1d100 ⇒ 50
Ray of Frost: 1d20 + 7 ⇒ (5) + 7 = 12 Damage: 1d3 + 2d6 ⇒ (1) + (1, 1) = 3
Male Dwarf Zen Archer Qi-Gong Monk 6
Mitleid quickly unleashes two arrows at the rats.
Attack: 1d20 + 9 ⇒ (13) + 9 = 221d8 + 6 ⇒ (5) + 6 = 11
Attack: 1d20 + 9 ⇒ (9) + 9 = 181d8 + 6 ⇒ (5) + 6 = 11
Male Human Rogue6/Clr1 Current Map
Unfortunately Silvash will miss but Mitleid kills 2 more. The ravenous dire rats pour through the doorway and attack the party. (With two spell casters and a ranged monk, no AOOs)
2 attack Thoron
bite: 1d20 + 1 ⇒ (5) + 1 = 6 damage: 1d4 ⇒ 1 plus disease
bite: 1d20 + 1 ⇒ (9) + 1 = 10 damage: 1d4 ⇒ 3 plus disease
2 attack Silvash
bite: 1d20 + 1 ⇒ (15) + 1 = 16 damage: 1d4 ⇒ 1 plus disease
bite: 1d20 + 1 ⇒ (17) + 1 = 18 damage: 1d4 ⇒ 1 plus disease
2 attack Mitleid
bite: 1d20 + 1 ⇒ (17) + 1 = 18 damage: 1d4 ⇒ 2 plus disease
bite: 1d20 + 1 ⇒ (17) + 1 = 18 damage: 1d4 ⇒ 4 plus disease
and 3 attack Gruk
bite: 1d20 + 1 ⇒ (9) + 1 = 10 damage: 1d4 ⇒ 3 plus disease
bite: 1d20 + 1 ⇒ (12) + 1 = 13 damage: 1d4 ⇒ 4 plus disease
bite: 1d20 + 1 ⇒ (15) + 1 = 16 damage: 1d4 ⇒ 3 plus disease
Mitleid, make a Fort Save (DC 13)
Thorn, Irenicus and Gruk if he gets here are up.
Male Dwarf Zen Archer Qi-Gong Monk 6
Fort: 1d20 + 7 ⇒ (8) + 7 = 15
Male Dwarf Cleric/6
::swings at rat with longsword:: longsword: 1d20 + 6 ⇒ (5) + 6 = 11
Male Dwarf Cleric/6
damage: 1d8 + 2 ⇒ (4) + 2 = 6
Male Human Rogue6/Clr1 Current Map
Male Half-Orc Sorcerer (inactive)
Round 2
Fortitude: 1d20 + 3 ⇒ (1) + 3 = 4
Fortitude: 1d20 + 3 ⇒ (2) + 3 = 5
Uh-oh!
Gruk first tries to hit the rat to the left of him in the hallway:
falchion: 1d20 + 4 ⇒ (5) + 4 = 9
damage: 2d4 + 3 ⇒ (3, 4) + 3 = 10
… and then wills his Flaming sphere against one of the others attacking him:
flaming sphere, round 2/5: 3d6 + 3 ⇒ (1, 5, 5) + 3 = 14
(dc 16, reflex negates)
@ brvheart: could I have a rolly fire ball icon I can move?
Puh-retty please?
Male Human Rogue6/Clr1 Current Map
Sorry Gruk, it was in the back.
reflex: 1d20 - 5 ⇒ (1) - 5 = -4
Gruk kills another rat with the sphere
Male Half-Orc Sorcerer (inactive)
Thanks, brvheart. And Yaaah Flaming Sphere!
male Dwarf Barbarian 5th
sorry grum is back and ready to fight and take the lead
male Dwarf Barbarian 5th
on my turn will move fifteen up and attack rat
Male Human Rogue6/Clr1 Current Map
init Grum: 1d20 + 5 ⇒ (8) + 5 = 13
Male Human Rogue6/Clr1 Current Map
Initiative Order Round Two
Gruk moved flaming sphere attacked rat
Silvash
Mitleid
rat
Grum
Thoron
Irenicus
Silvas and Mitleid are up
Male Elf Rogue 1| AC 16 FF 13 Touch 13| HP 9/9 | F +1 R +5 W +1 | Init +3 | Perc +7
Silvash moves five feet over to flank a rat with Thoron and attacks.
+1 Rapier: 1d20 + 8 ⇒ (15) + 8 = 23 Damage: 1d6 + 2 + 2d6 ⇒ (1) + 2 + (1, 6) = 10
Male Dwarf Zen Archer Qi-Gong Monk 6
Mitleid quickly nocks two more arrows and lets loose.
Attack: 1d20 + 9 ⇒ (12) + 9 = 211d8 + 6 ⇒ (5) + 6 = 11
Attack: 1d20 + 9 ⇒ (12) + 9 = 211d8 + 6 ⇒ (6) + 6 = 12
Male Human Rogue6/Clr1 Current Map
Three more dead rats. The last four rats pour out of the room, two of which move past Gruk and Mitleid. Take an AOO Gruk, then I will take their attacks.
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