Qwerty's PFS Murder's Mark (Inactive)

Game Master qwerty1971

Carnival Map

Chronicles


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Silver Crusade

Male Half-Elf Paladin1/Cleric of Iomodae1: [HP:18/18] [AC:18 T:11 F:17] [ Fort +5, Ref +1, Will +7] [CMD 14] [Init:+1, Percep:+5]
Active Spells:

Sol turns and speaks softly to Clarissa, "Step inside the room for a moment and keep watch." Sol will then take a quick glance in the small room with the crates looking for anything of significance, search the Skulk, then glance around the room. He'll then move to the doorway.

Taking 10 on the Perception checks for 15.


MOLG// WOTW// Murder's Mark

Sol searches the room and finds nothing of interest. He then searches the skulk and finds a set of keys tucked in her tunic. The cleric then moves into the small room. This room is bare except for several tall stacks of crates and boxes. Many of them are labeled to addresses and
ports of call other than Ilsurian. Sol sees nothing amiss with the next door or doorway save for the fact that it is locked... and stoutly locked...

Silver Crusade

Male Half-Elf Paladin1/Cleric of Iomodae1: [HP:18/18] [AC:18 T:11 F:17] [ Fort +5, Ref +1, Will +7] [CMD 14] [Init:+1, Percep:+5]
Active Spells:

Do the keys open the locked door?

Silver Crusade

Female Kitsune Magus(Kensai)1|HP9/9|AC15/16 w/Estoc,T13F12|Fort+3Ref+3Will+2| Init+3Perc+0|AP3/4
Active Spells:

Hana will keep watch with Clarissa while Sol searches. She will be next to Sol while he tries the keys on the locked door, lit coin in one hand and estoc in the other.


MOLG// WOTW// Murder's Mark

Sol discovers the keys found on the skulk do not open the door. The group knows there are other rooms still left to search once they back out of the room the skulk was in...

Silver Crusade

Female Kitsune Magus(Kensai)1|HP9/9|AC15/16 w/Estoc,T13F12|Fort+3Ref+3Will+2| Init+3Perc+0|AP3/4
Active Spells:

Hana gives a frown at the locked door then turns to Sol and Clarissa, "Drat, the keys don't fit and it will create a lot of noise if we break it down. Let's search the other rooms first and we can come back to this door, if we need to. Maybe we will find another set of keys."

Silver Crusade

Male Half-Elf Paladin1/Cleric of Iomodae1: [HP:18/18] [AC:18 T:11 F:17] [ Fort +5, Ref +1, Will +7] [CMD 14] [Init:+1, Percep:+5]
Active Spells:

Sol nods at Hana, "Lead the way, I'll be right behind you."

Silver Crusade

Female Kitsune Magus(Kensai)1|HP9/9|AC15/16 w/Estoc,T13F12|Fort+3Ref+3Will+2| Init+3Perc+0|AP3/4
Active Spells:

Hana will move out of the room as quietly as she can, moving to look down the hallway. If the hallway is occupied, she will motion to Sol and Clarissa the number of people in the hallway. If empty, she will listen at the door that she is in front of and if she doesn't hear anything, will open the door.

stealth: 1d20 + 3 ⇒ (7) + 3 = 10

Perc: 1d20 ⇒ 9 to listen at the door.


MOLG// WOTW// Murder's Mark

Hana finds the door unlocked...she opens it to reveal a small room.
A desk sits to the south of the room covered in alchemical equipment and supplies. A cot with an extra padded mattress rests against the far wall. A small chest is at the foot of the cot. A book lies mixed in with the lab gear.

Silver Crusade

Female Kitsune Magus(Kensai)1|HP9/9|AC15/16 w/Estoc,T13F12|Fort+3Ref+3Will+2| Init+3Perc+0|AP3/4
Active Spells:

Hana motions for the party to follow her and she slips inside the room to examine the room, focusing on the book and the chest. She will also take some time to mix up the alchemical ingredients, shuffling random bottles to different shelves and different locations on the same shelf and rotating labels towards the back of the shelf. "Don't want anyone making any bombs or other nasties at our backs." says Hana.

Liberty's Edge

Female Human Bard 1 | AC 15 T: 13 FF: 12 | HP 9/9 | Fort: 1 Ref: 4 Will: 3 | BAB: +0 CMB: -1 CMD: 11 | Init: +2 | Per: +5 SM: +5 | Performance 3/7 | Status: Normal

Clarissa starts to feel antsy and keeps careful watch while Hana toys with substances and vials.

Perception: 1d20 + 5 ⇒ (2) + 5 = 7

Her thoughts keep distracting her from focusing.


MOLG// WOTW// Murder's Mark

Hana mixes up the alchemical equipment and then looks at the book. It appears to be a log book of sorts; outlining guild activities and scores and listing guild member names but by their nickname. If deciphered it could be used as evidence against the guild...

Sol hears something behind him and turns to see a human female standing by the doorway finishing off a potion and then she says "Are you the ones causing me so much trouble?! If you did anything to my husband, you'll find knives in your backs!" and she grabs another potion intending to throw it...

Initiative:

Robella:1d20 + 4 ⇒ (6) + 4 = 10
Hana:1d20 + 3 ⇒ (16) + 3 = 19
Sol1:1d20 + 1 ⇒ (8) + 1 = 9
Sol2:1d20 + 1 ⇒ (9) + 1 = 10
Clarissa:1d20 + 2 ⇒ (14) + 2 = 16

Combat 1st Round
Hana, Clarissa

Robella
Sol

Silver Crusade

Female Kitsune Magus(Kensai)1|HP9/9|AC15/16 w/Estoc,T13F12|Fort+3Ref+3Will+2| Init+3Perc+0|AP3/4
Active Spells:

Knife in the back? That's not very honorable. thinks Hana. She will draw her estoc, take a 5' step to the doorway, peeks out and cast Acid Splash at the rude, threatening female.

Acid Splash: 1d20 + 3 ⇒ (1) + 3 = 4 for a ranged touch attack. Not sure if she has cover from Hana's position.

Acid Damage: 1d3 ⇒ 2

"Your troubles are just beginning. You might as well surrender now"

I'm sure that will scare her and I expect her surrender any minute. Sigh.

Liberty's Edge

Female Human Bard 1 | AC 15 T: 13 FF: 12 | HP 9/9 | Fort: 1 Ref: 4 Will: 3 | BAB: +0 CMB: -1 CMD: 11 | Init: +2 | Per: +5 SM: +5 | Performance 3/7 | Status: Normal

This must be the 'her' they were talking about! Clarissa thinks before cursing herself for not being more vigilant. She turns to face the newcomer with her sword raised and begins to sing an uplifting song she learned recently.

Inspire Courage ability. +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.


MOLG// WOTW// Murder's Mark

"Your aim is pitiful...try mine" she says and throws the bottle in her hand at Sol...

Ranged bomb throw: 1d20 + 7 ⇒ (8) + 7 = 15...DMG: 2d6 + 2 ⇒ (2, 3) + 2 = 7 and the bomb flies across the air exploding off of the clerics armor as he turns away at the last second avoiding the damage...

group is up

Silver Crusade

Male Half-Elf Paladin1/Cleric of Iomodae1: [HP:18/18] [AC:18 T:11 F:17] [ Fort +5, Ref +1, Will +7] [CMD 14] [Init:+1, Percep:+5]
Active Spells:

Aren't bombs touch attacks? Or is this one different?


MOLG// WOTW// Murder's Mark

you are correct. ranged touch. so you do take the 7 points of damage, Clarissa takes 4 splash damage unless she makes a REF save vs DC 15 to take 1/2 damage

Silver Crusade

Male Half-Elf Paladin1/Cleric of Iomodae1: [HP:18/18] [AC:18 T:11 F:17] [ Fort +5, Ref +1, Will +7] [CMD 14] [Init:+1, Percep:+5]
Active Spells:

In that case, Sol will move and Channel excluding the skulk and the Alchemist.

Channel (heal): 1d6 ⇒ 6

Liberty's Edge

Female Human Bard 1 | AC 15 T: 13 FF: 12 | HP 9/9 | Fort: 1 Ref: 4 Will: 3 | BAB: +0 CMB: -1 CMD: 11 | Init: +2 | Per: +5 SM: +5 | Performance 3/7 | Status: Normal

Clarissa remains where she is, keeping her eyes open so as not to be kept flat-footed by any other thugs joining the fight with the crazy bomb throwing woman. She continues her song hoping Hana can give Sol the help he needs to take down their foe.

Full defense and continuing the Inspire Courage.
Inspire Courage ability. +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls.

Silver Crusade

Female Kitsune Magus(Kensai)1|HP9/9|AC15/16 w/Estoc,T13F12|Fort+3Ref+3Will+2| Init+3Perc+0|AP3/4
Active Spells:

Hana will use a Swift Action to activate an Arcane Point to enhance her weapon for 10 rounds. She will then move up to Robella and cast Color Spray so it missed Sol. Will DC14 to negate.

"Let's see you dodge this." quips Hana.


MOLG// WOTW// Murder's Mark

Clarissa REF vs Dc 15: 1d20 + 4 ⇒ (9) + 4 = 13 Clarissa takes 4 points of damage and was promptly healed of it by Sol...

Hana enchants her weapon and then casts a spell on the female foe...

WIL vs DC 14: 1d20 + 0 ⇒ (6) + 0 = 6 FAIL

and Robella is stunned for 1d4 + 1 ⇒ (4) + 1 = 5 and is blinded and drops everything she held in her hands...

party is up

Silver Crusade

Male Half-Elf Paladin1/Cleric of Iomodae1: [HP:18/18] [AC:18 T:11 F:17] [ Fort +5, Ref +1, Will +7] [CMD 14] [Init:+1, Percep:+5]
Active Spells:

"I think we're out of rope, so . . ." Sol drops his shield and swings with both hands hitting with the flat of his blade.

Bastard Sword (NL): 1d20 + 2 - 4 ⇒ (10) + 2 - 4 = 8
Non Lethal: 1d10 + 3 ⇒ (7) + 3 = 10

Silver Crusade

Female Kitsune Magus(Kensai)1|HP9/9|AC15/16 w/Estoc,T13F12|Fort+3Ref+3Will+2| Init+3Perc+0|AP3/4
Active Spells:

Hana will take a 5' step to flank with Sol and swing with the side of her estoc for non lethal damage.

Estoc NL: 1d20 + 4 + 1 + 1 + 2 - 4 ⇒ (8) + 4 + 1 + 1 + 2 - 4 = 12
NL Damage: 2d4 + 1 + 1 + 1 ⇒ (4, 4) + 1 + 1 + 1 = 11


MOLG// WOTW// Murder's Mark

The trio manage to put Robella down before she recovers from the spell. They search her and discover she had on her possession enough materials to make 8 more bombs to throw, 2 cure light wound potions, a set of magical bracers, dagger, additional alchemical supplies and a master key...

bypassing the spellcheck rolls, three casters on the team someone would have gotten it right

Silver Crusade

Female Kitsune Magus(Kensai)1|HP9/9|AC15/16 w/Estoc,T13F12|Fort+3Ref+3Will+2| Init+3Perc+0|AP3/4
Active Spells:

Seeing Robella drop, Hana will sheath her estoc and grab Robella under the arms. "Maybe we should drag her into one of the rooms and lock her inside. I bet this key will open the door we just left and it may be one of the only keys to that door." suggests Hana. "Oh, we should grab the journal as evidence before it disappears."

Liberty's Edge

Female Human Bard 1 | AC 15 T: 13 FF: 12 | HP 9/9 | Fort: 1 Ref: 4 Will: 3 | BAB: +0 CMB: -1 CMD: 11 | Init: +2 | Per: +5 SM: +5 | Performance 3/7 | Status: Normal

"We should probably grab all of it, just in case there are more of her goons hanging around we have not tripped over yet."


MOLG// WOTW// Murder's Mark

You move Robella into the nearby room. You discover the key in your possession opens up the locked back room from earlier. You unlock the door and find what can be called a vault on the other side of the door. Inside this room you see few exotic weapons on display: a madu, a rope dart, and an urumi. The other items here aren't worth much (4 gp at most), and many in Ilsurian find them weird or disturbing. The curios include a skull covered in rusty red paint, a mummified elf ear, a vial of preserved basilisk droppings, a broken piece of mammoth tusk engraved with lewd images, a set of"vampire fangs" that look suspiciously like dog teeth, and a book bound in goblin skin.

Silver Crusade

Female Kitsune Magus(Kensai)1|HP9/9|AC15/16 w/Estoc,T13F12|Fort+3Ref+3Will+2| Init+3Perc+0|AP3/4
Active Spells:

Is the vault room D19 or is the vault still covered on the map? Intent is to lock our captives in the vault or some other secure place.

"I think we should empty the vault and lock the alive captives inside until we can clear out the other rooms. One of us should stand guard over them in case they wake up." suggests Hana as she moves into the vault to haul out the contents and to also search for any secret doors. If everyone agrees, Hana will make sure both Robella and the skulk are stripped down before dragging them into the vault and locking them inside. Hana will hand the magical bracers to Clarissa and a potion of Cure Light Wounds, saying, "I think you should have these." She will keep the other potion unless Sol wants it. If room D16, the one with all the alchemy stuff, doesn't have any other doors, Hana will lock it as well, if possible.

Perc: 1d20 ⇒ 5

If all goes as planned, then will head to the hallway on our right.

Silver Crusade

Male Half-Elf Paladin1/Cleric of Iomodae1: [HP:18/18] [AC:18 T:11 F:17] [ Fort +5, Ref +1, Will +7] [CMD 14] [Init:+1, Percep:+5]
Active Spells:

"I'm not sure we should split up to guard the unconcious captives, though locking them in the same room is a good idea."

I also think we should check the room north of D12 before moving on to the others, just to clear the area.

Sol will stand guard where he'as at as he can see in three directions from there. Perception: 1d20 + 5 ⇒ (4) + 5 = 9

Silver Crusade

Female Kitsune Magus(Kensai)1|HP9/9|AC15/16 w/Estoc,T13F12|Fort+3Ref+3Will+2| Init+3Perc+0|AP3/4
Active Spells:

Following Sol's advice, Hana will move in front of the door in D12, listen and then open it, estoc in hand, abandoning stealth.

Perc: 1d20 ⇒ 7


MOLG// WOTW// Murder's Mark

apologies, had some internet issues yesterday. D19 is the room with the goods in it. D20 (now uncovered) is the vault

The trio manage to lock up the skulk and Robella in the vault and then Sol stand watch int he hallway while Hana goes and checks the other rooms.

Hana opens the door and sees a long wooden table in the center of the room surrounded by chairs. Covering the surface of the of the table are several maps and diagrams. A hand sized map of Ilsurian is nailed to the north wall.

Hana and Clarissa look over the contents on the table and discover evidence.

The diagrams on the table paint a grimmer portrait of the guild's activities: sketches of Archivin Walder's path home from the circus, notes on who should work the pick-pocketing distraction at the carnival, and ideas on where to string up the body of Filton Legg. Lastly, there is a list of the pathfinder newcomers, described in brief statements based on their appearance. The name of the Sol, whom Borvius impersonated, is circled prominently. All these documents serve as hard evidence exonerating the Umbra Carnival.

Liberty's Edge

Female Human Bard 1 | AC 15 T: 13 FF: 12 | HP 9/9 | Fort: 1 Ref: 4 Will: 3 | BAB: +0 CMB: -1 CMD: 11 | Init: +2 | Per: +5 SM: +5 | Performance 3/7 | Status: Normal

What is the bonus on the bracers? May or may not be better than the leather I'm wearing.

"Well, this is exactly what we were looking for. We need to secure this room and make sure no one is lurking who might destroy it."

Silver Crusade

Male Half-Elf Paladin1/Cleric of Iomodae1: [HP:18/18] [AC:18 T:11 F:17] [ Fort +5, Ref +1, Will +7] [CMD 14] [Init:+1, Percep:+5]
Active Spells:

"Let's take the evidence with us and finish looking around down here. Then I say we head back to the sheriff's office."

Silver Crusade

Female Kitsune Magus(Kensai)1|HP9/9|AC15/16 w/Estoc,T13F12|Fort+3Ref+3Will+2| Init+3Perc+0|AP3/4
Active Spells:

"Agreed. I'll grab the small stuff." says Hana as she puts the smaller, portable items into her backpack, reshouldering the pack, and moving to the other door. Hana will check both doors to see if they can be locked from the outside, and if so, suggests they lock the doors to preserve the bigger items. Either way, she will continue out the other door, cross the hallway to the next unexplored door, listen, and then open it.

Perc: 1d20 ⇒ 17


MOLG// WOTW// Murder's Mark

Hana opens the door and steps inside the room. A heavy metal chair with straps mounted on high, flat arm rests sits against the center of the north wall. To one side is an unlit brazier, and to the other is a small table covered with metal instruments that look painful. Two more comfortable looking chairs sit directly across from it. Some blood marks stained the floor.

Silver Crusade

Male Half-Elf Paladin1/Cleric of Iomodae1: [HP:18/18] [AC:18 T:11 F:17] [ Fort +5, Ref +1, Will +7] [CMD 14] [Init:+1, Percep:+5]
Active Spells:

Sol peeks in the room, shakes his head, and sighs, "These people need to be dealt with, and fast. This place is awful."

Sol will stay where he is on the map. Keeping a lookout in all directions.

Liberty's Edge

Female Human Bard 1 | AC 15 T: 13 FF: 12 | HP 9/9 | Fort: 1 Ref: 4 Will: 3 | BAB: +0 CMB: -1 CMD: 11 | Init: +2 | Per: +5 SM: +5 | Performance 3/7 | Status: Normal

"Reminds me of stories of the Order of the Nail," Clarissa says with disgust. "I left Cheliax to avoid this sort of thing."


MOLG// WOTW// Murder's Mark

Sol stands guard and the ladies continue searching down the hallway...
Three cells line the back wall towards the east... each cell contains a straw pallet and three buckets...two figures are in the northern and center cell... upon closer inspection the figures are revealed to be dirty and bruised dwarves...once the ladies get close one of the dwarves sees them and then taps the other to wake up...

"Pssst! Free us....we are merchants who were taken by pirates...please by the gods free us from this wretched place..." one of the dwarves calls out...

Silver Crusade

Male Half-Elf Paladin1/Cleric of Iomodae1: [HP:18/18] [AC:18 T:11 F:17] [ Fort +5, Ref +1, Will +7] [CMD 14] [Init:+1, Percep:+5]
Active Spells:

If Sol can hear the dwarves: Sense Motive: 1d20 + 3 ⇒ (19) + 3 = 22


MOLG// WOTW// Murder's Mark

Sol hears the strain and pain in the mans voice and believes they are prisoners

Silver Crusade

Female Kitsune Magus(Kensai)1|HP9/9|AC15/16 w/Estoc,T13F12|Fort+3Ref+3Will+2| Init+3Perc+0|AP3/4
Active Spells:

Hana is disgusted with the torture chamber and sickened by the prisoners.

"Should we let them out now or get the sheriff first? I hate to say it, but they may be safer locked in the cell for a little while longer than if they ran into an unaccounted thief. I don't see anywhere else to check down here. Should one of us fetch the sheriff and deputies while the other two guard the prisoners in the vault? Maybe I should fetch the sheriff while you two stand guard?" suggests Hana.


MOLG// WOTW// Murder's Mark

The trio concludes that there are no other guild members down in the basement...

Silver Crusade

Male Half-Elf Paladin1/Cleric of Iomodae1: [HP:18/18] [AC:18 T:11 F:17] [ Fort +5, Ref +1, Will +7] [CMD 14] [Init:+1, Percep:+5]
Active Spells:

"We can't leave them here. Let's free them and all of us can go to the Sheriff's office together."


MOLG// WOTW// Murder's Mark

The trio free the dwarves, whose story checks out. They were captured by pirates and the pirates paid the guild to house the dwarves until the ransom was paid. The trio gather up the evidence against the guild, ensure Robella and the skulk are still locked up and go see the sheriff.

The sheriff is amazed at the information the trio deliver to her, and then sees the evidence as well. She declares the Carnival free of all murder charges and sends word through the town the carnies are innocent and the guild was responsible. The sheriff and her deputies go and collect the two prisoners in the guild hall.

The guild hall did contain stolen goods and property and the sheriff felt it best to return that property to its rightful owners, which will take some time.

The crowds return to the carnival and performances sell out. The town seeks a replacement for the kindhearted Sister Woodmere, as well as guardians for the Braeton children. Chelaxians and Varisians set aside
their differences in an annual memorial to the victims. A greater understanding is reached, and the community grows even stronger.

c'est fini... will work the chronicles out before monday. sorry it took so long.

Silver Crusade

Female Kitsune Magus(Kensai)1|HP9/9|AC15/16 w/Estoc,T13F12|Fort+3Ref+3Will+2| Init+3Perc+0|AP3/4
Active Spells:

Yoo Hoo. Great job everyone. Thanks for hosting qwerty, I had a great time.

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