
Mythic mummy |

5-ft step to flank Derrik with Wilbur Whateley....
Slam 1d20 + 17 ⇒ (7) + 17 = 24 misses....
Another mummy flanks Derrik with a third mummy....
Slam 1d20 + 17 ⇒ (13) + 17 = 30 plus surge 1d6 ⇒ 3....deals 1d8 + 12 ⇒ (7) + 12 = 19 plus mummy rot (Fort DC 18) if it hits....
The third mummy flanks Derrik with the second mummy....
Slam 1d20 + 17 ⇒ (6) + 17 = 23 misses....
The fourth mummy 5-ft steps to flank Derrik with Wilbur as well....
Slam 1d20 + 17 ⇒ (2) + 17 = 19 misses....

Wilbur Whateley, flesh golem |

Berserk chance 1d100 ⇒ 29.... Wilbur does not go berserk....
Slam against Derrik 1d20 + 28 ⇒ (20) + 28 = 48 deals 2d10 + 16 ⇒ (5, 5) + 16 = 26 bludgeoning....confirm critical 1d20 + 28 ⇒ (16) + 28 = 44 for 2d10 + 16 ⇒ (1, 7) + 16 = 24 critical bludgeoning damage!!
Slam against Derrik 1d20 + 28 ⇒ (1) + 28 = 29 misses....
50 damage to Derrik, less any DR....

Mikey Jay |

Speedy but shaken yet encouraged powerful furiously focused Sword of Sif 1d20 + 29 ⇒ (10) + 29 = 39 deals 2d6 + 38 ⇒ (4, 1) + 38 = 43 slashing plus 2d6 ⇒ (2, 4) = 6 holy plus 1d6 ⇒ 5 acid....
Speedy but shaken yet encouraged powerful furiously focused Sword of Sif 1d20 + 26 ⇒ (3) + 26 = 29 misses....
Speedy but shaken yet encouraged powerful furiously focused Sword of Sif 1d20 + 21 ⇒ (10) + 21 = 31 misses....
Speedy but shaken yet encouraged powerful furiously focused Sword of Sif 1d20 + 16 ⇒ (18) + 16 = 34 misses....
54 total damage to the lich....

Daisy Eagle-Feather |

Daisy sees Derrik getting rocked by Wilbur and dives down to the third tier (120-ft single move), bringing her within 30 ft of the crusader....
She burns a mythic power point on empathic healing, transferring 30 points of Derrik's damage to herself!
AAAAAHHH!! S!*~, that hurts!!

Initiative Monkey |

Round 3 continued!
Lavinia Whateley! (Acted)
Koran!
Levinson! Mahatma! (Acted) Horned devil! (Acted)
Marcus! (Acted)
Radsworth! (Acted) Azimuth! (Acted)
Derrik!
Kepler!
Yingzen! (Acted)
Mythic mummies! (4) (Acted)
Wilbur Whateley! (Acted)
Mikey Jay! (Acted)
Daisy! (Acted)
Eeeeeek! Eeeeeek! Just need Koran, Derrik, and Kepler for round 3....

Koran "The Hammer of Thor" |

Koran grimaces as his flesh is cut to the bone but he makes no move to avoid them. He growls words of hatred in some demonic tongue.
I think I have included all of the correct modifiers into theses attacks. I'm still not clear why she is getting and AC bonus agains't me and not yingzen despite us attacking from the same position.
Koran shakes his head and the leather cord tying his hair back flashes white for a brief second. His eyes flare and a bright aura of flame envelops mjolnir's head.
Immediate action to negate the fear effect with his headband of unshakeable resolve. swift action to use lesser elemental rage, and then he uses sudden attack and amazing initiative. No wild fighting this round
Attack 1: 1d20 + 26 ⇒ (10) + 26 = 36 damage: 6d6 + 34 ⇒ (6, 4, 5, 3, 6, 3) + 34 = 61
Attack 2: 1d20 + 26 ⇒ (20) + 26 = 46 damage: 6d6 + 34 ⇒ (1, 5, 4, 6, 5, 6) + 34 = 61
Attack 3: 1d20 + 21 ⇒ (11) + 21 = 32 damage: 6d6 + 34 ⇒ (1, 5, 4, 1, 1, 1) + 34 = 47
Sudden attack: 1d20 + 29 ⇒ (9) + 29 = 38 Again: 1d20 + 28 ⇒ (1) + 28 = 29 damage: 6d6 + 34 ⇒ (2, 6, 1, 4, 4, 1) + 34 = 52
Amazing initiative: 1d20 + 26 ⇒ (10) + 26 = 36 damage: 6d6 + 34 ⇒ (4, 3, 3, 1, 2, 1) + 34 = 48
Confirm attack 2: 1d20 + 26 ⇒ (12) + 26 = 38 + Surge: 1d6 ⇒ 4 = 42 Crit damage: 12d6 + 2d8 + 120 ⇒ (4, 1, 2, 3, 2, 1, 4, 5, 1, 5, 6, 6) + (4, 6) + 120 = 170
Attack 2 crits for a total of 231 damage and she auto saves the DC 14 fort vs. deafness.
EDIT: Haste attack: 1d20 + 26 ⇒ (18) + 26 = 44 damage: 6d6 + 34 ⇒ (2, 2, 3, 5, 5, 2) + 34 = 53 for a final total of 284.

Marcus Greer |

Edit: Thought we were in a new round for some reason. My bad. Ignore this unless she's still up next turn.
Marcus thinks for a moment.
"Yeah, that'll work I think..." he says, and zooms forward to be closer to his target.
He moves forward 60 feet, so he is within 60 feet.
He cracks his knuckles and puts on his best serious face.
"I will break you." he says solemnly, and Lavinia begins to be shattered.
14d6 ⇒ (5, 3, 4, 3, 3, 4, 1, 6, 3, 1, 5, 3, 2, 1) = 44 +50% for being "made of bone, chitin, or similar material", so 66 damage.
1d20 + 20 ⇒ (19) + 20 = 39
1d20 + 20 ⇒ (6) + 20 = 26
Burn Mythic point to cast Persistent Boneshatter (Persistent being from the rod I made). Fortitude save to halve the damage, and negate the Exhausted effect (which she's immune to anyway). Roll twice and take the lowest result.
Question: Can I use Amazing Initiative to cast a spell from an item or scroll? Or is that sufficiently "casting a spell" to make it unpossible? Just want to know if I could in the future do something like cast a spell and then burn a point to cast like Heal from the rod (for a solid Breath of Life + Heal combo on downed dudebros). Or cast Consecrate from my scroll.

Mikey Jay |

On his turn in round 4, Mikey dives from the top tier, plummeting at an angle 160 ft with a double move that lands him on the third tier within a 5-ft step of flanking Wilbur with Derrik....
BANZAAAAIIIIII, DANIEL-SAAAAAANNN!!!!

Daisy Eagle-Feather |

Anticipating that Koran will fly down to engage the enemies on the third tier, Daisy waits for him and then channels, healing everyone within 30 ft (including Derrik, Koran, Kepler, and Mikey Jay) of 8d6 ⇒ (3, 2, 6, 3, 1, 1, 1, 5) = 22 damage....

Marcus Greer |

Okay so this spell just sounds too cool to pass up using at least once in this fight, just stumbled on it browsing the Cleric spell list.
Marcus nods at Lavinia's downfall, and directs Marie to head towards one of the Mummies and attack.
1d20 + 14 ⇒ (18) + 14 = 32
1d10 + 3 ⇒ (3) + 3 = 6
He then channels his Mythic energy and generates a large number of large sparkling shards of ice, and flings them at the same mummy in a heavenly rain.
Holy Ice, Ice Javelins effect...14 Javelins. WELL HERE GOES!
1d20 + 14 ⇒ (1) + 14 = 15
1d20 + 14 ⇒ (13) + 14 = 27
1d20 + 14 ⇒ (2) + 14 = 16
1d20 + 14 ⇒ (18) + 14 = 32
1d20 + 14 ⇒ (10) + 14 = 24
1d20 + 14 ⇒ (13) + 14 = 27
1d20 + 14 ⇒ (11) + 14 = 25
1d20 + 14 ⇒ (8) + 14 = 22
1d20 + 14 ⇒ (9) + 14 = 23
1d20 + 14 ⇒ (17) + 14 = 31
1d20 + 14 ⇒ (14) + 14 = 28
1d20 + 14 ⇒ (7) + 14 = 21
1d20 + 14 ⇒ (13) + 14 = 27
1d20 + 14 ⇒ (10) + 14 = 24
1d20 + 14 ⇒ (7) + 14 = 21
1d20 + 14 ⇒ (15) + 14 = 29
I'll roll damage when you tell me which of those hit, because I don't want to bombard you with 14 damage rolls to sort through in order.

Marcus Greer |

11d6 + 22 ⇒ (5, 4, 4, 4, 1, 3, 4, 3, 6, 2, 1) + 22 = 59
Worth it. That's a pretty darn neat spell.
Edit: Actually, I forgot the +1 from Haste. So one more (the 22) hits.
1d6 + 2 ⇒ (1) + 2 = 3
Total: 63 damage.
Edit 2: NVM, I see that. So, right number the first time with that extra one.

Mahatma the Marble Elephant |

Die, you horrible monster!
Mahatma continues to flank Wilbur with Derrik....
Flanking gore 1d20 + 23 ⇒ (18) + 23 = 41 deals 2d8 + 12 ⇒ (5, 5) + 12 = 22....12 piercing after DR....
Flanking slam 1d20 + 22 ⇒ (11) + 22 = 33 deals 2d6 + 12 ⇒ (2, 1) + 12 = 15....5 bludgeoning after DR....
17 total! Huzzah!

Summoned horn devil |

This is how it's done, Dumbo....
Against Wilbur....
Spiked chain 1d20 + 26 ⇒ (15) + 26 = 41 deals 2d6 + 11 ⇒ (4, 4) + 11 = 19....9 after DR....
Spiked chain 1d20 + 21 ⇒ (5) + 21 = 26 misses!
Spiked chain 1d20 + 16 ⇒ (11) + 16 = 27 misses!
Bite 1d20 + 22 ⇒ (3) + 22 = 25 misses!
Tail 1d20 + 22 ⇒ (14) + 22 = 36 deals 2d6 + 5 ⇒ (3, 5) + 5 = 13....3 after DR, plus infernal wound!
12 total....

Prof. Naomi Levinson |

Kepler's Will saves
DC 16: 1d20 + 10 ⇒ (20) + 10 = 30
DC 16: 1d20 + 10 ⇒ (14) + 10 = 24
DC 16: 1d20 + 10 ⇒ (18) + 10 = 28
DC 16: 1d20 + 10 ⇒ (4) + 10 = 14 + Surge: 1d6 ⇒ 6
Levinson casts heroism on Kepler (Round 2) and haste on the whole party (Round 3).
Kepler's Round 3 attack on Wilbur:
Holy Powerful Heroic Beak: 1d20 + 19 ⇒ (10) + 19 = 29 for 4d6 + 19 + 2d6 ⇒ (3, 4, 3, 4) + 19 + (3, 6) = 42 damage.
Holy Powerful Heroic Hasted Beak: 1d20 + 19 ⇒ (6) + 19 = 25 for 4d6 + 19 + 2d6 ⇒ (1, 5, 2, 1) + 19 + (5, 6) = 39 damage.
Holy Powerful Heroic Claws: 1d20 + 20 ⇒ (14) + 20 = 34 for 3d6 + 19 + 2d6 ⇒ (3, 1, 4) + 19 + (1, 3) = 31 damage.
Holy Powerful Heroic Claws: 1d20 + 20 ⇒ (20) + 20 = 40 for 3d6 + 19 + 2d6 ⇒ (2, 3, 5) + 19 + (2, 4) = 35 damage.
Holy Powerful Heroic Claws: 1d20 + 20 ⇒ (20) + 20 = 40 for 3d6 + 19 + 2d6 ⇒ (5, 3, 2) + 19 + (3, 4) = 36 damage.
Holy Powerful Heroic Claws: 1d20 + 20 ⇒ (1) + 20 = 21 for 3d6 + 19 + 2d6 ⇒ (6, 4, 1) + 19 + (3, 1) = 34 damage.
Crit confirmations:
Holy Powerful Heroic Claws: 1d20 + 20 ⇒ (13) + 20 = 33 for 3d6 + 19 + 2d6 ⇒ (3, 6, 2) + 19 + (5, 2) = 37 damage.
Holy Powerful Heroic Claws: 1d20 + 20 ⇒ (15) + 20 = 35 for 3d6 + 19 + 2d6 ⇒ (6, 1, 2) + 19 + (4, 3) = 35 damage.
Kepler's Round 4 attack on Wilbur:
Holy Powerful Heroic Beak: 1d20 + 19 ⇒ (19) + 19 = 38 for 4d6 + 19 + 2d6 ⇒ (1, 6, 5, 4) + 19 + (4, 2) = 41 damage.
Holy Powerful Heroic Hasted Beak: 1d20 + 19 ⇒ (14) + 19 = 33 for 4d6 + 19 + 2d6 ⇒ (4, 1, 2, 6) + 19 + (6, 2) = 40 damage.
Holy Powerful Heroic Claws: 1d20 + 20 ⇒ (6) + 20 = 26 for 3d6 + 19 + 2d6 ⇒ (2, 6, 1) + 19 + (5, 6) = 39 damage.
Holy Powerful Heroic Claws: 1d20 + 20 ⇒ (4) + 20 = 24 for 3d6 + 19 + 2d6 ⇒ (3, 6, 2) + 19 + (1, 1) = 32 damage.
Holy Powerful Heroic Claws: 1d20 + 20 ⇒ (20) + 20 = 40 for 3d6 + 19 + 2d6 ⇒ (6, 6, 6) + 19 + (2, 1) = 40 damage.
Holy Powerful Heroic Claws: 1d20 + 20 ⇒ (13) + 20 = 33 for 3d6 + 19 + 2d6 ⇒ (1, 5, 4) + 19 + (6, 4) = 39 damage.
Crit confirmations:
Holy Powerful Heroic Claws: 1d20 + 20 ⇒ (18) + 20 = 38 for 3d6 + 19 + 2d6 ⇒ (2, 1, 3) + 19 + (6, 4) = 35 damage.

Derrik Stonesmith |

Derrik feels the rush of blood surge into his veins.. blood and something more.. He had sustained much damage from the assault and the top squad must have done well for he did not hear the cries of anguish.. It was his turn to make them proud.. To make them give a reason he was called Derrik the Stubborn. With his life wavering and ferocity bursting through his every fiber.. Derrik was able to unleash his second Ultimate attack, made for when he was surrounded, especially good when he had a big threat and many small ones.
He roars out " If that is all you have in response to me destroying your Comrades THEN YOU ARE WEAK! Watch Devil and ELEPHANT! WATCH GOLEM and UNDEAD! For you shall Witness the power of.. The MYTHRIL HURRICANE! "
Lay on hands(Self): 3d6 + 6 ⇒ (2, 4, 3) + 6 = 15
Derrik shines while his weapons do the same.. as he suddenly winks out.. moving an accelerated speed and assaulting every enemy near him. Dawnbringer destroying the Golem between him and his other allies while Excalibur would seek the Mummies, from weakest to strongest. The wind picks up from the intensity of the attack buffeting the entire area, creating..a Hurricane of blades.
Mythril Hurricane Dawnbringer: 1d20 + 27 ⇒ (14) + 27 = 411d8 + 21 + 2d6 + 2d6 + 1d6 ⇒ (5) + 21 + (2, 1) + (4, 4) + (6) = 43 = Foe Bite 86
Self Damage: 1d6 ⇒ 5
Mythril Hurricane Excalibur: 1d20 + 29 ⇒ (10) + 29 = 391d8 + 20 + 2d6 + 1d6 ⇒ (4) + 20 + (3, 2) + (1) = 30
Haste Mythril Hurricane Dawnbringer: 1d20 + 27 ⇒ (18) + 27 = 451d8 + 21 + 2d6 + 2d6 + 1d6 ⇒ (4) + 21 + (1, 2) + (5, 6) + (2) = 41 = Foe Bite 82
Self Damage: 1d6 ⇒ 2
Secondary Mythril Hurricane Dawnbringer: 1d20 + 22 ⇒ (18) + 22 = 401d8 + 21 + 2d6 + 2d6 + 1d6 ⇒ (4) + 21 + (2, 3) + (5, 6) + (6) = 47 = Foe Bite 94
Self Damage: 1d6 ⇒ 3
Mythril Hurricane Excalibur: 1d20 + 25 ⇒ (2) + 25 = 271d8 + 20 + 2d6 + 1d6 ⇒ (4) + 20 + (2, 3) + (6) = 35
And then Turning His attack on the Remainder of the Mummies
[Round 4]
Mythril Hurricane Dawnbringer: 1d20 + 27 ⇒ (18) + 27 = 451d8 + 21 + 2d6 + 2d6 + 1d6 ⇒ (8) + 21 + (5, 6) + (4, 2) + (2) = 48 = Foe bite 96
Self Damage: 1d6 ⇒ 4
Mythril Hurricane Excalibur: 1d20 + 29 ⇒ (14) + 29 = 431d8 + 20 + 2d6 + 1d6 ⇒ (4) + 20 + (6, 4) + (3) = 37
Haste Mythril Hurricane Dawnbringer: 1d20 + 27 ⇒ (7) + 27 = 341d8 + 21 + 2d6 + 2d6 + 1d6 ⇒ (8) + 21 + (6, 5) + (3, 2) + (2) = 47
Self Damage: 1d6 ⇒ 5
Secondary Mythril Hurricane Dawnbringer: 1d20 + 22 ⇒ (2) + 22 = 241d8 + 21 + 2d6 + 2d6 + 1d6 ⇒ (1) + 21 + (3, 5) + (2, 6) + (3) = 41
Self Damage: 1d6 ⇒ 3
Mythril Hurricane Excalibur: 1d20 + 25 ⇒ (4) + 25 = 291d8 + 20 + 2d6 + 1d6 ⇒ (7) + 20 + (4, 5) + (6) = 42
Mythic for Standard LOH, Full Attack Flanks, next Round.. use all Mythic points and Legendary Point for Foe Bite, Swift action in 3rd round for bane Construct, Swift action in round 4 for bane Undead

Derrik Stonesmith |

As the dust and winds die down.. the enemy is destroyed and only his allies stand victorious.. He raises his weapons in the air from thier rested position at his waist... and then blood shoots from several points in his armor... and he staggers somewhat.
" The Hurricane destroys all..I can't fully control it.. *cough-blood comes from helmet* But we live.. "
The heat of his Ferocity the only thing keeping him up.

Ghost of Neferkaptah |

A ghostly figure resembling an Egyptian King of the ancient world materializes among the FOs....
The ritual that opened the gate is in the Book of Thoth.... The ritual that closes the gate is also therein! The lich stole the Book from my tomb, brave heroes! Search her corpse, and thou wilt find the Book of Thoth, and therein, the ritual to close the portal!.... For the sake of my descendants and yours, I beseech thee! Make closed the portal!
The ghost fades away....

Prof. Naomi Levinson |

Levinson flies over to the lich's body and searches for the book.
Detect Magic to locate the book on her.
She then attempts to use the book to close the portal:
Spellcraft check: 1d20 + 16 ⇒ (6) + 16 = 22
Use Magic Device: 1d20 + 24 ⇒ (16) + 24 = 40