PbP GameDay V: DM Sfounder's Orders from the Gate CORE (Inactive)

Game Master Chris Marsh

TACTICAL MAP | HANDOUTS

Initiative Quickpost:

[dice=Baddies]d20+0[/dice]
[dice=Theodore]d20+8[/dice]
[dice=Lem]d20+2[/dice]
[dice=Amiri]d20+2[/dice]
[dice=Numair]d20+6[/dice]
[dice=Amina]d20+6[/dice]
[dice=]d20[/dice]


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MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Place your Arcane Mark here. Play begins August 27th.

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 9 (HP 74/74) (AC 16/10/16) (CMD 12) (Fort +8, Ref +5, Will +8) (Init +6) (Perception +22)

Dotting for fun and profit.


Wacko, Yacko and ... DOT.

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Dot.

Need to finish shopping, then I'll update sheet.

Silver Crusade

Gnome Cleric of Cayden Cailean 10 (CORE) | HP 82/82^ | AC 23 | T 13 | FF 21 | CMD 18 | F +14^ | R +10 | W +17 | +2 vs. illusion, +1 vs. poison/disease | Init +8 | Perc +7 (Low-Light) | Sense Motive +11 | Agile Feet 8/8 | Channel 2/9 | Touch of Good 7/8 | Dimensional Hop 20 ft./100 ft. | Holy Lance 1/1 | Beneficent Touch 1/1 | Reroll 0/1 | Active Spells: Death Ward, Extended Longstrider - 3 con damage^, Five negative level (#) (Death Ward)

With you is a gnome with green hair wearing a breastplate and carrying a silver holy symbol of Cayden Cailean; a silver tankard. Currently, he is drinking out of his holy symbol. He has various scrolls and wands in his possession and, most of the time, a smile on his face.

He says with a soft but weathered voice, "He-llo everyone! My name's Theodore, and it's nice to meet all of you!"

"I'm a member of the Silver Crusade, and am a follower of Cayden Cailean. I'm out to do some good and have a good time doing it! That's what life is all about, right? Doing some good and enjoying yourself in the process? That's how I view it at least!" Theodore smiles broadly as if he had accomplished something.

"Oh sorry, I'm sure you want to know what my abilities are should a situation arise. I focus myself on healing others as well as calling upon the blessings of Cayden Cailean to enhance our fighting capabilities. Healing... yup! S'what I do! I'm elusive, but I'm no fighter! I'm not afraid to stick my neck out for you if it comes to that." He lets out a chuckle, seemingly amusing himself with his own banter.

After a brief pause in the conversation, "Ooohhh, enough talking about my old geezer self, though. I am interested in who you guys and gals are!" He patiently takes another swig from his holy symbol while waiting for conversation to pick up.

Liberty's Edge

M HP: 62/66 | AC: 20 (15 Tch, 17 Fl) | CMB: +3, CMD:17 | F:+6+2, R:+9+2, W:+7+2 (+2v Fear, +4 v bard,sonic,language-dep)| Init: +2+2 | Perc: +2 SM: +10+2 | Speed 20 +20 | Bardic Perf: 20/27 | Spells: 1st 4/6 |2nd: 1/4 | 3rd: -/2 | Active Conditions: Heroism,

A very familiar looking halfling strolls into the room, playing a jaunty tune on his flute. He stops and offers a bright smile.

"Ever get the feeling everybody seems to just know who you are no matter where you go?" With a shrug, he goes back to playing his flute. It's rhythm is infectious, almost inspirational...

Still need to tweak/fix formatting, but the basics are now in this profile.

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Still not quite up to date, but will be soon.

The tall Mwangi woman turns to Theodore, [b]"Yes, we've worked together before, I believe. That business with the market in Korvosa?[/"b]

Amina is tall and powerfully built, dressed in light, cream colored clothing with intricate gold embroidery. Her hair is closely cropped, and brown eyes have flecks of gold within. A large sword is strapped across her back, but she is otherwise unarmored and unarmed.

Grand Lodge

Female human Brb7 | hp 75/75 | Init +2 | AC 20, T 13, FF 18 (impr uncanny dodge) | CMB +12 (+14 bull rush), CMD 25 (27 vs. bull rush) | DR 1/- | F +7 R +4 W +3 (+2 vs fear & vs. traps) | Prcptn +11

Amiri eyes Theodore~ with a slight frown all during his effusive speech. When he's done, she nods to Lem from her corner and leans forward.

I'm Amiri, she says matter-of-factly. Her thumb points behind her, where a massive blade can be seen strapped across her back. I make things dead with my sword.

Silver Crusade

Gnome Cleric of Cayden Cailean 10 (CORE) | HP 82/82^ | AC 23 | T 13 | FF 21 | CMD 18 | F +14^ | R +10 | W +17 | +2 vs. illusion, +1 vs. poison/disease | Init +8 | Perc +7 (Low-Light) | Sense Motive +11 | Agile Feet 8/8 | Channel 2/9 | Touch of Good 7/8 | Dimensional Hop 20 ft./100 ft. | Holy Lance 1/1 | Beneficent Touch 1/1 | Reroll 0/1 | Active Spells: Death Ward, Extended Longstrider - 3 con damage^, Five negative level (#) (Death Ward)

Theodore laughs at Lem, "Well, I haven't adventured with you but I've heard of you. From what I've heard, you've done hundreds of missions! It's quite impressive." He looks towards Amiri, but decides he's better off mincing his words around her. "You too, Amiri."

"Amina! It's so wonderful to see you again! We had such a splendid time in the market before!"


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Rain patters outside the windows of Venture-Captain Sheila Heidmarch’s study in Magnimar. Zarta Dralneen, leader of the Dark Archive, also waits nearby with a glass of red wine in her hand and a thoughtful look on her face.

“Greetings, Pathfinders,” the venture-captain begins. “We have an important mission for you inside Cheliax. Several days ago, we received word that the Hellknights of the Order of the Gate issued a call for aid at the Menador Gap. Apparently Chelish forces are spread thin these days. Imagine their surprise when we volunteered to help.”

“As I’m sure you know,” Zarta cuts in, “the Society has enjoyed few opportunities to explore Cheliax since the shuttering of the Delvehaven lodge in Westcrown decades ago. Luckily, we still had a Pathfinder agent in the country, an eccentric man by the name of Olandil. He has been gathering and protecting Pathfinder Society records and creating a journal of historically valuable sites within Cheliax that remain unexplored. For years, an embargo trapped Olandil in the port town of Pezzack, but a group of your fellow agents recently arranged for his escape. As it happens, one of the sites in Olandil’s journal lies close to the Menador Gap. Called The Temple of the Sky, this site supposedly contains a host of magical pillars that hold ancient knowledge. I’m sure you’ll agree that such knowledge is best kept safe within the Dark Archives, which is why we would like you to obtain a transcription of each pillar."

“Equally important to recovering these tablets,” Zarta continues, “is your mission to aid the Hellknights in securing the Menador Mountains. The details are vague, but we are told that the diviners of their order determined that a chaotic catastrophe is brewing somewhere in the peaks, and we suspect orcs are involved. Pathfinders, myself included, have come into conflict with Hellknights in the past, but they are still useful allies who share a number of our goals. Helping eliminate the threat will strengthen our alliance and ensure Hellknight aid in the future.”

The venture-captain adds, “I have arranged for a teleport spell to take you directly to the Hellknight expedition. Hellknights are not known for their patience. Please make your necessary preparations and return here as soon as possible.”

Feel free to ask questions, and buy provisions, but the Hellknights await.

Silver Crusade

Gnome Cleric of Cayden Cailean 10 (CORE) | HP 82/82^ | AC 23 | T 13 | FF 21 | CMD 18 | F +14^ | R +10 | W +17 | +2 vs. illusion, +1 vs. poison/disease | Init +8 | Perc +7 (Low-Light) | Sense Motive +11 | Agile Feet 8/8 | Channel 2/9 | Touch of Good 7/8 | Dimensional Hop 20 ft./100 ft. | Holy Lance 1/1 | Beneficent Touch 1/1 | Reroll 0/1 | Active Spells: Death Ward, Extended Longstrider - 3 con damage^, Five negative level (#) (Death Ward)

"Hellknights? But they are so uptight! Really could use a loosing up, I'd say." Theodore takes another swig.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Zarta eyes Theodore, "Perhaps, but there is much at stake here. developing them as allies could have far reaching benefits. Also, these ruins are a major find. Don't upset them and jeopardize our access. "

-Posted with Wayfinder

Grand Lodge

Female human Brb7 | hp 75/75 | Init +2 | AC 20, T 13, FF 18 (impr uncanny dodge) | CMB +12 (+14 bull rush), CMD 25 (27 vs. bull rush) | DR 1/- | F +7 R +4 W +3 (+2 vs fear & vs. traps) | Prcptn +11

Amiri shrugs. Orcs die as easily as most things, she says. I'll leave the tablets to Lem, though.

Liberty's Edge

M HP: 62/66 | AC: 20 (15 Tch, 17 Fl) | CMB: +3, CMD:17 | F:+6+2, R:+9+2, W:+7+2 (+2v Fear, +4 v bard,sonic,language-dep)| Init: +2+2 | Perc: +2 SM: +10+2 | Speed 20 +20 | Bardic Perf: 20/27 | Spells: 1st 4/6 |2nd: 1/4 | 3rd: -/2 | Active Conditions: Heroism,

"Hmmm, never pretended to be a Hellknight before..." Lem throws back his shoulders and stands straight, raising himself well above 3 feet in height. "Do they make Hellknight armor that's halfling sized..and extremely lightweight?"

"Nevermind..." Lem shrugs, then continues. "Do we know whom we're dealing with among the Order of the Gate? And is there any kind supplies they desperately need? Any rumors about what types of weapons the orcs are bringing to bear?"

If there's a knowledge (nobility) check on the leadership of Orders of the Gate: take ten for 25

Bardic knowledge for Geography, etc (anything other than Nobility or Arcana): Bardic Knowledge: 1d20 + 5 ⇒ (1) + 5 = 6

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 9 (HP 74/74) (AC 16/10/16) (CMD 12) (Fort +8, Ref +5, Will +8) (Init +6) (Perception +22)

Numair nods.

"Right. Got it - do what we can to make sure that relations with the Hellknights stay cordial, and then take advantage of the situation to inspect the site."


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

"No need to pretend like you're hellknights. The only supplies they need are likely swords with strong arms wielding them. Your best bet is to ask the commander your questions."

While Lem doesn't know anything about this particular unit, he does know a fair amount about the Order itself:

Lem:

Hellknights are members of knightly orders that value law above all else. Many of their citadels are in Cheliax.
While Hellknights look to Hell as an example of perfect order, Hellknight orders are not inherently evil organizations. Within an order, there is a strict hierarchy, with the lictor at the top and the trainees, known as armigers, at the bottom. Most Hellknights simply use the title Hellknight, though spellcasters instead use the title signifer.
Each order of Hellknights has its own focus, but they all follow a strict set of laws called the Measure and a philosophy of merciless self-discipline called the Chain, which teaches the three virtues of order, discipline, and mercilessness. Hellknights must undergo many painful trials and defeat a devil in combat to earn a place within their order.
The Order of the Gate is the smallest of the major Hellknight orders, with only a few hundred members. They are the most magically inclined of all orders, and are best known for their incisive divinations and hidden libraries of esoteric knowledge. They believe that true order can only be achieved when criminal impulses are detected and punished before they become criminal action, because few mortals have the strength to resist their own impulses.

Silver Crusade

Gnome Cleric of Cayden Cailean 10 (CORE) | HP 82/82^ | AC 23 | T 13 | FF 21 | CMD 18 | F +14^ | R +10 | W +17 | +2 vs. illusion, +1 vs. poison/disease | Init +8 | Perc +7 (Low-Light) | Sense Motive +11 | Agile Feet 8/8 | Channel 2/9 | Touch of Good 7/8 | Dimensional Hop 20 ft./100 ft. | Holy Lance 1/1 | Beneficent Touch 1/1 | Reroll 0/1 | Active Spells: Death Ward, Extended Longstrider - 3 con damage^, Five negative level (#) (Death Ward)

"There's no chance this teleport is going to fail, right?"

Theodore is ready.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

"No chance. You're good to go."

You may also know a bit about your destination, The Menador Gap:

Knowledge (Geography) or (Local) DC 15:
The Menador Gap is the only passage between the Menador Mountains and the Ravounel Forest. At its narrowest point is a fortress called Menador Keep, where Chelish authorities heavily tax all traffic through the mountains.

Knowledge (Geography) or (Local) DC 20:
Chelish patrols work hard to keep the mountain passage safe, but hazards still abound. Landslides are common and dangerous monsters occasionally prey on travelers. Manticore, wyvern, or chimera attacks are frequent.

Knowledge (Geography) or (Local) DC 15:
In recent years, orcs from the Severed Hand tribe have expanded their territory south, which brought them into conflict with some native strix. So far, Chelish authorities have merely observed this conflict, since it has yet to interfere with trade.

If you have purchasing, feel free I won't cut you short. I will however, move to the next scene to keep the story rolling:

The teleport, as promised, goes as planned. This area is a small clearing in the midst of a field of boulders and hoary trees. To the north, the ground slants sharply upward and leads into mountainous peaks of jagged rocks. Roiling black clouds are gathered behind the peaks and the region is filled with a hushed quiet. Ahead a dozen knights sit in the clearing, oiling swords and reading books.

A knight, slightly shorter than the rest of the Hellknights, with a hint of dark hair visible behind a steel mask approaches. A stern and commanding woman greets you when she removes her mask. A Hellknight’s commanding voice pierces the quiet. “Pathfinders. My name is Signifer Karva and I am in charge of this expedition. The Order of the Gate doesn’t often work with your organization. Under different circumstances, we could have even been enemies. But today that is not so—we share the common purpose of restoring order to this region. Know that at my command, my Hellknights will sacrifice their lives to accomplish this mission, and I expect no less from you. If you truly wish to return home safely, obey my commands and heed your duties."

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 9 (HP 74/74) (AC 16/10/16) (CMD 12) (Fort +8, Ref +5, Will +8) (Init +6) (Perception +22)

Numair nods to the Signifier.

"I think that it is safe to say that we will do our best not to disappoint."

Liberty's Edge

M HP: 62/66 | AC: 20 (15 Tch, 17 Fl) | CMB: +3, CMD:17 | F:+6+2, R:+9+2, W:+7+2 (+2v Fear, +4 v bard,sonic,language-dep)| Init: +2+2 | Perc: +2 SM: +10+2 | Speed 20 +20 | Bardic Perf: 20/27 | Spells: 1st 4/6 |2nd: 1/4 | 3rd: -/2 | Active Conditions: Heroism,

"It is our pleasure to be of service, to our mutual benefit. And how may we be of service?" Lem smiles brightly and bows deeply. "And, by any chance, would we happen to be close to the Temple of the Sky? It's always nice to take in the sites when one travels..."

Take ten diplomacy=25 (not counting any potential aid anothers *cough, cough*)

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 9 (HP 74/74) (AC 16/10/16) (CMD 12) (Fort +8, Ref +5, Will +8) (Init +6) (Perception +22)

I am also +15 on Diplomacy, so feel free to have an additional +2 :-)


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

She is a hard one to read, but seems satisfied to answer questions, though she works as she does, "“I was told the Society is interested in those ruins. The order sent signifers to catalogue them many years ago, but strange guardians that hurled bolts of lightning drove them away. None have ventured there since. The temple is near Gozreh’s Fork. After we deal with the orcs, you are free to seek out the temple, if you wish.”

Silver Crusade

Gnome Cleric of Cayden Cailean 10 (CORE) | HP 82/82^ | AC 23 | T 13 | FF 21 | CMD 18 | F +14^ | R +10 | W +17 | +2 vs. illusion, +1 vs. poison/disease | Init +8 | Perc +7 (Low-Light) | Sense Motive +11 | Agile Feet 8/8 | Channel 2/9 | Touch of Good 7/8 | Dimensional Hop 20 ft./100 ft. | Holy Lance 1/1 | Beneficent Touch 1/1 | Reroll 0/1 | Active Spells: Death Ward, Extended Longstrider - 3 con damage^, Five negative level (#) (Death Ward)

Theodore looks around and surveys the scene briefly. After contemplating the Signifier's introduction - and the black clouds in the sky - he looks in his holy symbol and decides it's a good time to finish off his drink. He downs it in a swig.

Military fashion troop, no pleasantries, terrible scenery - I'll try to enjoy myself.

"Sure, we'll follow along."

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 9 (HP 74/74) (AC 16/10/16) (CMD 12) (Fort +8, Ref +5, Will +8) (Init +6) (Perception +22)

Numair nods.

"That seems like a perfectly reasonable arrangement. Let's get going!"


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

She looks you all up and down, “The Severed Hand tribe lives deep in the mountains, roughly a two-day march from here. Our patrols seldom come out this far, so we will be in untamed wilderness for most of the expedition. There is a small peak called Gozreh’s Fork near the edge of the tribe’s territory that offers a good view of the region. We will head there first to get a grasp of where things stand in the mountains. You're going to be rucking with us, so I want you to get to know each other. A unit can only function as a whole. They'll learn your names, I expecting you to know theirs.“

She points to each in turn, "Aspexia, Rulla, Petronicus, Manius, Solangus, Boudra, Pavrodus, Stranglus, Rutilia, and you already know me."

Silver Crusade

Gnome Cleric of Cayden Cailean 10 (CORE) | HP 82/82^ | AC 23 | T 13 | FF 21 | CMD 18 | F +14^ | R +10 | W +17 | +2 vs. illusion, +1 vs. poison/disease | Init +8 | Perc +7 (Low-Light) | Sense Motive +11 | Agile Feet 8/8 | Channel 2/9 | Touch of Good 7/8 | Dimensional Hop 20 ft./100 ft. | Holy Lance 1/1 | Beneficent Touch 1/1 | Reroll 0/1 | Active Spells: Death Ward, Extended Longstrider - 3 con damage^, Five negative level (#) (Death Ward)

Theodore brightens up as names are put to individuals. "Ah, that's more like it! Pleasure to meet all of you. My name is Theodore, and I am skilled in the healing arts granted to me by Cayden himself. What talents do each of you possess?"

Grand Lodge

Female human Brb7 | hp 75/75 | Init +2 | AC 20, T 13, FF 18 (impr uncanny dodge) | CMB +12 (+14 bull rush), CMD 25 (27 vs. bull rush) | DR 1/- | F +7 R +4 W +3 (+2 vs fear & vs. traps) | Prcptn +11

Amiri only nods in assent as the party does its diplomatic thing; she knows she does not entreat with others well. At introductions, Amiri identifies herself and brings forth her sword. You have my blade at your disposal.

Inwardly, she thinks, It seems all Hellknights look alike. I am certain to call one by the wrong name more than once...

Liberty's Edge

M HP: 62/66 | AC: 20 (15 Tch, 17 Fl) | CMB: +3, CMD:17 | F:+6+2, R:+9+2, W:+7+2 (+2v Fear, +4 v bard,sonic,language-dep)| Init: +2+2 | Perc: +2 SM: +10+2 | Speed 20 +20 | Bardic Perf: 20/27 | Spells: 1st 4/6 |2nd: 1/4 | 3rd: -/2 | Active Conditions: Heroism,

"The name's Lem. Quick with a joke, a song or an inspiring word, I look forward to shedding a little light in each of your lives." Lem tries to get a bead on any of the redshirts and whether there might be any who're less then thrilled with the restrictive life of a Hellknight.

Sense Motive: 1d20 + 10 ⇒ (15) + 10 = 25

As the group makes its way through the mountains, Lem makes a point of sharing humorous tales of his exploits with all the Hellknights, focusing on any that may be disgruntled. It seems almost impossible that someone of such a low level of experience could have soooo many tales (and that's just the countless separate versions of exploring some caves with a gillman shrine, and many of them focusing on his obsession with a female halfling named Janira, who may or may not have died numerous times in many different ways in very similar settings...)

Take ten Perform-Comedy=25


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Karva quickly introduces the platoon, this time with talents. The first three are warriors, the second three are clerics of Asodeus, and the final third are all evokers.

The comedy goes over like a lead balloon... You don't think you're making any friends with that approach...

Silver Crusade

Gnome Cleric of Cayden Cailean 10 (CORE) | HP 82/82^ | AC 23 | T 13 | FF 21 | CMD 18 | F +14^ | R +10 | W +17 | +2 vs. illusion, +1 vs. poison/disease | Init +8 | Perc +7 (Low-Light) | Sense Motive +11 | Agile Feet 8/8 | Channel 2/9 | Touch of Good 7/8 | Dimensional Hop 20 ft./100 ft. | Holy Lance 1/1 | Beneficent Touch 1/1 | Reroll 0/1 | Active Spells: Death Ward, Extended Longstrider - 3 con damage^, Five negative level (#) (Death Ward)

Asmodeus? I couldn't be any more diametrically opposed...

Theodore waits for others to ask their questions and is ready to head out. He regrets not getting enough alcohol for the whole journey.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Check in and make a Survival check, DC 15.

Grand Lodge

Female human Brb7 | hp 75/75 | Init +2 | AC 20, T 13, FF 18 (impr uncanny dodge) | CMB +12 (+14 bull rush), CMD 25 (27 vs. bull rush) | DR 1/- | F +7 R +4 W +3 (+2 vs fear & vs. traps) | Prcptn +11

Amiri Survival: 1d20 + 9 ⇒ (2) + 9 = 11
FM dice L.

Silver Crusade

Gnome Cleric of Cayden Cailean 10 (CORE) | HP 82/82^ | AC 23 | T 13 | FF 21 | CMD 18 | F +14^ | R +10 | W +17 | +2 vs. illusion, +1 vs. poison/disease | Init +8 | Perc +7 (Low-Light) | Sense Motive +11 | Agile Feet 8/8 | Channel 2/9 | Touch of Good 7/8 | Dimensional Hop 20 ft./100 ft. | Holy Lance 1/1 | Beneficent Touch 1/1 | Reroll 0/1 | Active Spells: Death Ward, Extended Longstrider - 3 con damage^, Five negative level (#) (Death Ward)

Skills? What are those?

Survival: 1d20 + 3 ⇒ (13) + 3 = 16

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 9 (HP 74/74) (AC 16/10/16) (CMD 12) (Fort +8, Ref +5, Will +8) (Init +6) (Perception +22)

Survival: 1d20 + 0 ⇒ (2) + 0 = 2.

Liberty's Edge

M HP: 62/66 | AC: 20 (15 Tch, 17 Fl) | CMB: +3, CMD:17 | F:+6+2, R:+9+2, W:+7+2 (+2v Fear, +4 v bard,sonic,language-dep)| Init: +2+2 | Perc: +2 SM: +10+2 | Speed 20 +20 | Bardic Perf: 20/27 | Spells: 1st 4/6 |2nd: 1/4 | 3rd: -/2 | Active Conditions: Heroism,

Marching dirges of Asmodeus it is. Perform-Wind take 10=25

Survival: 1d20 + 0 ⇒ (2) + 0 = 2


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Lem gets a bit more of a positive rise after an hour of marching with these songs.

The soliders keep their pace, but being engaging in discussions about the Hellknight order, and philosophy in general. You can attempt a DC 20 Knowledge (local) or Knowledge (nobility) check or a DC 15 Profession (barrister) to join in if you want.

Meanwhile I still need some Survival checks.

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

Local Menador: 1d20 + 4 ⇒ (8) + 4 = 12
Survival: 1d20 - 2 ⇒ (8) - 2 = 6

Amina will linger near the three evokers, Pavrodus, Stranglus, and Rutilia, while trying to keep distance from the Asmodeans. She'll ask about their motivations for joining the Hellknights, and perhaps discuss comparative magical talents.

"I too have a talent for evocation, though mine is due to my heritage. I find myself intrigued by your hybridization of the martial and the arcane. I've sought to achieve a similar balance myself. I'd be interested to learn more of your training."

Local Social: 1d20 + 4 ⇒ (2) + 4 = 6

Grand Lodge

Female human Brb7 | hp 75/75 | Init +2 | AC 20, T 13, FF 18 (impr uncanny dodge) | CMB +12 (+14 bull rush), CMD 25 (27 vs. bull rush) | DR 1/- | F +7 R +4 W +3 (+2 vs fear & vs. traps) | Prcptn +11

3 of 7 rolls a natural 2, and 3 more single digits. Bet the Hellknights are impressed with us! LOL

Liberty's Edge

M HP: 62/66 | AC: 20 (15 Tch, 17 Fl) | CMB: +3, CMD:17 | F:+6+2, R:+9+2, W:+7+2 (+2v Fear, +4 v bard,sonic,language-dep)| Init: +2+2 | Perc: +2 SM: +10+2 | Speed 20 +20 | Bardic Perf: 20/27 | Spells: 1st 4/6 |2nd: 1/4 | 3rd: -/2 | Active Conditions: Heroism,

Lem Takes Ten if he can: Kn-Nobility=25. Otherwise, Kn Nobility: 1d20 + 15 ⇒ (3) + 15 = 18


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Rutilia in particular engages Lem in conversation about the ins and outs of leadership and nobility in the Order and the world at large. After a couple hours of hiking, when Signifer Karva calls a stop, she takes the opportunity, "It is good to engage in strong debate. It helps the mind stay strong. Here, take this as a token of my appreciation." She hands Lem a Potion of Cure Serious Wounds.

During the break the weather rolls into your conscious attention. Dark clouds on the horizon give an intangible pall to the journey ahead. A few of you note that the storm is headed this way, and will break soon.

Karva calls to push onward at double time, an order the Hellknights obey without question, but her disdain for how slowly the ...shorter Pathfinders move is obvious. She orders Solangus to conjure some spectral steeds to help keep pace.

A couple hours later she frustratingly calls for another halt after a bend in the path. A steep scree of gravel and shifting rocks covers the only path up the mountain here. The stones are slick with rain and a howling wind rips through the mountain pass, drowning out all other noise. At the bottom of the scree is a morass of mud and wet earth, while at the top is a flat rock shelf.

You take in the sight right as the storm hits. The wind is awful, and the rain isn't much better.

This storm reduces visibility by three-quarters, and the howling winds make hearing equally difficult; together, these features impose a –8 penalty on all Perception checks. The severe winds and rain also automatically extinguish unprotected fires and impose a –4 penalty on ranged attack rolls and Fly checks. Small creatures must succeed at a DC 10 Strength check to move of their own volition.

Nature or Survival DC 20:

You quickly determine that attempting to climb the scree would likely trigger a rockslide if you're not extremely careful.

Scarab Sages

'The Grandidierite Sage' Male Half-Elf Sorceror 9 (HP 74/74) (AC 16/10/16) (CMD 12) (Fort +8, Ref +5, Will +8) (Init +6) (Perception +22)

Survival: 1d20 + 0 ⇒ (11) + 0 = 11.

Numair shivers in the cold and rain.

I wish there was a nice inn around here...

Grand Lodge

Female human Brb7 | hp 75/75 | Init +2 | AC 20, T 13, FF 18 (impr uncanny dodge) | CMB +12 (+14 bull rush), CMD 25 (27 vs. bull rush) | DR 1/- | F +7 R +4 W +3 (+2 vs fear & vs. traps) | Prcptn +11

Survival: 1d20 + 9 ⇒ (5) + 9 = 14
Amiri will grab Lem and/or Theodore to help if they get stuck trying to make a Strength check.

Liberty's Edge

M HP: 62/66 | AC: 20 (15 Tch, 17 Fl) | CMB: +3, CMD:17 | F:+6+2, R:+9+2, W:+7+2 (+2v Fear, +4 v bard,sonic,language-dep)| Init: +2+2 | Perc: +2 SM: +10+2 | Speed 20 +20 | Bardic Perf: 20/27 | Spells: 1st 4/6 |2nd: 1/4 | 3rd: -/2 | Active Conditions: Heroism,

Lem mutters to himself, "I knew I should've listened more closely when Lila played that Triple Time Masterpiece."

Kn-Nature: 1d20 + 5 ⇒ (9) + 5 = 14
Strength check: 1d20 - 1 ⇒ (14) - 1 = 13

Silver Crusade

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Gnome Cleric of Cayden Cailean 10 (CORE) | HP 82/82^ | AC 23 | T 13 | FF 21 | CMD 18 | F +14^ | R +10 | W +17 | +2 vs. illusion, +1 vs. poison/disease | Init +8 | Perc +7 (Low-Light) | Sense Motive +11 | Agile Feet 8/8 | Channel 2/9 | Touch of Good 7/8 | Dimensional Hop 20 ft./100 ft. | Holy Lance 1/1 | Beneficent Touch 1/1 | Reroll 0/1 | Active Spells: Death Ward, Extended Longstrider - 3 con damage^, Five negative level (#) (Death Ward)

Survival: 1d20 + 3 ⇒ (14) + 3 = 17

"It's quite dreadful, isn't it?" Theodore pours out some of the rain water from his holy symbol.

He casts Longstrider.

"Oh, I know this isn't the right time, but Amiri, here have this ring. It'll help me protect you...... No, this isn't a proposal." He gives her a platinum ring.

If necessary, Theodore will use Freedom of Movement on himself to prevent him from being affected by the wind.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Signifer Karva speaks up, "Let's go, we need to get up there ASAP. No rest until after!"

She begins making preparations (tightening buckles etc.)

Silver Crusade

| Speed 30ft | Smite Evil: 1/1 | Spells: 1st 6/7 |2nd: 5/6 | 3rd: 4/4 | Lay on Hands (2/4) | Claws 6/6 | Active Conditions: Mage Armor | HP: 78/78 | AC: 19 (12 Tch, 22 Fl) | CMB: +13, CMD: 26 | F: +13, R: +7, W: +11 | Init: +6 | Perc: +2, SM: -2

I'm also willing to carry one of our Small friends if needed, though I'm a little disappointed Amiri and Theodore aren't getting hitched...

Nature: 1d20 + 4 ⇒ (7) + 4 = 11

Seemingly oblivious to the damage being suffered by her clothing, Amina likewise makes preparations, including making sure she has her potions of fly and spider climb close at hand.

Grand Lodge

Female human Brb7 | hp 75/75 | Init +2 | AC 20, T 13, FF 18 (impr uncanny dodge) | CMB +12 (+14 bull rush), CMD 25 (27 vs. bull rush) | DR 1/- | F +7 R +4 W +3 (+2 vs fear & vs. traps) | Prcptn +11
Amina Tuncay wrote:
I'm also willing to carry one of our Small friends if needed, though I'm a little disappointed Amiri and Theodore aren't getting hitched...

I know, right?!?

Amiri gives the gnome an odd look, but accepts the ring. In my tribe you'd've need considerably more than a bauble to propose marriage, she says. More like a prized kill.

To Signifier Karva, she asks: If we're climbing, it might be best to have one person go up and secure a rope. She glances at the armor-clad Hellknights before continuing. I volunteer.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

The Hellknights aren't built for this, so they prepare as best they can. If you guys go up first, make a climb check.

Silver Crusade

Gnome Cleric of Cayden Cailean 10 (CORE) | HP 82/82^ | AC 23 | T 13 | FF 21 | CMD 18 | F +14^ | R +10 | W +17 | +2 vs. illusion, +1 vs. poison/disease | Init +8 | Perc +7 (Low-Light) | Sense Motive +11 | Agile Feet 8/8 | Channel 2/9 | Touch of Good 7/8 | Dimensional Hop 20 ft./100 ft. | Holy Lance 1/1 | Beneficent Touch 1/1 | Reroll 0/1 | Active Spells: Death Ward, Extended Longstrider - 3 con damage^, Five negative level (#) (Death Ward)

"Alternatively, I could take up two people and myself instantly with Dimension Door."

Theodore is way more than willing to do this. He's probably the worst at climbing in the party. If others agree, he'll go ahead and cast it.

Going to go ahead and mark off the Freedom of Movement. Don't want any complications.

Amiri, Angry Barbarian wrote:
Amiri gives the gnome an odd look, but accepts the ring. In my tribe you'd've need considerably more than a bauble to propose marriage, she says. More like a prized kill.

Theodore looks a little taken aback and frightened by Amiri's jab.

Grand Lodge

Female human Brb7 | hp 75/75 | Init +2 | AC 20, T 13, FF 18 (impr uncanny dodge) | CMB +12 (+14 bull rush), CMD 25 (27 vs. bull rush) | DR 1/- | F +7 R +4 W +3 (+2 vs fear & vs. traps) | Prcptn +11

DD is a great idea.
Amiri nods at the gnome's suggestion. I volunteer for that too. She asks for everyone's rope so she can secure a means of getting everyone up.

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