PbP GameDay 4: DM Sfounder's Frozen Fingers of Midnight CORE (Inactive)

Game Master Chris Marsh

TACTICAL MAP

Initiative Quickpost::

[dice=Baddies]d20+0[/dice]
[dice=Thiera]d20+2[/dice]
[dice=Auriferous]d20+1[/dice]
[dice=Dupine]d20+2[/dice]
[dice=Piper]d20+8[/dice]
[dice=Hunwald]d20+7[/dice]
[dice=Bullwhip]d20+2[/dice]


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The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Auri will be three too.

That said, she is slated for the Siege of Serpents (6-97) in the "slot 2
" of the PBP gameday, so could only play again if it was a quick scenario.

By Way of Bloodcove would be good as it is Exchange related; 05-99 would be a good choice as well. Actually the Glass River Rescue, would be good too. Scions of the sky key series (well, part 1 anyway).

I'm pretty happy doing any, but preference would be something Exchange related.

But there are only a few I cannot do:
00-01: Silent Tide GMed (Credit:Auri)
00-02: The Hyrda's Fang Incident GMed (CreditL Auri)
00-04: The Frozen Fingers of Midnight Playing (Auri) (GD4)
00-13: Prince of Augustine Played (Auri)
03-01: The Frostfur Captives Played (Auri)
05-08 The Confirmation Played (Auri)
06-97: Siege of Serpents Playing (Auri) (GD4-slot 2)

Grand Lodge

Male Human (CORE) Rogue- 4 | AC-18; T-14; FF18 | HP 44/44 | F +5 R +9 W +3 | CMB=3 CMD=18 BAB +3| Init +8 | Perc +6, +8 vs Traps | (+1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps)

I'm good, with almost anything! That sounds like Hun, but wrong on many levels!

-Posted with Wayfinder

The Exchange

Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2

I think most of the ones I can't do are on others lists too. Shades of Ice are ok though. Cold weather isn't really Dupine's thing, but hey - he is a pathfinder after all...

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

By the way, Auri is half elf, and as such has the following racial feature:
Elf Blood: Half-elves count as both elves and humans for any effect related to race.

Does that make her immune to ghoul touch? I know this is a bit of a meta-conversation. I'd assume "yes" but from a comment earlier I was not sure if others were of the same opinion.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

It definitely counts!

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

But from what he said earlier, only if we call you "Thiera". How do you feel about that, Thiera? ;^)

The Exchange

Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2

I just changed my name to Thiera..

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Forgot my day job roll
merchant: 1d20 + 8 ⇒ (4) + 8 = 12
5gp, oh well, better than nothing

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

Thanks, DM S!

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